No, I want to support the devs to the best of my ability even if that means enriching Epic to some degree.
Basically if a game is available on Steam that's where my purchase will be, like Death Stranding but in case of EGS exclusivity then I reluctantly buy it there.
If they could mend fences with CliffyB and give him some fortnite moneys to make a proper 3D Jazz Jackrabbit, id be willing to overlook a lot. If they resurrected UT and didnt fill it with mtx, steam who?I wouldnt mind if they revive "Epic Megagames" and start hiring developers to make new original content or reboots of their old franchises.
If Epic is helping fund the games from the start then it’s safe to say that they will be at least timed if not full exclusives.Expect more games, but not necessarily exclusive games.
I doubt it's literal new games (because it would take years), but unannounced games.
This. Epic is probably just money hatting games before they are announced now. People thinking that Epic is done with buying exclusivity can't be more wrong; they've only just started.
I have less of a problem with them funding games that stay exclusive to EGS than I do moneyhatting third parties to keep their games off of Steam for a year for no reason other than a bag of money appeared towards the end of development. One is building up a platform and creating content that people enjoy, the other is just a grubby business deal that only pisses people off. I've hated it when MS started doing it in the console space, and I hate it on PC storefronts too. Epic should invest in their store, not buy fleeting exclusives that much of their target audience have now decided to wait for.
The thing is, there's going to be a swirl of negativity around anything that's EGS exclusive now because of Epic's actions in the first year, even if those games are created, owned and/or published by Epic themselves. They really should've tried other ways of getting customers in than third party exclusives, even if it gave them fewer figures they could manipulate and gloat about.
But as I said earlier, Epic has taught me a valuable lesson: FOMO is bullshit. I've learned to love what I have rather than anticipate the next big thing. I've lost nothing by playing a game 6-12 months later if I really wanted it.
I'd also have a lesser problem, true, but I still wouldnt like it. Especially if that would mean "lifelong" EGS exclusives. But its all speculation at this point, so no reason to worry just yet.
and yes, FOMO is absolute bullshit.
Hardly any notable egscloosies this PAX @_@
I truly hope they don't do this. I wouldn't want to be in a situation where I'm forced to skip a JJ game due to it being Epic exclusive. I'm better off knowing the franchise is dead than I'd be boycotting it myself.If they could mend fences with CliffyB and give him some fortnite moneys to make a proper 3D Jazz Jackrabbit, id be willing to overlook a lot. If they resurrected UT and didnt fill it with mtx, steam who?
They dont seem interested in that at all though, so they continue to receive derision where appropriate.
The thing is, there's going to be a swirl of negativity around anything that's EGS exclusive now because of Epic's actions in the first year, even if those games are created, owned and/or published by Epic themselves. They really should've tried other ways of getting customers in than third party exclusives, even if it gave them fewer figures they could manipulate and gloat about.
Even their last video reel at the awards contained already announced stuff. It'll just be niche AA stuff and repeats if anything.
Let's hope they have nothing AAA in store. Let's hope it's all just low key indies we can easily ignore.pretty sure they're saving everything for GDC (or rather a video reel, now that GDC is canned)
Let's hope they have nothing AAA in store. Let's hope it's all just low key indies we can easily ignore.
AAA games move the needle when it comes to platform adoption. If Epic secures enough AAA deals that will give their store some momentum that indies (no offense) won't.Personally I hope it's the other way around. They can take all the AAA trash they want but leave my indies alone!
That's the thing. They did 11 million in sales guarantees for control. Even triple that for hzd or ds would be a meaningless gesture. 11mm is like 200k sales, the games would easily fly past that number.At least Death Stranding is not exclusive to EGS. I was ready to bet serious money on it being the case, because you know 505 Games and Control.
If Epic put 11 million on the table for Control just imagine the cheque they could write for Death Stranding or Horizon Zero Dawn....Easily triple that.
I doubt that would stop them. I suppose Kojipro really wanted Death Stranding on Steam.That's the thing. They did 11 million in sales guarantees for control. Even triple that for hzd or ds would be a meaningless gesture. 11mm is like 200k sales, the games would easily fly past that number.
Epic would have to pay real, non-refundable, hard currency to get games like that as exclusives. Not advances, loans, guarantees, etc.
I fear that Ge0force will be right, too. Sweeney is not one to give up easily, and in his opinion, exclusives work.
Because exclusives actually work. At least when Epic keeps buying exclusives for many years. It will lead to an entire new generation of gamers using EGS as their preferred storefront, because that's where the newest and most hyped games are.
Epic knows that they can't convince people like us to prefer EGS over Steam. They don't care. They are playing the long game here.
They don't, not on PC, and not in this late-stage moneyhat scheme. If they did, I think Epic's revenue would be a tad higher.
I think this is the right take, at least as of today. Even after all the obfuscation, PR, and outright lying, the numbers just don't add up. Especially now that we're seeing what actually happens after an exclusivity period ends.I think y'all are too pessimistic.
Ultimately this 1 year of epic throwing money around has meant fuck all. The facts are that small games on the egs are sent to die, only the heavy hitters move some amount of copies, but still not anything that causes pubs to shout "this was a success" from the rooftops, exclusivity periods for big games have gotten smaller and smaller and all games launch on Steam the second the exclusivity period runs out and continue to advertise the Steam version going forward, some even changing 3rd party keys to Steam instead.
None of this smells like "Epic is doing great and exclusives have been a success´" and you need 2 to sign an exclusivity deal.
Just treat the egs like you would a console you don't own and shrug until it's available on a platform of your choice.
