Community The Emulation Thread - When That PC Port Just Ain't Happening

Magnamalo

Bearded sora
May 9, 2021
49
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I am baffled how Switch emulation is already a thing on Android that is crazy
Plan to get a new Android phone with upcoming Snapdragon 8 Gen 2 later this year
If i can play some Switch games there my Switch gonna be collecting dust

Ideally want a Nvidia Shield 2 with a new chipset that'd be the best new low power device to run emulators
 

SkyStarblaze

Starlit Entity
Aug 20, 2020
111
71
28
I am baffled how Switch emulation is already a thing on Android that is crazy
Plan to get a new Android phone with upcoming Snapdragon 8 Gen 2 later this year
If i can play some Switch games there my Switch gonna be collecting dust

Ideally want a Nvidia Shield 2 with a new chipset that'd be the best new low power device to run emulators
Is it really emulation in a traditional sense or more like a translation-layer since it's both ARM? 🤔
 

Dragon1893

MetaMember
Apr 17, 2019
1,253
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Decided to see how Xenosaga 3 runs on PCSX2.

Seems to be mostly fine



But there are glitches in various areas that seem to be caused by shadows:



It's playable though.
 

Dragon1893

MetaMember
Apr 17, 2019
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That aspect ratio looks stretched.
Don't worry, I'm not one of those heathens that play with a stretched image ;)
I was messing around with the settings to see if I could get rid of that glitch and ended up taking those pics with the game in 16:9.
Doesn't look like there's a fix for this though.
 
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Anteater

⚡ Giant Pikamee Fan ⚡
Sep 20, 2018
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www.pixiv.net
The wiimote nonsense is a pain in the butt to set up on Steam Deck, guess I just won't play games that requires me to do those swing left and right gimmicks like Madworld and No More Heroes.
 
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SkyStarblaze

Starlit Entity
Aug 20, 2020
111
71
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The wiimote nonsense is a pain in the butt to set up on Steam Deck, guess I just won't play games that requires me to do those swing left and right gimmicks like Madworld and No More Heroes.
Hmm would it be possible to map these to touch-screen swipes?
 

SkyStarblaze

Starlit Entity
Aug 20, 2020
111
71
28
I thought of doing it that way but couldn't figure out how, lol, I'll give it a try another time, I think I'll play Metroid Prime instead :D
That sounds like a plan! I would try to see if PrimeHack runs on the Deck, then you could map the gyro to assist with aiming :D
 

Alextended

Segata's Disciple
Jan 28, 2019
4,886
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twitter.com
A recent Flycast (RA core) update added a "Full framebuffer emulation" setting, using it limits you to native resolution and it may be more demanding but it enables things like 18 Wheeler's lens flares and makes effects like Code: Veronica's water/heat distortion stutter-free without turning the RTT buffer off. It's the same for Antonio's starting battle roar in Skies of Arcadia (it doesn't fix everything or is unrelated to effects like the dof or blur in Fina's dream before she wakes up on the pirate ship, it looks wrong but is momentary, though the game may have other such effects later). Many, if not most, games work correctly without this of course so you may still enable high resolutions, C:V even seemed fine with RTT off but Skies did have issues so there may be other games like it and 18 Wheeler that require this new setting. Still waiting for a Sega Rally 2 fix, though forcing texture filtering works as a work around for it not functioning by default, it still looks wrong in stages like Muddy where you see the big square textures tree leaves are painted on. These exceptions and bad performance in Armada and Under Defeat are about all the issues I've had in this emu (so I have no need for Redream which has its own issues, not to mention lacks support for Windows CE games, Atomiswave, Naomi or Naomi 2) with minor issues in a couple games' attract modes like crashes or stupid behaviour in Le Mans and Faster than Speed and some Aero Dancing iirc (gameplay has no issues). Retroarch is also gearing up for the 1.15.0 stable version release soon with some big updates.
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
2,835
8,476
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Been spending the weekend tinkering with emulators on my Steam Deck, PC and Retroid Pocket 3.

So far, so good. I’ve got all the 2D Nintendo consoles going, complete with save syncing between the PC and the Retroid Pocket 3. Likewise for Mega Drive and Mega CD games and their saves syncing between PC and Steam Deck.

Before going to bed I managed to get PS1 setup on my PC and got the memory card folder for Duckstation syncing (via Syncthing) between my PC and my Deck. This evening I will the PS1 stuff sorted on my Deck too.

Another cool thing about my syncing folders is my home media server is also part of the Syncthing share, so even if one of my devices is sleeping or switched off, the latest version of the save will be updated on the server and propagate to those devices as soon as they wake.

Syncthing was actually quite tricky to get working on Deck, as a lot of the EmuDeck emulators use Flatpaks, which Syncthing can’t access the files for by default until you give it permission using Flatseal.

But I got there in the end and I’m pleased with how it turned out. My aim is to have a completely seamless cross-device setup where I need minimal use of a keyboard and mouse (due to me being on a HTPC and Steam Deck).

About the only thing I need a keyboard for at this point is changing discs in Duckstation, which is a minor thing all things considered.

Once I’m done up to PS1 I’ll move on to PSP, PS2, Dreamcast, Xbox, N64 and GameCube to round off the less complicated ones.

From there I need to work out solutions for the unique form factors or inputs of systems going forward.
 
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Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
6,790
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I should use savestate, Fire Emblem 1 DS is breaking me.
Not that it’s horribly hard, but yeah, it’s not easy, and god those battles are long.
 

gabbo

MetaMember
Dec 22, 2018
3,281
5,400
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Toronto
Does RPCS3 not run well on AMD cards? I finally upgraded from my 970 and either the shaders dont compile and fail or they do and look like im playing Scanner Somber with weird red/black outlines for everything.
Or is there a specific setup I should be implementing for my card?
 
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