News Epic Games Store

texhnolyze

Child at heart
Oct 19, 2018
3,581
8,584
113
Indonesia
I kinda missed the conversation (I generally avoid Epic topics, tbh), but what's the explanation for World War Z selling 250k on EGS out of 1 million across all platforms? Is it simply because the game is good, or people don't actually care about using EGS, or the combination of both?
 

derFeef

Cthulhu dreams.
Apr 17, 2019
380
675
93
AUT
I kinda missed the conversation (I generally avoid Epic topics, tbh), but what's the explanation for World War Z selling 250k on EGS out of 1 million across all platforms? Is it simply because the game is good, or people don't actually care about using EGS, or the combination of both?
My guess is the combination of the name and people starving for a L4D-like game on PC.
 

PossiblyPudding

sometimes a doctor of rhythm
Apr 17, 2019
1,839
6,678
113
I kinda missed the conversation (I generally avoid Epic topics, tbh)
Same here usually. It just ends up with me being a little bummed out at the end of it.

My guess is the combination of the name and people starving for a L4D-like game on PC.
Yep, A page or two back I made a comparison to State of Decay 2's sales and that people will go anywhere a new zombie game is released. Especially if it's a popular franchise as you said, but chances are that few of those people will buy anything else from EGS.
 

BO7AMMOOD

Lucas isn't sure what to do anymore
Apr 18, 2019
644
1,950
93
36
You know what I hate the most about epic, that they've made me dislike them so much. I'm usually one that very much separates the art from the artist but epic has become so toxic for me that everything they touch is destroyed for me.
Yeah me too. I'm usually somewhat apathetic to the terrible business practices that plague this business. More often than not I feel like life is too short to be wasted feeling upset and stressed over video games. Not this time though. They really managed to get under my skin.
 

「Echo」

竜の魔女。
Nov 1, 2018
2,691
7,493
113
Mt. Whatever
I think WWZ sold a bit more than people expected because they paid (seemingly) everyone on Twitch/Youtube to play it and do that "influencer" thing.

I only watch a handful of Youtubers on the regular who usually concentrate on Rainbow Six Siege or Battlefield, but the day before and after WWZ launched the usual content was gone and it was pretty much just gushing advertisements for WWZ. 🤢
 

Rosenkrantz

Once Punched Man
Apr 22, 2019
1,020
2,306
113
You know what I hate the most about epic, that they've made me dislike them so much. I'm usually one that very much separates the art from the artist but epic has become so toxic for me that everything they touch is destroyed for me.
Same. I don't know how am I going to play GoW or UT and not seeing Tim's grinning face. I haven't downloaded any of their freebies yet and even deleted Infinity Blade from the phone, lol. It's like Epic is here to fuck up PC gaming and then use "filthy pirates" card they're so fond of.
 
  • Like
Reactions: lashman

Le Pertti

0.01% Game dev
Oct 10, 2018
8,326
21,324
113
45
Paris, France
lepertti.com
Same. I don't know how am I going to play GoW or UT and not seeing Tim's grinning face. I haven't downloaded any of their freebies yet and even deleted Infinity Blade from the phone, lol. It's like Epic is here to fuck up PC gaming and then use "filthy pirates" card they're so fond of.
Yeah I never thought I would "react" to all this stuff to the degree that I deleted my epic account after having it for years for unreal engine. I even had 30€ on it and several of the free games I really wanted to play. I used to watch a lot of unreal engine stuff and always were hyped for all the news but now even that leaves a bitter taste in my mouth. It just makes me so sad. I hope Valve comes out with Source 2 and that it is super super awesome!
 

Phoenix RISING

A phoenix always RISES!
Apr 23, 2019
1,418
1,960
113
40
Ann Arbor, MI
www.geeksundergrace.com
I think WWZ sold a bit more than people expected because they paid (seemingly) everyone on Twitch/Youtube to play it and do that "influencer" thing.

I only watch a handful of Youtubers on the regular who usually concentrate on Rainbow Six Siege or Battlefield, but the day before and after WWZ launched the usual content was gone and it was pretty much just gushing advertisements for WWZ. 🤢
I knew there was something about streaming that I couldn't stand.

