nah ... they spent everything on RDR2Nothing to keep track of, looks like EGS is running out of money lol
Kind of hoping that is true ... they even cheapen out by going only 6 months with Borderlands 3, so a full year of RDR2 would probably give even Epic some pausenah ... they spent everything on RDR2
Oddworld and MtG ArenaSo
Anyone kept track of the egs and steam releases this gamescom.stream?
That's it? Wow, I expected much worse!Oddworld and MtG Arena
That was it.
Thank God.
So far the Twitter replies are very respectful though. Even when people say "I won't buy on EGS" they say it without anger.Well the Oddworld community is not a fan of the decision on their Discord.
A post about their reasons for this business move? Like who cares, it's just business. Why are they trying to play the industry martyrs, eh Jason?
Stuff I would never have bought anyway. That's awesome!Oddworld and MtG Arena
That was it.
Thank God.
Mtg arena may not even count; you can still use stand alone launcher just fine.Oddworld and MtG Arena
That was it.
Thank God.
Welp, at least they're upfront about it and not spouting any PR bullshit.
why? i mean - how would that impede Tim?I seriously wonder if Valve's new policy regarding approvals for release date changes hasn't put a major snag in Epic's ability to poach games that have been on their storefront for months now.
yeah, that's the only reason they did it ... plus devs have been begging them to do something about that for monthsIt's probably just to combat people constantly changing the date to keep showing up in relevant store pages and listings.
Not so much that it would prevent them from changing dates, but I am wondering if Valve isn't opening up some sort of communication with devs that are considering it. I just find it really curious that Epic had barely anything to announce today. Maybe they have something huge up their sleeve, but I dunno. I can't see Sweeny letting an event like this go without dropping some huge bombshell.Yeah, "we'll only be on EGS for the next year" is gonna be a valid reason to let them change the date.
It's not like being unable to change the date on there means they'll be forced to release it there earlier. It might show released, but it won't be, like many others.
It's probably just to combat people constantly changing the date to keep showing up in relevant store pages and listings.
I think Civ VI could have been the death sentence for the Civ series if it had been an EGS exclusive. It already had a rocky start with displeased fans and only survived with normal and hard-core fans because of the historical data of CIV games getting really good with expansions. Most civ fans would have waited years for a complete edition if it would have been EGS exclusive and just played Civ 5 WHO HAS MODS!At least Humankind isn't an Eggsclusive. I was starting to worry that Sega had turned to the dark side.
This puts 2K and Firaxis on notice, though. Sega has proven it knows how to appeal to certain core PC audiences, ala Two Point Hospital, and 2K are also probably looking at how Paradox completely smashed Sim City with Cities: Skylines. I don't think it's far fetched to imagine that a botched release of any PC-centric franchise at this point can and will lead to a one way decline for even the most popular series. I don't think Civilization is immune from that, especially since new Civ games tend to come in a little hot and broken until two expansions in.
I'm hoping that, at the very least, if big name games go EGS exclusive it opens the doors for guys making newer and better games inspired by the big names can come along at eat their lunch. It could be a golden opportunity for companies like Paradox and Sega to really carve new niches for themselves.
well there will be more games announced in the next few days ... i'm sure at least portion of them will be egsclusiveNot so much that it would prevent them from changing dates, but I am wondering if Valve isn't opening up some sort of communication with devs that are considering it. I just find it really curious that Epic had barely anything to announce today. Maybe they have something huge up their sleeve, but I dunno. I can't see Sweeny letting an event like this go without dropping some huge bombshell.
exactly ... workshop is pretty huge for CIVI think Civ VI could have been the death sentence for the Civ series if it had been an EGS exclusive. It already had a rocky start with displeased fans and only survived with normal and hard-core fans because of the historical data of CIV games getting really good with expansions. Most civ fans would have waited years for a complete edition if it would have been EGS exclusive and just played Civ 5 WHO HAS MODS!
Transistor is so boring that it ruined sales for future games.They have managed to stay afloat for 10 years, which is unusual for an indie dev studio, but they have not managed to grow. So, I don't know how good their finances are. Bastion was released 8 years ago, and Transistor 5 years ago. I believe Pyre was not a commercial success, which would mean that they might not be in such a good situation today 5 years after their last hit, and after developing Pyre. Back to square one, maybe?
Edit: SteamSpy:
Basically this. Honestly, 2K have been so lucky that no one's dared step up to take on Civ until now, because they've burned so much goodwill over the years with botched launches and coming cap in hand two years later for a bunch of DLC and expansions that fix everything that's broken, but which cost more than the base game itself.I think Civ VI could have been the death sentence for the Civ series if it had been an EGS exclusive. It already had a rocky start with displeased fans and only survived with normal and hard-core fans because of the historical data of CIV games getting really good with expansions. Most civ fans would have waited years for a complete edition if it would have been EGS exclusive and just played Civ 5 WHO HAS MODS!
