The first boss in Remnants: From the Ashes was terrible. He was constantly teleporting to random locations in a room with a complex layout, doing attacks that strike you wherever you are on the map and spawning new enemies out of thin air.
Yes it was hard and yes I beat him after a dozen of tries. But imo this was extremely cheap game design that didn't give me any satisfaction. Let's hope the rest of the game is better.
Yes it was hard and yes I beat him after a dozen of tries. But imo this was extremely cheap game design that didn't give me any satisfaction. Let's hope the rest of the game is better.
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