not in the same way, no. (likely?)Wonder if Remedy will be able to publish a GotY type version with all DLC or something like that on Steam but not the base version.
but as soon as they legally can do this, they will.
not in the same way, no. (likely?)Wonder if Remedy will be able to publish a GotY type version with all DLC or something like that on Steam but not the base version.
![]()
Here’s 16 pages of what Epic wants after winning its Google app store lawsuit
It’s a lot.www.theverge.com
OH HI THERE!![]()
How Sker Ritual's 1.0 release redefined 'sleeper hit'
Also: some estimates on players for Epic Games Store & lots of news.newsletter.gamediscover.co
![]()
Some estimates for the number of people who actually play the EGS freebies.
Some estimates for the number of people who actually play the EGS freebies.
If I told you I would have to kill youLol, wonder where those numbers came from.
It's currently the 14th most played on Steam by daily users. Probably a few thousand sold on EGS and several hundred thousand sold on Steam.So Hades 2 is the number 1 seller on Epic Games Store, but it's the 73rd most played game.
Apparently Epic having bug where gamers are losing Dead by Daylight...
Turns out the deal expired 2 years ago but Square Enix just hasn’t gotten around to the Steam version yet.[Hidden content]
- Occasionally, Epic Games Store does a ‘free game’ giveaway that’s actually a bunch of DLC for a F2P title, and Firestone Online Idle RPG seems very happy about theirs: “In less than a week, we managed to get more than 100K users coming from Tier 1 countries, and doubling up our CCUs from 5k to more than 11k.”
Looking at Epic's first run category, it looks like a garbage bin. Not sure what Epic is thinking about their store anymore. New good looking indie games that seems to sell decently or well comes out every day and every week.
As ExistentialThought said, 1 is funny because data suggests the Fortnite kids aren't growing up and buying $70 games, they're still playing Fortnite. There is also evidence that the industry as a whole is facing an existential (sorry) crisis with a handful of games hogging up the majority of overall playtime.I too have been thinking about Epic's strategy moving forward. Basically I am wondering if they have some sort of long-term plan or if EGS is just a zombie because Sweeney is too proud to admit failure. I have a few scenarios in mind:
1. Epic does have a long-term plan for EGS. Maybe they are counting on the Fortnite kids eventually moving to traditional gaming and being accustomed to EGS. Maybe they are waiting for Valve to mess up and they want to be there ready to take advantage of any mistake. Or maybe there's another plan in place that we can't think of.
2. Epic is using EGS as a weapon for its legal battles against Apple and Google and they don't care if it ever becomes profitable. Maybe they have a skeleton crew running it and it costs so little to run that they don't mind if it doesn't make a profit.
3. EGS has failed, there is no plan in place but Tim Sweeney is too proud and stubborn to let it go.
3.
Epic has two major sales: the Mega sale in May/June and the Holiday sale in December. They actually tried to avoid the Steam summer sale. They had been doing coupons for five years during those big sales and this is the first time ever they haven't done a coupon.I’m confused. Is this their big Summer sale? thought it was normally timed to coincide with Steam’s Summer sale.
If this is it then oof. No coupons out of Tim’s pocket means this sale’s going to be a massive dud.
I'm sure the Fortnite kids will have no issue making a Steam account when it will be time to move on to something else. There hasn't been a single breakthrough hit on PC released on the EGS this year so far (or in past years), and I doubt there will be one next year (or even later)1. Epic does have a long-term plan for EGS. Maybe they are counting on the Fortnite kids eventually moving to traditional gaming and being accustomed to EGS. Maybe they are waiting for Valve to mess up and they want to be there ready to take advantage of any mistake. Or maybe there's another plan in place that we can't think of.
As ExistentialThought said, 1 is funny because data suggests the Fortnite kids aren't growing up and buying $70 games, they're still playing Fortnite. There is also evidence that the industry as a whole is facing an existential (sorry) crisis with a handful of games hogging up the majority of overall playtime.
I think EGS is in maintenance mode until the mobile store launches and the medium-term future of the platform rests on how well the mobile store performs. Do not be surprised to see another ramp up in spending around when the mobile client releases in an attempt to try a final hail mary.
Even if this fails I do not think Epic will take its ball and go home, but put EGS in full cost save mode until they think the market has changed or something about Epic changes.
I think what is more likely to be canned sooner is their third party publishing after these already signed deals. Though I could see them announce some publishing deals alongside their mobile launch in an effort to entice devs to launch exclusively on their mobile platform.
UEFN content finally seems like their focus now, which really EGS and the mobile store continue to have always been a path to increase margins on UEFN content and make the reality of metaverse profitable.
Of course all of my opinions change if the market changes like the interest rates drop, gaming shrinks, Fortnite gets dethroned, Fortnite grows, etc.
It's just expansion, no check in place for any weird exclusivity.Guess the check finally arrived at Bamco's
Only Capcom's left, but does it matter? It's not like there will ever be exclusives from them considering all the numbers they do on Steam
Oh, I forgot how it was called, but I was referring to the whole "bring 3 of your past games on the EGS and you get 100% of revenue for a few months" which was announced together with First RunIt's just expansion, no check in place for any weird exclusivity.
Games get's added to more storefronts is more choices. Isn't that what we should want?
In the case of GOG, Itch and stores that sell keys, absolutely. But releasing on Epic is honestly a liability due to crossplay concerns and Epic Online Services. I've had issues with every single game that has implemented Epic Online Services so far, which is dumb since I shouldn't be affected since I'm playing on Steam with other Steam players. You could argue it's also the developer's responsibility, and you'd be right, but at this point it's so much easier to just skip the store and focus on real alternatives instead. There's no reason to publish on a dead store anyway, it's not like you're reaching a new audience.Games get's added to more storefronts is more choices. Isn't that what we should want?
EOS is terrible. I guarantee you it'll go down during the next Fortnite event in December and render hundreds of games useless. The worst part is I think Steamworks has cross-platform play just like EOS, but Valve's toolset isn't as easy to use as Epic's so most devs just default to EOS. I've been wanting Valve to address this for years but they simply don't appear to be interested.In the case of GOG, Itch and stores that sell keys, absolutely. But releasing on Epic is honestly a liability due to crossplay concerns and Epic Online Services. I've had issues with every single game that has implemented Epic Online Services so far, which is dumb since I shouldn't be affected since I'm playing on Steam with other Steam players. You could argue it's also the developer's responsibility, and you'd be right, but at this point it's so much easier to just skip the store and focus on real alternatives instead. There's no reason to publish on a dead store anyway, it's not like you're reaching a new audience.
Nah, just wait a bit, same happened with Outlaws, for some reason the tag appears after quite some time, I think it's still a manual process or something because I remember thinking the same when Star Wars opened the store page hahaBTW Mor, I think Epic paid Ubi for AC Shadows exclusivity. It still doesn't have the First Run tag and all of Ubi's promo material mentions EGS while they don't mention it for Avatar or Star Wars. Also I read an old interview where Epic said they weren't done with exclusives, but just being more targeted towards big games.
![]()
Google objects to Epic's proposed changes to Play Store policy
Google has filed its objections against Epic Games' recent call for the courts to enforce a variety of changes to polic…www.gamesindustry.biz
In case someone wants to read google response
Forcing Google to allow Epic access to everything on the Play Store is insane. The fact the judge is entertaining it stuns me.![]()
Judge orders Google to calculate the costs of Epic’s biggest Play Store demand
Google has a month to figure out the cost of compliance.www.theverge.com