Seriously, what are these devs thinking?I think World of Goo 2 is EGS exclusive. Only Switch and Epic are mentioned on their site.
Seriously, what are these devs thinking?I think World of Goo 2 is EGS exclusive. Only Switch and Epic are mentioned on their site.
Probably just first run.They're also selling it directly on their website. I have to wonder what kind of deal they have.
Probably just first run.
Plus an Ooblets-like condescending blog post.What platforms or consoles will it be on? Can I play it on my-
Dandy Wheeler, PR specialist: Yes, let's enjoy this moment, right now, where anything is possible. Can you play it on your 2004 Discman? Maybe. Let's just let the vast expanse of uncertainty fill our hearts with wonder, while we fill our bank accounts with exclusive distribution contracts.
Incredible. This is a great way to get a nice spot on my blacklist. Permanently.Plus an Ooblets-like condescending blog post.
they probably signed it back thenThey think it's still 2019
I'm sure the sequel to a 16 year old indie game will do amazing numbers on EGS. When they give it away for free.Seriously, what are these devs thinking?
Speaking of, Super Meat Boy Forever will be free tomorrowI'm sure the sequel to a 16 year old indie game will do amazing numbers on EGS. When they give it away for free.
Agreed.Incredible. This is a great way to get a nice spot on my blacklist. Permanently.
Damn it Switch it is thenWorld of Goo 2
worldofgoo2.com
I think World of Goo 2 is EGS exclusive. Only Switch and Epic are mentioned on their site.
Jesus Christ that quote is awful
No first run label
Plus an Ooblets-like condescending blog post.
Safe to say they got a bag of V-Bucks.
I will never understand why some developers choose to be so openly hostile towards their audience. So you signed an exclusive deal, just say "we did what we think is best for our business, if you don't want to buy the game until it comes to the platform you prefer then that's totally ok". Why be such an asshole about it?Jesus Christ that quote is awful
Only 850k players (including free trial users) is terrible.Insider Gaming sources have revealed that Skull and Bones, which is dubbed as Ubisoft’s first “AAAA game” by its CEO has less than one million players total.
Speaking with sources, the game currently has around 850,000 players total at the time of writing, which includes those who have opted to play the game with the eight-hour free trial provided by Ubisoft. At the moment, players are seemingly fairly engaged, with the average player playing between three and four hours a day. However, whether or not that will change once the free trial expires, or if will convert players into full purchases remains to be seen and we won’t likely get the data until the company’s next earnings call (around May 2024).
One major factor in low player numbers has been attributed to the decision to make the game fully priced at $70, a decision that has been criticized both publically and internally, sources said.
“I think we all know this is a $30-$40 game at best, but it’s not in our control to determine those things”, said one employee who worked on the project.
Nah, Suicide Squad is likely more of a relative bomb - the type where you sell a million copies when you needed 5 to break even -, 850k players when the game is on Ubi's subscription and it also has a 8 hour long trial is "no one is giving Ubisoft a single cent for this shit" territory.At least it's probably doing better than Suicide Squad. Maybe.
At the very least we can agree that they'll be the two biggest flops of the year.Nah, Suicide Squad is likely more of a relative bomb - the type where you sell a million copies when you needed 5 to break even -, 850k players when the game is on Ubi's subscription and it also has a 8 hour long trial is "no one is giving Ubisoft a single cent for this shit" territory.
I had genuinely forgotten the game even came out.
2 EGS exclusives until today have popped up on Steam with different release dates: Alto Collection and Dodo Peak.
It's still early you never know if something else could be a bigger flop.At the very least we can agree that they'll be the two biggest flops of the year.
maaaaaaaaaybe, nothing is 0 chances.Kingdom Hearts fans right now.
Insomniac-level leak for Epic Games incoming?Kevin Beaumont (@GossiTheDog@cyberplace.social)
Attached: 1 image Mogilevich ransomware (extortion) group claim their latest victim is Epic Games. #threatintelcyberplace.social
Oh dear
Honestly? I hope not, if it's real seems like they got customer info such as names and payment methods which would be really fucked.Insomniac-level leak for Epic Games incoming?
Sounds like it may be fake.UPDATE 1.20pm UK: Epic Games has moved quickly to calm fears of a potential ransomware attack, after a group claimed to have breach the company's servers and stolen data.
"We are investigating but there is currently zero evidence that these claims are legitimate," an Epic Games spokesperson told Eurogamer this morning.
"[Ransomware group] Mogilievich has not contacted Epic or provided any proof of the veracity of these allegations. When we saw these allegations, which were a screenshot of a darkweb webpage in a Tweet from a third party, we began investigating within minutes and reached out to Mogilevich for proof. Mogilevich has not responded. The closest thing we have seen to a response is this Tweet, where they allegedly ask for $15k and 'proof of funds' to hand over the purported data.
