That guy is such a joke, seriously.
That guy is such a joke, seriously.
When/if they do add QoL features for users, (like achievements and mods) there is always a tweet from roughly a year before or more showcasing some serious hypocrisy about why that consumer focused feature is bad and Steam having it is hurting devs/the industry.At least when they add achievements and mods that’s enough for me to not feel like the client is particularly lacking. It’s not Steam but I’m happy they are adding mod support unlike everyone but Valve.
But doesn't translate directly into the costs. You can downsize on server costs or bandwidth capacity, but there are running (infrastructural) costs you can't cut down if you want to offer the higher tiers.I could see Tim offer store features on a case-by-case basis, and the cut would be personalized based on the boxes ticked by the devs.
You want achievements? 13% cut.
You want workshop? 20% cut.
You want feature parity with Steam? 30% cut.
I'll be surprised. He's too proud of his "We are the 88%" rally cry.I could see Tim offer store features on a case-by-case basis, and the cut would be personalized based on the boxes ticked by the devs.
You want achievements? 13% cut.
You want workshop? 20% cut.
You want feature parity with Steam? 30% cut.
Every once in a while people related to the EGS manage to make statements that contradict their previous actions or previous statements.
What good is 30% of zero?I could see Tim offer store features on a case-by-case basis, and the cut would be personalized based on the boxes ticked by the devs.
You want achievements? 13% cut.
You want workshop? 20% cut.
You want feature parity with Steam? 30% cut.
Most developers would choose 12% with minimal features because fuck customers.I could see Tim offer store features on a case-by-case basis, and the cut would be personalized based on the boxes ticked by the devs.
You want achievements? 13% cut.
You want workshop? 20% cut.
You want feature parity with Steam? 30% cut.
Yeah, I remember some dev went like "you know what, I actually prefer the sleek clean look of the EGS"Most developers would choose 12% with minimal features because fuck customers.
Tim knows or at least has a very good understanding of the economics behind Steam and what that cut entails.Tim has said Steam could operate with a 12% cut, and I assume he doesnt know Valves numbers and didnt consider Steam keys nor Steam cash, transaction fees and all the other stuff that Steam does (I assume there is a better writedown what Valve actually does, but nobody knows their numbers except Valve themselves, obviously).
So maybe he thinks he can do it, but will probably need to face reality at some point.
I'd also prefer a box with a BluRay, a simple installation process without DRM and no of launcher.Yeah, I remember some dev went like "you know what, I actually prefer the sleek clean look of the EGS"
I mean, I guess a blank white wall can also have its appeal to some people.
Not really. Part of his analysis was the importance of regional pricing. The store launched without regional pricing.The Epic store is clearly almost totally based on Sergey's flawed analysis and assumptions of the steam store.
Also main reason why i dont want a "feature per cut" model.Most developers would choose 12% with minimal features because fuck customers.
Eh, to be honest, I am glad to have moved away from discs. I mentioned this before, but when I discovered I could use my CD key from Dragon Age Inquistion in the EA Download Manager (now Origin), I jumped on that instantly, meaning I never had to use the disc again. There are downsides to digital distribution of any media, sure; and definite benefits to having physical media, but I just prefer the former for games (and films, and to some extent for music and books, too).I'd also prefer a box with a BluRay, a simple installation process without DRM and no of launcher.
If they want to make it simple, make it that way.
Hm, when they first announced the EGS, Sergey went public saying "now I can reveal what I've been working on for the past few months". He mustve been more integral to the whole thing. And probably lost influence over time as the EGS introduced sales and other things they have publicly disparaged before.Sergey is really just PR and is part of the indie approach due to how good he is viewed in most angles.
Nah, he was part of PR and talking with Indies and big companies (part of the reason of Ubisoft was because he realyl is a huge Ubi fanboy). As I said, there are core problems on EGS at launch he had previously analyzed, so either he wasnt part of the core group leader, or he is even worse at analyzing things than I thought.Hm, when they first announced the EGS, Sergey went public saying "now I can reveal what I've been working on for the past few months". He mustve been more integral to the whole thing. And probably lost influence over time as the EGS introduced sales and other things they have publicly disparaged before.
I think it's the latterNah, he was part of PR and talking with Indies and big companies (part of the reason of Ubisoft was because he realyl is a huge Ubi fanboy). As I said, there are core problems on EGS at launch he had previously analyzed, so either he wasnt part of the core group leader, or he is even worse at analyzing things than I thought.
