Community MetaSteam | May 2020 - We May Or May Not Be Around In June!

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I noticed a new version of Mortal Kombat 11 is coming soon, that includes an upcoming expansion.

For those that follow the game, may I ask:

Does the following bundle (Aftermath Kollection) include all DLCs available so far, or would I need to buy anything else?

Also, the Mortal Kombat 11 website mentioned the expansion includes:
Exclusive “Thanks a Million” Johnny Cage Character Skin – Available on May 26

Is that a bonus for those who already own the game, and will only buy the expansion (how will that even work on Steam, considering the bundle is the game, + previous Kombat Pack + the new expansion), or will it be available to everyone?

Oh, and the million dollar question: is the game worth it? ;)

thanks
 

fantomena

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Doom Eternal is already 25% discounted on Steam. The game is not even out for three full weeks.
I really need to stop buying games on release it seems.
Im kinda annoyed by it too, but it is what it is. At least I finished it in the week of launch. Would have been even more annoyed if I pre-ordered and have yet to touch the gamne.

It was the last game I pre-ordered too I think. I haven't pre-ordred a game in a while. Only pre-orders I have now are Cyberpunk 2077 and Bloodlines 2 which I both pre-ordered months ago, before Doom Eternal.
 
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Deleted member 113

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Humble is having a sale, and if you are a monthly subscriber, with the additional discount there's some good deals on games like:

 

xxr

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Dec 21, 2018
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Worst part is the game seemingly sold great so what the fuck
I think it's just a product of the front-loaded nature of video-games in our current climate. No matter how successful your (single-player) game is, sales will decline significantly after its release week. That's just how marketing and consumers work; the hype and marketing is pretty much non-existent following its release and people who haven't bought it at that point will more than likely wait for a sale than buy it at full price.

It's a difficult balance to maintain because you don't want to remove the incentive to purchase at launch of course, but you also don't want to make the game redundant after a few weeks.
 
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NarohDethan

There was a fish in the percolator!
Apr 6, 2019
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All digital platforms will start adding a 16% tax for their transactions here in Mexico. Netflix and PSN just announced they will start doing it on June 1st. In combination with the fucked up currency exchange rate, a new $60 game will be now $1,740 MXN. For reference, the minimum wage here is $4.50 ($120 MXN) a day.

Fuck this.
 

PC-tan

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Steam keys for W101 are out. What would be a "good" price for one. Some one was telling me $20USD. I was hoping for $15USD though.

Actually what will the price of the full game even be? Have the mentioned that?
 
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Aaron D.

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STATIONflow has completely captured my imagination of late. It's interesting in that I almost passed on it due to its spartan presentation. But happening on a Let's Play sold me pretty quick.

The game is a logistics sim focused on keeping commuters moving through an increasingly complex metrorail system. The game provides the station entrances & train platforms and your job is to connect them all up in a (hopefully) intelligent fashion so commuters can navigate the corridors with as little friction as possible.

You're given all manner of tools, most of which successively unlock after each successful daily operation shift. But beyond the raw basics of corridor/stairs/escalators, your most important tool is the direction sign. This is what your little AI travelers will be counting on to get them from A to B to C. Simple and Streamlined is the rule of the day. You place a sign, chose a direction for the arrow to point, and click on pre-made Point of Interest icons. "Platforms P and Q are THIS WAY"..."You can also access A and B Entrance/Exits in this same direction as well." Easy, right?

Well that becomes increasingly difficult as your operations grow more complex from day to day. New entrance clusters open up on the same map, usually in groups of 5 (A1, A2, A3, etc.). Most of the time on multiple floors. Make it through a few days and an entire new rail line will set up shop in the station. I just unlocked platform #3. Amenities are successively introduced. Bathrooms, coffee stands, food stalls, cafes, info booths. ALL of this needs to be telegraphed to passengers though the all-immortal directional signage. Hopefully placed smartly at all entrances and corridor terminates. It adds up to a LOT of direction mapping. Oh, and when you unlock a new platform, entrance cluster or amenity? Yeah, you need to update all your old signs.