This reminds me of something but I can't recall...at this point Firaxis can't rest on their laurels because they have direct competition
This reminds me of something but I can't recall...
Why would they even need to? SEGA is a household name. It's not like they need help selling their games.I don't think Sega is dumb enough to go EGS exclusive for anything.
I did not mean the size of their teams. I meant their renown and the fact that they already enjoy the attention of an incredibly large audience, especially in the case of Supergiant. In the world of indies, those are the upper 1%. They are not the struggling, below-100 Steam Reviews little guys. Whatever they do is met with hype and expectations. I won't go as far as say that they don't need the money, but they certainly don't have to consider their game's release as a shot in the dark.I think they are small devs.
Supergiant's team has 16 members: Supergiant Games This photo pictures about half of the team:
Ooblets has 2 people, I think. Edit: Yeah.
Supergiant has a nice portfolio, so that might be the reason why you would not consider them "small".
As for Ooblets, the team has no other game. Even if they are published by Double Fine, they are very small.
That buildup news from yesterday look silly now.Oddworld and MtG Arena
That was it.
Thank God.
No, that's not it. We might also be on EGS (or any other store for that matter) at a later date. For now we just wanted to make clear that we've been listening to you guys and that we'll be on Steam and GOG
It seems the devs have convinced Deep Silver to go for a multistore release.Maybe being exclusive doesn't work out well for DS? Or is late 2020 too far away for Epic?
That might be one the reasons but I believe it's far from being the biggest one. This is pure speculation but if Metro sold well and the egs partnership had worked I have very few doubts their future published games would follow suit, however if a strong household name like Metro can't transition into sales what hopes do niche titles have? This is a save-face publicity stunt that will work for the most part but doesn't discourage them from trying exclusivity deals again in the near future with any other strong IP.It seems the devs have convinced Deep Silver to go for a multistore release.
look at it this way - "late 2020" still leaves PLENTY of time for Tim to slide into their DMs withMaybe being exclusive doesn't work out well for DS? Or is late 2020 too far away for Epic?
You may be right. We honestly don't know. Based on the fact that the absolute majority of revenue came from consoles, we can only assume that Metro Exodus didn't do very well on pc. But Satisfactory sold much better than expected, so yeah...That might be one the reasons but I believe it's far from being the biggest one. This is pure speculation but if Metro sold well and the egs partnership had worked I have very few doubts their future published games would follow suit, however if a strong household name like Metro can't transition into sales what hopes do niche titles have? This is a save-face publicity stunt that will work for the most part but doesn't discourage them from trying exclusivity deals again in the near future with any other strong IP.
True. But promising a multistore release now when they aren't sure to keep that promise, is asking for problems. Why would anyone do this?look at it this way - "late 2020" still leaves PLENTY of time for Tim to slide into their DMs with
probablyOr am I being too optimistic?
You mispelled "playing the martyr card" here.I mean, we are at a point where speaking out against exclusivity deals became a smart marketing move.
Ignoring Kotaku is good for your mental healthYou mispelled "playing the martyr card" here.
Any indications Amplitude would go EGS exclusive? I really don't hope so, I love endless space.Concerning Amplitude I would assume that going exclusive to EGS is a harder decision,
Oh sorry, it was not my intention to scare people. I only reacted to the announcement of Humankind coming to Steam, as it was discussed earlier in the thread.Any indications Amplitude would go EGS exclusive? I really don't hope so, I love endless space.
Edit: published by Sega, so unlikely.
I was going to say something along lines earlier today.Some of you go to bed having nightmares about EGS exclusives, and wake up having nightmares about EGS exclusives.
Guys, chill out.
I really don't understand why you "torture" yourselves thinking every new game will be EGS exclusive, even when there's no indication of that happening.
Especially because pretty much everyone has huge backlogs. I mean, some of you haven't played the previous game(s) of certain developers, and are worried about the new games of those same developers being EGS timed-exclusives.
I guess it's true people crave for what they "can't" have.
Generalising somewhat, but Germany is a major stronghold for Pc Gaming, and Gamescom isn't the type of venue where people are going to cheer not being able to walk into their local gamestop and buy a game any more.Epic's Gamescom presence was surprisingly lean. I expected a lot of games to be announced as exclusives but there were almost no new announcements. I wonder why that is. Did they feel like they already have a strong slate for the upcoming months? Are they planning to court developers at the last minute to get as big a reaction as possible? Did the current crop of exclusives not perform as well as expected? It will be an interesting next few months.
We don't buy from gamestopGeneralising somewhat, but Germany is a major stronghold for Pc Gaming, and Gamescom isn't the type of venue where people are going to cheer not being able to walk into their local gamestop and buy a game any more.
Last time i was in Cologne for Gamescom (admittedly a few years back) I found a gamestop and its shelves were covered in PC games in a way that - to give my own experience - the UK game shops are not, and this was long after "the death of PC gaming at retail" elsewhereGamestop came to Germany when PC retail was already dead except for Simulation games.