News Epic Games Store


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AFAIK Epic made a tool to import Steam cheevs. I also came across this thread awhile back where an individual published their game on EGS and didn't have a good experience. An Epic employee responded to him as well.

Any extra work (as small is it can be) adds friction and considering that their cheevos were more restrictive for some games it might not be worth it.
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Every R* game that has cheevs on Steam doesn't have them on EGS. Also Anno 1800 has Steam achievements but the EGS version doesn't. While those games released before the achievement mandate, I don't think Epic would go out of their way to enforce that rule for them. Epic will always treat the big boys with kid gloves.
 

Of course kiwi_pro/Eisberg is in that thread to defend EGS, as well as some other astroturfers using the classic "valve does nothing" and "only a minor vocal minority hates EGS" memes. I'm curious if indie devs actually believe this nonsense.

10% wishlists on EGS compared to Steam is still a lot more than I expected.
 
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Of course kiwi_pro/Eisberg is in that thread to defend EGS, as well as some other astroturfers using the classic "valve does nothing" and "only a minor vocal minority hates EGS" memes. I'm curious if indie devs actually believe this nonsense.

10% wishlists on EGS compared to Steam is still a lot more than I expected.
Surprised Redditor(bunchofnumbershere) isn't there too.
 
Kiwi_pro and Eisberg are different people. They both talk to each other on the subreddit discord server.

And the redditor with a bunch of numbers after their name is someone that repeatedly deletes their account and makes new ones. I've noticed the same person with the same posting style having a new username every few months for years now.
 
Instead of finding reviews on the store page, the developers of Witchfire had their Discord community write up mock reviews that they posted on their website:

 
Instead of finding reviews on the store page, the developers of Witchfire had their Discord community write up mock reviews that they posted on their website:


The best thing about the Epic Game Store failing has been Epic and the developers that were deluded enough to believe them slowly realizing that the customer-friendly policies that Steam has are there for a reason, that they actually increase sales. It is so satisfying to see these dumbasses start from a position of "user reviews are garbage (because we can't control the message), do away with them!" and over time they realize that "....oh, user reviews create a network effect? They can give a big boost to my game and help it go viral? Well shit, put some on our website that no one will visit!".
 
Instead of finding reviews on the store page, the developers of Witchfire had their Discord community write up mock reviews that they posted on their website:

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:thinking-face:
 
The new Destiny 2 expansion came out and there's a website that tracks daily users. The numbers for the day after the expansion release were:

Playstation: 630k

Xbox: 516k

Steam: 435k

EGS: 21k

And keep in mind that the EGS numbers come after they had the giveaway back in December for several old expansions. Also Destiny 2 is currently 15th on the EGS most played charts, but who knows what those charts actually mean.
 
Back in 2021, a developer called Eyes Out announced they signed a deal with Epic Games Publishing. However, yesterday Eyes Out announced a title with Blumhouse Games. So either Eyes Out has a second game in development, or publishing rights moved from Epic to Blumhouse.

Either day, EGP simply hasn't been successful. Rumbleverse shuttered in 6 months, they've released a handful of low budget games that didn't go anywhere and Alan Wake 2 has yet to be profitable. I expect AW2 to crawl to profitability this year with the DLC and physical release, but that's the biggest "hit" so far. There's also the fact Ueda's game and the next Playdead titles were announced nearly five years ago and there hasn't been a peep from them now watch as one of those gets announced at a show this weekend and I look silly with all my doomspeak.
 
Back in 2021, a developer called Eyes Out announced they signed a deal with Epic Games Publishing. However, yesterday Eyes Out announced a title with Blumhouse Games. So either Eyes Out has a second game in development, or publishing rights moved from Epic to Blumhouse.
Yes, we noticed this too and while we don't have proof, we think it's the latter given Eyes Out team size. Unlikely they have two games in-dev at the same time but we shall see.

