People are treating these delayed launches as new launches at a reduced price. If games do well on Steam, even after releasing somewhere else first, Steam does well.
Yup, that is correct.I disagree with you here. I'm really behind you for most of your post but to me this feels really wrong. It seems to me you are arguing from the perspective of what the press would say.
Because depriving them of their ability to gaslight customers is a great thing.The thing is, the press has been gaslighting us and refusing to understand the consumer's side, so why exactly should we care, especially given how increasingly irrelevant they are becoming?
It's not about validation, especially from journalists and the industry. I am fully aware of the disdain they have for their audience. The customer base at large isn't. Like it or not the press has the power to influence casual or mainstream PC gamers towards a position that will make the fight against exclusivity that much harder. So for me, the press having no way of spinning things into something that is positive for Epic is not just good, it's great. An EGS exclusive flopping on Steam gives them an easy out: "Everyone already bought it on EGS". People waiting and buying on Steam has them stumped because what kind of argument could they possibly make?It feels like you are looking for validation from people who don't deserve this power you are giving them.
That is not a realistic outcome, which is why I wrote "best possible outcome". Most of the studios Epic courted are established and big enough to be able to handle lower than expected sales.I think the best outcome is financial disaster for those games and studios. At the end of the day, it's the one thing that will remain as proof that exclusivity does not work and is toxic, it's the one language they understand, the only thing they care about since they took those deals in the first place.
Very true. But isn't "devs are getting more money" the number 1 reason why people are defending Epic's moneyhats? And also the major reason why these devs are accepting Epic's deal in the first place?That is not a realistic outcome, which is why I wrote "best possible outcome". Most of the studios Epic courted are established and big enough to be able to handle lower than expected sales.
Oh I don't mean exclusives between pc and consoles - that's a thin wall that comes up and goes down in lulls over time. I mean it's normalized that the big three consoles have their own platform exclusives that don't appear on the other consoles - 3rd party developed games I mean. It's normalized there, more rare than it was in the past, but still occurs.I'd say that the way things went for EGS prove otherwise. Exclusives on consoles also are... Kind of starting to come on PC if rumors are correct. I wouldn't put so much stock in exclusives being normalized. At the end of the day, no amount of moneyhatting is going to surpass a wider reach, especially when customers boycott the hell out of your product during the exclusivity offer period.
The thing is that the gaming industry moves incredibly fast and delaying your own game's release by a year can be quite detrimental.
Probably not much better. The day 1 price was too high.I wonder how well Shenmue 3 would've performed has it been released on Steam, I don't doubt that it still would've flopped, but the actual numbers couldn't be any worse than what it did on EGS.
Maybe it's because I've a very personal experience with abusers and narcissists, but to me it's clear that people like these will never let you be right. They will spin, lie, refuse to look at facts, deflect, and at the very last resort say it wasn't that bad and that the consumer base deserved it. Their toolbox is bottomless.Because depriving them of their ability to gaslight customers is a great thing.
That's kind of my point, you are anticipating their bad-faith arguments but I'm afraid they'll just whip out another one instead. I disagree with you that they'll have no way of spinning things, if anything else the spinning will become more transparent and obscene or they'll just fall silent entirely. Make no mistake, I'd like to see them forced to admit that exclusivity doesn't work, that people didn't behave like docile cattle shepherded by the press on one side and the games on the other. I just don't think they will. It's still a very good outcome, putting the press aside, and I'm glad exclusivity practices and Epic got the flak they deserved.It's not about validation, especially from journalists and the industry. I am fully aware of the disdain they have for their audience. The customer base at large isn't. Like it or not the press has the power to influence casual or mainstream PC gamers towards a position that will make the fight against exclusivity that much harder. So for me, the press having no way of spinning things into something that is positive for Epic is not just good, it's great. An EGS exclusive flopping on Steam gives them an easy out: "Everyone already bought it on EGS". People waiting and buying on Steam has them stumped because what kind of argument could they possibly make?
I probably misspoke but what I meant was for the games to sell really badly, resulting in a clear-cut financial failure for the products labeled with the stigma of exclusivity. I just wish that that stigma extended over to their lifetime on Steam so that the message that they can't have their cake and eat it was painfully clear. Hindsight is 20/20 and the realism of it becomes apparent when the outcome is observed, I still think it is the right thing to do.That is not a realistic outcome, which is why I wrote "best possible outcome". Most of the studios Epic courted are established and big enough to be able to handle lower than expected sales.
I wonder how well Shenmue 3 would've performed has it been released on Steam, I don't doubt that it still would've flopped, but the actual numbers couldn't be any worse than what it did on EGS.
bad gameplay and high prices never stood in the way of a game getting good sales on steam.Probably not much better. The day 1 price was too high.
But there might've been a bit more positivity going into its release, and it could've seen success in the sales tail after the price got cut to something more in line with the production values and overall quality of the game.
I'm not discounting that happening again after a year, but the brand is tainted at this point. The EGS thing is just another thing on the list for Shenmue III - YsNet are generally seen as untrustworthy and you know they're going to stupidly see the Steam release as an opportunity to sell it at full price to Epic refuseniks.
Yup. It's not even the nature of it being EGS exclusive, as disappointing as that is. It's the fact that they treated fans asking for a refund like crap. Even when they were forced to promise refunds it took them months to get the refunds to people.As a long time Shenmue fan, after all that happend, I just don´t care for Shenmue anymore.
