Community MetaSteam | September 2021 - Welcome to Punxsutawney

Status
Not open for further replies.

Dinjoralo

None shall remember those who do not fight.
Dec 6, 2018
944
1,925
93
That talk about NVME drives a few pages ago has me wondering if I'll actually need a new mobo to take full advantage of directstorage. Didn't realize M.2 slots were PCI-E, or whatever.
Yeah, my mobo only has PCI-E 3.0 on all it's slots. Or, not, this website I'm reading is contradicting itself. Is ASRock's Ultra M2 PCIE 4.0 or not?
 

Dinjoralo

None shall remember those who do not fight.
Dec 6, 2018
944
1,925
93
Okay, my mobo has PCIE 3 x4. Whatever that means. It'll probably still be faster than my SATA SSD anyway.
 

fantomena

MetaMember
Dec 17, 2018
9,844
26,502
113
Getting great performance on Deathloop. Also tried it with Dualsense, it's cool, but kb/m works better for me with FPS games.
 
  • Eyes
Reactions: Tomasety

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
2,110
113
Not tried the update yet. The talk of increased difficulty has me worried though.

I play this game because it can be fairly laid back and the only difficulty spikes are usually new areas (struggling with the mountains at the moment).

But if they have hosted the difficulty (the changes to shield should horrible to me) then I may or it to test for a while and see if they go back on some of the changes.
Yea everyone can judge for themselves, but to me it's not even increased difficulty (besides getting staggered using shields constantly now), it's increased tedium. Good food requires significantly more investment and returns less, you have to switch between stamina food or health food while out exploring if you think you're going to get in a fight, and outside of a perfect "stamina food" scenario you are going to be seeing less than half the stamina bar you did before, which means more sitting around waiting on regen. Alongside the increased stamina usage, of course.

@amzi
Amzin thekeats1999 I'll make sure to have some "Training" when i play Valheim next then. ;) I don't play online so it won't impact anyone else.
I would probably go all in on the mods and trainers myself. But it is more a game with mates thing for me. So none of that unfortunately.
Valheim is actually pretty client-side-heavy in the modding world. I only play with my brother but all but 1 mod we use is client side - meaning it doesn't even need to be installed for everyone or on the server. I was investigating how hard it would be to add a simple mod that fixes the weapon stamina usage (so higher tier don't use more, bows can be shot more than once or twice, etc.) but it requires a lot of OOO programming baseline knowledge I do not have :face-with-cold-sweat:

Edit: Looks like they already released a small patch today which adds (some) HP back to stamina foods and stamina to HP foods, and reduces bow stamina usage. They also fixed boars (first biome tamable animal) only eating post-first-biome food. No adjustment to shield staggering though so those are probably still a liability
 

ezodagrom

JELLYBEE
Nov 2, 2018
1,872
4,895
113
Portugal
www.youtube.com
Also, shouldn't people be more pissed at Youtube, if all she did was read a statistic produced by it.
If anything, it's the chinese shooting themselves in the foot, so to say. The reason Taiwan was even on top of the statistics to begin with is because chinese users used VPNs to view youtube (despite it being banned in China), these viewers were detected as coming from Taiwan by youtube.

Plus it's really petty to hold a grudge for over a year just because she mentioned a region's name once, nowadays she's not even under the same persona as she was back then (she left the agency she used to be in and has gone independent).
 
  • Like
Reactions: thekeats1999

Avern

MetaMember
May 14, 2020
370
1,239
93
I'm getting close to the end of Deathloop, with 6/8 visionaries sorted, and while I've been having fun... IDK about all those 10/10 reviews.

Early on, I thought the loop was going to incentivize player mastery through repetition... but it hasn't. Any variant of a level will have one (maybe two) densely populated areas. Those areas are interesting, because with enough enemies in a clustered space, alerting them is dangerous. They may be individually weak and have poor AI, but in large numbers they can kill you in seconds. But despite the loop mechanic, you almost never need to revisit these areas, because you can get what you need from them in one pass. So the loop mechanic forces you to repeat areas with low enemy counts, and those aren't interesting.

The loop mechanic seems like set dressing. I think there's only one way to get all 8 visionaries in a single loop, and the game handholds you all the way there. You're not solving some grand puzzle. You're just checking things off a list until the game says you're ready to kill the visionary for realsies. Functionally, it's just a shooter with some mild non-linearity. You choose the order you do missions in, but you have to do all of them, and each mission chain must be done in order. I don't know why Arkane's marketing focused on the loop as a complex mechanic. It barely matters. They could've just called it an FPS with a time-loop story and saved everyone the headache.

