Yeah everyone who wants to try for a refund with Doom should do it no matter what, if nothing else to send a message to Valve that that shit isn't cool.
Denuvo anti cheat and Denuvo anti tamper are different things. The anti tamper was there from the beginning anyway, right?I think what makes it worse is how notoriously shite Denuvo anti-tamper is. Also yes A SP GAME having anti-cheat, regardless if it has a MP function or not. What if i want to trainer and just cause mayhem in SP mode?!?
It reminds me of this graph which I saw yesterday: for most games, only 10%-25% of wish-list additions are converted to sales within a year. That means that the usual case is that about 4 people out of 5 wish-list a game and totally forget about its existence until they purge their wish-list.He also talks about how to make wishlisted games into sales and mentions the abandoned-cart problem.
Technically it is not and the reason they introduced it is the MP part...Anti cheat for a SP game?
Bethesda keeping us honest with ourselves.
He also talks about the phenomenon of forgetting games you wishlisted.It reminds me of this graph which I saw yesterday: for most games, only 10%-25% of wish-list additions are converted to sales within a year. That means that the usual case is that about 4 people out of 5 wish-list a game and totally forget about its existence until they purge their wish-list.
SINoALICE coming to PC? I totally expect Square to release it on Steam when it comes to the West.I wonder if this version will be playable in english, since it's going to be published through DMM 「Echo」
That would make sense that a huge number of wishlisted games would struggle to convert after a while if they don't have good sales.It reminds me of this graph which I saw yesterday: for most games, only 10%-25% of wish-list additions are converted to sales within a year. That means that the usual case is that about 4 people out of 5 wish-list a game and totally forget about its existence until they purge their wish-list.
Plus, I suspect that the high-end of the wish-list conversion comes from games which are not yet released: ~25% of the wish-list additions prior to release are converted into sales during the release year. Conversion rate for wish-list additions after the release are likely closer to 15%.
Whishlists is a bit weird topic as a lot of people use it as a completely different tool, while it's supposed to be a reminder of what do you want to but and when it goes to sale, I, for example, use it to complete my spreadsheets and calculate packages (weird, I know) so those graphs might not represent me as I have my own system for buying games based on thematic packages and seasonal moments (again, it's weird I know haha)It reminds me of this graph which I saw yesterday: for most games, only 10%-25% of wish-list additions are converted to sales within a year. That means that the usual case is that about 4 people out of 5 wish-list a game and totally forget about its existence until they purge their wish-list.
Plus, I suspect that the high-end of the wish-list conversion comes from games which are not yet released: ~25% of the wish-list additions prior to release are converted into sales during the release year. Conversion rate for wish-list additions after the release are likely closer to 15%.
Because it is uninspired as all hell and anyone could make up such a list.Rumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.
Denuvo is a robust anti-tamper solution that has proven very effective. It is not "notoriously shite" in any sense. If Bethesda hadn't leaked the unprotected exe, Doom Eternal would not be pirated. None of the other Denuvo games released this year have been cracked. It is not likely Doom Eternal will be cracked anytime soon, meaning the juicy story DLC and new gameplay features will remain exclusive to the legitimate version.I think what makes it worse is how notoriously shite Denuvo anti-tamper is. Also yes A SP GAME having anti-cheat, regardless if it has a MP function or not.
Firstly, it is depressing that the game which invented Deathmatch has an audience that doesn't like multiplayer. Talk about drifting from your roots. RIP, arena shooters.Though due to multiplayer not being what people play DOOM for, the multiplayer part of the game really should have been a separate application.
You just use the trainers? It's not like the anti-cheat currently monitors or cares about anything outside multiplayer matches. At least for now. Once Invasion Mode is added, they'll obviously have to take some measures.What if i want to trainer and just cause mayhem in SP mode?!?
Dragon Age 4 is years away. That right there discredits the entire list.Rumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.
"a focus on protecting the integrity of in-game microtransactions"Anti cheat for a SP game?
Bethesda keeping us honest with ourselves.
"Dear Santa"Rumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.
Oh, I haven't really followed the game much and I don't intend to buy it for a while, so I wasn't aware of that. ^^;Secondly, Invasion Mode, where other players attack you in singleplayer. Major gameplay feature. Delayed until post-release because this game was rushed. You can't split Doom Eternal into SP and MP. The game was originally intended to have multiplayer features integrated into the core campaign experience. There's no indication these plans have changed.
I'd already be happy if we get one "must have" game.Rumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.
they can minimally fuck off as far as i'm concernedHold the fucking boat.
Denuvo said their KERNEL LEVEL anti cheat, umm, software, is 'minimally invasive and secure'?
No further comment.
