There's not even upfront payment now lmao. Did they not know about the EGS black hole
so it's an attempt to revive EGS exclusivity but without spending the money on upfront moneyhats? Can't imagine many devs going for this, an additional 12% of next to nothing is still next to nothing
squeenix signing the contract as we speakso it's an attempt to revive EGS exclusivity but without spending the money on upfront moneyhats? Can't imagine many devs going for this, an additional 12% of next to nothing is still next to nothing
So that's it, paid timed exclusivities are done for good with this.
not an upfront payment, won't be the case here.squeenix signing the contract as we speak
I bet Ubisoft and R* are the ones that will follow this route.Some publishers will bite. Wouldn't be surprised to see GTA 6 be part of the program.
Which is funny, when they have they're own store ...I bet Ubisoft and R* are the ones that will follow this route.
Which is funny, when they have they're own store ...
Incredible. I will boycott any developer or publisher who is so greedy (and stupid) to take this deal for a loooong time.
I just saw the news.
there's no need for FF7R2, I bet they already signed that one when they got the first part.I just saw the news.
Yeah this is definitely a Hail Mary for GTAVI.
Probably Final FantasyVII pt2 as well.
Where do the games they fund to publish play into this.If you are in the top 100 devs or pubs, had a game in the top 1000 wishlisted upcoming titles on Steam at any point from 2019 through 2020, OR used Unreal Engine for any major upcoming title through 2021, Epic likely reached out for an exclusivity deal. While several took deals, several did not, and even more telling, is how many skipped releasing titles on EGS after taking a prior exclusivity deal. This was also during the period of sweetheart deals with white glove treatment (e.g. money upfront, covered creator code fees, enhanced marketing, etc.). Maybe this takes off, but I am skeptical given everything to the contrary. I think this is more trying to further automate their store and be able to shift resources away from actively managing any deals.
Not to mention, this is the final indication the store has no plan to be profitable. Giving away free games, giving coupons, giving money back, letting devs forgo using the store payment processor, letting online games use your backend servers for free, and now allowing games to not pay out anything for the first 6 months (i.e. You know, the timeframe most games probably make the majority of their lifetime sales). This has got to be the final Hail Mary short of straight up paying folks cash to login or giving people a weekly ticket to redeem any game for free.
The fact this news comes after a few months the Epic Rewards were unceremoniously launched almost makes me think they are pulling all the remaining levers to see if something turns the store around. I think the future of the store really hinges on the Apple and Google trials, and the continued revenue from Fortnite.
Permanent (or long time) EGS exclusivity on PC. Everything to hurt Steam I guess.Where do the games they fund to publish play into this.
Translator note:
yup , but i bet there is still quite a bunch of unannounced already signed paid scloosies (square for sure lol)So that's it, paid timed exclusivities are done for good with this.
I think they were really betting on them especially since even if the pc version bombed they believed they would make their money back from consoles, but it ended up as another of those half-assed things Epic tried but didn't really put themselves in, and I'm not sure it will have a future past the initial group. Bad advertisement, bad returns for the devs, long development times with little news, honestly everything that could have gone wrong with this publishing plan went wrong, like many things EGS didWhere do the games they fund to publish play into this.
Finally Bearbones Crew will get the 100% they deserve.
Couldn't publishers just go 1 week at 100% to cash in on that launch period hype for people who are okay with using EGS then release on Steam and double dip on launch hype?Epic says you can tap out of the 6-month deal at any time. It'll be interesting to see who gets baited into this.
Finally Bearbones Crew will get the 100% they deserve.
Aged like milk
Bearbones Crew might not be long for this world.
Looks like I could be wrong. He might keep them on EGS just to be a contrarian (again).
I don't think this was removed, someone just posted another copy of same asset flip, unreleased for now.
Bearbones Crew might not be long for this world.
Tim Sweeney everyone, the man who has always been guided by the principle of being a visionary instead of being the head of one of those companies that just throwing money at things.meanwhile Tim trying to market the "third party keys are extempt from the cut" (ak what steam had for years) as massive innovation "big tech is afraid to make" but only tied to his new "opt-in exclusivity"
Dumb & Dumber
Because a large part of the essence of the EGS is a kind of Tim's personal crusade against Steam/Valve, which then snowballed into some kind of messiah complex from his part. At least that's what I was told the last time I discussed the issue with my friends who work in the area.Look, I'm not that much of a business guy and all that but at one point one has to ask. What's the point of having a store and make no money ? (Yes, there's fortnite, but that's no way to run it in the long term*)
*I remember apple saying that the store would not be profitable until like 2027 or something
part of the essence of the EGS is a kind of Tim's personal crusade against Steam/Valve, which then snowballed into some kind of messiah complex from his part.
Also, the success of Steam is an issue in Epic's future vision of their Metaverse. They want popular games to be integrated in that Metaverse, and to do so, they need these games in their own ecosystem first.Because a large part of the essence of the EGS is a kind of Tim's personal crusade against Steam/Valve
Every time I read a tweet by Elon Musk, I imagine him saying it out loud and it always makes me snort.
Don’t know the specifics of this game, but given Steam’s rather inconsistent bans of anime content, I expect EGS could actually carve out a niche here in combination with their 100% revenue for 6 months deal.
Epic Animu Store growing (this one is banned from Steam)
The plan was to become a monopoly (which unlike other monopolies would be good because it is Tim's) and then start making money.Look, I'm not that much of a business guy and all that but at one point one has to ask. What's the point of having a store and make no money ? (Yes, there's fortnite, but that's no way to run it in the long term*)
*I remember apple saying that the store would not be profitable until like 2027 or something
Epic is failing at being a loss-leader in the PC gaming digital distribution space because they provides a product that, at best, could be described as 'nominally competent' instead of equal to or better than those of the competition to one audience that actually matters - paying customers.This. This is also the same plan of basically every other tech company with years of massive losses fueled by venture capital. Out-"compete" everyone else by throwing cash at it, in the hope that once they are all forced out of the market you can make your money back.