Also I think they added more polys to Fran's ass. I think they highlighted that in some live stream.
Thanks Apple!I used to crowdfund a decent number of games, but now I only do so for very small number of exceptions.
It has to be something that looks really great (and affordable), or from a developer who I have previous positive experiences with.
Because more frequently than not, all you get is pissed off by the nerve some of these developers exhibit.
I have yet another example.
With this game:
The developer, who also did the game Pinstripe, crowdfunded the game for PC (with a possible release for the Switch).
The game had an expected delivery of late 2018. Yeah, I now, they never release the games on time.
Anyway, somewhere in 2019, he posted the game was pretty much done.
Then, after a period of silence, he posted that the game was delayed, for reasons he couldn't explain, but it was good news. And, at the same time he revoked the keys for backer beta's on Steam.
People were expecting the game to now be an EGS exclusive.
After some time, he said no, the game will still launch on Steam, but they were delaying the game (which was done) to release simultaneously with console ports. To which platforms? Well, he couldn't say.
After another period of silence, the game launched today... on the Apple Arcade.
You know why it isn't out on PC?
Read the below text (an excerpt of the update I'll link to), and laugh.
Spoilers: it's because the Steam version is still in certification, and these things take time, while Apple were faster, to certify an Apple Arcade version that... was never previously mentioned.
Here it goes:
«Hello beautiful backer. First, thanks for your patience and your amazing support. I'm thrilled to announce that Neversong (formerly Once Upon A Coma) is in the final stages of its port to several large platforms, including Steam and some consoles! The Steam launch is incoming! Be on the look-out for an update!
I can't disclose which console platforms we are launching on at the moment though!(Please note, backers receive Steam keys, unless you purchased the Switch add-on, which was a temporary sale event in 2018). We're in a process called "cert", which basically means you finalize various aspects of your game to ensure your game abides by the various rules of each platform. Fortunately, one platform, Apple, actually passed us already, so we launched with them today! Figured I'd let you all know so you can play on your iOS with a free trial! It's actually super fun on iOS, and it's because of you guys. I'm grateful we were able to launch on Apple, because it means your support has resulted in millions of mobile players across the world being able to share in our little adventure
As you all know, every platform is different, and sometimes devs stagger launches because of various schedules and variables associated with each platform. That said, if you'd like to play Neversong on Apple Arcade, you can play with a free trial. Thanks Apple! »
https://www.kickstarter.com/projects/80348891/once-upon-a-coma-from-the-creator-of-pinstripe/posts/2825399
damn, those keys must have gone really fast. I checked early yesterday afternoon and it was already gone
It's not accurate.I have no idea about any of that so im just going to assume that this is 100% fact and those just photos from previous tournaments
Would you recommend that mod for a first playthrough of the game?If you're playing FFXII, don't forget to use the Struggle for Freedom mod. It's fantastic and fixed lots of balancing problem in the base game.
Yeah, probably. The problem with the vanilla game is that it's too easy, but with some broken enemies.Would you recommend that mod for a first playthrough of the game?
I quit 15 min in or so. Feels a lot worse than Nazi Zombie 1 which I actually had fun with. The gameplay in 4 is just ugh.We played two minutes of Nazi Zombie whatever. Yeah, that game is not for me at all.
There's also the new features that got ported over to Steam from the Switch release such as being able to reset jobs.Nah like I said above I bought FF12 at retail for PS2, played the english patched International version on PCSX2. So Square and I, we're square.
But that is interesting, I was mostly just wondering if there is any real difference between good PCSX2 settings and the steam edition. I had forgotten that International Zodiac was not internationally released.
Unless it's Virtua Fighter or Dengeki Bunko, they can go away ... for now.SEGA GLORIOUS CONTENT WILL ARRIVE!!!!
My serious congratulations, that's a hell of a milestone. Well done!Also guess what I'm finally debt free!!!!!!
Congrats PC-tan on that great financial freedomAlso guess what I'm finally debt free!!!!!!
In the words of Demoman from TF2.
Freedom!!!!!!!!
Thank you and it only took me something like 3.5 years to pay off about $10K USD in medical bills. I am lucky that these did not happen all at once though otherwise I would have freaked out a lot. I still remember getting a medical bill for $2k USD and freaking out about it.congrats!
i'm so jelly
It's alright. The story and overall gameplay are pretty much the same as the original but it added some of the mechanics from the mobile game and is overall a lot easier but whether or not that's a good or bad thing is up for debate. I never played the original or the mobile game but I enjoyed it even though I definitely agree it was a bit easier than I would have liked. Most of the issues I had with the PC port was fixed post-launch and due to the recent patches, a lot of the negative reviews on Steam are inaccurate now.I've been eyeing Langrisser I & II, and I'm tempted to buy the Digital Limited Edition from the Humble Store.
I was waiting for a discount, and the current one + the subscriber discount soften the blow a bit.
Has anyone played it?
Any impressions?
