Can you share some examples of this? Really out of the loop
Can you share some examples of this? Really out of the loop
From Psychonauts 2’s earliest days as a Fig project and all the way to release, the fine minds at 2 Player Productions have been running their cameras and capturing every moment of the process. It’s been years of documenting that’s led to over five thousand hours of footage to edit and shape into a full documentary. The result is thirty-two episodes of excitement and anxiety. All of the amazing highs and perilous lows of game design are on full display in Double Fine PsychOdyssey.
Yeah if it gets go9d word of mouth and reviews I could see Starfield hitting over 1 million ccu. If it doesn't it will still probably do very well.I think Starfield will get over a million ccu and possibly beat Cyberpunk.
Easily one of the most incredibly problematic games ever released, and it's getting a whole lot of hand waives. Go figure.
My hope with starfield is that the industry, meaning media and players alike, have the kind of awakening that they had with bioware and just refuses to accept the level of "quality" that bethesda puts out and gets away with. The current times we live in is one I'd describe as too obsessed with polish to the point where the internet will really viciously tear a game apart for being moderately buggy or having messy elements to it (think of stuff like forspoken's dialogue) so it stands to reason bethesda's on track to get brutalized. However in the past EVERYONE ignored these issues and even tried to use it as a benefit and that it's "part of the charm". And yes I'll admit part of my feelings on this is because I had to sit by and watch Obsidian get torn apart by the media for buggy games despite the games themselves being infinitely more ambitious than bethesda's (don't give me that BS about NV being more buggy, skyrim literally didn't run on 1 platform). I just don't know what will happen because it's been 8 long years since their last "true" game. The world, the internet and the game industry is SO different than it was back then. Everything is basically a half assed action RPG/open world game at worst now, and at best they push dangerously close to actual legit RPGs, so I just don't know how people will react to another very shallow BGS game.I think Starfield will get over a million ccu and possibly beat Cyberpunk.
I don't disagree with you 100%, but on the same hand, Skyrim was a buggy piece of shit that crashed my PS3 over and over, but i still loved nearly every second of it while it did work.My hope with starfield is that the industry, meaning media and players alike, have the kind of awakening that they had with bioware and just refuses to accept the level of "quality" that bethesda puts out and gets away with. The current times we live in is one I'd describe as too obsessed with polish to the point where the internet will really viciously tear a game apart for being moderately buggy or having messy elements to it (think of stuff like forspoken's dialogue) so it stands to reason bethesda's on track to get brutalized. However in the past EVERYONE ignored these issues and even tried to use it as a benefit and that it's "part of the charm". And yes I'll admit part of my feelings on this is because I had to sit by and watch Obsidian get torn apart by the media for buggy games despite the games themselves being infinitely more ambitious than bethesda's (don't give me that BS about NV being more buggy, skyrim literally didn't run on 1 platform). I just don't know what will happen because it's been 8 long years since their last "true" game. The world, the internet and the game industry is SO different than it was back then. Everything is basically a half assed action RPG/open world game at worst now, and at best they push dangerously close to actual legit RPGs, so I just don't know how people will react to another very shallow BGS game.
Of course all this is assuming that starfield ends up as being just another bethesda game and not something that's insanely high polished and well executed. I mean that is technically possible I guess but I sure as hell won't make that bet, and nothing shown on the game so far gives the impression that this one will be different.
Starfield is going to be Fallout 4 in space with a few upgrades. I feel like expecting anything more than that is just setting yourself up for disappointment. I think they will update their engine a bit and maybe bolt on raytracing or add some of the newer graphics upscaling techniques. I hope they will improve the combat feedback by bringing in some experts from id Software or Machine Games to help them out in that area. I also think they will simplify the RPG mechanics even more than their previous games. I don't know how they will do that but I have faith that they can find a way. They have been doing it in every single game since Oblivion. I think the space ship might add some interesting gameplay but beyond that I expect it to play exactly like their old games, including the million bugs and glitches they always ship with.My hope with starfield is that the industry, meaning media and players alike, have the kind of awakening that they had with bioware and just refuses to accept the level of "quality" that bethesda puts out and gets away with. The current times we live in is one I'd describe as too obsessed with polish to the point where the internet will really viciously tear a game apart for being moderately buggy or having messy elements to it (think of stuff like forspoken's dialogue) so it stands to reason bethesda's on track to get brutalized. However in the past EVERYONE ignored these issues and even tried to use it as a benefit and that it's "part of the charm". And yes I'll admit part of my feelings on this is because I had to sit by and watch Obsidian get torn apart by the media for buggy games despite the games themselves being infinitely more ambitious than bethesda's (don't give me that BS about NV being more buggy, skyrim literally didn't run on 1 platform). I just don't know what will happen because it's been 8 long years since their last "true" game. The world, the internet and the game industry is SO different than it was back then. Everything is basically a half assed action RPG/open world game at worst now, and at best they push dangerously close to actual legit RPGs, so I just don't know how people will react to another very shallow BGS game.
