Can I highlight the new (and only) Warhammer: Vermintide 2 expansion that came out a couple of days ago? I bought it on a whim and... WoW
Vermintide 2 is a PvE co-op game that was heavily inspired by left4dead. But instead of zombies and guns it offers brutal, satisfying melee combat, gore, magic, leveling up, a talent system, crafting, classes etc. It's really well done and it has no in game shop or cosmetics that can be bought with money. Odd that not being greedy is a feature now.
Original game (currently heavily discounted)
Winds of magic Expansion
Then there is also a complete bundle for 33€, that includes the game, two smaller map packs (not needed for the expansion) and the expansion itself.
This expansion offers a great opportunity to jump into the game. It offers the usual stuff like new weapons, a new factions, higher lvl cap etc. But more important is a new game mode called "magic weaves" (Warhammer lore thing).
It doesn't erase the current progress, but adds a new and different one. Everyone playing the new expansion is starting from zero, so to speak.
Weaves are remixed and redesigned parts of the current map portfolio, shorter and a bit more objective based. There are 8 main lores of magic in Warhammer and so there are 8 different weave types here. Each weave has a completely different visual and gameplay mutation.
The first one is the magic wind of life. The maps are overgrown with plant life, life energy and sparks are floating around and every killed enemy leaves thornbush behind that hinder your movement.
The second weave is the wind of metal. The maps are dusty, with a strong yellow rust tint, gigantic swords are kissing the sky. every armoured enemy is tougher and you get a damage aoe aura for killing one.
Every wind of magic is different, every lvl is a bit more challenging, you progress by earning points by completing those levels and crafting your gear, learning skills etc.
It's extremely fun and addicting. No Idea how many maps there are, some people are at weave 97+. But I assume they start repeating at some point. So far there are 5 maps per weave/lore of magic. This would be 40 maps with 8 visual and gameplay permutations.
To play the expansion you need the base game and you need to finish the campaign (the two map packs are optional). No need to level up or grind for gear. I'd say getting through the campaign, on the lowest difficulty, with bots (if you want) can be done in one evening after work.