I'm just waking up, so I didn't even fully get that they ADDED this in with minimal notice for the multiplayer part of Doom E and its runs whenever you launch it.they can minimally fuck off as far as i'm concerned
Denuvo anti cheat is no different than other anti cheats commonly used by several games, like Easy anti cheat and Battleye. They have similar behaviour, that is, a kernel level driver and a service that starts when the game opens and stops when the game closes.I'm just waking up, so I didn't even fully get that they ADDED this in with minimal notice for the multiplayer part of Doom E and its runs whenever you launch it.
Because of this, it seems:Why isn't multiplayer a separate application if they're pulling this shit?
Secondly, Invasion Mode, where other players attack you in singleplayer. Major gameplay feature. Delayed until post-release because this game was rushed. You can't split Doom Eternal into SP and MP. The game was originally intended to have multiplayer features integrated into the core campaign experience. There's no indication these plans have changed.
Something I really don't understand is how Doom, that game that invented FPS multiplayer ended up with a section of the fanbase so hostile towards multiplayer. I'm speaking generally here. This is what I've noticed over the past couple of years.Oh, I haven't really followed the game much and I don't intend to buy it for a while, so I wasn't aware of that. ^^;
I understand why many are upset, between Valorant's far more intrusive anti-cheat and the Denuvo name not inspiring much trust, but, I wonder how reactions would have been if the Valorant situation didn't happen and if it used a different but similar anti-cheat like EAC or Battleye.
There is no further comment because they are wholly correct. Their implementation is minimally invasive, and there are no known security issues.Hold the fucking boat.
Denuvo said their KERNEL LEVEL anti cheat, umm, software, is 'minimally invasive and secure'?
No further comment.
I think that Bethesda would do well to improve communication. For example, a lot of people are unaware that Invasion Mode is planned, and Bethesda haven't given a release timeline for it. It is wholly plausible that they are making preparations for it and testing their anti-cheat solution ahead of time in a more controlled environment. But explaining their plans would help.Because of this, it seems:
I'm reading about this and you're correct. Denuvo isn't the only anti-cheat to run this way.Denuvo anti cheat is no different than other anti cheats commonly used by several games, like Easy anti cheat and Battleye. They have similar behaviour, that is, a kernel level driver and a service that starts when the game opens and stops when the game closes.
Because of this, it seems:
As someone with 3,000 hours in CSGO I think it's fair to point out that one reason FaceIT sees a lot less cheaters is because it's not as targeted as CSGO's official matchmaking. FaceIT had minimal amount of cheaters even back when they relied on VAC, solely because cheaters care more about matchmaking, boosting or selling accounts with a certain rank. This is not as prevalent on services like FaceIT and ESEA.Something to remember is that long before Vanguard was doing this stuff, anti-cheat like FACEIT was doing the same. Valve Anti-Cheat is so ineffective that people pay subscription fees for third party anti-cheat like FACEIT, in order to play Counter Strike (relatively) unmolested by cheaters. Their FAQ similarly warns about fan controller drivers, overclocking utilities, and the like.
That is true. If there is money to be made, cheating becomes far, far more troublesome than bored people who want to ruin other's day. Although the Chinese market is a bit of a weird case. Chinese audiences cheat on an astounding level for what amount to rather interesting cultural reasons. It's so bad a lot of people would rather the entire country be blocked from playing with others. But regional matchmaking is a whole kettle of fish to itself.As someone with 3,000 hours in CSGO I think it's fair to point out that one reason FaceIT sees a lot less cheaters is because it's not as targeted as CSGO's official matchmaking. FaceIT had minimal amount of cheaters even back when they relied on VAC, solely because cheaters care more about matchmaking, boosting or selling accounts with a certain rank. This is not as prevalent on services like FaceIT and ESEA.
Yeah I'd take a bet that zero to one of those show up at launch.I'd already be happy if we get one "must have" game.
I love that the community is coming together on this one.
Guess what game
No, this is nearly [UWSL][UWSL]maximally invasive[/UWSL][/UWSL]. The only way you could be more invasive is to place it right along side Intel ME...There is no further comment because they are wholly correct. Their implementation is minimally invasive, and there are no known security issues.
[...]
There's this very, very, very silly idea that anti-cheat with kernel is magic spyware with superpowers. As vmcall puts it: "You do not need a boot-loading kernel driver to dump Google Chrome passwords, grab banking details or log your keystrokes, so this could be said about any usermode application you install on your computer. There’s a good reason why almost all spyware is running solely in usermode: it simply is not necessary to be kernel for any of this surveillance."
Vmcall also say this, regarding the anti-cheat being hacked, and the level of access being "uncalled for" in some people's opinion.
"Right, it is also possible that someone hacks Microsoft, or literally any other company that runs code on your computer. This is very odd criticism and hard to refute as it is solely hypothetical. The last sentence does bother me, though. As I’ve demonstrated in this article, this raise is definitely not uncalled for. "
I think that Bethesda would do well to improve communication. For example, a lot of people are unaware that Invasion Mode is planned, and Bethesda haven't given a release timeline for it. It is wholly plausible that they are making preparations for it and testing their anti-cheat solution ahead of time in a more controlled environment. But explaining their plans would help.
