Not really. Just keep playing, it's tied to the critical path so you can't miss it.What's the deal with the "faceless"as informed by Gortash, any way to find out who it is?doppleganger
Not really. Just keep playing, it's tied to the critical path so you can't miss it.What's the deal with the "faceless"as informed by Gortash, any way to find out who it is?doppleganger
I did not have much time to play in the past days but this is what I did:
I invaded a bank where I saw Minsc for the first time. He isn't very bright from the little interaction we had with him lol.
I found an abandoned house with a mummy, it tasked me to find one of his servant who ran off. I had already discovered him and I guess the quest bugged because he couldn't talk to me, so I just killed him and delivered the corpse to the mummy. Funny thing is, the zombie had the mummy heart so I guess he's a lich or something like that.
I tried the haunted house, knocked out the painter but there was something dealing force damage to my characters and making them all fall, so I just left that quest for later.
I found a submarine, used deception to make the guy piloting the sub to take me to the Iron Throne (was this a place in the previous games?), I tried to free all of the hostages but I wasn't able as one was killed by a Sahuagin and other two had some trouble with the pathfinding so they didn't reach the sub in time.
After finishing that quest the priestess who tasked me in finding the "sea monster" appeared and I just gave the pilot to her because he was a dick about the followers of that goddess swimming and getting hit by the sub.
While exploring the city a house exploded and to my surprise the crazy drow lady who was in the Moonrise Tower was there, she offered a suspicious potion and I guess my blood is now explosive.
I would write more about all the individual parts of this game that make it so great and that you probably just wouldn't see elsewhere, but it almost seems like a waste of time since almost everyone agrees that it's great
you will be able to in about 50 more posts-- removed -- as much as the forum software will allow me. Which is, apparently, not at all.
I'm on act 3 and can't play since the 19th because of work. I can relate.I meant to post in metasteam, though the post was inspired by my frustration at seeing other people having fun with BG3 while I'm enjoying the busiest part of the year at work
I don't think so. I tried it with the Chromatic Orb spell and I was only able to drag the spell and not the specific version.Is there any way to hotbar a specific variation of a spell? For instance, hotbar the fire version of chromatic orb, instead of having to choose fire every time?
Karly was done a little bit dirty although I'm not unhappy with how the story ended in my playthrough. She went with Wyll to Avernus to bring the fight to the demons, saving her and possibly making their pairing a thing (which was hinted a couple of times throughout the game).I've been reading about some of the huge content cuts and changes(consequences for using the tadpole, the Upper City, Avernus, etc), and can't help but be a little disappointed. The ending, especially for some characters(Karlach!), kinda sucks.
I managed to CC Raphael with Hold Monster, and it made the fight so much easier. Guaranteed crits against him the entire time it held, so I had Karlach Hasted and beating on him, while everyone else and my summons took out the pillars.The Raphael fight and the House of Hope stuff was amazing in Act 3. With the crazy music and everything lol.
His Final Act theme is probably my favorite from the OST. Really loved how all of that was resolved.
Raphael did a lot of fucking damage in that fight tho. One of his fireball attacks straight up did 50+ damage to like 3 of my party members. And then they stood in that smoldering fire or wtvr getting additional turn damage. It was brutal and I needed several long tries to get it done.
Also it was nice to have Yurgir fight alongside you at first but he was so clumsy with his stupid invincibility move. And his stupid crossbow attack or wtvr would knock everything off its path. He sent my party members flying and damaging them lol. But he does become your ally afterwards so maybe it will be all worth it in the end with him. Tho now I wonder what happens if you don't help him or kill him in act 2? Does he just not appear in Act 3 and/or does he fight you?
It also has the absolute best boss-fight song ever!The naming of House of Hope area is such a clever play on words, it has so many meanings prior to the visit and, depending on your actions, gains a totally new meaning after.
I had the same ending with for Karlach and Wyll as you. It's not horrible, it just feels like it was the "bad" ending for her(well, not as bad as her dying!), as if that's what happens if you don't finish her questline or something. There are hints throughout Act III that you are supposed to repair her heart by the end of the game, like the part where the Watcher thinks she is a defective Watcher.Karly was done a little bit dirty although I'm not unhappy with how the story ended in my playthrough. She went with Wyll to Avernus to bring the fight to the demons, saving her and possibly making their pairing a thing (which was hinted a couple of times throughout the game).
The cut content is unfortunate but maybe we'll get some of it in a future update/version. I just hope that if it happens they revise the XP reward system, maybe cut it by 40%/50% to make exploring and questing in act 3 rewarding because, right now, you can get max level right at the begining of that act which is unfortunate.
Maybe you're right and thruth be told I'd love to have saved her so she could enjoy the life that was stolen from her, but at the same maybe she's the 'greek tragedy' character and her story is the way it is to remind us that life is unfair and more often than not you're dealt a losing hand and all you can do is choose the lesser evil... It's a bit phylosophical, I know, but imo her character and story can't be taken at face value, they gave the character with the most sunny attitude the most tragic and brutal backstory and consequences, that can't be coincidence.I had the same ending with for Karlach and Wyll as you. It's not horrible, it just feels like it was the "bad" ending for her(well, not as bad as her dying!), as if that's what happens if you don't finish her questline or something. There are hints throughout Act III that you are supposed to repair her heart by the end of the game, like the part where the Watcher thinks she is a defective Watcher.