Either day, EGP simply hasn't been successful. Rumbleverse shuttered in 6 months, they've released a handful of low budget games that didn't go anywhere and Alan Wake 2 has yet to be profitable. I expect AW2 to crawl to profitability this year with the DLC and physical release, but that's the biggest "hit" so far. There's also the fact Ueda's game and the next Playdead titles were announced nearly five years ago and there hasn't been a peep from them now watch as one of those gets announced at a show this weekend and I look silly with all my doomspeak.
As I said multiple times, you can bet AW2 will be on Steam at some point while the other two are still in dev but who knows how they will perform.
 


Treasure trove of unannounced stuff.

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Guessing FF16 and Rebirth are among the codenames.

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Guessing that's the Red Dead Redemption remaster.

I also found some mobile games like Subway Surfers and Call of Duty Mobile.

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I also found a lot of troll entries including stuff like Pokemon and Counter-Strike so take things with a grain of salt. Still if you search through organizations it's easier to find stuff.
 
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Treasure trove of unannounced stuff.

6UzlNA6.png


11GRR0R.png


Guessing FF16 and Rebirth are among the codenames.

AvpxxOs.png


Guessing that's the Red Dead Redemption remaster.

I also found some mobile games like Subway Surfers and Call of Duty Mobile.

nWESvCV.png


I also found a lot of troll entries including stuff like Pokemon and Counter-Strike so take things with a grain of salt. Still if you search through organizations it's easier to find stuff.

Too bad Steam's loopholes got closed, good times -_-

Also, in case ANYONE WONDERS, being there doesn't mean EGS exclusive.
 
What's weird is there are a lot of games that have been on the backend for years but never published on the store. Titles like Cult of the Lamb, Wartales and Valheim. No idea what would cause them to not release it on EGS.

I've also found some unannounced games:

Farming SImulator 25

Monster High Skullimate Secrets

Two games from Nacon called The Mound and Hunting Simulator 3

A Turok game from Saber Interactive (could be a codename but that's kind of sus)

Goat Simulator Remastered

I also found a baseball game mode in Fortnite lol.

Edit:

Just found Earth Defense Force World Brothers 2 and it already has a store page live.
 
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Update 5:55PM – After its database was seemingly scraped for a number of unannounced game projects, Epic has issued a statement via email to confirm that it’s since released an update that will prevent third-party tools like EpicDB from continuing to unearth yet-to-be published games.

“We released an update tonight so third-party tools can’t surface any new unpublished product titles from the Epic Games Store catalog,” the company said.

It's Joever.
 
So now EGS is useless again... 🙄
still we got some nice info out of this
FF16 pc ... through cloud locations
TLOU2 pc... through cloud locations
FF remake .. through preorder bonus names
suspicious 10GB big (similar size to RDR1 ps4) package at rockstar
Planet Coaster 2
Turok by Saber
Ys x Trials
tooons of codenames attache to Sony, square, sega,...
and some i am probably forgetting
 
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Epic publishing it means it'll never show up on PC Game Pass either like the first game so it isn't just Steam users getting screwed. At least with CI Games retaining publishing rights on console I can hopefully pick up a cheap physical copy in the future like I did with the first game.
 
The phrasing used in the announcement is "exclusive distribution rights on PC for the entire product life cycle" which I admit has me confused. What's the 'life cycle' of a videogame?
 
So. They have fucked the market potential for this. Generally, souls like games seem to be the most popular on PC or at the very least tied. So they have heavily neutered the market by upwards of 40% (that’s with a generous 20% to Xbox). Additionally they have reduced the negotiating power for a gamepass deal as we know epic do not want their games on PC gamepass.

Plus they can only be partially funding as epic get no return on the console version.

so all I can say is good luck with that deal.

Finally, I wonder if some of the other publishing deals are finding ways to release on steam?!? Just with the specific nature of the lifetime clause.
 
Finally, I wonder if some of the other publishing deals are finding ways to release on steam?!? Just with the specific nature of the lifetime clause.

I think one test case will be Alan Wake Remastered, if I remember correctly it was the first released game under Epic's publishing scheme. Its release date was October 2021 so if the period of exclusivity was three years or more we'll know within a few months.
 
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Here's your latest dose of the world's pettiest feud. I'm surprised Apple still has that kind of leverage over Epic post-DMA (they probably won't after Epic tattles).