It feels disappointing as an immersive sim too. The ability to interact with the world feels scaled back compared to Prey or Dishonored 2. Nonlethal takedowns are gone. Enemy bodies you could move around are gone. Most interactable objects are just ways to distract enemies, which feels unnecessary with how strong you are. Maybe there's more I'm missing, but murdersneaking through dangerous areas and shootbanging through everywhere else seems like the thing to do.

The slab powers feel neutered compared to the ones in Dishonored. There are only 5 powers total, and you can only equip 2 at once (and let's be real, one of them is going to be the teleport). The remaining four are fairly bland. Invisibility lasts such a short time that it feels almost worthless. Havoc, a defense buff, is strong, but also boring. Nexus and Karnesis are both fun, but they're nothing we haven't already seen in Dishonored, and both feel less practical than just shooting.

The invasion mechanic is fun so far, but I suspect that as time passes, it'll get miserable. Most of my invaders haven't understood the game well enough to threaten me, but as people learn spawns and what kind of gear to bring, I think that'll change. The deck is stacked in Colt's favor, since he has 3 lives to Julianna's 1, but invasions usually happen at the start of the level, so a knowledgeable Julianna can find you before you can move away from the spawn point. The real nasty thing about the invasions though, is the Havoc slab. It makes players nigh-invincible for a few seconds, and enables ridiculous rushdown if one player has it and the other doesn't. Havoc Juliannas have been the worst to go against so far, and if more players start using that, I'll probably disable online mode.

In spite of my complaints, I've been having a great time. I'm enjoying the aesthetics and the story reveals, Colt's a fun protag, and teleporting around with Shift is just was fun as it was with Blink in Dishonored. I guess I'm just surprised that after all the talk about the game as some elaborate looping simulation, it feels like just another shooter with light stealth elements.
 

mastemas

truman doctrine (actual norwegian guy)
Apr 15, 2021
609
2,164
93
question; do professors with phDs actually take teacher education, or are they just bad at teaching generally

our math teacher is literally the worst, and words can't explain it to a comprehensive matter;
no personality, more boring than a brick, doesn't show examples, doesn't even give us tasks to give, as his classes literally doesn't go through what the book says, the alternatives like MIT's math doesn't even help either

i'm thankful that our upcoming test in 4 days allows us to use written down notes, because otherwise, everyone in the class would fail as his classes are actually pathetic, in contrast to our programming teacher's classes

our teacher there is fucking amazing, he was a military corporal who just decided to teach IT one day, and there he is, his classes are always fun, he goes through the topics in a fun and remembering way, he has several examples and tasks that we can do, and he even recorded all of his lessons digitally in case we miss out, literally GOAT
 
  • Like
Reactions: ExistentialThought

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
2,110
113
OK the follow up Valheim patch is also a joke. Instead of losing 30-40% of your stats now you lose 25-35%. again in best case scenario. The current best bow uses 2.5 times more stamina than the starting bow per second which means that it is ALWAYS a better choice to use the starting bow, because most of your damage comes from arrows you use. They didn't address the shield stagger weirdness at all.

Considering how fundamental and basic a lot of this stuff is, it does feel like they accidentally made a fun game in the first release and don't actually know why it was fun for so many people. It had depth but was easy to approach. It was punishing but you could strategize around that. Now basically all choices are gone, and you have to do things a certain way or you will suffer even more than you will if you do it "right". And of course all the people defending the patch are the "git gud" "the game isn't FOR you" "you're enjoying it wrong" type coming out of the woodworks suddenly even though they had hundreds of hours in the game before and seemed to also enjoy it
 

gabbo

MetaMember
Dec 22, 2018
3,524
5,570
113
Toronto
question; do professors with phDs actually take teacher education, or are they just bad at teaching generally

our math teacher is literally the worst, and words can't explain it to a comprehensive matter;
no personality, more boring than a brick, doesn't show examples, doesn't even give us tasks to give, as his classes literally doesn't go through what the book says, the alternatives like MIT's math doesn't even help either

i'm thankful that our upcoming test in 4 days allows us to use written down notes, because otherwise, everyone in the class would fail as his classes are actually pathetic, in contrast to our programming teacher's classes

our teacher there is fucking amazing, he was a military corporal who just decided to teach IT one day, and there he is, his classes are always fun, he goes through the topics in a fun and remembering way, he has several examples and tasks that we can do, and he even recorded all of his lessons digitally in case we miss out, literally GOAT
A PhD doesn't need to have a teaching certificate unless they specifically go through for one, but it would certainly help in cases like that.
Okay, my mobo has PCIE 3 x4. Whatever that means. It'll probably still be faster than my SATA SSD anyway.
What AsRock Ultra model is it?
 

