I wanna see her as DAA, I love characters with spider and snake attributesShe's an interesting character, but I don't care much for her character design.
I wanna see her as DAA, I love characters with spider and snake attributesShe's an interesting character, but I don't care much for her character design.
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Inside Ubisoft - From Low Morale To Internal Tensions
From Low Morale To Internal Tensions, let's take a look behind the curtain at Ubisoft, one of the world's biggest gaming companies.insider-gaming.com
Some Ubisoft sales figures
Prince of Persia: The Lost Crown - 300k players, $15 million revenue
Avatar: Frontiers of Pandora - 1.9 million players, $133 million revenue
Assassin's Creed Mirage - 5 million players, $250 million revenue
I'm sure those numbers would be higher if they put them on a certain service.
There's also more stuff about how staff are afraid of layoffs and how management is terrible, but that's par for the course at Ubi.
Holy shit, PoP and Avatar is low.
Holy shit, PoP and Avatar is low.
I once had a manager at work, during work hours, lamenting the fact that you cannot tell homosexual people they're (homphobic f - word slur). People are fucking crazy.She's an interesting character, but I don't care much for her character design.
I made the mistake of visiting P3R's Steam Community forum.
I don't know what I expected.![]()
Spec Ops: The Line got delisted on Steam
Code:https://store.steampowered.com/app/50300/Spec_Ops_The_Line
Tha funny thing is that specific joke was already changed in the movie series. In the summer movie the 3 boys simply meet the P4 sexy teacher (forgot her name) and everything ends up in secondsEven better, the transphobic shit has been removed.
Can’t wait for the usual suspects to cry about “muh sensorship!”
Just took a quick look at the update, the ff6 font mod and the hex edit for higher framerate (such as 120fps) still works, and the boost feature is pretty neat, since it doesn't include just boosts, there's also options for slower growth rates (0.5x exp, gil, ...) for players that feel that the default is too fast/easy.Is Square-Enix ok? They seem to be having an uncharacteristically productive week on PC.
First, DQB finally getting a port. And now they bring the Pixel Remasters to feature parity with the console releases.
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FINAL FANTASY - Ver. 1.1.0 Update Content - Steam News
Updates have been made to add new features to the game.store.steampowered.com
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Inside Ubisoft - From Low Morale To Internal Tensions
From Low Morale To Internal Tensions, let's take a look behind the curtain at Ubisoft, one of the world's biggest gaming companies.insider-gaming.com
Some Ubisoft sales figures
Prince of Persia: The Lost Crown - 300k players, $15 million revenue
Avatar: Frontiers of Pandora - 1.9 million players, $133 million revenue
Assassin's Creed Mirage - 5 million players, $250 million revenue
I'm sure those numbers would be higher if they put them on a certain service.
There's also more stuff about how staff are afraid of layoffs and how management is terrible, but that's par for the course at Ubi.
Got a general question for you guys. Has anyone else completely burned out on loot/stats in games? I used to get deep into the number crunching and finding out what was the best build for this or that and now it's the quickest thing to repulse me when I play a game. Not sure if it's because of my health in the last year or modern gaming has abused these things with all of their garbage +3% itching resistance or 0.5% crit damage loot but I get irritated even seeing it in legit RPGs which is where they're supposed to be.
Could also be just too many games to care about stuff like this, I think this is also why I struggle getting deep into lore of games I'm playing these days. Could also be the rise of everything being some form of a souls or DMC combat system (or shooter) and that stuff is a lot harder to notice +5 damage.
It's really annoying how even leakers with confidential sources can't even get actual sales data in this current industry. It's all player number nonsense. Revenue helps get a little bit of an idea at least but I'd still prefer units sold.
Yes I'm aware of the irony between this and my comment at the top lol
Suicide Squad: Kill the Justice League Isn't Kevin Conroy's Final Batman Performance
One of them will be in Bruce Timm's Batman: Caped Crusader, an upcoming animated series that was picked up by Prime Video. While we've confirmed that Conroy did record for the show before his death, we're not entirely sure if he'll be voicing Batman specifically.
