Being an adult fucking sucks sometimes, I can play all day today but my brain tells me to clean lol
Being an adult fucking sucks sometimes, I can play all day today but my brain tells me to clean lol
Nah, you just got a hate boner against Ubi. I won't defend them because fuck them for killing the settlers, splinter cell, rayman and single player R6 but they tend to be as good technically as all the other big players, their games are just as buggy as everyone else's. And they are also as bland, insipid, creative bankrupt and devoid of any gram of innovation as everyone else's and just keep endlessly milking whatever franchises they have.If it had an ubisoft logo it'd be 10x buggier and the combat would feel 3 gens old.
You guys keep parroting the sony thing but you don't understand the differences between the games even if they're on the more subtle side. Everything about ubi games feels shoddy when you consider they have 11 studios and 1000 people working on them. They shouldn't feel like eastern european jank rpgs when it comes to combat and seeing missing or half finished animations everywhere. The facial animations in star wars are horrendous too (something horizon 1 did get flak for back in 2017 as already being dated back then never mind now) and that's another recurring issue in ubisoft games.
They factually are not as good technically as everyone else. Again have you all not been seeing the discussions on star wars outlaws and how dated the facial animations are? Did you see the previews state how running into things on the speeder does next to nothing as they don't really have any physics built into them? During the widely panned 10 minute IGN video I spotted multiple instances of seemingly incomplete animations like when she dives into the saarlac pit and just sort of bounces upright. The explosion effect after she leaves the pit was ps3-level too. The enemy AI in the base she attacks was non existent (even for current game standards), they would stand around and do nothing as she shot at them. While she was still stealthing she opened fire with a loud blaster and the other guys like 5 feet away weren't alerted at all, even in a caution state.Nah, you just got a hate boner against Ubi. I won't defend them because fuck them for killing the settlers, splinter cell, rayman and single player R6 but they tend to be as good technically as all the other big players, their games are just as buggy as everyone else's. And they are also as bland, insipid, creative bankrupt and devoid of any gram of innovation as everyone else's and just keep endlessly milking whatever franchises they have.
Like others said, the logo at the start 9/10 times defines how the game will be received, no matter it's own qualities or faults.
Yeah and I also did not like GoT btw, because it was very similar to ubi games in structure, but I can still see what it does better than their games and I can understand why it got a better reception.GoT is a cut above those games though, especially the combat and art direction.
Haven't pre-ordered a game in forever, last time I think it was Elden Ring.I have barely watched anything from Outlaws, but Massive gets an automatic try from me, so much so that I have preordered the game already. I do hope it doesn't suck of course!
What a piece of news to start the week. I am so happy for them.Tango Gameworks taken over and "revived" by PUBG publisher Krafton, with plans to expand Hi-Fi Rush IP - AUTOMATON WEST
Two months after its abrupt closure, Tango Gameworks is being brought back to life by Korean publisher Krafton.automaton-media.com
Tango Gameworks taken over and "revived" by PUBG publisher Krafton, with plans to expand Hi-Fi Rush IP - AUTOMATON WEST
Two months after its abrupt closure, Tango Gameworks is being brought back to life by Korean publisher Krafton.automaton-media.com
One of my favorite Youtube creators (Luke Westaway, earlier of OutsideXtra) covered this game a month or so ago.F-Zero is back, and it's in Early Access
either X shit the bed or someone deleted that post.
Curious if the game is controller friendly? Its a shooter so I'm guessing it isn't.I played some more Deadlock and it's actually kind of awesome. In one game the team was behind and I was playing some guy who has an ultimate like Enigma's Black Hole and I caught three people in it and we wiped them out and made a comeback and won.
Then the next game my team got completely stomped so it's still a MOBA.
I just tried it with a controller. It works and surprisingly there are controller glyphs. The abilities are bound to the face button and you have to use RB to jump so that's kind of wonky.Curious if the game is controller friendly? Its a shooter so I'm guessing it isn't.
But I wonder if Valve even bothers with Deck optimization.
This is great but I hope Hi-Fi Rush isn't the only IP following them. It was clearly a highly-polished game that a ton of love went into but I personally couldn't really get into it. I really hope there's at least a possibility for Evil Within and Ghostwire sequels in the future...Tango Gameworks taken over and "revived" by PUBG publisher Krafton, with plans to expand Hi-Fi Rush IP - AUTOMATON WEST
Two months after its abrupt closure, Tango Gameworks is being brought back to life by Korean publisher Krafton.automaton-media.com
yeah, same here, we definitely need a new Evil Within (or just a horror game from them in general)This is great but I hope Hi-Fi Rush isn't the only IP following them. It was clearly a highly-polished game that a ton of love went into but I personally couldn't really get into it. I really hope there's at least a possibility for Evil Within and Ghostwire sequels in the future...
Come at me with your pitchforks but... all I can think isTango Gameworks taken over and "revived" by PUBG publisher Krafton, with plans to expand Hi-Fi Rush IP - AUTOMATON WEST
Two months after its abrupt closure, Tango Gameworks is being brought back to life by Korean publisher Krafton.automaton-media.com
no offense either but how long are/were are the developers going to sit around with their thumbs up their ass waiting to get re-hiredCome at me with your pitchforks but... all I can think is
Mid-small sized single player studio getting absorbed by live-service conglomerate has not usually went well.
Hearing how difficult Fantasian is from those who have played it, I am incredibly hyped.
Are you $69.99 hyped?Hearing how difficult Fantasian is from those who have played it, I am incredibly hyped.
They haven't announced the price yet but I doubt it will go over 60. At the end of the day it is a port and not a AAA game.Are you $69.99 hyped?
laughs in Koei TecmoThey haven't announced the price yet but I doubt it will go over 60. At the end of the day it is a port and not a AAA game.
Anyone got Deadlock and is able to invite? I don't get how it works but would be cool to test.
Harder than any SaGa games?Hearing how difficult Fantasian is from those who have played it, I am incredibly hyped.
Not sure, but many people said they got wiped easily. This new version adds a "Normal" difficulty which is easier than the original one. I will definitely go for the original to see how hard it is.Harder than any SaGa games?
Same hereAnyone got Deadlock and is able to invite? I don't get how it works but would be cool to test.
R* hates PC gaming so much that they're releasing the PC version of RDR1 on PS4 first
It's a very recent and rather poorly thought out change to the new & trending tab. It's already hard enough to discover newly released games and now that list has 4 demos taking up slots instead. Valve should just make a separate section for demos or if they want some visibility on the front page, add a new small carousel like they did for when games you own got new updates (which was promptly abused by devs).Random thought of the day: Valve should really do something about all the prologues/free trials cluttering the New & Trending list, they really should have a category of their own or perhaps group them with all the other F2P and demos in a new tab.