we are BACK copter bros!Desert Strike fans are feasting this year. As if Thunder Helix and Megacopter weren't enough, now a 3rd newcomer enters the ring
we are BACK copter bros!Desert Strike fans are feasting this year. As if Thunder Helix and Megacopter weren't enough, now a 3rd newcomer enters the ring
Steam day one. Seems like the exclusivity war is at its endRDR 1 on PC finally Mor spindoctor
Red Dead Redemption and Undead Nightmare Coming to PC October 29 - Rockstar Games
For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.www.rockstargames.com
finallyRDR 1 on PC finally Mor spindoctor
Red Dead Redemption and Undead Nightmare Coming to PC October 29 - Rockstar Games
For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.www.rockstargames.com
RDR 1 on PC finally Mor spindoctor
Red Dead Redemption and Undead Nightmare Coming to PC October 29 - Rockstar Games
For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.www.rockstargames.com
In collaboration with Double Eleven, this new version adds PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.
There’s also support for NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and more
Give it a couple of months. ShadPS4 is almost at a point where you can play through the game without bugs.RDR on PC means we are a step closer to Bloodborne.
Gaming is finally healing only 2 bastions are missing from that era on PC
EXCUSE ME?????????????????????????????????????????????????????????????????????????????????????????????????????????Gaming is finally healing only 2 bastions are missing from that era on PC
- Gears Collection
- MGS4
I choose to believe
I think both will be released on PC within the next two years. Gears Collection to complete the franchise ahead of E-Day on PC and MGS 4 in Vol.2.Gaming is finally healing only 2 bastions are missing from that era on PC
- Gears Collection
- MGS4
I choose to believe
We have Drakengard 3 at homeEXCUSE ME?????????????????????????????????????????????????????????????????????????????????????????????????????????
What a weird way to mistype Hexic HD twiceGaming is finally healing only 2 bastions are missing from that era on PC
- Gears Collection
- MGS4
I choose to believe
I wouldn't be so sure about that. Valhalla (the actual game) was not updated for the achievements (as you can see from its depot on steamdb), the achievements simply work through UbiCon. AKA there is no need to go back and update past games, they just need to use UbiCon to retroactively unlock achievements on your connected Steam account. It just takes a small team to add them to all their past gamesLooks like the Valhalla achievements are now live.
They won't add them to Fenyx Rising I bet since it's a dead franchise.
Sad.
MGS4 is all but confirmed at this point. If it doesn't end up being in Master Collection Vol. 2, I'll assume they ran into some kind of huge showstopper during the porting process.Gaming is finally healing only 2 bastions are missing from that era on PC
- Gears Collection
- MGS4
I choose to believe
This is what made their "achievements won't be supported for this title" BS so fucking baffling. The game already had them, literally all they had to do was add the calls to the Steam API, which I have to assume doesn't take very long. I'm still convinced there is/was someone high up at Ubi that has some kind of asinine grudge against Valve or Steam. lolI wouldn't be so sure about that. Valhalla (the actual game) was not updated for the achievements (as you can see from its depot on steamdb), the achievements simply work through UbiCon. AKA there is no need to go back and update past games, they just need to use UbiCon to retroactively unlock achievements on your connected Steam account. It just takes a small team to add them to all their past games
They most likely started with ACV because it has the highest sales among their recent titles, and Mirage is directly connected to it. I expect all their games who already support achievements on Connect to receive similar updates over the next months
Yeah I know they didn't have to update the game to make that stuff go, not surprising either.I wouldn't be so sure about that. Valhalla (the actual game) was not updated for the achievements (as you can see from its depot on steamdb), the achievements simply work through UbiCon. AKA there is no need to go back and update past games, they just need to use UbiCon to retroactively unlock achievements on your connected Steam account. It just takes a small team to add them to all their past games
They most likely started with ACV because it has the highest sales among their recent titles, and Mirage is directly connected to it. I expect all their games who already support achievements on Connect to receive similar updates over the next months
I just can't imagine they nuked all the steam hooks from their engine/pipeline/whatever when they got that Epic money. It wouldn't surprise me if the majority of the work required for steam achievements was just adding them to the steam backend, but they just don't give a shit.
he said good gamesEXCUSE ME?????????????????????????????????????????????????????????????????????????????????????????????????????????
About the shader compilation stutters, seems like it's possible to use these settings in the following file:
I haven't tried it myself yet though, I can only check it out tonight after work.C:\Users\[Name]\AppData\Local\SparkingZERO\Saved\Config\Windows\engine.ini
[/script/engine.engine]
bAllowMultiThreadedShaderCompile=True
[SystemSettings]
niagara.CreateShadersOnLoad=1
D3D12.PSO.DiskCache=1
Unfortunately these settings did nothing for me, I guess the users that tried this already had the shaders cached, so they thought these settings fixed the problem.Users are reporting in the community hub that this line results in crashes:
D3D12.PSO.DiskCache=1
But the other 2 lines work fine.
Some are also saying that just bAllowMultiThreadedShaderCompile=True is enough to deal with the shader compilation stutters and the other lines aren't needed?
That is - in fact - completely untrue.he said good games
Started playing it today but didn't like the first area with it's invisible toxic walls and enemies that spawn out of the soil behind your back. I hope the rest of the game is better, story and graphics are superb!Man Remnant 2 is goood.
Good. Sony can f*ck off with their €70 singleplayer games with mandatory PSN login.I see that Until Dawn Remake bombed.
Anyway, in actual Steam news:
Dragon Ball is doing massive numbers and this is only the advanced access period. >200k this weekend seems possible.
I have still to play it... that doesnt sound like an endorsement? I might play it on easy, or story mode, Im almost 50(in 5 years) ! I dont have hard modes in games, or even normal modes in games in me anymore.XDI put nearly 400h in Pathfinder: Wrath of the Righteous AMA
After all this time I still don't know what's worse, the Pathfinder system and it's endless amount of unfun mechanics (looking at you level and ability drain, a heartfelt fuck you), the illusion of choice related to all the game balancing that makes 80% of all spells and feats useless or purposefully harmful for any build, or the obfuscation surrounding all the rng and how on average your draws are always a bit worse than the AI's resulting in some frustrating failures by your characters and miraculous successes by the enemies.
I play 23 hours and I could not take the game anymoreI put nearly 400h in Pathfinder: Wrath of the Righteous AMA
After all this time I still don't know what's worse, the Pathfinder system and it's endless amount of unfun mechanics (looking at you level and ability drain, a heartfelt fuck you), the illusion of choice related to all the game balancing that makes 80% of all spells and feats useless or purposefully harmful for any build, or the obfuscation surrounding all the rng and how on average your draws are always a bit worse than the AI's resulting in some frustrating failures by your characters and miraculous successes by the enemies.