I never understood why ppl watch other folks play games instead of just play the games themselves.

Now I know why: peer pressure.

I'm immune to that kind of nonsense.
 

Ex-User (307)

MetaMember
Dec 11, 2018
1,105
2,597
113
You know what I hate the most about epic, that they've made me dislike them so much. I'm usually one that very much separates the art from the artist but epic has become so toxic for me that everything they touch is destroyed for me.
It genuinely pissed me off to the extent that I stopped playing Fortnite STW and BR, which is a bummer because I was really enjoying those games before this went down.
 

Yoshi

o_O
Jan 5, 2019
704
3,982
93
At first glance, EGS seemed promising. Game freebies? Great. 88/12 revenue split? Excellent. Then all my hopes for EGS were immediately dashed after the first wave of third-party moneyhats. It's a shame they feel this is the only viable way to compete with Steam.

At the end of the day, I feel like features matter most. You may be able to bring players to a barebones store via moneyhatting, but what happens when all that stops? If given the opportunity to buy the same game from Steam at the same price, who exactly would choose EGS? All in all, I think it's better for Epic in the long-term if they focus on other ways to entice users to use their store instead of trying to force them to.
 
Last edited:

NarohDethan

There was a fish in the percolator!
Apr 6, 2019
8,973
24,996
113
At first glance, EGS seemed promising. Game freebies? Great. 88/12 revenue split? Excellent. Then all my hopes for EGS were immediately dashed after the first wave of third-party moneyhats. It's a shame they feel this is the only viable way to compete with Steam.

At the end of the day, I feel like features matter most. You may be able to bring players to a barebones store via moneyhatting, but what happens when all that stops? If given the opportunity to buy the same game from Steam at the same price, who exactly would choose EGS? All in all, I think it's better for Epic in the long-term if they focus on other ways to entice users to use their store instead of trying to force them to.
Yeah, back in December I was willing to give them a chance, but it has been nothing but terrible stuff since then.

What infuriates me more is that they treat their potential customers like fucking idiots. I hope I dont come as an elitist prick, but I do believe that PC gamers have a better informed view of the market conditions and the things surrounding the platform than your average console player, since the only option there is just follow what the platform holder says. So, by pretending that Epic knows better, they want to impose this angle of 'dont question, just consume', which is, of course, bullshit.
 

ISee

Oh_no!
Mar 1, 2019
3,220
8,306
113
What I fear most with the EGS is a true PC monopoly. Everybody is calling Steam a monopoly, when in truth most of us just use it as a feature rich client. Let’s be truthful: many of us buy most of our games from other sources anyway. It’s hardly a monopoly because of this. We, of course, still get the steam benefits like family sharing, cloud saves, fast download rates, streaming and linux compatibility. I even feel a bit guilty because of this and buy a game from steam directly in occasions. Still, it’s an awesome deal for us and I do not want it to end, just because a certain Tim woke up with a dollar sign in his eyes.

Epic wants the PC market for itself. Digital sales from other sources are vanishing, games become third party exclusives, prices increase, and features vanishes. This is a coup, not just against Steam but against the freedom we’ve been enjoying so far.

We build our own PCs, set budget limits, we tinker with our systems, we decide what resolutions, framerates and settings we play at. We are free to customize every single part of our gaming experience. That’s the most important factor for me: I’m able to make a choice.

Some of us favor fast FPS, some of us favor the best bang for bug experience, some of us want the highest settings, some the highest resolutions. The wants and permutations seem to be endless, but they are all valid. We are free to set our own goals and fulfill our own needs. We aren’t bound to a single, pre manufactured box that mandates everything and fulfills the lowest, common goals. Even if those goals, aren’t important to some of us (like resolution > framerate).

We have the same kind of freedom when it comes to software. We can install it from any source, we can even choose our Operating System, to a degree at least (Microsoft has the true gaming monopoly imo). A company putting pressure on me and forcing me to use them makes me suspicious. I’m enjoying a free PC market since 1990 and now that is supposed to end? What are the benefits? Nothing?

