Fights in tight spaces
This one I hadn’t heard of. It is a deck-building game a la Slay the Spire, in a style reminiscent of SUPERHOT, and plays out in small-room tactical grid combat encounters. You control a person using your cards to move and push or strike other enemies, and defend yourself. Each level is a point along a path, again very much like Slay the Spire.
The cards themselves didn’t seem too balanced, but it is an early demo. Strike cards seemed much weaker than all the push/shove options. Also, again like Slay the Spire, the map “choices” aren’t really choices, they’re just random encounters with no information offered so the only choice you have is if you want to go to the health stop or gym (which let you tweak your deal & heal or add/upgrade cards respectively). I think if they make the choices more like actual choices, it could have some potential.