Randy's been sour on Valve since OpForce, he's going to sing praises for anything that isn't steam pretty readily and publicly shit on Valve and Steam where he can. He's not an arbiter of quality by any stretch. Even with permanently exclusive games, it doesn't mean EGS will be embraced any further than it already is. People have to want games to buy them, if EGS continues on its current path, it'll be seen as a death sentence for any game not revealed to the public already.yeah, I know, a 1 year wait isnt really long, so Epic will probably aim for longer periods or even lifelong exclusives (one such example already exists, btw: . Hence my Netflix comparison. Those films and series that Netflix funded, they will stay there and only there, forever (although Netflix sells some stuff outside of their service too, but your main way to watch the content will be Netflix).
Randy from Gearbox claimed he envisions Steam in 5 years as "a dying platform", and I'm sure Sweeney would love that and will do much in his power to achieve that. They had some setbacks, and they are quiet right now, but I'm certain they have something nasty in the works.
I do. Most of us do. But people on this forum are much better informed than the absolute majority of pc gamers. Epic is sponsoring streamers, influencers and popular game sites in order to convince people that the hot games are on EGS. This DOES have a huge impact on mainstream gamers. I only know 2 people irl who bought games on EGS. Both of them did so after watching their favorite streamer play it.
I find this very hard to believe. Sweeney has made it VERY clear that exclusives are his long term strategy to build a userbase for EGS. This also shows in Epic prioritizing the development of benefits for devs over features for us as consumers.
Because of this, I expect MORE money hatting of highly anticipated (A)AA games than last year, plus additional exclusive partnerships with big publishers. To minimize community backlash, Epic will announce this themselves at major gaming events.
I also expect Epic to continue the money hatting for many years. Stopping now would make all their previous efforts useless.
Judging on their twitter alone, their userbase is Fortnite players, trolls and people that only want free games anyway.
When was the last time they announced anything of real note,
Don't think you quite got what I was saying, I never said they were giving up. Without a doubt some games will still be taken from Steam, but people round here are acting like the sky is falling just because Epic claim to have a "big announcement" coming up.
Judging on their twitter alone, their userbase is Fortnite players, trolls and people that only want free games anyway.
I seriously don't understand why, after these first 18 months of Epic's moneyhatting bullshit, it still scares some of you so much. During their first year they went all out, both in money-hatting and media presence. What did they achieve? The biggest games from most publishers are coming to Steam, the rest are unavailable to Epic. 99% of AA and indie games are coming to Steam. How will Epic manage to create a generation of people with more of their library on EGS than on Steam when the games that launch on EGS are a tiny, tiny minority of each year's important releases?
Epic tried to starve Steam of big releases and failed. They tried to force people to buy only from them and failed. Whatever bullshit they want to try next, they'll fail again. I've said many times that I have complete faith in the PC gaming community and it has never let me down.
Embracer Group
Does anyone here actually feel like anything Epic does, in a strictly games related sense; could 'hurt' them? I know you put it in quotes for a reason, but I still feel like we've maybe internalized this EGS thing a bit much? They're just games at the end of the day. And at this point, we're scared Epic might be funding games we don't even know exist?And that's why some of us are careful. A "big announcement" could very well be something that will "hurt" a lot of people, for many reasons. It won't be a big thing according to your criteria though. It's all a matter of perspective.
Does anyone here actually feel like anything Epic does, in a strictly games related sense; could 'hurt' them? I know you put it in quotes for a reason, but I still feel like we've maybe internalized this EGS thing a bit much? They're just games at the end of the day. And at this point, we're scared Epic might be funding games we don't even know exist?
I seriously don't understand why, after these first 18 months of Epic's moneyhatting bullshit, it still scares some of you so much.
For me, future exclusives that are not announced depends of the exclusive period. If they are fully Epid exclusive (which I doubt, but you never know) I am okay with buying on EGS, if the exclusives are for over 1 year I might cave in.
Emracer Group/THQ Nordic didn't accept the Metro Exodus deal, that was all Deep Silver. Embracer Group owns Deep Silver, but Deep Silver acts on their own, they are like an arm on your body that does whatever it wants to do (almost).
Making people "cave in" is the reason why Epic keeps money hatting more games I guess. Having hundreds of games on my backlog and wish list makes it very easy for me to keep ignoring every game involved in Epic's exclusivity deals completely. I've made peace with myself that I don't have enough time to play every game I want to play. You'll know what I mean when you have a house, wife, kid and fulltime job yourself.![]()
It's not a moneyhat if they fund a game from the start or about halfway through?
I dislike that "about halfway through" technicality because it starts to blur the line. Next thing you know, they are throwing in megagrants in there trying to make it pass that purity test of whether the game would have existed without them or not. I haven't seen a single case where Epic's word could have been trusted without data to back it up.
So far, all of Epic's moneyhats have been late in the game and aimed at removing Steam from the consumer's options. I wouldn't speculate too much about what particular brand of exclusivity we are okay with unless we know what the specific cases are. Evidence from the past 18 months suggests Epic isn't in this to create game and establish themselves as a fully-fledged publisher. They just want to remove products about to be on the market from the competitors.
It's not a moneyhat if they fund a game from the start or about halfway through?
It's a problem Epic has started on their own.
Yeah, I agree "halfway through" blurrs the line between game funding and moneyhat.
However, I think people will be negative to any Epic exclusive no matter what, Epic can say they completely funded a game which is why it's exclusive, but due to their exclusivity history, people won't see that and they will be negative.
It's a problem Epic has started on their own.
Brand management isn't rocket science and this is a wound self-inflicted out of hubris and greed. I actually think the distrust wouldn't be misplaced. The negativity surrounding them is here for a reason after all.