You might think I’m selfish, but the 88/12 split doesn’t interest me as well. I’m not friends with publishers, companies or developers. I don’t feel like I owe them anything. They are releasing a product; I pay a very small part of their salary with my purchase. That’s how much I care for them and they don’t care about me at all. Nobody seems to feel obliged to people working in other sectors. Your smartphone was probably manufactured under terrible conditions as well, the people working at your local gas station are probably making minimum wage and have a hard life too and most of us do not buy the more expansive, fare trade coffee or chocolate. So, what is the big deal about the 88/12 split and let’s be honest here: it is just as a PR hoax in the first place. The extra profits will end up in those big share holder companies anyway. It is not something that will allow them to survive or employ more people, it’s just a way to maximize their profit. Growth and more profit is their number one goal and I don’t care about that at all.

In the end Epic is taking games and freedom of choice away from me. I can accept first party exclusivity, it is your investment, your risk and your property. Third party exclusivity is just a big lever made from money that is supposed to push me into a future I don’t want to have. No thank you, I see no benefits for me, the PC community or the people making my games. Just extra profit for big stock companies, shareholders and people that are already rich. Every game that goes third party EGS exclusive is an automated no buy for me. I don't want EGS to succeed, but it feels like riding against windmills.
 

C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
3,992
11,886
113
The promise of EGS, getting Fortnite players who don't play other games playing PC games was incredible. They could've done a TF2-style thing, offering Fortnite skins when you pre-purchase games on the EGS. They would've expanded the PC gaming audience, and might've even lured some otherwise Steam players over if they'd done that. Would it have been as big as Steam? Not on day one, but Fortnite is huge and they could've leveraged that to get people engaged on their platform for the long term.

Instead, all they seem to want to do is hurt Steam and upset Steam users. And I don't see how this is going to help them once Fortnite's fortunes begin to fade, and it will one day. As said above, the brand is toxic to me now. While Epic technology in games is hard to avoid, I will definitely not be buying anything that they make, and I will be thinking twice about paying full price UE4 engine games.

As for games that sign exclusivity to EGS, I won't be buying them on any platform in the near future. If I do get them, it'll be bargain basement sales on Steam at this point.

that's pretty much where i'm at as well ... sadly

in this capitalist hellscape we're living in right now all they have to do is keep doing their bullshit PR ... combine that with infinite money, and they pretty much already won
I try not to be defeatist about this. The 250k for WWZ is bad news, but how much would that game have sold on Steam?

Plus we're all assuming that Valve doesn't have a plan to deal with this issue. They may not be very communicative, but I doubt they're ignoring this. That could lead to bad things (Valve buying up exclusives in some sort of fucked up arms race), or maybe they have another plan. At the very least, they need to repair their reputation with game developers, because regardless of whether it was their fault or damaged by wreckers with an ulterior motive, developers aren't as happy with Valve as they used to be.

But irregardless, the way I see it, Epic can't keep buying exclusives forever. Yes, they have a massive Fortnite warchest, but there will be pressures on that money. Tencent will want its dividends soon, if it isn't already asking for them (and I reckon that's no small amount), plus what money Epic does have to spend they need to spend wisely. Buying Psyonix is probably their best move yet, because it's buying an IP and a team and everything they make in the future. I have less of a problem with that, so long as they don't screw over people who have already bought the game.

Buying 6-12 months exclusivity on one title is dead money if you're not gaining anything from it. I see it akin to either paying rent or paying a mortgage. You want to be paying the mortgage, right? Epic's exclusivity deals just feels like paying rent, and they'll have little to show for it in the long term. They're clearly trying to buy marketshare in the offset, but if the money is, in general, poorly spent then they will try other avenues. Plus, until they can make people feel okay about using Epic rather than defaulting to Steam the second a game is on multiple stores, then the exclusives are really all for nought.
 

lashman

Dead & Forgotten
Sep 5, 2018
30,598
86,113
113
The 250k for WWZ is bad news
it's at 320k now

but how much would that game have sold on Steam?
honestly? probably about the same .... which only makes it this much sadder