I'd like to think that Sergey had some concerns, but Timmy ignored/waved them away and thought he knew better.Nah, he was part of PR and talking with Indies and big companies (part of the reason of Ubisoft was because he realyl is a huge Ubi fanboy). As I said, there are core problems on EGS at launch he had previously analyzed, so either he wasnt part of the core group leader, or he is even worse at analyzing things than I thought.
Ubisoft and Epic are still BFF's it seems. Ubi's community manager confirmed on Reddit that there are no plans to bring their games back to Steam. I'm really curious this is because of contractual reasons, or because it actually benefits Ubi. Their games are constantly in Epic's best selling list, although that probably doesn't mean much.
I have no idea if Epics best seller list are a bunch of lies or not. Shenmue 3 sold terrible everywhere on PS4, but was on first place on EGS top seller list for 2 weeks after release. So either the list is a lie, Shenmue 3 sold fantastic on EGS meaning the other titles sold well or Shenmue 3 sold terrible and the other titles even worse.Ubisoft and Epic are still BFF's it seems. Ubi's community manager confirmed on Reddit that there are no plans to bring their games back to Steam. I'm really curious this is because of contractual reasons, or because it actually benefits Ubi. Their games are constantly in Epic's best selling list, although that probably doesn't mean much.
They'll be back.Ubisoft and Epic are still BFF's it seems. Ubi's community manager confirmed on Reddit that there are no plans to bring their games back to Steam. I'm really curious this is because of contractual reasons, or because it actually benefits Ubi. Their games are constantly in Epic's best selling list, although that probably doesn't mean much.
If their CEO has to publicly eat crow again because their major releases sell terribly, that EGS money won't mean anything. Weak sales means weak shares. Weak shares means trouble for the heads of Ubisoft. And the company tends to invite hostile takeover attempts every other year, so a few more quarters like their last one and the 3:15 to majoritystakeville will be pulling in on time.Ubisoft and Epic are still BFF's it seems. Ubi's community manager confirmed on Reddit that there are no plans to bring their games back to Steam. I'm really curious this is because of contractual reasons, or because it actually benefits Ubi. Their games are constantly in Epic's best selling list, although that probably doesn't mean much.
For the time being they are chalking up poor-selling games to their quality. I don't necessarily argue with this assessment because Ubisoft tends to make one game every 3-5 years, slapping a new skin on top of it and selling it for $60 apiece several times in the year. There are a few exceptions to that, but on the whole their games tend to go down very similar design trends, repeated until players begin to spot it and get bored of it. They have said that they're going to have an internal shakeup to get the creative juices flowing again, but that excuse can only be trotted out once.If their CEO has to publicly eat crow again because their major releases sell terribly, that EGS money won't mean anything. Weak sales means weak shares. Weak shares means trouble for the heads of Ubisoft. And the company tends to invite hostile takeover attempts every other year, so a few more quarters like their last one and the 3:15 to majoritystakeville will be pulling in on time.
competitionWhy does Epic keys cost more than Steam?
Steam version’s launch discount is counted.
250k+ is a strong sign imo. I know some of you will say that 2k won, because they managed to get Epic's money, sell on EGS and sell on Steam.
The thirst for a new zombie game is real.It still seems utterly incredible/unbelievable that EGS 2nd biggest hit is WWZ
This explains why Epic went after Zombie Army 4 and State of Decay 2 as well. But if Epic's top selling list is correct, Zombie Army 4 was a huge flop on pc. It never did better than #9.It still seems utterly incredible/unbelievable that EGS 2nd biggest hit is WWZ
hopefully it'll send the right message to RebellionThis explains why Epic went after Zombie Army 4 and State of Decay 2 as well. But if Epic's top selling list is correct, Zombie Army 4 was a huge flop on pc. It never did better than #9.
I checked on Zombie Army 4s Reddit and the ERA thread about the game (no OT, was just a thread the game was discussed), the multiplayer on PC was dead hours after the game releases.This explains why Epic went after Zombie Army 4 and State of Decay 2 as well. But if Epic's top selling list is correct, Zombie Army 4 was a huge flop on pc. It never did better than #9.
I'm not sure they care. They got lots of money from Epic, and for the people making business decisions, that's all what counts.hopefully it'll send the right message to Rebellion
Years in the making.The hyperlink for the free games is wrong on the French side of EGS. :cpc_lol:
The site is confused because the expression "free-games" starts with "fr", which is the prefix of the French language.