Community MetaSteam | June 2020 - Month Of The Seal, With Many A Deal, Throw Money With Zeal, The Wallet Will Kneel

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Swenhir

Spaceships!
Apr 18, 2019
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Thank you for writing this and your earlier post. I'm definitively going to try Solasta and Fallen Angel. I always want to try Metamorphosis as it keeps coming up.

I'm glad I'm not the only one that found You Are Billions fun at first, then just debilitatingly stressful. And Exo One is nearly a must buy for me, I adored the environments, atmosphere and scale, and the narrative had me intrigued.
 

BO7AMMOOD

Lucas isn't sure what to do anymore
Apr 18, 2019
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Yeah I've got the same question about Troubleshooters. Its discount is ending today, but I bet they won't be in the Steam sale, it would just make too much sense :so-good-blob:
Yeah you never know. Big publishers games are generally more likely to remain on sale during the big Steam sales (Unless you're a schizophrenic publisher named Square Enix), but even with smaller ones they usually keep their games discounted during the summer sale. Still, if you really really want to play Troubleshooters soon, I'd suggest just buying it now and then refunding during the summer sale if it ends up getting an even better discount.
 
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Cacher

MetaMember
Jun 3, 2020
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Re: Supraland

7 chests left! Good news is I got the last super powerful upgrade. Bad news is I have no idea where are the remaining chests. Going to sweep through the whole map tomorrow and hope I can find them and also get all the remaining achievements.
 

Myradeer

Rayon de Soleil
Apr 17, 2019
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Fights in tight spaces

This one I hadn’t heard of. It is a deck-building game a la Slay the Spire, in a style reminiscent of SUPERHOT, and plays out in small-room tactical grid combat encounters. You control a person using your cards to move and push or strike other enemies, and defend yourself. Each level is a point along a path, again very much like Slay the Spire.

The cards themselves didn’t seem too balanced, but it is an early demo. Strike cards seemed much weaker than all the push/shove options. Also, again like Slay the Spire, the map “choices” aren’t really choices, they’re just random encounters with no information offered so the only choice you have is if you want to go to the health stop or gym (which let you tweak your deal & heal or add/upgrade cards respectively). I think if they make the choices more like actual choices, it could have some potential.
Tried Fight in Tight Spaces demo a bit, and it felt like worse version of Into The Breach (albeit introduction of deck-building element has potential). The gameplay suffers a lot from not having any objectives other than player to defend, excluding few occasional missions.


How is Alwa's Legacy, for those who tried it? I'm in mood for another metroidvania, but would rather wait for impressions before going in.
 

gabbo

MetaMember
Dec 22, 2018
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Toronto
I don't see the reason for the uproar of negativity over this? So the movie wasn't very good, this won't be based on that, and rocksteady is still a WB company, so they'll have access to all the comics and media they'd need to make a decent game. Would people be upset if they had been working on another WB property the whole time, like Harry Potter?
 

beep boop

MetaMember
Dec 6, 2018
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Well, I finished Outer Wilds. That has to have been the most unexpected disappointment in years. Everything I read about the game made me think it would be evocative of the revelatory vibes that The Witness or FEZ explored, but it didn't really hit those notes for me. Setting aside perhaps unfair comparisons to two games I hold in very high regard, I ultimately didn't feel like it succeeded as a game or interactive experience all that much.

I found the actual moment to moment gameplay pretty lacking and all throughout my 15+ hours I was looking for these cool puzzles that people were talking about. I suppose I don't really think of puzzles in the same way others do. What comes to mind for me is learning a rule or something and then applying that in a certain way that requires a degree of creativity or lateral thinking. Most importantly, the solution is left open for you to figure out. Whereas in Outer Wilds, the game will just very directly tell you what to do and that's all there's to it -- it deflates that "aha" moment before you can get it. It has things that have the cadence of puzzles -- a general air of mystery, switches (only on/off though) and things like that -- but not puzzles per se.

I appreciate that a lot of other people really resonated with this game, and I can recognize a lot of things that are likeable about it -- I like probably like many of them too. It just also had a bunch of things that really didn't work for me. When it comes to games like these, usually my opinion doesn't stray that far from the general reception. I certainly didn't expect it beforehand, which is why I didn't hesitate much to jump on it. But here are. Odd. Really thought I'd love this game!

(I also have a slightly more elaborate and spoiler-free review posted on Steam, in case you have the appetite for that.)
 
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Tizoc

Retired, but still Enabling
Oct 11, 2018
7,627
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Oman
ko-fi.com
I don't see the reason for the uproar of negativity over this? So the movie wasn't very good, this won't be based on that, and rocksteady is still a WB company, so they'll have access to all the comics and media they'd need to make a decent game. Would people be upset if they had been working on another WB property the whole time, like Harry Potter?
Suicide Squad is a series that's been around for decades. Basing everything on Hollywood is such a tired and eye rolling thing.
I am curious how it'll turn out though.
 

Mivey

MetaMember
Sep 20, 2018
4,282
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Cordelia yes ... for soem reason all three of David Cringe games are "steaminput"-only on steam .... but it also means no native xinput support and might derp out outside of BPM
The demo of "Press X To Jason" worked nicely with my DS4, for what it's worth. Even had gyro support, though I kinda wish it didn't. Don't like to use gyro for anything.
 
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skLaFarebear

MetaMember
Dec 4, 2019
653
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Crash 4 looks so fucking good. This console exclusive stuff is hella tiring, but it's not like my backlog is any smaller so I can wait.

Really don't want to use my PS4 anymore unless it's purely for console exclusive stuff or fighting games.
 
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Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
2,110
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Tried Fight in Tight Spaces demo a bit, and it felt like worse version of Into The Breach (albeit introduction of deck-building element has potential). The gameplay suffers a lot from not having any objectives other than player to defend, excluding few occasional missions.
I actually haven't played ITB but from what I know that's a fair comparison, although I like the theme of Fights more personally (close martial-artsy brawling), and I do like the deck building concept even if their execution so far is lackluster.

What the hell? We have essentially 1 mediocre game from maybe my most loved series and universes and out of nowhere a game that was mostly a camera mod of other MOBAs (at first) gets this? I'm mostly annoyed because I have 0 interest in going back to Smite ever, but maybe this is an indication we'll see real games in the Avatar world sometime.
 

PC-tan

Low Tier Weeb
Jan 19, 2019
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California
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