That right there is the goal. That's why it's a good thing to deprive them of any sort of argument.That's kind of my point, you are anticipating their bad-faith arguments but I'm afraid they'll just whip out another one instead. I disagree with you that they'll have no way of spinning things, if anything else the spinning will become more transparent and obscene or they'll just fall silent entirely.
That, I can get behind.That right there is the goal. That's why it's a good thing to deprive them of any sort of argument.
At least RPS is not insinuating that Valve wrote it.
This and this.It is funny, and in that regard possibly worth writing about.
How the information is presented is important though. Insinuating Valve did it or were hacked, when in reality it's an error, is pathetic.
If Sony truly are investing on PC like the rumors (Sources: Horizon: Zero Dawn Is Coming To PC) indicate then I can see Horizon Zero Dawn not launching on Steam for at least a full year and instead release on the presumed PS Launcher + EGS.When there are so few new Epic timed exclusives that needs to be written about, PC gaming journalism tends to write about other things.
Like seriously though, las tyear I felt that a new big game became EGS timed exclusive every week. Now there's so few of them. Either Tim is prepraring an avalance of EGS exclusives or fewer and fewer devs and pubs wants in on the Epic store if it means they have to abandon Steam for 1 year.
Jason Schreier stated he had heard that it's currently planned for Steam and EGS.If Sony truly are investing on PC like the rumors (Sources: Horizon: Zero Dawn Is Coming To PC) indicate then I can see Horizon Zero Dawn not launching on Steam for at least a full year and instead release on the presumed PS Launcher + EGS.
According to the report it's not finalized yet. I really hope Sony has a new PC Launcher in the pipes because this would give them further strategic incentive to release even more exclusives to PC. Besides, like EA/Ubi/Microsoft they need their launcher where they control everything.Jason Schreier stated he had heard that it's currently planned for Steam and EGS.
Am I the only that remembers the days when Sony used to publish games on PC regularly, and then they moved out as the PS2 generation wore on (leaving SOE with a couple MMOs for a while as their only pc presence). Sony has enough bravado they'll likely try to push a PSPC launcher that extends their current ecosystem like MS does (though in a different way) but that might include sales on other stores that tie back into a PSN account/launcher anyway.According to the report it's not finalized yet. I really hope Sony has a new PC Launcher in the pipes because this would give them further strategic incentive to release even more exclusives to PC. Besides, like EA/Ubi/Microsoft they need their launcher where they control everything.
They'd be dumb not to do it. They can still release on Steam and/or EGS like Microsoft. I can easily envision a PS Launcher as an extension of the Playstation ecosystem with trophies, cloud saves etc..
I don't think releasing on Steam or EGS only makes much sense. Those games don't need additional sales, there is always a vision behind every move. Those games were created first to move consoles, now they could be useful to push a fully fledged PS Launcher on PC where they would take 100% of every transaction.
I completely agree.Am I the only that remembers the days when Sony used to publish games on PC regularly, and then they moved out as the PS2 generation (leaving SOE with a couple MMOs for a while as their only pc presence). Sony has enough bravado they'll likely try to push a PSPC launcher that extends their current ecosystem like MS does (though in a different way) but that might include sales on other stores that tie back into a PSN account/launcher anyway.
Same.I don't like the feeling of having a timelimit to play a game. So gamepass will never be considered by me.
It's Google trying to be intelligent and find text that best matches query.most likely caused by Google, btw), and 85% about Epic Games Store! The pl
Lol, indeed.It's Google trying to be intelligent and find text that best matches query.
(that's why it appears onlyvwith "steam store" search and not just Steam)
Yup, but it could either be Google, or Valve messing up with the page metadata. (Considering how different people get different results, I'm pretty sure is Google's fault though)It's Google trying to be intelligent and find text that best matches query.
(that's why it appears onlyvwith "steam store" search and not just Steam)
I'm not sure about that at all. If Sony are to truly invest on PC they have to have a place where they control everything. That does not necessarily means exclusives to that specific launcher.I don't think that Sony will do another launcher. There are already telltale signs that customers have had enough of that shit.
I don't know, I'd download a Sony PC launcher for MLB: The Show alone. Don't much care for any of their other stuff (AAA 3rd-person prestige games). But I've always loved The Show.I don't think that Sony will do another launcher. There are already telltale signs that customers have had enough of that shit.
Yeah, repurposing the PSNow launcher would be a great idea. Make it possible to play games locally on it + streaming.Sony wouldnt need to develop a whole new launcher, they could probably just adapt their already-existing PS Now launcher. Its not exactly a great launcher, but if they tinker with it to make it more like a conventional store/launcher that allows purchase and download instead of just streaming...
(but yeah, we do not need more launchers on PC....
...and I dont even have all those that exist installed...)
me too! Im playing it via PS Now, but cant stomach it for long because the streaming quality and input lag is just so distracting. And this game with mouse and keyboard controls would be amazing.Yeah, repurposing the PSNow launcher would be a great idea. Make it possible to play games locally on it + streaming.
We are of course getting ahead of ourselves at this stage but how can we not ? This could be such a huge move for Sony.
I'd buy Horizon (a real, nicely scalable PC build, not interested in the least in 720p streaming) in an heartbeat at whatever price.
Agreed. Let's hope the Kotaku report will true out true then.me too! Im playing it via PS Now, but cant stomach it for long because the streaming quality and input lag is just so distracting. And this game with mouse and keyboard controls would be amazing.
What's the problem, for someone who doesn't play Assasisn's Creed?