Of course all this is assuming that starfield ends up as being just another bethesda game and not something that's insanely high polished and well executed. I mean that is technically possible I guess but I sure as hell won't make that bet, and nothing shown on the game so far gives the impression that this one will be different.
I've never really understood what "bethesda magic" even is because when I play their games I just see very shallow open worlds that don't really have any meaningful choices, or good writing (so I'm never eager to see what this new settlement has in store for me), or good gameplay. In the past I've seen their games described as wide as an ocean but deep as a puddle, and back in the oblivion or even skyrim days I could maybe see the appeal as we were still not really drowning in open world games/RPGs at the time. But now? They're everywhere you look, and just about all of them do most things better than Bethesda games ever did. I mean a lot of them even have dialog trees now which is more than fallout 4 had lol.Starfield is going to be Fallout 4 in space with a few upgrades. I feel like expecting anything more than that is just setting yourself up for disappointment. I think they will update their engine a bit and maybe bolt on raytracing or add some of the newer graphics upscaling techniques. I hope they will improve the combat feedback by bringing in some experts from id Software or Machine Games to help them out in that area. I also think they will simplify the RPG mechanics even more than their previous games. I don't know how they will do that but I have faith that they can find a way. They have been doing it in every single game since Oblivion. I think the space ship might add some interesting gameplay but beyond that I expect it to play exactly like their old games, including the million bugs and glitches they always ship with.
It's difficult to guess how the critics' reviews will go. I expect some will ignore all the problems just like they have in the past. It's possible others will actually dock points in their review scores. So I think the entire game review score range (of 6 to 10 ) will be utilized. The internet reaction will be different, because, like you said, the internet has changed in the last 10 years. People have always shared bugs and glitches and memes of BGS games but I expect it to be far more pervasive this time around, and also to be more vicious and mean spirited. There will be sour grapes from some people who are unhappy that the game is not coming to Playstation. But beyond that, there will be people who actually hope for the game to fail or be bad or do poorly. There will be people who will take joy in belittling the game and those who enjoy it. This is something I've noticed in the last couple of years or so. Maybe I wasn't paying attention before (I'm sure there were people sending death threats to Diablo 3 developers 10 years ago) but it just feels like the level of gaming discourse has gotten much, much worse recently. This is obviously all conjecture but I predict the internet reaction will be a complete shitshow.
The thing is, none of that is going to matter at all. There are millions of people who absolutely love the BGS game formula. Their sandbox open worlds are one of a kind and nothing else comes close. It's kind of crazy that in this industry full of trend chasing copycats, nobody (to my knowledge) has ever managed to replicate the BGS open world experience. This is the magic of BGS games that overrides all complaints about the stories and the RPG mechanics and the bugs and glitches and everything else. It's also why their games have (what I believe to be) the largest active modding community. A huge group of people who love their games so much that they are willing to fix them for free. To add entirely new adventures for free. To do it for more than 20 years across several games. It is crazy how much people love BGS games. That's why it won't matter whether the game gets a 9/10 or a 6/10 review. People will not give a shit if it gets a 1/10 review. Nor if the internet is being obnoxious about it. Nobody is going to be able to stop people from enjoying the game.
I personally didn't enjoy Fallout 4 much. I saw the ending coming a mile away and I hated the base building. I still played it all the way through. Just a few days ago I saw someone sharing a screenshot of a large town they had built in the game. It looked kind of ugly to me but it doesn't matter what I think of it because that person loved the game enough to build that town 10 years after it came out and he loved it enough to share it with the world. That person is definitely getting Starfield. And so am I. BGS games are a cultural monument in the industry just like Civilization or GTA. People with even the slightest interest will definitely play it.
My only concern with Starfield is how BGS handles modding. I'm worried that the game will be an always online/Denuvo protected title and that can significantly hamper modding. The other thing that worries me is that BGS might try to control mods by insisting that they use their Creation Club service and somehow block Nexusmods and the Steam workshop. Maybe they try their paid mods experiment again. Starfield is the kind of marquee title that they can try anything like this and get away with it. I'm just hoping they allow mods the way they have forever.