The other, however - Justice League: Crisis on Infinite Earths, Part Three - will indeed have Conroy reprising Bruce Wayne/Batman from Batman: The Animated Series.
Got a general question for you guys. Has anyone else completely burned out on loot/stats in games? I used to get deep into the number crunching and finding out what was the best build for this or that and now it's the quickest thing to repulse me when I play a game. Not sure if it's because of my health in the last year or modern gaming has abused these things with all of their garbage +3% itching resistance or 0.5% crit damage loot but I get irritated even seeing it in legit RPGs which is where they're supposed to be.
Could also be just too many games to care about stuff like this, I think this is also why I struggle getting deep into lore of games I'm playing these days. Could also be the rise of everything being some form of a souls or DMC combat system (or shooter) and that stuff is a lot harder to notice +5 damage.
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Inside Ubisoft - From Low Morale To Internal Tensions
From Low Morale To Internal Tensions, let's take a look behind the curtain at Ubisoft, one of the world's biggest gaming companies.insider-gaming.com
Some Ubisoft sales figures
Prince of Persia: The Lost Crown - 300k players, $15 million revenue
Avatar: Frontiers of Pandora - 1.9 million players, $133 million revenue
Assassin's Creed Mirage - 5 million players, $250 million revenue
I'm sure those numbers would be higher if they put them on a certain service.
There's also more stuff about how staff are afraid of layoffs and how management is terrible, but that's par for the course at Ubi.
One way or another I have feeling that new PoP will end up same as Rayman Legends. Great game that won't satisfy Ubisoft expectations.
Got a general question for you guys. Has anyone else completely burned out on loot/stats in games? I used to get deep into the number crunching and finding out what was the best build for this or that and now it's the quickest thing to repulse me when I play a game. Not sure if it's because of my health in the last year or modern gaming has abused these things with all of their garbage +3% itching resistance or 0.5% crit damage loot but I get irritated even seeing it in legit RPGs which is where they're supposed to be.
Could also be just too many games to care about stuff like this, I think this is also why I struggle getting deep into lore of games I'm playing these days. Could also be the rise of everything being some form of a souls or DMC combat system (or shooter) and that stuff is a lot harder to notice +5 damage.
Worry not, they're part of the great First Run program so publishers get 100% of the moneyI'm sure those numbers would be higher if they put them on a certain service.
Some hours into Kingdom Come. It's....okay, not the masterpiece people were talking about back at release, but it's decent. I do however feel that the focus on realism steps on the "fun" factor too often in the game. It's also quite janky and buggy. I have no problems with Eurojank, but Eurojank mixed with bugs is not good.
Oh, by the way, MSI Afterburner is being updated again. Since early last year, I apparently missed that news. Not sure if they resolved the payment issues with the sole Russian developer or they stole it from him or something but I guess I wouldn't have missed such drama if there was any at the time? I dunno. It works.
By the way, everything works in this app for me except the fps counter overlay thingie and it hasn't for like a decade through multiple GPUs/drivers etc., anybody have a clue? Screenshots, fps limits, etc. work just fine but the fps counter never shows up even after I bind and try the related show/hide hotkeys.![]()
MSI Afterburner Finally Gets a Big Update
MSI Afterburner has been finally updated to a new version, the v4.6.5, bringing support for NVIDIA GeForce RTX 40 series and AMD Radeon RX 7900 series graphics cards. MSI Afterburner has been one of the most popular overclocking and monitoring tools for graphics cards, especially since the EVGA...www.techpowerup.com
The only P4 sexy teacher I remember is Mr Morooka.Tha funny thing is that specific joke was already changed in the movie series. In the summer movie the 3 boys simply meet the P4 sexy teacher (forgot her name) and everything ends up in seconds
Some hours into Kingdom Come. It's....okay, not the masterpiece people were talking about back at release, but it's decent. I do however feel that the focus on realism steps on the "fun" factor too often in the game. It's also quite janky and buggy. I have no problems with Eurojank, but Eurojank mixed with bugs is not good.
I'm standing still but the camera is swimming like I'm blackout drunk.
