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As do I...but i already own all of them![]()
Which reminds me, I haven't played Pit People since it came out of early access.
I need to give it a go one of these days.
As do I...but i already own all of them![]()
yeah, i should probably do that as wellAs do I...
Which reminds me, I haven't played Pit People since it came out of early access.
I need to give it a go one of these days.
RiP to all the soldiers I let get killed in the fight for mankind's survival against the invading armies in XCOM EU![]()
Has anyone tried this?
3.something €?
I reviewed it and quite liked it, although it does have a few issues. The time mechanic is indeed well made. If you have any questions, ask away.Has anyone tried this?
Time mechanics look interesting.
(I had never heard of it before, doesn't exactly bode well for this launch :/)
It's the colours of the costume. They match Freeman's suitI don't understand what's HL in there.
Ah, I see it.It's the colours of the costume. They match Freeman's suit
That's enough for me to put it on my wishlistI reviewed it and quite liked it, although it does have a few issues. The time mechanic is indeed well made. If you have any questions, ask away.
So, at least in this game, DLSS 2.0 is really quite neat. I have to say I'm impressed.I'll buy it just to try "DLSS 2.0" first hand.
I can hardly really tell, in the link that they post it seems like it shows the character attacking with a crowbar but that seems to be about it. (It's hard to tell with pixel style art some times
Oh snap, it's out already?
So it's not a RPG, skip.The game is good (I'm actually a big fan of TRPGs), though I feel that €30 is too much for this game. It provides too little actual content, I mean sure you can complete the story in 20hrs-ish which is pretty respectable, but the ACTUAL CONTENT of the game is lacking ie. you can't level up, or equip items, or customize your appearance, or create different 'builds' for your party. The game only really allows you to select a single 'talent' or skill at the end of each mission, and that's it! That's really the only input that you as a player has with regards to how your character progresses...
In some spots it's indistinguishable. In others, like the rocks, it's really blurry by comparison. You can tell detail is missing.That's enough for me to put it on my wishlist
So, at least in this game, DLSS 2.0 is really quite neat. I have to say I'm impressed.
Spot the difference:
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I did discover some artifacts related to bright emissive materials in another environment, but they were honestly rather minor.
The bottom one is nicer to me. The differences become really apparent when you look over the gun. Less blur on edges.That's enough for me to put it on my wishlist
So, at least in this game, DLSS 2.0 is really quite neat. I have to say I'm impressed.
Spot the difference:
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![]()
I did discover some artifacts related to bright emissive materials in another environment, but they were honestly rather minor.
DLSS idea is to make games rendered at 1440p look like they’re running at 4K, or 1080p games to look like 1440p. Yeah there's some loss of detail as you saw, it's not magic or anything, but it definitely doesn't look like a 1080p image upscaled with traditional methods and some simple AA on top either.The bottom one is nicer to me. The differences become really apparent when you look over the gun. Less blur on edges.
What is the top AA solution and which is the bottom?
Nope, that was the first thing I made very clear in my review. The gameplay is 90% combat, 5% puzzle solving and 5% story and exploration. It's a full-on tactical game.So it's not a RPG, skip.
By the blurriness, I guess the top one is DLSS, but it also tanks the framerate so I'm not sure I understand the point of this. Wouldn't it make more sense to compare native 4K with DLSS run at a lower resolution?That's enough for me to put it on my wishlist
So, at least in this game, DLSS 2.0 is really quite neat. I have to say I'm impressed.
Spot the difference:
![]()
![]()
I did discover some artifacts related to bright emissive materials in another environment, but they were honestly rather minor.
Isn't the "magic" wit DLSS2 that you get better framrates AND better image?By the blurriness, I guess the top one is DLSS, but it also tanks the framerate so I'm not sure I understand the point of this. Wouldn't it make more sense to compare native 4K with DLSS run at a lower resolution?
Bought, thank you for this! The timeless remake is amazing!
For any fans of bullet hell games.
My understanding was that renders at a lower resolution than you current one, which explains both performance gains (when compared with the rendering it natively at a high resolution) , and higher image quality (when comparing it with the lower resolution DLSS starts from)Isn't the "magic" wit DLSS2 that you get better framrates AND better image?
The bottom one is nicer to me. The differences become really apparent when you look over the gun. Less blur on edges.
What is the top AA solution and which is the bottom?
The bottom one is DLSS.By the blurriness, I guess the top one is DLSS, but it also tanks the framerate so I'm not sure I understand the point of this. Wouldn't it make more sense to compare native 4K with DLSS run at a lower resolution?
How in the actual heckin' heck??The bottom one is DLSS.
same ... can't wait! i LOVE those gamesI'm also interested in The Room VR, depending on the price.
buy it! it's gooooooooooooooooooood!Argh!
Darkwood is on sale!
Looking back on it today, a lot of the bluriness in detail are surprisingly on the original image with a small oversharpening amount on the DLSS ones or artifacts left by motion blur on the leaves. The difference in framerate puzzles me though.In some spots it's indistinguishable. In others, like the rocks, it's really blurry by comparison. You can tell detail is missing.
The bottom one is DLSS.
The most significant artifacts I've found so far are on the high-contrast transitions around the bright lines here:![]()
Ok, this shit is magic. It's faster, and looks better
Bad timing with that release. My hands are full on deck on Alyx right now.
it's out!![]()
This looks fucking ace! My girlfriend is really hyped for this and endorses me buying it at full price.
it's out!![]()
even betterThis looks fucking ace! My girlfriend is really hyped for this and endorses me buying it at full price.
I'm completely out of the loop, but I seem to understand DLSS is basically upsampling from a lower-resolution image. This technique appears to be heads and shoulders above any upsampling technique, including checkerboard rendering. Would you agree?The most significant artifacts I've found so far are on the high-contrast transitions around the bright lines here:
So it's not magic, but it's pretty good.