- Dec 5, 2018
Question is: are they gonna lose money with them ?
I wondered, and if so, this makes it incredibly limited in use.
It's another feature they can say EGS has now. And I'd wager they'll throw in a twist that none of the other stores have to make a big deal of it.I always thought that the point of pre-paid wallet cards (be it on steam, PSN, xbox, itunes, Play store, netflix, spotify) as either an easy gift or a way for people who either don't want to use a credit/debit card, paypal (or similar methods) or simply don't have those payment methods available (for whatever reason).
After all in most of Asia "traditional payment methods" don't seem to be the norm.
So if it's only to load money I don't see the point.
Just from looking over the old press release, Remedy might have indirectly confirmed Alan Wake 2.The first project is Remedy’s most ambitious one yet, an AAA multi-platform game already in pre-production. The second is a new, smaller-scale project set in the same franchise. Both games are being developed on Remedy’s proprietary, state-of-the-art Northlight game engine and tools.
Can I buy balance gift cards from retail stores?
No, not at this time. If this changes, we'll be sure to announce it.
@EpicGames is specifically for EGS announcements. @EpicNewsroom is for general announcements related to the entire company.Why they made a second twitter account ?
The first twitter account about epic games was a rebrand of Epic twitter account in a desperate attempt to have followers, why they made a new one for updates no one cares about ?
Exactly, people already tend to say "they funded this" or "without epic this wouldn't have been possible" with some Third party timed exclusives (last time I saw was Kena being funded by epic, xd) So not saying a word is easiest than saying anything at all.I don't think Epic will discuss the length or permanence of exclusivity. By muddying the waters and making it hard for customers to know what is a permanent exclusive and what is timed, they increase the chance people just buy the game on EGS rather than wait.
Is this the new "I'm buying this game tu support the devs" when people try to justify their purchase ? (despite not being how business work at all)."they funded this" or "without epic this wouldn't have been possible"
I don't think that is correct for most consumers. 98% of EGS games released on Steam after a specific time. Even for games where we didn't know the exact release window. If there are no communications about the type of exclusivity, most will just assume it will release on Steam in 6 to 12 months. That will hurt permanent exclusive games on EGS.I don't think Epic will discuss the length or permanence of exclusivity. By muddying the waters and making it hard for customers to know what is a permanent exclusive and what is timed, they increase the chance people just buy the game on EGS rather than wait.
Is this the new "I'm buying this game tu support the devs" when people try to justify their purchase ? (despite not being how business work at all).
Maybe it's my cynical self, but the argument that "they funded this or that" is such a weird argument. A product exists because someone funded it. At the end of the day it should be irrelevant who funded a game.
Well, I'm not going to say that most of the time those are bad actors, a lot of people legit think that because Epic (and any other big company) has the resources to make it happen so, if they don't know the real reason why it's exclusive (and let me be clear it is not the case about AW 1 and 2) they will assume it's because holder funded it at 100%You already have proof on this very forum and on social media that the half responses by Epic and muddying the message regarding the exclusivity works wonders.
And the without epic this wouldn't have been posible argument is simply not true but as with everything in the internet a lot of people either made their mind already regarding the matter or just are arguing in bad fight (or on a blatant Epic payroll, particularly on Twitter )
It wouldn't for us but it would for them because there's always shit moving behind the scenes that would create conflicts.I mean, It wouldn't hurt the games industry to be less secretive.
I believe I was refering to the wallet funds but since in the end they don't have retail cards attached to them it doesn't really matterNo because the console versions will carry them. They can keep publishing exclusives that nobody buys because the console version sales will cover the costs
Lmao sorry my bad, Was just waking up so didnt read into the context @_@.I believe I was refering to the wallet funds but since in the end they don't have retail cards attached to them it doesn't really matter
Censoring region, but don't censor Square Enix shops localized name
Proceed to ETAILERS. SE becoming Capcom?
There are no real permanent EGS exclusive (outside published by Epic)
There are no real permanent EGS exclusive (outside published by Epic)
Oh i must be remembering wrong then, i thought it said in some of the apple case documents that it was one of the games that was permanently exclusiveOne of the devs told people to wait a few months after EGS launch for Steam news.
Always seemed weird with this one given that only one trailer mentioned it and then all mentions disappeared.So LiS 3 isn't releasing on EGS after all?
Yeah, this always happens when the news go wild, not that it bothers me but information gets twisted most of the time because sometimes some actors won't fully understand the information or misread it.It had a lifetime minimum guarantee, i.e. the developers won't see an additional penny from EGS until they cover their moneyhat on that store. That story got misinterpreted when the trial documents were released and most people thought it meant permanent exclusive.
Same way of thinking here. We will see in 24 months.My personal theory is that Epic published games are not permanently exclusive, I don't know when they can be released on Steam or GOG, but they are not permanently, otherwise Epic would say it.
That's what the devs told me on Twitter, they said Epic funded the game. But I wouldn't be surprised if Old World bombed hard on EGS. No one is talking about it, and it dropped out of the top sellers list very fast.Also wasnt Old World permanently EGS exclusive?
I'm not sure. Sweeney hates Steam with passion and has spent over half a billion dollars in an effort to push them out of business. By releasing Epic published games on Steam, he also would lose his last bit of credibility about his fight against Valves 30 percent cut.My personal theory is that Epic published games are not permanently exclusive, I don't know when they can be released on Steam or GOG, but they are not permanently, otherwise Epic would say it.
Funny thing is, if they release the game everywhere, even if Epic makes the game 18% cheaper on EGS, places like GMG and others, usually has a 20%+ discount.I wonder if epic would put their money where their mouth is
and release their published games everywhere BUT making the EGS version cheaper
this definitely just meant that the minumum guarantee sum (aka the monehat) was big enough to cover most of the development .... tbh its not what i would call "funded the game" (as they werent there from the start)That's what the devs told me on Twitter, they said Epic funded the game.