EGS is so poisonous that I've gone super liking GOG2 until I saw games from EGS pop up on there and seeing friends play... it seriously soured the whole app!XD Wish there was a way to block all content from EGS so I don't have to see it.
Might me cynical reading alll the articles this morning , seems like epic folk successfully managed to paint any form criticism of EGS as racist (pcgamer) or conspiracy theories (venturebeat) , just by sacrificing their smallest partner (and game rarely anyone cared before) to the crazy parts of the web by tainting the sickos .
And with 2 weeks until GC and them already succeeding , i am really curious whats next , the upcoming scloosie batch si surely on gamecom and probably with something really big seeing the machinery past few weeks.
But like whats the endgame they are going for?????
Especially now with the sick bastards brought to the frontlines and because of these few sickos media generalizing all gamers into one toxic blob and some of the devs being preemtively openly antagonistic .
I just dont see anything good coming out of this in the long run :-(
And i dont see epic pulling their head out of their ass and like making a good platform instead of stirring up shit on social media .
I was just wondering something, is there any case where a dev/pub willingly went ahead and released a game exclusively on the EGS while hand-waving any sort of upfront financial incentive? Simply reaching out to Epic and saying "We'd like to release this game over there. We don't need cash and we don't want any sort of guaranteed sales. All we want is to get in."
I can't think of any and I highly doubt there's a single case we this happened. Don't just say Epic is the best fit for your game and community, prove it with your actions. Make it exclusive over there forever without any incentives.
Sterling has caved and made his criticism video on the ooblet dev private.
Because apparently if you move a criticism you are fueling psychopath and sociopath, that's the videogame medium at its finest and I'm already disgusted. As if it wasn't enough to have journalist and such spreading bullshit, now they can freely tell everyone that if you disagree with something (And pay attention, this is not even about epic but it's about every form and shape of protest against anti consumer things of this industry) you are a gamergater and/or you are fueling an hatred war or something.What? Why? What the heck is going on here...
For the love of... The devs who no longer need Patreon money because they just got a dump truck full of cash now need more Patreon money to make them feel wanted.
You're right. I need to work on that.The fact that they have a patreon bears no impact on EGS or their tactics. This, in my opinion, is pointless drama and is unrelated to the problems with exclusivity. I suggest to just ignore it, whether you are happy for the devs or have a more cynical outlook. This is between them and the people who make the choice to personally support them. This is none of our business.
Things like that is only going to lead more of the bad shit siding itself with the "anti-egs" crowd. The more it seems that EGS is for the "SJW"s the more GGers are going to use it as a way to be shits.
Fuck fuck fuck fuck.
You're right. I need to work on that.
Might me cynical reading alll the articles this morning , seems like epic folk successfully managed to paint any form criticism of EGS as racist (pcgamer) or conspiracy theories (venturebeat) , just by sacrificing their smallest partner (and game rarely anyone cared before) to the crazy parts of the web by tainting the sickos .
None. But there were a few indies that wanted to get in to use it as just another store, dip their toes n stuff, see what it's all about, take advantage of the news/hype for the store's launch window, whatever. And they were rejected because their game was already on other platforms or whatever, get back to us in a year or something maybe or when you have something better/new was the tone of the replies iirc but I could be wrong. Pro-indie/pro-developer my assI was just wondering something, is there any case where a dev/pub willingly went ahead and released a game exclusively on the EGS while hand-waving any sort of upfront financial incentive? Simply reaching out to Epic and saying "We'd like to release this game over there. We don't need cash and we don't want any sort of guaranteed sales. All we want is to get in."
I can't think of any and I highly doubt there's a single case we this happened. Don't just say Epic is the best fit for your game and community, prove it with your actions. Make it exclusive over there forever without any incentives.
I love the truth in this take, this whole thread. The cycle of indies decrying the gold rush of Steam where some random person liking your game made you a millionaire to the current climate with Epic Games is pretty bonkers, but people gotta eat so it is what it is.
Also In regards to that last tweet, and Epics view of the cream rising to the top, AAC+ has an 87 on metacritic right now. They weren't interested when I filled out their questionnaire and suggested I get back to them in a year or something.
A 'good' game is totally in the eye of the beholder anyway, plenty of games largely decried as being shit have outsold games people hold in high regard. This is why random people picking winners with ridiculous criteria and an absurd meritocracy goal is bad.