I didn't have him in my party so I can't comment on how the final fight plays out with him actively contributing but I can't agree with you with the way his story ends. What would you want us to do? Go underwater in another dungeon, with a krakken boss perhaps, to find the crown and then make the choice? It doesn't make any sense, the game's finished, there's no point giving players agency over something that won't impact the overall story.Gale's ending is also kind of a flop. You can either auto-win the final boss fight by letting him kill himself, or he decides to search for the crown that fell in the harbor... which he'll do off screen at some point after the game ends, with you never knowing what happens. Though maybe that's just because of how I completed the final fight. I'm note sure. But it feels like the whole climax of his quest(getting the crown and giving it to Mystra or keeping it for himself) doesn't happen.
That's fair. It definitely fits with her entire tragic arc. Maybe I just feel guilty for giving her false hope the entire time. I never once told her she should return to Avernus to save herself. I was adamant I would save her. When she told me she adored me I wanted to cry.Maybe you're right and thruth be told I'd love to have saved her so she could enjoy the life that was stolen from her, but at the same maybe she's the 'greek tragedy' character and her story is the way it is to remind us that life is unfair and more often than not you're dealt a losing hand and all you can do is choose the lesser evil... It's a bit phylosophical, I know, but imo her character and story can't be taken at face value, they gave the character with the most sunny attitude the most tragic and brutal backstory and consequences, that can't be coincidence.
Because I romanced Gale, him blowing up was never in the cards for me, so I guess the Crown for me was the whole point of his story. And it just trails off. I don't think they had to make the crown fall into the water, is all. Like it could've crashed where you crashed and Gale retrieves it, but it probably would've been too dragged out with him making his decision, you influencing it, the party reacting, etc. So they'd have to leave it unresolved anyway and it wouldn't have changed anything. So yeah, you're right in that it would've derailed the actual ending. It makes me wish they had done end cards or something though.I didn't have him in my party so I can't comment on how the final fight plays out with him actively contributing but I can't agree with you with the way his story ends. What would you want us to do? Go underwater in another dungeon, with a krakken boss perhaps, to find the crown and then make the choice? It doesn't make any sense, the game's finished, there's no point giving players agency over something that won't impact the overall story.
It will depend on what will be the canonical ending but it's heavily hinted and built up the story will continue in a sequel, if/when WotC allows it. Maybe Larian has some ideas and intends for some of these characters to return in some shape or form, be it allies, companions or enemies. In this line of thought, Gale's clearly marked to be an enemy in a future story.
Hmm. Busy with work turns out to be blessing in disguise. Act 3 performance patch and epilogue improvements sounds great.Sounds like we're getting a big update!
Baldur's Gate 3 - Community Update #24: Looking To The Future - Steam News
Hello all, Since launching last month, a lot of tweaks and updates can already be seen in Baldur's Gate 3. Over the past few weeks we've chased down bugs, polished up some cinematics, and used your feedback to help organize our thoughts and inform our plans going forward. The first major patch...store.steampowered.com
They want to expand the Epilogue, starting with Karlach.
This fixes the broken saves I had, in case anyone is curious. (We're already much further by now, but I tried it for science)Patch 2 just got released.
who's giving you trouble and what's your party comp?I wrote in the steam thread that I’m kind of having problem with act 3, all I have left are boss fights and I’m getting my ass handed to me! Hell at worst some of my gang die before they even can move. AND I realised that I’m max level so can’t even over level. Not sure what to do. I don’t know I have the will to spend hours refighting the same fights over and over again and failing.
Essentially the bosses for some of the companion quests. I try to fight them but yeah doesn't go well at all. Usually I play with me, rogue, Shadowheart, Lae'zel and for the last one I try different ones.who's giving you trouble and what's your party comp?
Essentially the bosses for some of the companion quests. I try to fight them but yeah doesn't go well at all. Usually I play with me, rogue, Shadowheart, Lae'zel and for the last one I try different ones.
Yeah it's basically me, too.I am at the beginning of ACT III and I am struggling to keep on playing with the same excitement as in the previous acts.
It seems like the game was well designed for my chosen playstyle of power gaming, save scumming and leaving no stone untouched in the previous acts, but I am now faced with too many densely packed stones and too few offshoots into adventures and dungeons. The huge dips in frame rate despite overpowered hardware makes a kind of bad impression as well.
I still love the game as a whole and will easily rank it at the top end of my GOTY list, but it does not seem like the huge effort from the developer to create complex city environments in Rivington and Baldur's Gate paid off to make the game better.
I'm sure it will turn into a boss fest, I'm just not at this point. A little worried about it, as the game can be super hard at times.I havent found act 3 to dialogue heavy, but combat and boss heavy as I talked about. I do agree with d00d3n that I wish I could go on more off shoots more.
Since you don't specify which companions it is I'll be assuming it's all of themEssentially the bosses for some of the companion quests. I try to fight them but yeah doesn't go well at all. Usually I play with me, rogue, Shadowheart, Lae'zel and for the last one I try different ones.