I've played Caligula and Alliance Alive so I can only comment on those really.So any tips on FuRYu games?? (Crystar, Alliance Allive HD, Lost Dimension, Heroland or Caligula Effect)
Thinking of getting one or two during the animu sale, but not sure which one to pick
Can confirm, it's essentially unplayable with an AMD card.(also btw if you have an AMD GPU avoid Lost Dimension, it has really bad performance issues on AMD and there hasn't been a fix)
Yeah, it's really unfortunate. I was looking to pick it up on launch but when I heard that I held off. Really wanted to play it too :/Can confirm, it's essentially unplayable with an AMD card.
Lost Dimension is pretty crappy all around honestly.So any tips on FuRYu games?? (Crystar, Alliance Allive HD, Lost Dimension, Heroland or Caligula Effect)
Thinking of getting one or two during the animu sale, but not sure which one to pick
Damn. Glad you're out of it.Thank you and it only took me something like 3.5 years to pay off about $10K USD in medical bills. I am lucky that these did not happen all at once though otherwise I would have freaked out a lot. I still remember getting a medical bill for $2k USD and freaking out about it.
It's split into character chapters. Each character has multiple one (I don't recall the grand total).I've been having a lot of problems finding the time to have longer playing sessions.
I've been playing mostly games split into stages or episodes, that I can complete in shorter gameplay sessions (1-2 hours).
It's been a while since I played an JRPG.
I own OCTOPATH TRAVELER (but I'm yet to play it), and I seem to recall the game, because of its portable origins, while long, is supposed to be split into characters/stories or whatever.
If anyone played it, how is the game split, in terms of content?
thank you.
A vast majority of that was dental stuff.Damn. Glad you're out of it.
Can't believe how fucked up medical bills can be outside of France. I'll fight 'til the end against anyone trying to change our health system to something like USA have.
I want a Steam plug-in that just suggests games Funktion mentioned in these Steam threads. You keep on finding some really interesting stuff!Occasionally, while browsing Steam, I come across some free games that might be worth a look.
Here's one I just happened to land on:
I backed Subverse if that says anythingI'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?
I don't think people care about what genre it's in so long they like it since that's what they probably looking for. As for me I don't really mind it so long the gameplay or the story are good. One game in particular that caught my eye was Mahou Arms since I didn't expect it to have lewd content from the trailer I saw. It's looking to be a competent action game and the lewd content is just a bonus.I'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?
Sounds like you have problem with sex in games. I also think it's fantastic that sex games can move away from VN titles and 'build your girl now have sex' games.More and more, I have been finding some games with a cool visual style, who cause a good first impression, and then... I notice screenshots of highly graphical sex scenes.
Gone are the days where pretty much all adult games, outside of Japanese Visual Novels, were some cheaply made shovelware. While browsing Steam, I've seen strategy games, RPGs (particularly dungeon crawlers), shmups, and metroidvania games, with an appealing visual style, but then feature adult content.
A game having sex in not a deal-breaker to me (heck, I'm European; we are not easily offended by sex and nudity like some of our American friends ), but it rubs me the wrong way, and I really don't see the point, of inserting graphical sex scenes in games where such a thing seems utterly pointless.
I mean, an arcade shmup? A metroidvania?
I would be fine with, say, an adventure/RPG featuring some sexual content, since many feature relationships. It makes some sense. But, some developers are inserting them on everything.
Once again, while browsing the shmups section, I came across a game called Aster, which I mentioned before as having some nice pixel art.
I mean, look at it:
Not bad for a 2€ game, right?
But then, I check the trailer, and there's scenes with shmup action mixed with random sex scenes.
To me, that turns me off the game.
The above game has a link to a cool looking metroidvania, inspired by Castlevania, called Castle in The Clouds.
I love Castlevania. I see the word Castlevania, and a game has my attention.
Once again, I open the page, and I see:
That looks pretty good.
It's a Japanese developer, and they appear to have captured the 8-bit style rather well.
Then, I check the trailer, and the first thing that appears: several quick cuts of sex scenes.
The game looks good in motion, and besides the gratuitous sex content, it would be something that I would like to play (as you may know, I keep recommending metroidvanias, and games by developers with a "false" 8-bit style like INTI CREATES; it's a genre, and style, that I like).
But, once again, the presence of sexual content in a genre that doesn't warrant it, and displayed front and centre in the promotional materials, rubs me the wrong way.
I'm sure these developers see this as a way to sell their games, but for me, it's the opposite.
And again, I don't have a problem with sex in games. I own games with adult content.
My problem is with inserting graphical sex scenes in games that have pretty much no narrative, and where instead of complementing the content, it's just distracting.
---
I'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?
I dunno, ride to hell retribution seems to pull it off very well.Most games don't incorporate it very well anyways. Then you got shitty games that have poorly executed sex scenes. Then you have games that just have sex for the sake of having it. Honestly, most games don't pull of sex very well.
Basically the same as sex scenes in movies. It can be done in a tasteful manner but it usually comes off as lame.I'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?