Could be. Or Epic are so royally fucked they haven’t realised it yet.Hacking group claims Epic Games breach
UPDATE 4/3/24: A group which claimed to have breached Epic Games' servers has admitted their claim was false, and said …www.eurogamer.net
Sounds like it may be fake.
We recently announced that Apple approved our Epic Games Sweden AB developer account. We intended to use that account to bring the Epic Games Store and Fortnite to iOS devices in Europe thanks to the Digital Markets Act (DMA). To our surprise, Apple has terminated that account and now we cannot develop the Epic Games Store for iOS. This is a serious violation of the DMA and shows Apple has no intention of allowing true competition on iOS devices.
Apple said one of the reasons they terminated our developer account only a few weeks after approving it was because we publicly criticized their proposed DMA compliance plan. Apple cited this X post from this thread written by Tim Sweeney. Apple is retaliating against Epic for speaking out against Apple’s unfair and illegal practices, just as they’ve done to other developers time and time again.
Apple also claims that Epic is a threat to their ecosystem, but this is an entirely unjustified excuse to terminate one of our accounts. Apple has been a long-time public supporter of Unreal Engine. We also have had ongoing contractual relationships with Apple going back to 2010 for Epic’s games, Unreal Engine, and our other creator tools.
There are also some spicy emails in the post that I'd suggest reading. Phil Schiller straight up accuses Epic of being untrustworthy and throws back Tim's Twitter posts.We requested a developer account through Apple’s official process and Apple approved our account. In direct communications with Apple as well as public statements, Epic has been transparent about our intentions for the developer account and Epic Games Store. We requested one of Apple’s DMA consultations and were denied. At their request, we assured Apple that Epic will comply with all the terms of its developer agreements. Then their lawyers sent our lawyers a letter terminating our Epic Games Sweden AB account. Below is our correspondence with Apple:
What's most impressive imo is that hundreds of millions of people are huge fans of these companies.Sweeney's twitter addiction is irrelevant, Apple are acting like even bigger assholes than Epic. It is almost impressive.
When the penalty is a fine everything is legal for a price.To be fair to Epic, they’re in the right here.
Apple are fucking around and acting as a gatekeeper, which is against the spirit of the DMA. Even if they’re maliciously complying, they shouldn’t be getting the EU’s back up like this.
Yeah, exactly.I hate Apple with passion, but I'm not sure I'd want to do business with a company that brings me to court and continuously damages my reputation on social media. Epic gets what they deserve.
What's most impressive imo is that hundreds of millions of people are huge fans of these companies.
Hey that my childs college fund you're talking about /sI hate Apple with passion, but I'm not sure I'd want to do business with a company that brings me to court and continuously damages my reputation on social media. Epic gets what they deserve.
What's most impressive imo is that hundreds of millions of people are huge fans of these companies.
From how I understand it, the DMA doesn't allow developers to go willy nilly on iOS and Apple has some say as to how their platform is used, but they can't simply refuse to allow alternate marketplaces. Hypothetically, if Valve wanted to expand Steam to offer iOS apps, Apple would have to allow it.Apple is definitely acting in what seems in violation of the law, but what further complicates matters is the US Court rulings that basically agreed Apple does not have to work with Epic.
The EU may not factor that if it decides to weigh in on this latest action from Apple, but Apple will no doubt point to Epic purposefully using code circumventing Apple’s review and acting in a way that they should not be forced to work with Epic specifically.
To be honest, they’re both going to lose harder here.Yeah, exactly.
I think it's difficult to imagine the idea of forcing a company to work with another one that has been proven to have purposefully violated their prior agreement.
Anyway, the more Apple and Epic fight the more entertained I am. I still wish there was a way for both of them to lose harder.
It's almost like their assurances have lost some weight after deliberately breaking the terms previously. Who could have seen that coming.At their request, we assured Apple that Epic will comply with all the terms of its developer agreements. Then their lawyers sent our lawyers a letter terminating our Epic Games Sweden AB account.
And good for actual competition. No doubt Epic will start money hatting popular apps and games on mobile as well as soon as EGS is launched.Mobile ecosystems opening up to everyone except Epic would be very funny.
I think Apple are probably right to not want to work with Epic again after their duplicity, but the whole point of the DMA was to stop massive gatekeepers like Apple from having the power they’ve just wielded.It's almost like their assurances have lost some weight after deliberately breaking the terms previously. Who could have seen that coming.
pikashock.gif
The ultimate irony: Valve expands Steam to iOS and Epic puts Fortnite on there.Mobile ecosystems opening up to everyone except Epic would be very funny.
Aw, that was anticlimatic.
Apple chickened out.