FFT Remastered may have been soft confirmed.The Tactics team is incredibly busy at the moment, they have other things to do. They are heavily involved in another project at the moment so we just don’t have time to talk to them. I think that’s probably why more TACTICS characters haven't been included in the game, we just need time to find out the details.
It's been steadily growing the past few weeks, but the new case release helped put it over the top. It could take back the #2 all time crown from Lost Ark tomorrow.CSGO reached a new all-time CCU.
I liked the demo even if it is more of the same. I know I should wait since I have a whole slate of RPGs I could play instead, but my FOMO senses are tingling.Apparently this is the optional boss theme in Octopath 2. Wow.
My hope with starfield is that the industry, meaning media and players alike, have the kind of awakening that they had with bioware and just refuses to accept the level of "quality" that bethesda puts out and gets away with. The current times we live in is one I'd describe as too obsessed with polish to the point where the internet will really viciously tear a game apart for being moderately buggy or having messy elements to it (think of stuff like forspoken's dialogue) so it stands to reason bethesda's on track to get brutalized. However in the past EVERYONE ignored these issues and even tried to use it as a benefit and that it's "part of the charm". And yes I'll admit part of my feelings on this is because I had to sit by and watch Obsidian get torn apart by the media for buggy games despite the games themselves being infinitely more ambitious than bethesda's (don't give me that BS about NV being more buggy, skyrim literally didn't run on 1 platform). I just don't know what will happen because it's been 8 long years since their last "true" game. The world, the internet and the game industry is SO different than it was back then. Everything is basically a half assed action RPG/open world game at worst now, and at best they push dangerously close to actual legit RPGs, so I just don't know how people will react to another very shallow BGS game.
Of course all this is assuming that starfield ends up as being just another bethesda game and not something that's insanely high polished and well executed. I mean that is technically possible I guess but I sure as hell won't make that bet, and nothing shown on the game so far gives the impression that this one will be different.
For me, I have had many unexpected outcomes from even minor events in Fallout games that I remember years later. A good example is in Fallout 4, where I was just wandering around one day and came across an old woman living in a shack in the middle of the woods. As I got closer, I could see she was surrounded by cats. As a cat lover, it looked idyllic and lovely. I talked to her and then looted her house, of course, during the course of which I found packages of cat meat. Horrified, I immediately murdered the old woman. It felt like a job well done, until the cats all walked over and surrounded her body -- they were looking sadly and meowing. It then occurred to me that maybe she wasn't raising the cats for food, maybe just eating the old or injured cats? Either way, she was taking good care of them and they loved her. It was heartbreaking. I actually reloaded an old save so I could let her live.I've never really understood what "bethesda magic" even is because when I play their games I just see very shallow open worlds that don't really have any meaningful choices, or good writing (so I'm never eager to see what this new settlement has in store for me), or good gameplay. In the past I've seen their games described as wide as an ocean but deep as a puddle, and back in the oblivion or even skyrim days I could maybe see the appeal as we were still not really drowning in open world games/RPGs at the time. But now? They're everywhere you look, and just about all of them do most things better than Bethesda games ever did. I mean a lot of them even have dialog trees now which is more than fallout 4 had lol.
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This is probably one of the few actual explicit cases of a problematic game, with a terrible IP owner, director, and the shit is baked into the cake, and this is how game 'critics' are treating it. I've seen way bigger reactions from the community and critics from one-off comments by game devs, innocuous Easter eggs, benign visual or game design choices etc. But in this one everything is fine, sure, ok. I think it's just that when the going gets tough, the critics give up and make excuses. They got too much on the line to actually take a stand against anything. It used to be that just true commentary on corporate tactics were off limits in the games journalism space, but now it's the games themselves which are immune from criticism.Jason Schreier's thoughts on the shofar/1612. It starts with him clarifying that gorgonzola cheese can in fact be kosher. This was necessary because apparently at least one person thought the writer chose gorgonzola(which they though was not kosher) specifically the reinforce the antisemitism.
He IS critical of the goblins themselves as they appear in the franchise though.
Microsoft will boost gamepass numbers leading into the Starfield launch so keep an eye out for some deals. They'll probably have the 1$ for a month or 3 months. You know they want to boast about their subscriber numbers when the earnings come out. This will be their biggest release since Halo Infinite and will likely have even more engagement.I have said before that Bethesda are the only open world games that I truly enjoy anymore.
However I probably won’t be getting it at launch. Not because of bugs, stutter issues or whatever. My main problem is I can’t see it launching any less than £50 and more than likely £60.
I could look past the bugs and issues when they where asking £30-£40. But not now, especially if they follow the high pricing. So I think it will be a first sale situation and even then it depends on how deep a discount.