Plus we're all assuming that Valve doesn't have a plan to deal with this issue. They may not be very communicative, but I doubt they're ignoring this. That could lead to bad things (Valve buying up exclusives in some sort of fucked up arms race), or maybe they have another plan. At the very least, they need to repair their reputation with game developers, because regardless of whether it was their fault or damaged by wreckers with an ulterior motive, developers aren't as happy with Valve as they used to be.
yeah, of course ... but i mean - as long as epic will keep moneyhatting exclusives, there's really nothing volvo can do to make it stop ... no matter how developer-friendly they make steam, it won't stop epic from doing what they're doing ... and we all know those publishers and devs aren't taking those moneyhats because of the split ... they're doing this because they want money

and i don't think anyone wants volvo to start doing the same shit ... or even buying more studios tbh

Epic can't keep buying exclusives forever.
they already said that's their plan ... to keep doing this basically forever ... sure, they'll slow down (they said as much) ... but they'll never stop doing this entirely, especially since you just know certain publishers and developers will keep asking them for money in exchange for exclusivity ... like people have been saying: it takes two to tango

Plus, until they can make people feel okay about using Epic rather than defaulting to Steam the second a game is on multiple stores, then the exclusives are really all for nought.
that's the thing, though .... just because the exclusivity ends 6-12 months after release doesn't mean ALL those games will pop up on steam the second those deals are up

take WWZ for example ... yes, it might've sold 320k copies .... but from what i've seen the game is basically already dead on PC ... i've seen lots of posts (on reddit) from people complaining about not being able to find people to play with ... and that's not even a month after release!

so what possible reason would Focus have to release a completely dead game (which it most definitely will be a year from now) on steam?

same for ubi stuff - i really don't think we'll see Division 2 on steam even after the 12 months are up ... same for all the other games they end up "co-releasing" (what a stupid fucking term) on egs
 

prudis

anime occult member
Sep 19, 2018
10,250
26,803
113
The Kingdom of Beer and Porn
twitter.com
not sure if this is the right thread for this


Sweeney: Epic is thrilled with everything Microsoft is doing and we feel that we couldn’t be happier with the directions they’ve taken on all their platforms. There’s HoloLens, now an open platform. There’s Windows, a completely open platform. And Microsoft is launching new Microsoft services of all sorts through the Windows Store. And then there’s also Microsoft Game Pass. And those are existing side by side with everybody else’s services. And it’s a really healthy ecosystem, which everybody participates in. Epic loves Microsoft. Epic hearts Microsoft.
 
  • Like
Reactions: ISee

Ge0force

Excluding exclusives
Jan 12, 2019
4,007
13,896
113
Belgium
in this capitalist hellscape we're living in right now all they have to do is keep doing their bullshit PR ... combine that with infinite money, and they pretty much already won
It's not THAT bad. I mean, yes, sadly too many pc gamers are using EGS to play exclusives. But that doesn't mean these people will abandon Steam or GoG for other games as well.

I can't repeat enough how Origin and the Windows Store already proved that exclusivity doesn't really help to make pc gamers loyal to a new storefront. So unless Epic suddenly becomes very pro-consumer and/or makes a store that's actually much better than Steam, I really doubt that EGS will become more than another Origin.

It's also worth mentioning that the most (and perhaps even only?) successful games on Origin and the Windows Store are long running series that became popular on other platforms: Battlefield, Sims, Fifa, Forza etc. But how many people bought Unraveled on Origin? Or Recore in the Windows Store?

My point is that games with discovery issues on Steam aren't going to do much better on EGS. I'd love to see the sales for Close to the Sun or Operencia for example. Because of this, I expect the majority of developers to keep selling their games on different storefronts.

My biggest fear is that if Epic becomes successful with their moneyhatting strategy, other big companies like Amazon and Google will try to do the same. Multiple big companies fighting for exclusivity for the most popular games without caring for us as consumers would be a nightmare for pc gaming.
 

Ge0force

Excluding exclusives
Jan 12, 2019
4,007
13,896
113
Belgium
I may be wrong, but it seems the media isn't so keen on Epic's moneyhatting strategy anymore. At least The Verge understands that pc gamers don't want exclusivity deals for pc gaming:

"Epic is also forced to contend with the uncomfortable reality that a vocal, potentially growing subset of the PC gaming community will never accept exclusivity as a concept or business strategy in any form."