I posted this on /r/EpicGamesPC for a laugh and they're not happy:
It's the PC gamer article about best launchers posted on the Epic Game Store SubredditI can't see whatever is posted, what is itttttttt
I posted this on /r/EpicGamesPC for a laugh and they're not happy:
Got a general question for you guys. Has anyone else completely burned out on loot/stats in games? I used to get deep into the number crunching and finding out what was the best build for this or that and now it's the quickest thing to repulse me when I play a game. Not sure if it's because of my health in the last year or modern gaming has abused these things with all of their garbage +3% itching resistance or 0.5% crit damage loot but I get irritated even seeing it in legit RPGs which is where they're supposed to be.
Could also be just too many games to care about stuff like this, I think this is also why I struggle getting deep into lore of games I'm playing these days. Could also be the rise of everything being some form of a souls or DMC combat system (or shooter) and that stuff is a lot harder to notice +5 damage.
lol those comments are hilarious.
Some hours into Kingdom Come. It's....okay, not the masterpiece people were talking about back at release, but it's decent. I do however feel that the focus on realism steps on the "fun" factor too often in the game. It's also quite janky and buggy. I have no problems with Eurojank, but Eurojank mixed with bugs is not good.
I did a couple of SL1 runs in Dark Souls 2 and 3 not that long ago (again) while revisiting the games. And I just love the little important things scattered around the world. Finding that one piece of armor or ring that gives you a boost in stats that lets you use certain weapons for the SL1 run. Damage is really important in those type of runs so I enjoy being a nerd for it.
I'm itching to replay Elden Ring and return to my crazy pyro build. But first I am waiting to see when the expansions releases. so currently I'm not feeling a burnout tbh. FromSoft is the goat in terms of game design imo.
The games where it does piss me off at times is games like Destiny, Borderlands and even recentlly Starfield. You find that one gun that does a little more damage and you realize there is so many in your inventory. It becomes overwhelming and loot in general becomes a turn off. With Starfield you can at least wonder off and do other things while upgrading skills that have nothing to do with shooting. That can really be the benefit of rpgs sometimes.
There are a lot of JRPGs (and really, even other games) released that have minor (or even major) differences in non-gameplay-related (or even gameplay-relatedI had the chance to check out Granblue Fantasy: Relink's PC port. While it certainly isn't perfect, it's still probably the best way to play the game.
Granblue Fantasy: Relink is best played on PC, despite some quirks | RPG Site
There are a lot of JRPGs (and really, even other games) released that have minor (or even major) differences in non-gameplay-related (or even gameplay-related) physics at different framerates. It's one of the things that requires real "core" work in porting, and especially if it's not-gameplay-related it will be de-prioritized (even in cases where QA is broad and good enough to catch it in the first place).
The settings as described are extremely barebones though.
Thank you! Will get this once it unlocks in about 12 hours, so much for 1/31 lolI had the chance to check out Granblue Fantasy: Relink's PC port. While it certainly isn't perfect, it's still probably the best way to play the game.
Granblue Fantasy: Relink is best played on PC, despite some quirks | RPG Site
Since you're here and got to play the game I have a completely different question thoughYeah, I'm not actually upset about it - I've noticed it in plenty of games, and it doesn't impact gameplay. Still, it's worth mentioning since I caught it!
Since you're here and got to play the game I have a completely different question though.
The game is listed as "online co-op" in Steam. How exactly does this work, and what is the extent of it? I.e. what I really want to know is, can the entire story (or almost all of it) be played as a co-op experience, or is it limited to specific content?
Thanks! That's too bad.It's limited to specific content. The main story is singleplayer only, wild Quests are open to multiplayer. Once you're done with the story the quests are the meat of the game; I ended up doing a few endgame fights with the developers since I noticed some of them had made a lobby when I randomly checked about a week back.
So the Brothers remake looks... kinda bad? a lot of the original game's charm has been lost in the shift to a more photorealistic art style
It says players, so I assume is both (gamepass+sales)I'm guessing the 7 million from Xbox is Gamepass? And not copies sold?