Thanks to the new 3D Kirby game announcement, I got out my 2DS XL to play Kirby Planet Robobot which has been sitting in the backlog for years. Still at the beginning but I love it!
I had a blast with this game, but wow, am I bad at finding secrets. It's so charming, though!Thanks to the new 3D Kirby game announcement, I got out my 2DS XL to play Kirby Planet Robobot which has been sitting in the backlog for years. Still at the beginning but I love it!
Also played this last week. Holy hell, I was not expecting it to be this fun. Polish and charm is through the roof, and has moments comparable to the best action games.Thanks to the new 3D Kirby game announcement, I got out my 2DS XL to play Kirby Planet Robobot which has been sitting in the backlog for years. Still at the beginning but I love it!
be sure to play the prequel as well - it's also greatThe procession of cavalry. Oh gee what a clever game. I'm glad they added to it Gamepass cos I'd never heard of it before so they have a new fan.
Sounds to me you remember the latter half of the story pretty well. I surely didn't remember the kidnapping lol. But the whole thing around the war criminal is really good.I really need to replay GTA IV someday. I remember only small parts of the story.
I remember the bank robbery, the kidnapping of the woman (which was quite horrible in itself but more so when you saw it from another perspective in The Ballad of Gay Tony), something about a diamond heist that was supposed to be a big part of the story? And you chasing the war criminal but finding someone that was innocent instead.
The story did really not stick so well with me, so it would be interesting to experience it again.
Been playing Metroid Dread on and off for the last week or two as well and it's really impressive how the game continues to get more interesting to play. I wasn't really into the EMMI thing initially, but it's growing more and more on me, and the large amount of boss fights and mid-bosses is pretty impressive. Especially how fair the game is about them. You never lose much progress if you mess things up, and each fight felt incredibly compelling, forcing me to improve and improve until you nail it.Finished with Metroid Dread on the Normal difficulty with item completion at 100% . Will try to unlock the other ending rewards and replay on Hard difficulty in the future.
Will start playing Shin Megami Tensei V once it gets delivered.
I agree, it does double down on shuffling you into going a specific way and blocking you. Sometimes I appreciated it but most of the time, I wish it was a bit like when you got the power bombs in Super Metroid and it really opened up. Super Metroid also had some forced linearity sections like when the security bars blocked your backtracking once you opened them, but never to this degree.The only real issue to me is the forced linearity. Of course Metroid is always linear in its story beats, but previous games weren't this extreme about blocking your backtracking so often. I feel this takes away the exploration aspect of Metroidvania games. I hope this is something that fully opens up near the very end of the game. If not, it would lower my personal rating of Dread by quite a bit.
I'm STILL not through LIS:TC or TOA.Im currently playing Life is strange: True Colours and Tales of Arise, as well as Overwatch and World of Warcraft. The latter two are games I "always play on the side anyway."
I might pick that up then!Trying to play Moonglow Bay and the game is literally putting me to sleep. Today I managed one hour of playing, followed by a 2.5 hour nap.
Last time I only managed 30 minutes and just went to bed because it was night anyway.
LMAO, I can see that. The only reason it doesn't have that effect on me is that I get too angry about all the resources wasted (and undeserved praise heaped) on that driving time-waster sold as a racing game.Honestly, Forza Horizon does that to me, i had several snoozes, naps and crashes while driving before the christmas hols.
Without spoiling how the end plays out exactly, the game gives you great liberty to reach your own conclusions, and those will be accepted as the facts of the case provided you can evidence it. There isn’t a “true” route or a mystery that linearly unravels at the end.I started paradise killer over the weekend and I'm loving it.
I've never tried much in the way of visual novels. I've played some hatoful boyfriend, and all of 13 sentinels. Never played any kind of detective game. This game rules.
It's a detective vn with first person open world (little world) exploration and light platforming. That's.all good.
The setting tho. Omg. Im sure vaporwave isn't cool anymore but games that embrace the aesthetic are here and there. This one goes in hard on it. So you are on vaporwave island with the music and the pyramids an all that, but then storywise it's got this cryptic cosmic horror thing going. No horror, tho. Just the cosmic.
I'm pretty far in and I'm starting to worry that these detective games make you actually think at the end. I had been assuming for awhile that the crime would solve itself once I found everything and talked to everyone. We'll see about that.
Overall... Super into it so far. I also loved 13 sentinels so I should clearly be looking for more vn's.
God help me.I might end up becoming part of the 0.27%(!!!) who finish the main story. No way I'm joining the 0.22% of insane people who completed every optional mission and gathered every collectible as well though.