Emailed fangamer asking about my refuns of shenmue 3. Hope they reply soon xo
"If you really love developers, don't buy a single copy on EGS". That seems like a fun way to break the brains of 'friends of developers'.
This is absolute perfection and runs a dagger through the heart of the 'more money for devs going to EGS' argument.
Not a gun owner, I see."Do customers have the right to sell a product that they bought?". I can't conceive of any answer other than "yes".
Guns shouldn't be sold to regular people unless they have a valid reason to fear for their lives. Gun culture in America is fucked up.Not a gun owner, I see.
Not that I'm equating guns to video games, just pointing out that there's a universe where the answer should be no (whether guns should be a product in the first place is another question).
I understand why people are worried. I really do. I just feel strongly about not letting these worries affect us to the point of giving up our rights as customers. Publishers and developers have frequently used these scare tactics in the past in order to stop or delay various policies aimed at protecting customers. So while I accept that discussions need to take place on adapting current consumer laws for digital content in a way that is fair to both customers and creators, I consider the right to resell a product that I bought as fundamental and as such non-negotiable.You better don't fight them or they'll make things worse. You are powerless anyway, so give up before you even started?
That's the stance you people want to take on this?
You have no ownership claims over your purchased digital items. There is literally no difference if they license something (as they do now) to you or lend it for 125 years. After your death, it's theirs and it never was yours in the first place. You are literally loosing nothing, there is no risk because you don't own anything and you have no ownership rights, according to companies, in the first place.
Sorry to say so, but this "don't touch companies or else they'll bite you" stance is strange af.
What are they going to do? No longer take your money or give you even less rights than zero over your products?
Services are coming, independent of this. But to repeat myself. The movie and music industry are still selling hard copies, despite digital dominating everything. The gaming industry won't stop either.
I'm really afraid now of loosing rights I don't have in the first place. I'm shaking.
Do you think the people who started fighting tobacco companies 50 years ago had that attitude? The cigarette industry has now to acknowledge that their products are poison, they even have to admit that their products are killing people on cigarette packaging and sure people are still smoking but numbers are going back.
They even advertised to children!
Do you think women fighting for their right to take part in the democratic process (elections) had that attitude when things started?
Do you think the food industry is happy because many European countries started printing warning labels on unhealthy food? Those suckers even started making their food less bad, but just in the countries with said labelling.
(F* you nestle, btw)
Do you think we should stop demonstrating for more green laws because those laws are going to hurt big industries?
No, on the contrary: we should have started 30 years ago!
Yes, it is hard to fight for consumer or political rights, winning isn't guaranteed.
But don't you dare starting, because success isn't guaranteed? That's the stance you people are taking?
I'm disappointed.
I've already written to my European representatives, informing them that companies are not acting in accordance to EU law and that there need to be strict rules for digital distribution (aka new laws), while pointing to the French ruling and blaming every digital store front out there.
Cheers.
As is the right to inherit something you own.I understand why people are worried. I really do. I just feel strongly about not letting these worries affect us to the point of giving up our rights as customers. Publishers and developers have frequently used these scare tactics in the past in order to stop or delay various policies aimed at protecting customers. So while I accept that discussions need to take place on adapting current consumer laws for digital content in a way that is fair to both customers and creators, I consider the right to resell a product that I bought as fundamental and as such non-negotiable.
... unless it's moneyAs is the right to inherit something you own.
I can though. Or are you talking about taxes? Because my kids will pay taxes for my money, my property,my house etc.... unless it's money
Nobody is taking to the streets for better terms when buying/renting video games I think you're being entirely unrealistic about this top to bottom and underestimate how lawmakers manage to implement bad policy under the guise of "more rights" all the time. We'll see though.Yes, it is hard to fight for consumer or political rights, winning isn't guaranteed.
Nobody was talking about rentals, we are talking about purchases.Nobody is taking to the streets for better terms when buying/renting videogames
I support the notion of them being products too. But that won’t stop publishers from recategorizing games from goods to services.Nobody was talking about rentals, we are talking about purchases.
I didn't ask anybody to go on the streets.
I was responding to the attitude of not challenging companies for consumer rights, because companies are sharks, all powerful, they'll try to circumvent etc.
All I'm asking is to support the notion that digitally bought things are products and not licenses and not to borrow our heads in the sand like ostriches, or even worse support the stand that we shouldn't have those rights.
You can go further and write to your representative, support the stance on social media, if you wish so.
But I'll never understand the stance off not supporting your rights because companies think you shouldn't have them. No street demonstrations needed here.
So, just shrug and swallow?I support the notion of them being products too. But that won’t stop publishers from recategorizing games from goods to services.
