GRAPHICS/PERFORMANCE
- Arbitrary main rendering resolution enabled
- Improved frame-pacing and animation sync accuracy at all framerates
- Improved menu opening/closing behavior
- Character and enemy animations now correctly timed at 100+ FPS
- Support for high-refresh monitors and >60 Hz V-sync
- Replaced ineffective anti-aliasing blur filter with high-quality screenspace AA
- Bloom, refraction, and glare post-processing effects now scale with resolution
- Minimap rendering resolution now adapts to rendering resolution, preventing pixelated map at high resolution
- Greatly improved quality of menu backgrounds (replacing low-res screen capture)
- Improved standard shadow filtering without performance loss, plus two new, higher quality filter options
- Added option for rendering additional environment shadows
- Added supersampling/subsampling option (which also affects secondary 3D rendering)
- Improved shadow rendering performance by preventing unnecessary memory traffic
- Fixed animation speed of HUD elements at >30 FPS (e.g. full health bar)
- Improved the quality of volumetric lighting
- Implemented HBAO+ ambient occlusion as alternative higher-quality SSAO option
- Added a draw distance setting which applies to grass/clutter, monsters and NPCs
- Implemented anisotropic filtering setting
- Added high-quality texture pack (generated from original sources, partially with AI upsampling, and full mipmaps)
- Character poses in the equip menu now update at >30 FPS
INPUT/UI
- Improved camera mouse controls, replacing joystick emulation with direct 1:1 control
- Movement keys are now individually bindable
- Added keybinding for walking (slow movement) with keyboard/mouse controls
- Changed default bindings to fit common usage by PC gamers
STABILITY
- Fixed multiple video memory leaks
- Fixed potential crash when switching between languages
- Switched to 64-bit build to prevent address space fragmentation issues in long sessions
- Improved render thread synchronization to prevent specific types of race condition crashes
- Removed superfluous asset encryption
MISCELLANEOUS
- Fixed unlocking of some achievements when playing with mouse/keyboard controls
- Fixed several typos and dialogue/text issues throughout the game
- Fixed slightly-too-low cloud save limit when using a very large number of saves
CO-OP MODE (Experimental)
- 2-Player local co-op mode has been added
About coop mode:
- Need to supply two Xinput controllers
- You must have 2 or more characters in the party in order for the second player to join the game.
- SP is shared
- Second player does not receive the “AI cheats” (ie. AI controlled characters only take half damage, whereas second player in co-op mode will take the full amount of damage.)
- Not officially supported and limited support will be available for troubleshooting
To enable co-op mode:
- Open Steam libraries through the Steam client
- Right-click on Ys VIII: Lacrimosa of DANA, and click “Properties”
- Click “Set Launch Options”
- Input “--coop” into the parameter and click “OK.”
- Launch the game
- Press “Start” on the second controller to enable second player
You know what other company Durante is a fan?This is one of those times where I'm so happy that Durante is a Falcom fan.
It took some time but it looks like Ys VIII PC is finally recommendable without caveats.
A completely disinterested addition!World exclusive* Metacouncil announcement.
Remember when I talked about gettting permission to release something no one will expect a few months back?
Ys VIII couch coop.
(*3 minute timed exclusive)
That's a lot of good work there. What a turnaround.
awww, shucks!Now of course as the wonderful people of MetaCouncil you can AMA all the time
That's dehumanizingDurante the GOAT
Sorry for the late reply.Did you cancel your subscription?
Same situation with me in India.I'm actually happy with the pricing in my region. The latest Romance of the Three Kingdoms launched without regional pricing and I was kinda expecting the same for Atelier. Here's hoping that Koei doesn't 'fix' it.
Anyway, I think I will just buy Ayesha for now. Still have to play the Arland series i bought last year
PRAISE THE MANThe AMA is up. Now of course as the wonderful people of MetaCouncil you can AMA all the time -- but today I am allowed to give a few more answers, so you might still want to check it out:
Finally!
Start with Oath in Felghana. Shortest among the Steam available Ys games and among the best ones. Will give you a taste of what you can expect in other Ys games.Perhaps I should play a Ys game one of these days. Or Trails.
SeeWhere do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
Ys games are all standalone so any. Oath in Felghana, Origin, and VIII are the best ones to start with.Where do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
Ys can be played in pretty much any order. VIII wouldn't be a terrible a starting point.Where do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
For Legend of Heroes on Steam, start with Trails in the Sky. There are 3 games, so you'll want the First Chapter.Where do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
Ys Origin is the best place to startWhere do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
Give Ys I+II a try. Can't hate on the bump system!Where do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
17 JAN @ 11:55PM - SLOUKEN
The Steam Client Beta has been updated with the following changes:\
General
Library
- Fixed "Open the screenshot uploader after closing a game if screenshots were taken" setting not being honored in some cases
- Fixed the "View Additional Artwork" button not working correctly for some soundtracks.
- Fixed "New to Library" banner appearing on not particularly new games that had been recently installed but never played
- Fixed some partner event summaries not rendering properly in the activity feed and What's New section
- Added [h2] and [h3] rendering for partner events and announcements
- Fixed a case where changes to game collections were not reflected in Big Picture Mode.
You're the hero pc gaming needsWorld exclusive* Metacouncil announcement.
Remember when I talked about gettting permission to release something no one will expect a few months back?
Ys VIII couch coop.
(*3 minute timed exclusive)
Start with Oath in Felghana. Shortest among the Steam available Ys games and among the best ones. Will give you a taste of what you can expect in other Ys games.
See
Ys games are all standalone so any. Oath in Felghana, Origin, and VIII are the best ones to start with.
Ys can be played in pretty much any order. VIII wouldn't be a terrible a starting point.
You want to start Trails with Trails in the Sky First Chapter and keep playing them in the order they were made in.
I heavily recommend against skipping any of the games.
Trails FC -> Trails SC -> Trails 3rd -> Zero no Kiseki/Trails from Azure -> Ao no Kiseki -> Cold Steel 1 -> Cold Steel 2 -> Cold Steel 3.
Zero and Ao are only available as fan translations for now, but you can worry about that after you've finished the TitS trilogy.
For Legend of Heroes on Steam, start with Trails in the Sky. There are 3 games, so you'll want the First Chapter.
For Ys...that's tricky
Either Ys 1 and 2 or Ys 3: Oath in Felghana
Ys 1 and 2 use a simple bump combat system where you damage enemies by bumping into them. If you're down with simple combat system like that you may enjoy 1 and 2, else go into Ys 3 since it utilizes an overhead view and the combat is simple but the game has a nice sense of progression.
Ys Origin is the best place to start
Hey, thanks all!Give Ys I+II a try. Can't hate on the bump system!
A long time back Durante told me the order to play the games but I got carried away with other games. So Nabs, help me out here, where do I start?
For Trails, start with Trails in the Sky -> Trails in the Sky SC (which means Second Chapter) -> Trails in the Sky the 3rdWhere do I start with the Ys series?
Or Legend of Heroes?
I'm lost!
Isn't that just one of the "policies" with Falcom games, were a DRM free version has to be a thing?I completely missed the part where NISA announced that ToCS 3 is also coming to GOG. It just keeps getting better and better.
I had no idea Falcom had this as a policy. Yeah, with this in mind a GOG version was to be expected I suppose.Isn't that just one of the "policies" with Falcom games, were a DRM free version has to be a thing?