Preach it brother. Love this game.Such an underrated gem...
Regarding The Order 1886, it was painful to see so much potential wasted.
Preach it brother. Love this game.Such an underrated gem...
Well at least you finished it.I played it for a few hours on PS4.
I wish I had the courage to sit through all of it. Too boring even by my standards. For the record I loved games like Heavy Rain, Detroit Become Human (23hours on this one).Well at least you finished it.
I hope we get something. I imagine Switch users will finally get Dicey Dungeons and Grindstone.Silksong time?
not exactly the same but I'm kinda reminded of how 505/ArtPlay handled the Switch version of Bloodstained last year - it was publicly demoed once a few months before launch and got a negative reception due to performance, load time, and input lag issues, and they claimed that those issues were due to poorly ventilated demo units and would be fixed at launch, which seems to have been bullshit, as the Switch version shipped with those issues intact.Yeah, I think the way the game is on last-gen consoles is kind of a "well, no shit" thing but hiding it was super shitty. No argument there.
The true final boss is also sinfully hard. I hated a lot of the Souls-like parts of the game like the long walks back, but damn if the mood and world just didn't keep me hooked until the very end. Especially the mystery of that abyss, the deeper you go. I'm a sucker for such things.Think my greatest gaming sin is never finishing Hollow Knight even though it was my GOTY. Tried going back to it but man I was so lost and didn't know how to play after two year break.
I didn't even know they were still around !As this one is published by them
Yeah, same. Too hard, too long. But I suppose there is hope as it's been the experience of many people and a lot of them fell in love at the second try.Think my greatest gaming sin is never finishing Hollow Knight even though it was my GOTY. Tried going back to it but man I was so lost and didn't know how to play after two year break.
I'm having a great time with it also. I've gotten into a rut though where I use the gauntlets exclusively and just point and until the target disappears. It occurred to me last night that the worse I became as a player the more I was rewarded with success. I defeated Meg, Hydra, and the Minotaur in a single run just by button mashing. Not that it wasn't fun, but man was it completely unskilled and non strategic. At first I liked a balance of range and slashing, but now I don't see the point when I have a monster eraser.That being said... Hades. Is. Incredible.
It can't help feeling repetitive, a run is a little too long, there are downsides imho. But man did they nail the progression, so generous, when you think you have seen what the game has to offer, it had some more. And that's without mentioning the great art and writing.
The combat system is really good too. I just wonder if it's just a tad button mashy, but it could be me. And when you do a run and think for a moment, the combat design is really great. A lot of the enemies prepare you for the boss move set, it's fucking elegant.
Hades. Is. Incredible.
Yeah, but thinking a little bit about it, that's why the game design is fascinating. It can totally be button mashy, with the right weapons and boons. BUT, then you unlock another weapon variation, and you have to radically change how you approach the fights.I'm having a great time with it also. I've gotten into a rut though where I use the gauntlets exclusively and just point and until the target disappears. It occurred to me last night that the worse I became as a player the more I was rewarded with success. I defeated Meg, Hydra, and the Minotaur in a single run just by button mashing. Not that it wasn't fun, but man was it completely unskilled and non strategic. At first I liked a balance of range and slashing, but now I don't see the point when I have a monster eraser.
You've already answered your question mate.Why the hell is Symphony of the Night not on PC at this point? I could just emulate it but c'mon Konami.
They really did bite off more than they could chew. Especially with the console versions.Dear Gamers,
Can we get achievements pls ;_;
However in some more exciting confirmations, we are going to be getting PER-GAME modding tools, so we will have tools for CE, CEA, H2, H2A, H3, ODST, Reach and H4, we do not know the extent of said tools, but having more to work with than just what CE and H2V had will be amazing! We also got confirmation that MCC will support Steam workshop per-game too, so downloading mods will be painless for most people. They ended the confirmations with the fact that once they are done working on MCC (they have 2 more years planned) they want to give the community the tools to continue MCC.
If I'm not mistaken, that announcement included the mention of Holidays, but yeah, the pressure has to be on.Poor CDPR devs, crunching at least till February just to make the fucking thing work, and then work for DLC, multiplayer or whatever they're planning.
Well, it is not like CDPR has been telling the truth for quite some timeIf I'm not mistaken, that announcement included the mention of Holidays, but yeah, the pressure has to be on.
No, achievements mean you can 100% finish a game.Can we get achievements pls ;_;
There are so many ways of layering up options so that you can put together an entirely custom play style. I'm not 100% sure what you mean with healing, but it sounds like it might work. Getting Darkness currency gives me health, (I think that was from the mirror, there's so much stuff like that I get confused) I choose that whenever I can. I have the second chance stuff bulked up quite a bit. There's stores and fountains. I'm not bleeding health too fast.Yeah, but thinking a little bit about it, that's why the game design is fascinating. It can totally be button mashy, with the right weapons and boons. BUT, then you unlock another weapon variation, and you have to radically change how you approach the fights.
I just did a run with a weapon whose secondary, or more like tertiary action is not my thing. I rarely use it and don't feel the need. Then these slick motherfuckers forced me to use itEven more, and without going too much into spoiler, they more or less force you to play that way. It was brilliant. Not my thing, not sure I will use this set up often, but brilliant.to heal.