Wouldn't be surprised if they are on 1xxx ~ 5xxx still, the game barely got any promotion before and after release. Probably sitting along Roller Coaster Adventure, Dangerous Driving and Omen of Sorrow (or not since these three at least could get some extra sales from the Mega Sale EGS had months ago and Falcon Age wasn't there, I believe)I know this being dickish but i am curious how well Falcon age has sold on egs ....
2K said:Borderlands 3 marks 2K’s highest percentage of digital sales for a cross-platform, cross-distribution title, with more than 70 percent of consumers purchasing the game digitally in its first five days of release. In addition, Borderlands 3 delivered the highest pre-order sales figures to date for a 2K title, as well as broke pre-order records with the Epic Games Store. Initial sales of Borderlands 3 have exceeded the label’s expectations and, in particular, PC sales of the title through the Epic Games Store have been incredibly strong.
2K said:Within its first five days of launch, 50 percent more consumers purchased Borderlands 3 versus sales of its predecessor – Borderlands 2 – making the title the fastest-selling in 2K’s history, as well as the highest-selling title for the label on PC in a five-day window.
The franchise built a huge fanbase over the years and BL3 got a lot of marketing. Anything other than a new record would have been a massive surprise.Within its first five days of launch, 50 percent more consumers purchased Borderlands 3 versus sales of its predecessor – Borderlands 2 – making the title the fastest-selling in 2K’s history,
Comparing the current PC gaming market to what it was seven years ago doesn't make sense. PC gaming got huge. Also, they just say "highest-selling title"; they don't even use obscure numbers like "50 percent more"the highest-selling title for the label on PC in a five-day window.
You don't say lolbroke pre-order records with the Epic Games Store
Yea as with most EGS stats they are definitely misleading. It is by far the biggest game on EGS and the PC landscape has changed as well as Borderlands has gotten much more popular since BL2.I mean, none of this is unexpected?
The last big Borderlands game released seven (7!) years ago.
The franchise built a huge fanbase over the years and BL3 got a lot of marketing. Anything other than a new record would have been a massive surprise.
Comparing the current PC gaming market to what it was seven years ago doesn't make sense. PC gaming got huge. Also, they just say "highest-selling title"; they don't even use obscure numbers like "50 percent more"
You don't say lol
This is Sell-in. So they most likely include Sales guarantees. If 2K has a 1 Million sales guarantee, that would be 1 million sold for 2K, even if Epic only sold 500k copies of Berderlands 3.Borderlands® 3 Redefines Mayhem; Establishes Franchise as Billion Dollar Global Brand | Take-Two Interactive Software, Inc.
Latest installment in genre-defining, shooter-looter series sold-in more than 5 million units within first five days of launch, making Borderlands 3 the fastest-selling title in 2K history and highest-selling title for the label on PC NEW YORK --(BUSINESS WIRE)--Sep.ir.take2games.com
Most likely the same reason I left, a lot of interpersonal hostility and nastiness. Endless digging, snipping, testing, digging into other users pasts and off site activity and straight up bullying. Hell, I have trouble reading the site now because of the posters who bullied me is now a mod.I don't want to derail the thread much or create any big discussion, so just quickly, what happened to BronsonLee on ERA? Did he ban himself or something? I do lurk on ERA a few times during a week, but not as much as before and I haven't seen him there for some days.
Because due to the wording later in that paragrap "as well as", it means that Blands 3 sold 50% in the first five days across ALL devices (PS4, Xbone, EGS), not only on PC.Within its first five days of launch, 50 percent more consumers purchased Borderlands 3 versus sales of its predecessor – Borderlands 2 – making the title the fastest-selling in 2K’s history, as well as the highest-selling title for the label on PC in a five-day window
Sponsored by era AdminsReally pleased to see the 'its just another launcher' argument seems to making a comeback due to the BL3 sales numbers.
Oh good.
The game is out? LmaoI know this being dickish but i am curious how well Falcon age has sold on egs ....
I don't think so."five-day window" so the months of preorder is in this window? The EGS sales guarantee is in this window?
Within its first five days of launch, 50 percent more consumers purchased Borderlands 3 versus sales of its predecessor – Borderlands 2 – making the title the fastest-selling in 2K’s history, as well as the highest-selling title for the label on PC in a five-day window.
Note that the 50% more does not refer to the PC version in any way.That news about Borderlands 3 is some nice Spin, "five-day window" so the months of preorder is in this window? The EGS sales guarantee is in this window?
50% more is not 2x more.
I will not be surprised if Epic is responsable for this Spin, they really need Borderlands 3 to be successful.
That and Satisfactory I believe. You'd think Epic would shout good sales numbers from the rooftops, however actual numbers remain elusive. Whatever could that mean?Is WWZ still only game where we got actual hard facts and not some PR sping that one needs to guess what it actually means?
Also, I don't think BL2 sold that much on launch, but had incredible long tail (BL3 could have too who knows)