ExistentialThought

Coffee Lover ♥☕
Feb 29, 2020
1,641
5,025
113
question; do professors with phDs actually take teacher education, or are they just bad at teaching generally
Only a phD is needed to teach at uni. In the states, you are required to have an education degree to teach K through 12 though. An appreciable number of professors want to focus on research and only teach because they have to.
 
  • This!
Reactions: Digoman

mastemas

truman doctrine (actual norwegian guy)
Apr 15, 2021
609
2,164
93
Only a phD is needed to teach at uni. In the states, you are required to have an education degree to teach K through 12 though. An appreciable number of professors want to focus on research and only teach because they have to.
yeah looking at the math teacher, he totally looks like he doesn't want to teach shit to 60 people and rather just sit in a corner and collect dust with that beard of his
 
  • Like
Reactions: ExistentialThought

vitormg

Junior Member
Jan 7, 2019
63
229
33
After being completely addicted to Cookie Clicker, I think I'm going to let it go (for now). Finally got around getting all heavenly upgrades, and finished my stay at 444/532 achievements. It was a fun ride! I even grinded for stuff like 200 reindeer clicks, which took me so many hours lol. Maybe I'll get around to playing it again in the future to get more cheevos. It took me 98 hours of (mostly) active play, while working on another tab, in two weeks since I bought it.


 

ezodagrom

JELLYBEE
Nov 2, 2018
1,872
4,895
113
Portugal
www.youtube.com
Hot take: people are too harsh on mobile games.
This time, SEGA only have themselves to blame for the reception.
  • 1 year ago they had the huge failure that was the Sakura Wars mobile game (which shutdown in half a year).
  • A few months ago they released PSO2 NGS with a bigger focus on microtransactions (more like macrotransactions) than PSO2 ever had, together with a big lack of content. If they're being this money hungry in a non-mobile game, one can only wonder what they're gonna attempt in a mobile game that is more prone to predatory microtransactions.
  • They first announced they had a RPG announcement for TGS (without specifying that it was just a mobile game), which increased people's expectations. In a big stage like TGS, it's only normal to think that it wouldn't be a mobile game.
Plus the timing comes right after the big success of Tales of Arise.

I think people wouldn't have minded the mobile game as much if SEGA had announced they also had a non-mobile RPG to announce at TGS.
 

mastemas

truman doctrine (actual norwegian guy)
Apr 15, 2021
609
2,164
93
This one was not part of the leaks! :cho:
YOU KNOW WHAT THIS MEANS

IF IT WASN'T, THEN THERE'S PROBABLY OTHER GAMES THAT WEREN'T A PART OF IT EITHER
WE'RE DINING TONIGHT, PC PERSONA BROSSSSSSSSS

edit: we're not dining tonight specifically, we'll actually just dine 7 times in one year soooo yeah, WE'RE FASTING TONIGHT BOYSSSS
 

Tizoc

Retired, but still Enabling
Oct 11, 2018
7,627
18,779
113
37
Oman
ko-fi.com
Hot take: people are too harsh on mobile games.
That's not a hot take tho.
It's true that mobile games have a stigma against them and while there are various gross mobile games, the mobile platform has had some very decent games released on them.
One concern over this SEGA RPG project for mobile is gacha and mtx and the like, however if this ends up being a typical RPG fare without any mtx nonsense, then that'd be neat. I will say tho games staying only on mobile platforms is disappointing, would be much better to have it multiplat. I wouldn't hold a grudge against it ho.
 
  • Like
Reactions: Tomasety

Wok

Wok
Oct 30, 2018
4,923
13,188
113
France
I mean, it's obvious that if the game is not listed in that leak, it doesn't exist. /s
It is a bit surprising that some games are part of a leak, and some games from the same publisher are excluded from the leak, that is all.

I would have expected publishers to have some consistency in the way they use Nvidia's services.
 
  • Like
Reactions: Tomasety
Status
Not open for further replies.