I guess it is sort of appropriate that Epic are taking the exact same view Valve had in 2003 when they launched Steam, since the EGS has about that level of Steam's feature set. Kinda wish they would have learned from any of the stuff Valve had to learn over the last 16 years
None of what I'm saying here means I think Valve is perfect, or even particularly great at what they're doing now. Steam and discovery is a dense and complex problem that tbh I have no Idea how to solve, but at least they're pointed in the right direction for creators and users.
I'm not sure people understand how insanely stressful life was when Steam had the same approach to curation that Epic has now, the day we won an Intel Level Up award and got guaranteed access to steam as a bonus was fucking huge for Witch Beam, we were absolutely terrified.
To follow up for people retweeting this part of my rant, I'm not whinging to get special treatment, I just think it's important to point out how bad taking the approach Valve did 16 years ago is.
Yesterday I was tweeting about how it's OK for developers to take Epic's money and improve their lives & their games, today I am the people's champ of the epic haters. As always, issues are complex. My biggest EGS gripe is that they don't seem to have a plan beyond Steam 2003.
For the love of... The devs who no longer need Patreon money because they just got a dump truck full of cash now need more Patreon money to make them feel wanted. I'd suggest that maybe people should support the thousands of indie developers who ARE financially struggling, but I'd likely be labelled as "Gamer™ garbage" and put on a block list.
No, you're not. You're a person who plays games and the only gaming communities you're part of are those you willingly invest your time in. This "gamer" thing is such a stupidly vague concept that makes no sense. My mum plays Candy Crush on her phone, is she part of this so-called 'gamer' community? A grandmother of a person I know used to play games on the Wii, is she part of this 'gamer' community? Is a kid who plays games on 3DS with no online friends part of the 'gamer' community? My girlfriend has her own gaming PC and follows gaming news through me but isn't member of any gaming forum or website, is she part of that community? No, because each is part of their own community made of people that has absolutely nothing to do with what those you'll usually define as 'gamers', just like people like us have nothing in common and nothing to share with those toxic communities that jump on every single occasion to harass people.
Do those gaming journalists that are writing about these "toxic gamers" play games? Are they gamers too then? Are they toxic?
If a movie gets dogpiled on on the Internet because of some stupid reason, have you ever seen someone address the problem as "these fucking movie-watchers, what a shitty community"? When this happens to a book have you ever read a "these toxic readers" take? No, because somehow they're rightly considered as individuals doing something shitty. Why this doesn't apply to games?
Edit: This doesn't mean you shouldn't be doing something good, be nice to people or lead through example, but not because you feel you should improve the image of your own community.
Guys, any one of you has the link to the "Why is Epic so bad?" google doc? I lost it.
Dude. This isn't GAF, 4chan or Kiwifarms; Death threats are NEVER okay. These are fucking videogames, and it simply represents a single years delay for the rest of us.They deserved the backlash. And true, personally I don't give one single fuck that they got harassed.
The worst response they should've gotten was "Dude that was a shitty take, but great you got funding! I'll buy it on Steam in a year"
Most are ignored. I don't see anyone talking about The Outer Wilds (or Hades or Ashen or others, only the couple EGS games that sold well are ever referenced again past their launch window) these days. Shame, I was excited when I heard the early student alpha I played was going to become a full fledged game that finishes off the concept but then it had to be Annapurna who went all in on EGS. Hopefully the devs got percentages or something so the Fortnite moneyhat benefited them too, not just the publisher who got the money to avoid risk and at the same time squander the potential reach of many such inventive indie games that could have struck gold for all we know (and now never will know, that ship has sailed even if they later get to Steam and elsewhere).I can’t go along with no sympathy for the developers. Video games are not worth death threats.
I think going forward, ignoring indies for taking a pay day is probably the better approach, unless they are doing some diabolical like refusing refunds on a Kickstarter.
Epic are the real bad guys here, not some small team taking a payday, no matter how big a douche they are.
Dude. This isn't GAF, 4chan or Kiwifarms; Death threats are NEVER okay. These are fucking videogames, and it simply represents a single years delay for the rest of us.
Don't be like the fringe of our fandom that use their anonymity to launch attacks on people just for lulz.
It's not okay; none of this is okay. The worst response they should've gotten was "Dude that was a shitty take, but great you got funding! I'll buy it on Steam in a year"
That's thé worst they should've got. Instead they have death threats, physical letters mailed to their address, DOXXing en-masse and anti-semitism.
C'mon now bud.
Dude. This isn't GAF, 4chan or Kiwifarms; Death threats are NEVER okay. These are fucking videogames, and it simply represents a single years delay for the rest of us.