Yeah it's weird 'cause I throw $15's & $20's around for indies like it's nothing. Guess it's the ideal impulse-purchase range for me. Plus I feel better about supporting small dev teams at full price ratios.re: buying indie game full price
That's an odd one. I know that I for one would buy an indie game full price even at $15 if I like the dev/pub.
Same except my impulse-purchase range is $10-$15 instead of $15-$20.Yeah it's weird 'cause I throw $15's & $20's around for indies like it's nothing. Guess it's the ideal impulse-purchase range for me. Plus I feel better about supporting small dev teams at full price ratios.
On the other hand, I buy one, maybe two full-priced $60 AAA games a year. Still haven't bitten on RDR2 in spite of the fact that I'm interested in it and have likely spent 5 or 10X that $60 price tag on indies since it landed on Steam. Weird.
Again, this is like not protesting over Trump because the next guy might be the next Hitler. No, the opposite is true. Otherwise, these invasions of privacy and security will only increase. If we're ok with this one, how can we complain when the next one is even worse?But what happens if we get another Starforce? A piece of software that is trying to prevent piracy or something similar in a way that is simply unacceptable from an objective cybersecurity viewpoint? Starforce was the real deal in terms of harming people's computers. With Starforce, it was a case of "It should not be doing that. Nobody should be doing that." And MS blocked it in Vista onwards. (Which then caused the masterpiece that is King Kong to brick PCs if you try to install it.)
I see, three high and mighty councilors who don't want to play with us meta-coop plebeians. For shame !
[/UWSL][/UWSL][/UWSL][/UWSL]What's very, very, very silly is someone trying to defend writing away the security on your PC to a somewhat sketchy company to reduce cheating in multiplayer.
There's absolutely no point in trying to use the secure anti-cheat that pays people huge sums for finding issues as a vector when it gains you nothing over other attack vectors. It's a complete fantasy scenario. You're welcome to cite an example of these kind of vetted anti-cheats being exploited.[UWSL][UWSL][UWSL][UWSL]The fantasy scenario where some other security flaw[/UWSL][/UWSL][/UWSL][/UWSL] [UWSL][UWSL][UWSL][UWSL]that may not exist justifies punching a known security hole in a system is downright silly.[/UWSL][/UWSL][/UWSL][/UWSL]
The plan was always to add counter-operative-style gameplay to Doom Eternal's singleplayer in the form of Invasion Mode. Other players will drop-in and attack you while you're playing Doom: Eternal. Likely during sections when you're locked in an arena. If they are going to accomplish this, they need fairly robust anti-cheat otherwise people will boot up Doom Eternal on PC and then get completely obliterated by cheaters.They should simply provide executables that run without the Denuvo anti-cheat. But I guess if they're interested in micro transactions which interact with the singleplayer there won't be much hope of this.
There are absolutely no grounds to sue them on.But this is the last time I purchase a game from Bethesda. They can go fuuuuuuck themselves and I hope somebody sues them.
I could. I'd have to pay $25 first. Which, I'll do if my good bud and my brother jump onboard.....Play it with randoms from his account/family sharing and decide. It's cool for sure.
The cost thing I'm curious about.All I've heard is that xbox isn't making VR a focus and has no conrete plans.
When sony decides to have A conference, then I wouldn't be surprised. I've heard plans in June for something.
For me, I'd be more likely to one day jump into VR on a console rather than a PC, due to cost. I've seen my friend's VR setup and while its an experience, money and space constraints keep it a non option for me.
Bought the Spcial Edition.
I'm surprised that they don't list any VR titles.Rumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.
Re: sketchy: Just random stories I've heard about dirty business practices at Denuvo. Every company gets accused of false stuff from time to time, but some of the things rubbed me the wrong way. I'll just stick with somewhat sketchy.Firstly, what do you mean by "somewhat sketchy?"
Secondly, there is nothing untoward about mainstream anti-cheat from a security perspective. BattlEye has been around since 2004. It is widely used, and has a kernel driver. Can you think of any incident with BattlEye, a piece of software that has been in active use for 16 years, that would give any cause for alarm? What about EAC? Or any of their peers?
These are very robust, thoroughly tested pieces of software with typically with significant bug bounties. Thirdly, this is the industry-standard approach to fighting cheating. It hasn't been an issue. What has been an issue is people installing software from Gigabyte to control their fans. Software with gaping security holes. It was really weird seeing people bashing Vanguard for blocking drivers with well documented security vulnerabilities that vendors have refused to do anything about.
No anime game found, list is shit. It also doesnt make any sense to have all those ‘AAA’ games on Day 1 after one of the worst health crisis of all time. At least these fake listing guys should put more effortRumour about next gen console launch line up
Why is this looks like a fanboy wet dream lol.