I liked that RPG stuff!
But honestly gameplay wise I found 3 to be fine.
It's mostly the story/dialog stuff that really brings it down for me. I found Furies character development to be pretty questionable and most of the dialog made me roll my eyes.
Though, it's been years since I played 1 & 2 so maybe it's just rose-tinted glasses. ¯\(ツ)/¯
Dunno, I replayed DS1&2 fairly recently (not to completion, because they're boring as fuck) and the dialogue as always been absolute comic book tier. 2 In particular, which is just a succession of "find 3 gizmos kthx".
And 3 is my favorite of the bunch, only good one actually. because the combat is fun, and it isn't in the others, where it's just slow, repetitive QTEs with a couple of basic, barely working hits in-between.
Plus yeah, 3 is short and nice and not a mountain of garbage +1 loot that is utterly worthless, and a large open world devoid of anything of sustenance.
Darksiders 2 was very modern that way, a real precursor of the bloat and trash loot for the dopamine rush until you realize that there isn't a single interesting piece of gear in the entire game, worse than that: the constant item levelling shit means that any unique item that you find will be obsolete when you get it.
Literally the worst loot system I have seen in any game. Even worse than Ubi's scams.