well that sucksGood afternoon all. Well, it took a while but I finally got things cleared up with Steam...sort of.
To cut a long story short, I have gone and removed links from the earlier games, just to be on the safe side. I also removed all mentions of going to Bandcamp or other websites too. This is because the rules, even when explained to me, were still a little vague. Specifically the issue seems to be linking to a site where people can digitally pay for goods, or telling people to go to such a site. However, you can't digitally pay for goods on my dad's website, but it still breaks the rules...somehow.
So in order to get past this without having to do a song and dance, or worry about what happens if my dad did ever add a Paypal link to his site, I have got rid of all the links, barring the ones I need to have related to the free sound effects used in Pale Harbour. Since these link to FREE audio assets, I hope this will be fine. They seem to have been so far, but you never know!
In any case, the games have all been updated. I sent Red Ripper in first for approval and to know that the new link-less credits would work...and it did! The game has now been fully approved and will be available on Halloween as planned! This will let me focus on Tattered Sails, which is moving into the final endgame as we speak. So that's all good. I'll let people know when I move on to the editing and QA section. The full trailer should also be up on the store page soon. It has been uploaded and checked, so I assume it is waiting on approval from someone too!
Indeed! And with way less hassle than Google Play. They just took down my stuff without really giving me a head's up and their reply with regards to what changes were needed were 'you need to change this to be acceptable'. So, confusing as things were, at least I got a speedy and mostly helpful answer, and my games were not taken down while I fixed it.but at least it's all sorted now, i guess ... so that's good
yeah, that's definitely better than mobile stores ... that's for sureIndeed! And with way less hassle than Google Play. They just took down my stuff without really giving me a head's up and their reply with regards to what changes were needed were 'you need to change this to be acceptable'. So, confusing as things were, at least I got a speedy and mostly helpful answer, and my games were not taken down while I fixed it.
Well you still have Red Ripper to look forward to! As part of my testing this weekend I decided that it was a little too tough at the higher levels and added some more healing items at medium and hard levels. I think even with the new equipment veteran hunters will still get that 'I just walked through hell' feeling by the end.
i'm looking forward to all of them!Well you still have Red Ripper to look forward to!
nope ... haven't thought about it just yetSpeaking of which, do you have a plan for which of the items you will likely take with your hunter on this trip? I was pretty surprised to see what the testers took when they were giving it a shot.
no need to apologize ... take all the time you need!Well, this has been pretty busy. x_x
Sorry for the lack of updates, but I have basically been rushing about doing so much stuff that I lost track of the time!
that's not a creepy doll ... not at allIt is, perhaps, a testament to the skill and artistry of the pre-Stasis Alliance that so many mundane objects have survived the ravages of time. This doll, for example, was fabricated at the renowned Herballien boutique some time before the Sunset Rebellion. The workers at the present factory are barely able to produce simple rag figures due to both a shortage of materials and poor training. But, as dictated by The Stasis, they must continue to churn out such shoddy work as if their very souls depend on it.
Muthur Brine gets better every year!you too!
and that's a great piece of art ... love it!