Rules must change on crowdfunding organisations else less people will back games if there are incidents of greedy devs breaking promises.
In this particular case, I wouldn't understand a backer that is not asking for a refund. I mean the game will be F2P, you can get your money back and still play it if you want to, not harming the studio because they won the egslottery.Rules must change on crowdfunding organisations else less people will back games if there are incidents of greedy devs breaking promises.
Small correction, but Phoenix Point was also Fig, not Kickstarter.Phoenix Point, Shenmue III and this broke their kickstarter promises. What the Golf broke their Fig promises. Ooblets broke their patreon promises and I'm sure their are more.
But the whole point of Fig wasn't to get a share of revenue based on sales ? How does it work when EGS snatch the project ? Backers get money up to the guaranteed sales number Epic gives ?Small correction, but Phoenix Point was also Fig, not Kickstarter.
Outer Wilds as well.
So far, there have been more Fig games "snatched" by Epic, than Kickstarter-funded games.
Don't quote me on that, since the only campaign I backed of the affected ones was Phoenix Point, and after that announcement I just asked for a refund, and I haven't followed anything about it since, the game (and developer) are "dead" to me.But the whole point of Fig wasn't to get a share of revenue based on sales ? How does it work when EGS snatch the project ? Backers get money up to the guaranteed sales number Epic gives ?
Thanks for the linkDon't quote me on that, since the only campaign I backed of the affected ones was Phoenix Point, and after that announcement I just asked for a refund, and I haven't followed anything about it since, the game (and developer) are "dead" to me.
But, according to other websites, it seems investors (not backers; a backer just gets the promised rewards; investors are the ones that get a return based on sales/profit) did indeed get a return based on Epic's initial money.
For example:
Snapshot Games reports 191% return on Phoenix Point following Epic Games Store deal - MCV/DEVELOP
"Snapshot's distribution agreement has brought in significant resources"www.mcvuk.com
I'd forgotten all about this game and now it's going EGS i'll forget all about it again as it slips back under my radar.2GD says there won't be a Steam release of his upcoming arena fps.
Who knows if things will change in a year or two, but at least he's giving refunds to backers.
More info
Of course they do, they get 5% of each sale if people are using their referrals. Epic actually turned steamers into paid shills.Looks like Mechwarrior 5 is hot garbage too.
Influencers seem to mostly like it,
Maybe they believe that they're selling to Epic and no one would actually buy them with the intention of playing them.And you all called me crazy when I said that the devs would be coding to let the game look cool instead of making it fun. There are now several examples of this on EGS.
Yup. Selling to rich fucks instead of the rabble. With no incentive to fix the game, develop it further or just making it fun (apart from their own desire to prove themselves, build an audience or for the love of the genre)Maybe they believe that they're selling to Epic and no one would actually buy them with the intention of playing them.
Yeah that's kind of shitty, EVERYONE knows WHY they did it and I'm ok with them doing EA over there, I even bought it once it came to steam and was happy to see how glad they were with the reception... but please they didn't have to start feeding me bullshit.Supergiants narrative that EGS was the best place for Hades' Early Access is bullshit. There have been dozens of successful EA games on Steam. The only reason that they did EA on EGS is because Epic paid them to do so. The fact that Supergiant keeps making up other reasons angers me more than the exclusivity deal itself.
Do they say anything about Epic these days? I look at their Twitter and it's all about Steam release.Supergiants narrative that EGS was the best place for Hades' Early Access is bullshit. There have been dozens of successful EA games on Steam. The only reason that they did EA on EGS is because Epic paid them to do so. The fact that Supergiant keeps making up other reasons angers me more than the exclusivity deal itself.
I saw many people in my friendslist playing Hades. I wouldn't be surprised if the game sold better on Steam than on EGS already.Do they say anything about Epic these days? I look at their Twitter and it's all about Steam release.
Easily so. I would bet on it.I saw many people in my friendslist playing Hades. I wouldn't be surprised if the game sold better on Steam than on EGS already.
I would love to hear from Supergiant that they made more money on Steam than on EGS because of the amount of sales... Or from any studio that buying on EGS after Epic gave money for exclusivity is money for Epic, not the studio.And without selling out every sales guarantee, any sale on EGS would be lost money.
not going to happen ... none of them want to burn that bridge ... in case they need Tim again for their next gameI would love to hear from Supergiant that they made more money on Steam than on EGS because of the amount of sales... Or from any studio that buying on EGS after Epic gave money for exclusivity is money for Epic, not the studio.
A glimpse of honesty, that would be refreshing.
I know But that makes every statement without stating that obvious truth irrelevant. I can't help but blaming them for being hypocrites.not going to happen ... none of them want to burn that bridge ... in case they need Tim again for their next game
Ashen is also still broken ... full price ... doesn't even include DLC ...So Hades seems to be doing well now its on Steam but Ashen not so much? Seems like certain types of games or games by certain popular devs will sell after the year of egs but those unproven / lesser known ones may struggle. I hope they saved some of the payout.
I do wonder if Ashen wasnt a year old it might have sold better (i probably would have bought it).
Is it? Thats shit.Ashen is also still broken ... full price ... doesn't even include DLC ...
so ... you know ...
pretty sure annapurna just pocket all that cash they get from Tim for all those gamesIs it? Thats shit.
Egs money allows devs to make better games better for customers
I think the major difference is that Supergiant already had a huge fanbase on Steam because of their previous games. I've always believed that exclusivity deals on less popular platforms makes it harder to create a healthy fanbase.So Hades seems to be doing well now its on Steam but Ashen not so much? Seems like certain types of games or games by certain popular devs will sell after the year of egs but those unproven / lesser known ones may struggle. I hope they saved some of the payout.
