sadly, it most likely is but time will tell if it's selling "great" enough to continue buying up exclusives.Borderlands 3 must be selling great!
I thought Epic has keyless redemption with Hamble now.
It's complicated.
wait, is Epic paying for that revenue sharing too?
I misread that tweet I thought at first it was saying they had increased it by 5% to 20%. But they actually increased it by 15% from 5% to 20% lol yeah you don't do a 15% increase in a cut if everything is going hunky dory.
As far as I know Epic are footing the bill for "influencers" (god I hate that term). So this won't be costing gearbox of Take 2 a penny. Nope good ole Epic throwing yet more money at the dumpster fire in the hope it will fix things.
So in other words the new strategy to right the sinking ship is to throw streamers at the EGS' biggest release yet
I like the new attack against the DARQ dev: "He's weaponizing charity."
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Sacrificing literally all your revenue for a good cause = weaponizing charity.I like the new attack against the DARQ dev: "He's weaponizing charity."
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What an absolutely massive conflict of interest. Might as well just straight up pay influencers for coverage.
Epic pays first 5% until end of this year.
soo 2K covers 15%.. 12%+15% = 27%
could steam have won this with 20%/25% tiers?
Guess they can't rely on Steam visibility so they need alternative ways...
What an absolutely massive conflict of interest. Might as well just straight up pay influencers for coverage.
yeah, pretty much ... like anyone is going to say "this game sucks ass, avoid ... oh, and by the way - here's my creator code"
Or worse: influencers praising bad or mediocre games to earn more money.
Plus there's the fact that Epic wants to make user reviews optional. Their plan sounds like EA's wet dream tbh...
It is pretty funny that for all people whine about review bombing and whatever else about Steam's reviews, Steam is indeed the only place where I can check to see that people who are writing the reviews have at least turned on the game, and not just some wanks pretending to have played it so they can argue about on a forum or Twitter or Reddit.steam is literally the ONLY place where you can find reviews only from people who actually own the stuff (and barely anyone bothers to review anything on consoles)
not just some wanks pretending to have played it so they can argue about on a forum or Twitter or Reddit.
Nah, Blands moves millions on Steam, it'll sell like hot cakes, maybe not as much as on Steam, but a lot.This is pure speculation but I'm willing to bet BL3 doesn't sell more than 200k units on egs. It's a console franchise at heart and I don't see pc centric players caring about the game, at least not enough to buy it at release.
This is pure speculation but I'm willing to bet BL3 doesn't sell more than 200k units on egs. It's a console franchise at heart and I don't see pc centric players caring about the game, at least not enough to buy it at release.
Every BL fan is know is waiting 6 months until BL3 releases on Steam, but I'm pretty sure the casual crowd will flock to EGS thanks to the influencers and streamers. I predict 2 million sales within the first 6 months.
We'll have to wait and see if these people become loyal EGS buyers tho.
The Epic Games Store has been at the centre of some of the most prominent gaming controversies this year, especially in the PC gaming space, what with its aggressive poaching of exclusivity for major titles. And while it’s something that has brought about the displeasure of the masses, the stance that Epic Games themselves have taken from the very beginning is an interesting one.
While Steam – the leading storefront on PC – charges a 30 per cent revenue from all games hosted on its platforms, the Epic Games Store charges only 12 per cent, allowing publishers using the storefront to make more money off their games and – theoretically – invest that money to develop even better content. It’s something that Epic Games has banked on hard, and even though it’s an industry standard – Nintendo, Microsoft, Sony, Apple, and many others charge the sae 70/30 split as Steam – there are many who stand with Epic’s digital store for this reason.
For instance, there’s Chris Early, Ubisoft’s vice president for partnerships and revenue. Recently, while speaking with the New York Times, Early said that Steam’s business model has become “unrealistic” in the current market, suggesting that Valve needs to bring about a change.
“It’s unrealistic, the current business model that they have,” said Early. “It doesn’t reflect where the world is today in terms of game distribution.”
Ubisoft has been one of the most high profile supporters of the Epic Games Store. Earlier this year, they confirmed that barring their own Uplay, The Division 2 would only be available for PC via the Epic Games Store, before going on to confirm that this exclusivity arrangement would continue with other future titles as well. Later this year, Ghost Recon Breakpoint will also be exclusive to the Epic Games Store and Uplay.
I don't think the "casual crowd" plays on pc.
Wake me up than Ubi's strategy backfires with plummeting PC sales, they're crawling back to Steam and 30% is realistic again.
“It’s unrealistic, the current business model that they have,” said Early. “It doesn’t reflect where the world is today in terms of game distribution.”
As I've said earlier this week, these decisions do have a negative impact on my mood to buy Ubisofts games.
Their descent into the GaaS shithole has been the most hurtful, but I haven't bought any of their games in a long, long time and I really don't feel like I'm missing anything. You've played one, you've played them all.
i stopped completely ... probably the fact tht i bought all my ubi games on steam helped with that![]()
I bought most Ubisoft games on uPlay because of the lower prices on keystores and/or the 20% discount with uPlay points (which I lost after Ubisoft limited them in time by the way).
... and i'm just a lazy bastard who wants to have most of his library in one placeno, really ... that's basically the only reason why i was buying their games on steam (and why i won't continue to buy them on udontplay)