Sounds daunting (it is) but it's also quick & intuitive. And this unearths the strange dichotomy of the game loop. You're spending a lot of time making Big Plans for corridor layouts and connections. Then you're tasked with fine-tuning & adjusting as you're asked to spin more plates. What sounds laborious on the surface also doubles as the Zen experience zone you'll likely slip into as well. Puzzling over guiding commuters through maze-like hallways and levels, keeping them locationally informed at all times. This actually puts you in their shoes navigating the complex station. Urging you to mentally walk the corridors yourself using spacial awareness to discover optimal paths (in both building and directing). It's an incredible feeling when you get that spark of inspiration resolving a route you thought was logistically impossible.

Then a new day brings new challenges by way of the unlocks noted above. It makes you completely reevaluate your station layout. Do you utterly slash & burn a subsection to accommodate new demands, or do you work around it and hope it's not too gangly in the end.

In my last session I just unlocked a new rail platform. Cool. But more interesting, I also go a new passenger type...Disabled. To service these customers I now have to integrate elevators into a sprawling 5-level underground station with 20 entrances spread across all floors and corners of the map.

Legit 1st reaction: ...Wut.

Legit followup: Okay, let's do this.

And ladies & gentlemen, that is the true magic of this game. The way it so naturally inspires creative thinking and problem solving.

Quick note on passengers and presentation. Like many genre titles, you can click on any random commuter and pull up a profile panel describing their unique archetype (daily commuter, tourist, elderly, student, etc.), their happiness, base stats (walk speed, vision distance, patience level, etc.), their entrance point & desired destination. You'll also see a dotted line on the map representing where they're looking & how far they can see. It's a real-time tool to show gaps in the system that you may not have considered. Upset commuters will rage with icon bubbles over their heads helping you further with layout diagnostics.

What's interesting about the raw nature of these graphics beyond clean readability is when you pull back the camera during am or pm rush hour and see hundreds of these little pegs just flitting & flowing through the map like some crazy-complex ant farm, the feeling of satisfaction of channeling chaos into order is just amazing. My current average is around 700 or so at any one time during rush hour. It's a small marvel to see the streams of people (hopefully) intelligently routing by the hundreds by your hand.



Easy recommendation for logistics, building & puzzle fans. I absolutely love it.
 

PC-tan

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I was able to buy W101 for $20USD

Also I was looking at Era and @Krejlooc

brought up an interesting topic

Why doesn't Valve sell HLA on other stores other than Steam? It could be something as simple as selling Steam keys and stuff like that but instead they have it where you can only buy it on Steam. Which in turn gives people less options of where you can buy the game.
 

liezryou

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Oct 31, 2018
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Doom Eternal is already 25% discounted on Steam. The game is not even out for three full weeks.
I really need to stop buying games on release it seems.
Hasn't it been out for almost 2 months? Also every publisher is different, I'm grateful for bethesda/id doing this. Versus activision who still has 10 year old games as a base price of $50 USD.
 
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PC-tan

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I saw this game thanks to the Steam broadcast feature and ended up buying it because of how cheap it was. It's the cheapest that it has ever been according to Isthereanydeal.





I saw that it had 1k views and then I looked at the reviews... the game only had one review in the year that it has been on Steam

Also I think that the dev was briefly talking the in the chat as well
 
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ISee

Oh_no!
Mar 1, 2019
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Hasn't it been out for almost 2 months? Also every publisher is different, I'm grateful for bethesda/id doing this. Versus activision who still has 10 year old games as a base price of $50 USD.
Hmm, yeah you are right: 20th of march.
So not two months, but still way longer ago than I thought. This lockdown is messing with my sense of time.

I'm neither grateful nor hate Bethesda now. For all I care they can do whatever they like with their own games. 6-7 weeks is just faster than I expected. I made a statement that I really should stop buying games on day one.
I buy plenty of games throughout a year and ~20€ here or there would start adding up. That's all.
 