I lean pretty much towards most people making games think if you have a mechanic where your character dies "Oh so my game is a roguelike"I'm starting to think of banning "roguelike" & "roguelite" tags altogether from my account. There's just too many of them.
"Open world survival craft" too.
It depends.More and more, I have been finding some games with a cool visual style, who cause a good first impression, and then... I notice screenshots of highly graphical sex scenes.
Gone are the days where pretty much all adult games, outside of Japanese Visual Novels, were some cheaply made shovelware. While browsing Steam, I've seen strategy games, RPGs (particularly dungeon crawlers), shmups, and metroidvania games, with an appealing visual style, but then feature adult content.
A game having sex in not a deal-breaker to me (heck, I'm European; we are not easily offended by sex and nudity like some of our American friends ), but it rubs me the wrong way, and I really don't see the point, of inserting graphical sex scenes in games where such a thing seems utterly pointless.
I mean, an arcade shmup? A metroidvania?
I would be fine with, say, an adventure/RPG featuring some sexual content, since many feature relationships. It makes some sense. But, some developers are inserting them on everything.
Once again, while browsing the shmups section, I came across a game called Aster, which I mentioned before as having some nice pixel art.
I mean, look at it:
Not bad for a 2€ game, right?
But then, I check the trailer, and there's scenes with shmup action mixed with random sex scenes.
To me, that turns me off the game.
The above game has a link to a cool looking metroidvania, inspired by Castlevania, called Castle in The Clouds.
I love Castlevania. I see the word Castlevania, and a game has my attention.
Once again, I open the page, and I see:
That looks pretty good.
It's a Japanese developer, and they appear to have captured the 8-bit style rather well.
Then, I check the trailer, and the first thing that appears: several quick cuts of sex scenes.
The game looks good in motion, and besides the gratuitous sex content, it would be something that I would like to play (as you may know, I keep recommending metroidvanias, and games by developers with a "false" 8-bit style like INTI CREATES; it's a genre, and style, that I like).
But, once again, the presence of sexual content in a genre that doesn't warrant it, and displayed front and centre in the promotional materials, rubs me the wrong way.
I'm sure these developers see this as a way to sell their games, but for me, it's the opposite.
And again, I don't have a problem with sex in games. I own games with adult content.
My problem is with inserting graphical sex scenes in games that have pretty much no narrative, and where instead of complementing the content, it's just distracting.
---
I'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?
Yes, I agree completely, it often feels shoe-horned in rather than not. I'm not necessarily opposed to it - it has the potential of conveying a lot of things, but most of the time it's just there to show some nudidty. I definitely wish there was more thought put into those sequences, but if not, instead just remove them altogether or just present a simple implication.More and more, I have been finding some games with a cool visual style, who cause a good first impression, and then... I notice screenshots of highly graphical sex scenes.
Gone are the days where pretty much all adult games, outside of Japanese Visual Novels, were some cheaply made shovelware. While browsing Steam, I've seen strategy games, RPGs (particularly dungeon crawlers), shmups, and metroidvania games, with an appealing visual style, but then feature adult content.
A game having sex in not a deal-breaker to me (heck, I'm European; we are not easily offended by sex and nudity like some of our American friends ), but it rubs me the wrong way, and I really don't see the point, of inserting graphical sex scenes in games where such a thing seems utterly pointless.
I mean, an arcade shmup? A metroidvania?
I would be fine with, say, an adventure/RPG featuring some sexual content, since many feature relationships. It makes some sense. But, some developers are inserting them on everything.
Once again, while browsing the shmups section, I came across a game called Aster, which I mentioned before as having some nice pixel art.
I mean, look at it:
Not bad for a 2€ game, right?
But then, I check the trailer, and there's scenes with shmup action mixed with random sex scenes.
To me, that turns me off the game.
The above game has a link to a cool looking metroidvania, inspired by Castlevania, called Castle in The Clouds.
I love Castlevania. I see the word Castlevania, and a game has my attention.
Once again, I open the page, and I see:
That looks pretty good.
It's a Japanese developer, and they appear to have captured the 8-bit style rather well.
Then, I check the trailer, and the first thing that appears: several quick cuts of sex scenes.
The game looks good in motion, and besides the gratuitous sex content, it would be something that I would like to play (as you may know, I keep recommending metroidvanias, and games by developers with a "false" 8-bit style like INTI CREATES; it's a genre, and style, that I like).
But, once again, the presence of sexual content in a genre that doesn't warrant it, and displayed front and centre in the promotional materials, rubs me the wrong way.
I'm sure these developers see this as a way to sell their games, but for me, it's the opposite.
And again, I don't have a problem with sex in games. I own games with adult content.
My problem is with inserting graphical sex scenes in games that have pretty much no narrative, and where instead of complementing the content, it's just distracting.
---
I'm curious: what are your views on the presence of adult content in games?
Particularly in non-narrative genres, like the above two examples?