I do wonder if Ashen wasnt a year old it might have sold better (i probably would have bought it).
I mean Hades is an Early Access game. It was when it came out on egs and still is. It's not a completed game and has been continuously improved, so it's still "fresh". Ashen is a seemingly mediocre game that is now a year old but is still priced like a new release, people have moved on.So Hades seems to be doing well now its on Steam but Ashen not so much? Seems like certain types of games or games by certain popular devs will sell after the year of egs but those unproven / lesser known ones may struggle. I hope they saved some of the payout.
I do wonder if Ashen wasnt a year old it might have sold better (i probably would have bought it).
When does Borderlands 3 come to Steam?I feel that a number of EGS exclusives coming to Steam in the coming months won't have the same reception that either Hades or Ashen are having now. Instead they will be more like Hide & Seek, you know, with 12 reviews after a week.
for most of the smaller games? absolutelyI feel that a number of EGS exclusives coming to Steam in the coming months won't have the same reception that either Hades or Ashen are having now. Instead they will be more like Hide & Seek, you know, with 12 reviews after a week.
AprilWhen does Borderlands 3 come to Steam?
I mean, yeah, big games like Borderlands 3 and popular indies like Satisfactory and Rebel Galaxy Outlaws will do just fine. The problem is that there's a lot of games getting out of the exclusivity deal in the first half of the next year that will mostly perform like Hide & Seek. Operencia, Dangerous Driving, Shakedown Hawaii, Genesis Alpha One, etc. Those are dead in the water, hoping that a daily deal might help them later the year.for most of the smaller games? absolutely
i imagine the big ones will sell kinda/sorta ok (but probably still nowhere near what they would have sold if they were released 12 months earlier)
Genesis Alpha One I believeWhat's the next eggy to come to Steam? I look at the Steam and outside of Operencia devs are super quiet, even tho there should be a big batch of games in January.
yup, all of those are very very dead ... no chance any of them will sell even remotely good when they come to steamOperencia, Dangerous Driving, Shakedown Hawaii, Genesis Alpha One, etc. Those are dead in the water, hoping that a daily deal might help them later the year.
This game is ded (unironically). I know I slightly missed with Ashen, but that one is straight up mediocre, 67 on MC is not something I'll rush to buy.Genesis Alpha One I believe
Yeah, I think Outer Wilds will be one of the few performers on a level of Hades. No way I'm buying it anywhere close to full price tho, only lower than historical low on EGS.Outer Wilds has amazing reviews, and appears in numerous GotY rankings, so this one should be good for Steam.
As it should. Supergiant and Brace Yourself were smart to sell Tim half finished products and then be back on Steam basically telling how sucker co-financed their games for Valve to reap the benefits in the end. But if you were selling a fully developed game for an entire year somewhere else and then expect it to be a blockbuster on Steam you're being delusional, unless your game is highly anticipated AAA or unique indie nobody would care, and it's your own damn fault.Look, I don't wish bad for any of these games, I just don't care at all. But damn, for some of these devs their one-time moneyhat from Tim can end having some multiple long-term consequences.
The thing with games like this is that once you've seen the memes, you pretty much saw all the game has to offer.Untitled Goose Game could do well, but I think the hype will have died down.
Untitled Goose Game isn't anywhere near as interesting to play as even Goat Simulator, however. They could've made a game where you legitimately feel like a mischief maker - instead they just gave you a bland puzzle game that's funny in the trailers and leaves you feeling rather cold to play it.The thing with games like this is that once you've seen the memes, you pretty much saw all the game has to offer.
I enjoyed the stuff I saw on Twitter but I don't have the urge to actually play it myself. The same goes for other meme games like Goat Simulator, though. So maybe it's more of a personal thing since I don't enjoy sandbox (?) type games where you have to create your own fun.
Yep. Its another one for me that I probably would have bought at the time of release due to the buzz about it but now the moment has passed and it'll go on the list to buy when its dirt cheap.The thing with games like this is that once you've seen the memes, you pretty much saw all the game has to offer.
I think Hades is essentially the perfect storm of getting the best of all worlds - self published (some devs are supposedly not seeing EGS money because of publishers signing them), early access (game is relatively finished now on Steam I think but still not done and dusted), established fairly well known dev on Steam, released with a discount and a bonus game, and the game is quite good with pretty broad reach, and not on game pass. There are essentially no other titles meeting all those criteria, most other ones when released on Steam will rely on just a portion of those factors and I don't expect the controllable one (launch discount) to be done "correctly."For most developers, they need to do something for the Steam release that gets attention on their game. Hades is lucky inasmuch as it's the first good 12 month EGS-exclusive, so a lot of people were curious about it and how it sold.
But a lot of developers will need to give Steam customers something extra to make the year wait worth it. Something like all the DLC bundled in with the game, a significant day 1 discount, not to mention having every Steam feature ready to roll from the get go (achievements, Steam Input, trading cards if Valve lets them, Steam Remote Play touch-screen support, and so on) plus a year's worth of support and updates or people will just pass it up.
I feel sorry for the Ashen developer, as their publisher clearly sold them out. Annapurna's strategy seems to be release games they know will sell well on Steam (Telling Lies and Sayonara Wild Hearts) and if they think the game is going to tank they'll take some of that Epic money. Shows how much they think of what Epic is doing, frankly.
All I see is Ouya writen all over this thing.