Don't be like the fringe of our fandom that use their anonymity to launch attacks on people just for lulz.
It's not okay; none of this is okay. The worst response they should've gotten was "Dude that was a shitty take, but great you got funding! I'll buy it on Steam in a year"
That's thé worst they should've got. Instead they have death threats, physical letters mailed to their address, DOXXing en-masse and anti-semitism.
C'mon now bud.
You don't have to give a shit. You just have to not actively harass them or applaud death threats - Just don't be human scum was my entire point, really.Why should I buy their game?
Why should I care they got funding? there are thousands of other devs who get no funding or support
Agreed, really.Actually I want to interject. Not about the death threats and other bullshit that doesn't require a genius to know what's right or not, but about buying on Steam. If you do buy on Steam, then you validate the viability of the exclusivity strategy.
You still gave them a sale, only later. That means to them that they can take Epic's check and later get the same sales numbers. The data will tell them to do just that : take Epic's money, then get all the money later anyway. There has to be financial repercussions in order for moneyhats to die a quick and swift death.
Indies aren't getting stability, just some random folks won the Tim Sweeney Fortnite sweepstakes. That's not something general and all encompassing as indies (which as a rule are restricted from being on EGS as it's a closed platform that so far requires them to forfeit certain freedoms for the privilege if their existence is even acknowledged to begin with as for most that's not the case, they're relegated to being those shit games on that shit Steam platform as far as the media and Epic's all knowing curation process are concerned), it's only for the individuals that got the deal and being indies is no more relevant than their skin color, nationality or gender to generalize the trait. Hell, it remains to be seen how things pan out for those that won the lottery as, again, we hear next to nothing about the likes of Hades, Ashen, Outer Wilds and plenty other games as we only ever hear about less than a handful that have some kind of vague statistic Epic can capitalize on (but never actually disclose hard numbers). So, were they success stories because they got some money from Epic, does the fact nobody cares to even talk about them mean that they wouldn't care even if they had been on other platforms so Epic's money is what allows them to keep trucking, or did they squander their potential by being limited to that platform? Even if it's the former, is that good for gaming/the market or does it work against indies who make actually desirable products without relying on a billionaire to bail them out and pimp them for his own purposes? Better not pretend to know it's so great.But indies getting stability in this day and age isn't really something that can be critiqued, and people are only further validating Tim and Epics strategy by going full-4chan on their asses.
These deals (all the different variants) are treated as cash-infusions from a legal perspective. So it screws the devs' per-unit royalty agreement. At that point it's up to the publisher as to whether or not they're going to be generous and make a bonus payment to the devs.Most are ignored. I don't see anyone talking about The Outer Wilds (or Hades or Ashen or others, only the couple EGS games that sold well are ever referenced again past their launch window) these days. Shame, I was excited when I heard the early student alpha I played was going to become a full fledged game that finishes off the concept but then it had to be Annapurna who went all in on EGS. Hopefully the devs got percentages or something so the Fortnite moneyhat benefited them too, not just the publisher who got the money to avoid risk and at the same time squander the potential reach of many such inventive indie games that could have struck gold for all we know (and now never will know, that ship has sailed even if they later get to Steam and elsewhere).
But it really isnt stability, they just get to live another day, because the amount of goodwill that went to the trash cant be ignored. Unless the money is enough to retire I guess.But indies getting stability in this day and age isn't really something that can be critiqued, and people are only further validating Tim and Epics strategy by going full-4chan on their asses.
I'm being incredibly specific here."Indies" aren't getting stability, just some random folks won the Tim Sweeney Fortnite sweepstakes. That's not something general and all encompassing as "indies" which as a rule are restricted from being on EGS as it's a closed platform, it's just something for those specific individuals that got the deal and no more relevant than their skin color, nationality or gender to generalize a trait they happen to have in that manner.
Short term stability is certainly stability. They've got enough to finish their game and probably finish a game after it.But it really isnt stability, they just get to live another day, because the amount of goodwill that went to the trash cant be ignored. Unless the money is enough to retire I guess.
As in, if someone puts a single dollar to fund a Shenmue 4, I'm sorry but they're fucking idiots. As I've said before, in general nobody says anything because the industry is so console centric. I remember the shitstorm about Bayonetta being Nintendo exclusive, despite being made with Nintendo's money. And how a lot of people conveniently set aside the Wii when it whooped the PS3/Xbox360 assess on sales.
But it really isnt stability, they just get to live another day, because the amount of goodwill that went to the trash cant be ignored. Unless the money is enough to retire I guess.