Ironically Sakuna is one of the buggier games I played in recent memory. I probably had half a dozen crashes and instances where the game would stop recognizing my controller for a few seconds. Still one of the most charming games I played in recent memory though and would wholeheartedly recommend.Instead of picking up Cyberpunk 2077, go and grab Sakuna and Shiren .
If you're not screwed in the regional pricing of course.
btw, Jurassic World isnt bad, but you really need some of the DLC to make it fun. Otherwise much of it feels like work, and lots of repetition. forum and reviews confirm the DLC adds much needed content
I need humble to make a 'create a bundle' for paradox dlcs soon xpSorry for hijacking the thread a bit, just posting a weeklong deal that might/might not be of interest.
Only java scripts go through discovery queues. Like when I go to some store page and then script goes through the discovery thing. Ah, whatever, didn't care much anyway lol.Legacy Gamasutra URLs are experiencing issues | Game Developer
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Uh, have they? I mean, most of what they've showed was accurate to what was in the game. The only thing I can think of of blatant lie was the gamestar interview in german where the guy mentioned 1000's of unique NPCs and routines, and instead pulled a Sim City.Well, it is not like CDPR has been telling the truth for quite some time
Now Available: Steam News Hub Highlights News and Updates About Your Games
Personalized around your games, customizable to your preferences
Whether you're at work, on the bus, or playing at home, you can now browse your personalized Steam News Hub to easily find updates, announcements, and events for the games you play, wishlist, and follow.
Featured News - Steam News Hub
The News Hub is designed to be flexible and personalized around your games and preferences, with many customization options built in. By default, the News Hub shows posts from the games you play, wishlist, follow, or are recommended. Or, if you want to take full control, you can change all that with a few quick setting adjustments in the left-hand menu. Plus, you can choose to follow and receive news from dozens of top gaming news sources across a variety of languages.
First launched as an experiment in Steam Labs in March, the News Hub has been developed with the feedback of players along the way. Today it becomes a full feature of Steam and replaces the previous news feed found at /news.
Personalized feed of news
By default, the Steam News Hub will show you everything posted by the developers of the games you play, games you wishlist, and games that you follow. From patch notes to weekend tournaments to Major Updates, the News Hub is a great way to keep up to speed with new developments and activities in the games you care about. But you can easily change these defaults to exclude certain kinds of posts or posts from certain categories of games. You can also mute individual games directly from the News Hub.
Explore your personalized Steam News Hub here: Featured News - Steam News Hub or by selecting 'store → news' at the top of Steam.
More gaming news choices
In addition to news from Steam and game creators, the News Hub allows you to follow gaming sites from around the world.
The old newsfeed only featured a handful of gaming news sites. Now, housed through the Steam Curator system, dozens of sites from around the world are now featured via a new menu item for “Steam News Curators” that allows you to explore all these sources. Here you can see what sorts of things they write about as you choose which ones you might like to add to your personalized hub.
Each News Curator brings different kinds of news and content, including rich media, screenshots, videos, and/or detailed guides and reviews. Some deliver blurbs that you can quickly scan in the News Hub, while other sources include full articles. Included YouTube videos are even playable right in the news feed. And there's always a link to explore more via the news source's own website.
Check out news sources here: Discover News Curators - Steam News Hub
See what's coming up
Beyond info, the News Hub also makes it easy to explore events coming up and lets you sign up for email or mobile app reminders. Or you can just add the event to your Google Calendar or iCal so you can plan your weekend around interesting tournaments or community events.
Explore your upcoming events here: Featured News - Steam News Hub
Game updates and patch notes
Get more info on all the recent updates for the games you play: When you click to read news from games in your library that just updated, you'll find the Steam News Hub, filtered to just update notes about that game (note that not every developer is in the habit yet of posting patch notes with every update. We've got some updates coming soon that should help with that.)
Explore posts from top games
Interested in what's happening in some of the most popular games on Steam? Check the 'featured' channel for major updates, live events, and news from top selling and top played games on Steam.
Check out featured articles here: Featured News - Steam News Hub
Official Steam announcements
Keep up to date with the latest announcements directly from Steam, such as new feature announcements and exciting new events and festivals. Plus, if you are a game developer, this will include news and updates about Steamworks.
Browse official Steam announcements here: Official Steam News - Steam News Hub
Fine-grained control
Of course, the whole goal behind the Steam News Hub is to give you a personalized view of gaming news, so you get to choose what kind of content you want to see and what kind you don’t. If you wish, you can ignore individual news sources from within your feed by selecting the little menu below a post by that source and selecting 'mute' to exclude their news from your feed.
Full Language Support
While your favorite game may not translate everything they post into your language, the News Hub supports it. You'll find official Steam news as well as news and posts from many popular games available in a huge variety of languages.
Mobile friendly
The event hub is designed with mobile use in mind so you can keep up with your favorite games when you're out and about.
--
To get back to the new Steam News Hub, just select 'news' from the main store drop-down in Steam.
Or click "news" on the blue bar.
Check it out now: Featured News - Steam News Hub
They're putting them back this much that it doesn't feel like they're up "for a limited time"
Starts to feel that these games are "not available for limited time" and then comes back (technically hey haven't limited adding game tho, just hiding store page)
I keep forgetting that KR0 is considered 2020 somehow. Really glad to see it getting recognized though.I like how diverse Vulture and Polygons GOTY lists are.
The 10 Best Video Games of the Year
New classics, new takes on old classics, and New Horizons offered us distraction and connection when we needed it most.www.vulture.com