Yeah, game pass is sure gonna kick the potential ccu numbers on Steam down a notch, question how much. Like, if Starfield ends up at 1,2m ccu, would it have been 1,8m if game pass wasn't a thing?Starfield could beat cyberpunks peak number on steam. I think it just comes down to how many that choose to play it on Gamepass for pc over steam.
Just to clarify things a bit, he is not saying that as game journalist, he is Jewish.This is probably one of the few actual explicit cases of a problematic game, with a terrible IP owner, director, and the shit is baked into the cake, and this is how game 'critics' are treating it. I've seen way bigger reactions from the community and critics from one-off comments by game devs, innocuous Easter eggs, benign visual or game design choices etc. But in this one everything is fine, sure, ok. I think it's just that when the going gets tough, the critics give up and make excuses. They got too much on the line to actually take a stand against anything. It used to be that just true commentary on corporate tactics were off limits in the games journalism space, but now it's the games themselves which are immune from criticism.
My personal stance is everything like this is death by a thousand cuts. I don't think less of someone who buys and enjoys the game. But it's the collective decisions that add up to the issues we have in society.
Never liked Schreier, and he's blocked me on Twitter for calling him out for bad shit years ago, so I know it's not everyone in games journalism. But overall the identity politics cause in gaming is completely dead IMO. There's nothing there.
Is he no longer a games journalist? I haven't followed him, obviously. If he is still a games journalist, he is saying it as a games journalist.Just to clarify things a bit, he is not saying that as game journalist, he is Jewish.
And launch them with Steam / Steam deck is awesome,So I checked a bunch of Nintendo emualtors (NES, SNES, GBA etc.) and downloaded some roms and jeesus, those emulator have more features and options than what Switch Online provides.
If you're using Retroarch to play these, there's an option called autosave/autoload, that will immediately bring you back in game.And launch them with Steam / Steam deck is awesome,
PS: I just noticed Steam Big Picture uses DualShock prompts if you have DS4 or DualSense connected.
Harry Potter has history with terrible names for minority characters. Cho Chang, Kingsley Shacklebolt, Parvati Pavil. You can only give the benefit of the doubt so many times lmaoLike, I saw someone on Mastodon argue that the trans character has been passive aggressively named because in Sirona Ryan you can find Sir, and Ryan is a male first name.
As a german, this made me laughHarry Potter has history with terrible names for minority characters. Cho Chang, Kingsley Shacklebolt, Parvati Pavil. You can only give the benefit of the doubt so many times lmao
I never thought one day I would take Skyrim's (or Bethesda's in general) defense, and I can't believe I'm actually going to write this one sentence but...In the past I've seen their games described as wide as an ocean but deep as a puddle
but somehow they are not defended in the same way Skyrim is (in fact many actively dislike them). The truth is none of those things matter, or to be more specific these are not the things that make those games "unique". The reason why those game "fail" in copying Skyrim is exactly because they focus on those things, but those things are superficial, they're the exactly the things someone would replicate and then act surprised when players don't like their games. Now, it's easy to simplify Skyrim by saying "the game is better than the sum of its parts", and I'm obviously not denying things like how skills don't matter, quests have no choices, excessive amount of draugr dungeons, samey enemies, bad or randomized loot, how you clear one dungeon and suddenly you're the grandmaster of every guild in Skyrim, the dumb civil war, that damn Meridia's Beacon, and tons of other things. Skyrim is a very obviously rushed game for a dumb meme release date, but despite all of this it has an insane amount of "details" sprinkeld everywhere. Yeah, the quests are shitty, but the world those quests are in is not. Hell Id argue the actual gameplay of the Elder Scrolls games is ass and always has been, and yet it doesn't matter because the "gameplay" is only windows dressing (it's no wonder the games always have a difficulty slider which can go from enemies can barely cause you 1HP of damage while they die if you sneeze on them to this random draugr has more HP that a boss dragon). In fact I bet everyone hates the Elder Scrolls "gameplay" and yet they keep coming back because of everything else outside of the gameplayopen worlds with skill trees, loot, quests, enemy levels (sometimes even with level scaling) etc.
The truth, finally! I fully agree, I've tried Morrowind and Oblivion in the Xbox/360 and neither were fun to play. I've tried Skyrim for about 30min-1h and it just felt the same. I did like Fallout 3 and NV though, but not due to the peashooter feeling of the guns. If VATS didn't exist, I probably would've hated them too.All the fun in Skyrim is runined by the fact that the combat system sucks ass. And it always has. Oblivion and Morrowind weren't good either. No interest in Starfield for the same reason.