Well, Shenmue is niche. So is Ooblets.Short term stability is certainly stability. They've got enough to finish their game and probably finish a game after it.
Long term ramifications of these deals are TBD. I'd not be surprised to see some shunned, but mostly Gamers are stupid and of mindnumbingly low intellect and attention span, so... Other than some of the "core" audience, people forget.
Though if you piss off the core audience and make niche titles? You're screwed.
Yeah. That's what I've been saying for a while; the long-term ramifications for indies and our platform might be fucking horrendous. It's hard to say, but Kickstarter's already seen a very bad downward trend for games ever since a few notable "flops" and issues. (And Star Citizen lol)just to add to this, not only are indie devs NOT getting stability out of a few chosen ones but it is making things harder for Indie devs to get any funding whatsoever. I have stopped any and all kickstarter stuff. I will no longer back anything on kickstarter because I cannot trust a developer to live up to their promises whilst Timmy is around. Make no mistake what Epic are doing is bad in pretty much every way longterm for indies, customeres and the pc marketplace. No I don't think a few "lucky" indie devs getting short term stability is worth screwing the thousands of other indie devs that will be denied a source of funds now and the damage it is doing to the PC platform
And Star Citizen lol
This is beyond disgusting. What is wrong with you?They deserved the backlash. And true, personally I don't give one single fuck that they got harassed.
They deserved the backlash. And true, personally I don't give one single fuck that they got harassed.
They deserved the backlash. And true, personally I don't give one single fuck that they got harassed.
I've been reading this thread for a few days now trying to put my thoughts into words, so excuse me if this comes out as a rambling mess.
I have been around GAF and it's ilk for a long time. I lurked Gaming-Age when it started in '99. I seen some shit over the years. I read/joined/lurked just about every offshoot of that community (The Bore, Opa-Ages, etc) and survived all the moves and database loses GAF had in it's infancy. I'm also not the most prolific poster, so I've gone under the radar for my entire "forum career". I remember when NeoGAF was hell for Nintendo fans (the MAF and Drinky Crow days for those that also remember) to the dramatic tonal shift of Off-Topic and subsequent silencing and banning of the Republican posters. And I was there for the downfall of Tyler and the mass migration of the community to ResetERA.
The family of forums we have come to call home is console-centric. They also love system warring and schadenfreude. Most of those posters rallying around EGS don't even own a PC, nor purchase games from digital storefronts. They hate Steam because Steam reignited the PC marketplace. Steam took their precious exclusives and bullet-points and gasp made them available to people that didn't buy their closed box of choice. We aren't a part of their "team" so they took offense to that. EGS pulling this shit is their way of getting one over on PC gamers. And any controversy (like Ooblets) lets them troll openly without the fear of punishment.
I've been PC gaming for a long time (1992). Just like GAF, I've seen trends come and go. I watched our market almost kill itself over piracy and chasing that elusive MMO buck. I've also watched Steam prove that piracy truly is a service issue. I've witnessed the rebirth of PC gaming and even the unthinkable become commonplace, Japanese developer support. Never in my wildest dreams since I played the original Wolfenstein would I ever imaged playing some of the biggest and smallest JRPGs on my platform of choice.
I guess the jist of my ramblings is this. Don't worry about what idiots like Nathan Grayson are pushing. He's just preaching to the choir. He, PC Gamer or any other host of hot take garbage aren't swaying any minds. The people rallying around those hit pieces are people already either not buying games on Steam, or aren't even PC gamers to begin with and just have an axe to grind because "system wars".
It is incredible how many people take the bait that he wants to make PC better when his own employees are mistreated.I watched the latest episode of Patriot Act and boy that Tim Sweeney part was hilarious. The guy is collecting lambos, vintage wines and jumps on bigass sofas while his employees are dying from the overwork and kids buy shit they don't even need. Champion of devs my butt.
I've been reading this thread for a few days now trying to put my thoughts into words, so excuse me if this comes out as a rambling mess.
I have been around GAF and it's ilk for a long time. I lurked Gaming-Age when it started in '99. I seen some shit over the years. I read/joined/lurked just about every offshoot of that community (The Bore, Opa-Ages, etc) and survived all the moves and database loses GAF had in it's infancy. I'm also not the most prolific poster, so I've gone under the radar for my entire "forum career". I remember when NeoGAF was hell for Nintendo fans (the MAF and Drinky Crow days for those that also remember) to the dramatic tonal shift of Off-Topic and subsequent silencing and banning of the Republican posters. And I was there for the downfall of Tyler and the mass migration of the community to ResetERA.