Epic’s Rocket League acquisition made a messy situation even messier
 

lashman

Dead & Forgotten
Sep 5, 2018
30,598
86,113
113
I may be wrong, but it seems the media isn't so keen on Epic's moneyhatting strategy anymore. At least The Verge understands that pc gamers don't want exclusivity deals for pc gaming:

"Epic is also forced to contend with the uncomfortable reality that a vocal, potentially growing subset of the PC gaming community will never accept exclusivity as a concept or business strategy in any form."

Epic’s Rocket League acquisition made a messy situation even messier
that's good ... very good even ... makes me kinda hopeful again
 
  • Like
Reactions: C-Dub and Ge0force

ISee

Oh_no!
Mar 1, 2019
3,220
8,306
113
I may be wrong, but it seems the media isn't so keen on Epic's moneyhatting strategy anymore. At least The Verge understands that pc gamers don't want exclusivity deals for pc gaming:

"Epic is also forced to contend with the uncomfortable reality that a vocal, potentially growing subset of the PC gaming community will never accept exclusivity as a concept or business strategy in any form."

Epic’s Rocket League acquisition made a messy situation even messier
Hey that's a step up! We were promoted to "vocal subset". Previously this year Kotaku called us "toxic community".
 

Tizoc

Retired, but still Enabling
Oct 11, 2018
7,622
18,766
113
37
Oman
ko-fi.com
"We are happy that Microsoft is cool with PC gaming and doesn't try to monopolize everything anymore, so we can do it. Could you imagine if we had to go up against Microsoft with their massive warchest and their DirectX API domination."
Ill give this a read thanks.
 
  • Like
Reactions: lashman

「Echo」

竜の魔女。
Nov 1, 2018
2,691
7,493
113
Mt. Whatever
A teaser of what coming to Epic Game Store next (Might be a free game In 4 week time):

Update (Another game tease not related to the one above):
I have no clue what either of these mean, what games you're teasing. ... but they are great gifs lol. (y)

Maybe someone else can figure it out. :unsure:
 

Ascheroth

Chilling in the Megastructure
Nov 12, 2018
5,144
12,015
113
some of us favor the best bang for bug experience
That's an interesting way to describe Bethesda Studio games, I have to remember this one.
Sorry, I couldn't help myself.

I totally agree with everything you said though!
Hey that's a step up! We were promoted to "vocal subset". Previously this year Kotaku called us "toxic community".
It was hyper toxic pro-consumer user base, get your terminology straight :p
 

fsdood

Junior Member
Jan 9, 2019
465
441
63
So If I'm reading this correctly, it spiked and then dropped almost immediately. Definitely a good sign
Most are just downloading the games and sometimes they forget about it, but that's my personal anecdote so idk if it's true everywhere.
 
  • Like
Reactions: lashman

Le Pertti

0.01% Game dev
Oct 10, 2018
8,326
21,324
113
45
Paris, France
lepertti.com
I think many download the games just to have them, even when they have them on steam already, that's what I did. Also downloaded one I didn't have and wanted to play, but didn't because I wanted my steam achievements.XD
 

Line

meh
Dec 21, 2018
1,573
2,674
113
Percentages of "core PC gamers"?
What about the methodology?
A quick scan of their website gave me... little.

Is this another one of those "analyzed data for sale" scams?
Plenty of them, none of them ever want to reveal how they get their fake numbers, especially not with sources. They "work with partners in the industry". Which is short for "we're the ones buying all your info when it gets leaked and the mountain of forbidden tracking done by Facebook and the like".

Not that I would doubt that free games get more players, but be careful with those so called analysts. Michael Pachter is trustful compared to them, at least he doesn't lie about getting his predictions "directly from the source".
 

lashman

Dead & Forgotten
Sep 5, 2018
30,598
86,113
113
In other words, giving away games for free increases their userbase.
yeah, i know ... shocking! ;)

Percentages of "core PC gamers"?
What about the methodology?
A quick scan of their website gave me... little.

Is this another one of those "analyzed data for sale" scams?
doesn't matter ... Sergey retweeted that anyway