As the one who posted that tweet I have to give my personal opinion as well.
Y'all touched on some good points, but the thing that indies need to get through their thick skull
1- In the 3 years you were working on your $15~20 indie game, other $10~20 indie games that had been worked on for 3 years had released during that period
2- To expand on Point 1: You are not the only indie dev releasing games on Steam
3- Word of mouth isn't a guarantee for a sale. Visibility isn't guarantee for a sale. Memes are not a guarantee for a sale. What is guarantee for one to purchase your indie game outside of a bundle or sale is something beyond your control:
It is the buyer's brain deciding 'Yes I will buy this game'; even if all of the above are a plus for that person to purchase your game, they can just as easily hold off and wait for a sale or bundle. Then again this might just be me :V
4- This was my Cart during Septmeber at one point
You see those 5 indie games that cost around/over $15? No guarantee I'd have gottent o play them right then and there, plus that's at least $75 for 5 games, when I could get a game discount for $30 and get my enjoyment of it instead.
Now let me give you the cruel question: Put your game in the position of those 5 or so indie games. Now I'm gonna remove some games from my cart which includes those indie games: Give me a reason why I should not axe your game over your fellow indie dev's game?
BTW I got Knights and Bikes for $5 during a price error on GOG and still hadn't started it year
I got Tangle Tower off itch.io for $16 close to its release and got around to playing it some months later in December (great game, short but great, do grab it down the line!)
The decision for me to spend that $16 on that particular game and not any other game?
Point #3; my brain decided to buy the game, and in turn chose the option that would give the dev/publisher the most money.
We get it, shit's hard for all y'all indies, but EGS handouts won't last you for long for one thing, and on the other, relying on your indie game for money is a foolish idea. There'll always be those that would like to support and buy your game, but those same people would have their own financial and time constraints to consider.
I'll do my part and spread the word about your game if I find it'll appeal to others, and will keep doing so for the foreseeable future.
Unless Bill Duke reveals this about you
In which case, I'll just politely leave your game be, and let some other fellows spread awareness about you
EDIT: Oh and the only game I got form that was Power Rangers and that ish got a discount on Consoles a few weeks later