The family of forums we have come to call home is console-centric. They also love system warring and schadenfreude. Most of those posters rallying around EGS don't even own a PC, nor purchase games from digital storefronts. They hate Steam because Steam reignited the PC marketplace. Steam took their precious exclusives and bullet-points and gasp made them available to people that didn't buy their closed box of choice. We aren't a part of their "team" so they took offense to that. EGS pulling this shit is their way of getting one over on PC gamers. And any controversy (like Ooblets) lets them troll openly without the fear of punishment.
I've been PC gaming for a long time (1992). Just like GAF, I've seen trends come and go. I watched our market almost kill itself over piracy and chasing that elusive MMO buck. I've also watched Steam prove that piracy truly is a service issue. I've witnessed the rebirth of PC gaming and even the unthinkable become commonplace, Japanese developer support. Never in my wildest dreams since I played the original Wolfenstein would I ever imaged playing some of the biggest and smallest JRPGs on my platform of choice.
I guess the jist of my ramblings is this. Don't worry about what idiots like Nathan Grayson are pushing. He's just preaching to the choir. He, PC Gamer or any other host of hot take garbage aren't swaying any minds. The people rallying around those hit pieces are people already either not buying games on Steam, or aren't even PC gamers to begin with and just have an axe to grind because "system wars".
I watched the latest episode of Patriot Act and boy that Tim Sweeney part was hilarious. The guy is collecting lambos, vintage wines and jumps on bigass sofas while his employees are dying from the overwork and kids buy shit they don't even need. Champion of devs my butt.
Yeah, I noticed that video was from the GoW days. These days he might be too old for tree hugging and sofa jumping, he'd rather troll the internet.To be fair, those clips are from an interview that took place like 10 years ago. We don't know if he's still doing all of that while his employees are exploited to the bone. It's a possibility, but I'd rather not jump to conclusions based on a video of the guy 10 or 15 years ago.
I've been reading this thread for a few days now trying to put my thoughts into words, so excuse me if this comes out as a rambling mess.
I have been around GAF and it's ilk for a long time. I lurked Gaming-Age when it started in '99. I seen some shit over the years. I read/joined/lurked just about every offshoot of that community (The Bore, Opa-Ages, etc) and survived all the moves and database loses GAF had in it's infancy. I'm also not the most prolific poster, so I've gone under the radar for my entire "forum career". I remember when NeoGAF was hell for Nintendo fans (the MAF and Drinky Crow days for those that also remember) to the dramatic tonal shift of Off-Topic and subsequent silencing and banning of the Republican posters. And I was there for the downfall of Tyler and the mass migration of the community to ResetERA.
The family of forums we have come to call home is console-centric. They also love system warring and schadenfreude. Most of those posters rallying around EGS don't even own a PC, nor purchase games from digital storefronts. They hate Steam because Steam reignited the PC marketplace. Steam took their precious exclusives and bullet-points and gasp made them available to people that didn't buy their closed box of choice. We aren't a part of their "team" so they took offense to that. EGS pulling this shit is their way of getting one over on PC gamers. And any controversy (like Ooblets) lets them troll openly without the fear of punishment.
I've been PC gaming for a long time (1992). Just like GAF, I've seen trends come and go. I watched our market almost kill itself over piracy and chasing that elusive MMO buck. I've also watched Steam prove that piracy truly is a service issue. I've witnessed the rebirth of PC gaming and even the unthinkable become commonplace, Japanese developer support. Never in my wildest dreams since I played the original Wolfenstein would I ever imaged playing some of the biggest and smallest JRPGs on my platform of choice.
I guess the jist of my ramblings is this. Don't worry about what idiots like Nathan Grayson are pushing. He's just preaching to the choir. He, PC Gamer or any other host of hot take garbage aren't swaying any minds. The people rallying around those hit pieces are people already either not buying games on Steam, or aren't even PC gamers to begin with and just have an axe to grind because "system wars".
I wonder what Epics plans are with the actual store. Right now, it's just a bunch of smaller and bigger tiles where you have to keep scrolling and scrolling to find what you want to buy.
There isn't many games on the Epic Store already and it takes a lot of time to scroll to the end.
Nah, they went on record saying they're don't want to work on discoverability on their store, since they expect people to already know what to buy from elsewhere (i.e. from influencers that get paid their own cut of every sale they're responsible for).Eventually I guess they plan on a storefront where it's easier to find a game than just reading a list but that's years down the line.