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Durante

I <3 Pixels
Oct 21, 2018
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Why doesn't Valve sell HLA on other stores other than Steam? It could be something as simple as selling Steam keys and stuff like that but instead they have it where you can only buy it on Steam. Which in turn gives people less options of where you can buy the game.
That question has a simple and obvious answer IMHO: because they make more money when people buy it on Steam.
 

ISee

Oh_no!
Mar 1, 2019
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Kinda disconcerting that I've got my key for Wonderful 101 but there's still no store page for my region.
Oh well the key redeemed ok, so everything should be fine?
Most probably.
Worked for games (and game versions) not available in my country in the past as well.
 

PC-tan

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That question has a simple and obvious answer IMHO: because they make more money when people buy it on Steam.
I did a very bad job at trying to summarize what they were trying to say.

What you said does seem like the most obvious answer. Why sell keys when we get more money by not selling keys. That OP also mentioned that because you can't buy keys through normal 3rd party key sellers that some people would just go to G4A or similar sites supposedly.
 
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ISee

Oh_no!
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that some people would just go to G4A or similar sites supposedly.
People will go there anyway, as long as the price difference between a key bought on the Humble Store (etc.), Steam and an "unauthorized" key reseller is high enough.
Piracy might be a service problem. But you get the same service here, all that changes is the price.
 

Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
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I didn’t back because EGS completely turned me off crowdfunding and boy do I regret it
To be fair, I got the code from a friend for little money, so yeah, worth it.
Is it finally the end of the world?:S
Yes, but only after I beat W101
Yikes, looking at the Era trade thread I see a lot of people are selling Wonderful 101 for 20 dollaros. How much will the game cost on Steam?
40€/$

I got my code for 10€
 

Ge0force

Excluding exclusives
Jan 12, 2019
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Funny how a lot of games that will be announced or has already been announced will be console exclusive for one of the consoles, but will still appear on PC.

PC is truly the best place to play.
Definitely!

It's also very funny how console gamers are going wild about stuff like SSD's and 60 FPS. I can't even remember when I ditched my last HDD, but I do remember playing the first Unreal Tournament at 60 FPS 😊
 

Deleted member 113

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I saw this game thanks to the Steam broadcast feature and ended up buying it because of how cheap it was. It's the cheapest that it has ever been according to Isthereanydeal.





I saw that it had 1k views and then I looked at the reviews... the game only had one review in the year that it has been on Steam

Also I think that the dev was briefly talking the in the chat as well
Yeah, saw it, and bought it myself, on the first day of the sale.
It was a "no brainer", considering the current price. ;)

Kinda disconcerting that I've got my key for Wonderful 101 but there's still no store page for my region.
Oh well the key redeemed ok, so everything should be fine?
Yeah, it's weird.
I don't know where you are located, but I'm on the same boat: I can't see the store page, and I own the game already. :)

Wait, is that just a preload or can it actually be played now? 😳 I assumed backers still had to wait for the release date, I need to read my emails closer
You can play right away. (y)
 
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Mivey

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How's the performance for Wonderful? I see people lamenting frameskips in the steam thread
Tested in on my T480 laptop yesterday, which literally only has an integrated GPU, and the first level played near perfectly. There was some stuttering, but that was to be expected. Probably better performance than W101 had on the WiiU, and at 1080p too.
 
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Wok

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I have finally finished Disco Elysium. I think I have seen most of the content (places, quests), except the inside of the bunker (I did not attempt the red check) and a time-constrained quest which I could not finish within the time window left. That was a great investigation overall.

Edit: I am missing many thoughts as well, I realize I have 6 unspent skill points at the end of the game, so I was too penny-pinching with respect to unlocking thought slots. I could have used some skill points towards thoughts instead of stats as well, because the cop was Spiderman by the end of the game with its senses tingling all the time.
 
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Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
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Wait, is that just a preload or can it actually be played now? 😳 I assumed backers still had to wait for the release date, I need to read my emails closer
You can totally play it.

But port isn't too exciting, it's totally a WiiU game and not real changes have been made. (don't know if a day1 patch will release, doubt)
 
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