Just changed to the Light Theme and now everything is perfect.
Perfect for causing nightmares, yes.
Just changed to the Light Theme and now everything is perfect.
Just changed to the Light Theme and now everything is perfect.
I wasn't going to say anything about this announcement (Ooblets) because at first I saw it was only a few devs and they talked about the much needed money and all that. And then they kept talking.
This is a prime example of talking your way into a hole. I don't think I'll ever bother with the game now.
Epic paying for PC exclusives has become the latest thing Gamers™ have gotten angry about, which I’ll talk more about a bit further down.
You know what, they are right. I'll use my hard-earned money to support more important causes than their game.Ugh, that good old "there are more important things to worry about". That dev lost all my respect.
I wasn't going to say anything about this announcement (Ooblets) because at first I saw it was only a few devs and they talked about the much needed money and all that. And then they kept talking.
This is a prime example of talking your way into a hole. I don't think I'll ever bother with the game now.
But... they are right!Ugh, that good old "there are more important things to worry about". That dev lost all my respect.
B-b-but Jonathan Blow said Chinese can't develop games, they can just copycat Western/Japanese ideas.
But... they are right!
I still think we waste so much time talking about the few games we aren't getting, and not enough time on the games we do are getting.
You worry too much about them.These indie developers should invest some of that Epic money on getting a dedicated PR department because they're completely clueless when it comes to handling your potential audience.
I mean, that blog post is something else.
Some devs should just remember that "it's better to keep your mouth shut and appear stupid than open it and remove all doubt".These indie developers should invest some of that Epic money on getting a dedicated PR department because they're completely clueless when it comes to handling your potential audience.
I mean, that blog post is something else.
- Two all-new, handcrafted levels set on Phobos & Deimos, the moons of Mars.
- New ships: Brave the horrors of Mars with several powerful new ships and their unique loadouts, including Treason's powerful fusillades of homing missiles, Ghost's mighty close-range Excalibur and shadow double, and The Armada, three new configurable characters allow for 36 possible weapon loadouts, allowing players to craft their own playstyle.
- Countless improvements large and small, including new background & enemy artwork, level layout adjustments, bullet pattern tweaks, and a completely scratch-built user interface.
- The original soundtrack and sound effects have been carefully remastered for 5.1 surround sound, powered by the all-new Gorilla Audio engine
Others may disagree with me but I feel like that's a double standard right now with gaming in general, oh poor poor Overwatch how much you have changed and even that can't keep everyone happy.Ugh, that good old "there are more important things to worry about". That dev lost all my respect.
I can't agree more, how can you say those type of things with a straight face? Some of these indie developers show that they don't have a clue other than developing games, oh boyThese indie developers should invest some of that Epic money on getting a dedicated PR department because they're completely clueless when it comes to handling your potential audience.
I mean, that blog post is something else.
127 days to be more precise. (alongside Hello Neighbor: Hide and Seek if that was a 12 month deal too)Not many months until Ashen is on Steam (december).
I wasn't going to say anything about this announcement (Ooblets) because at first I saw it was only a few devs and they talked about the much needed money and all that. And then they kept talking.
This is a prime example of talking your way into a hole. I don't think I'll ever bother with the game now.
But... they are right!
Some people make a big deal out of this, but they are totally right, it's not a big deal.
It's a game. One. Hundreds of other games launch each month. Many alternatives to spend our money on.
I mean, they are quite plainly telling you to suck it, and if you aren't happy go somewhere else.
Do exactly that.
People continue to get worked up, and give free publicity to the developers and games doing this crap.
Really, don't bother, don't waste your time, have some self-esteem, and don't support these people.
I still think we waste so much time talking about the few games we aren't getting, and not enough time on the games we do are getting.
Yeah... this one's funny.
They were successful on PC, which enabled them to create a better version of the game (with significant added content), and launched it exclusively on a console.
Then, proceeded to ignore the PC customer base for ages, when people were asking for the new version on PC, either as an update or paid DLC.
Now, 4+ years later, they are releasing it?
Yeah, good luck with that.
I wonder how well Hades has sold because there are some indie games on Steam that have sold over 700k in their early access days, Dead Cells sold that much and I don't think anyone knew who that dev was prior to that game. Risk of Rain 2 did 1 million Steam users (since there were also free copies) in it's first month. Even more "niche" titles are able to do 50k in their early access phase.Hard for me to care about a devs personal take like that when they don't even give the steam community a chance to support them at launch. They can spin their stupid pr opinions all they want but in the end they are limiting their audience in return for some fortnite money. Its as simple as that.
The most successful indie and early access success stories of this gen have all come from Steam. The steam community doesn't have anything to prove to anyone. And steam users sure as fuck don't need to be told to download another launcher or create new accounts.
damn, did not know about that. dunno if i should try it based on what you said thenYeah... this one's funny.
They were successful on PC, which enabled them to create a better version of the game (with significant added content), and launched it exclusively on a console.
Then, proceeded to ignore the PC customer base for ages, when people were asking for the new version on PC, either as an update or paid DLC.
Now, 4+ years later, they are releasing it?
Yeah, good luck with that.
You worry too much about them.
Screw them.
Do you really need PR to have some common sense, and not antagonize and talk down to the people you may need to buy your games in the future?
I wonder why they just dont take the money, make announcement and shut up. It isnt really that hard.So in that Ooblets dev post we got
- Don't you all have Fortnite accounts?
- What about Steam launch in 2003?
- It's really just another launcher
- Why don't you guys worry about climate change and human rights abuse instead
- Complain about piracy
- Toxic gamers
- Calling PC gamers for entitled
That's one helluva blog post. Gotta give the devs that.
That's cool, my point is that no, it doesn't run Nier properly on a modest PC, as has been said numerous times on the internet. Or simply not on mine.RPCS3 is still in alpha... Some games run great, other games run like ass.
You should read their monthly progress report... some of the stuff they manage to fix in a month's time is impressive!
because as i think we have all learned from society is that money makes you stupidI wonder why they just dont take the money, make announcement and shut up. It isnt really that hard.
Aren't you ashamed of your words and deeds? Instead of writing this toxic, entitled post, you could have solved climate change, ended world hunger, solved the remaining Hilbert's problems and done your laundry.These indie developers should invest some of that Epic money on getting a dedicated PR department because they're completely clueless when it comes to handling your potential audience.
I mean, that blog post is something else.
They feel they need to get out ahead of the backlash. It's that i)they dont understand the backlash, ii)they don't know how to do that.I wonder why they just dont take the money, make announcement and shut up. It isnt really that hard.
But... they are right!
Some people make a big deal out of this, but they are totally right, it's not a big deal.
It's a game. One. Hundreds of other games launch each month. Many alternatives to spend our money on.
I mean, they are quite plainly telling you to suck it, and if you aren't happy go somewhere else.
Do exactly that.
People continue to get worked up, and give free publicity to the developers and games doing this crap.
Really, don't bother, don't waste your time, have some self-esteem, and don't support these people.
I still think we waste so much time talking about the few games we aren't getting, and not enough time on the games we do are getting.
Sure, but that doesn't mean one can't care about this and actually worry about the other stuff.
Well said.But... they are right!
Some people make a big deal out of this, but they are totally right, it's not a big deal.
It's a game. One. Hundreds of other games launch each month. Many alternatives to spend our money on.
I mean, they are quite plainly telling you to suck it, and if you aren't happy go somewhere else.
Do exactly that.
People continue to get worked up, and give free publicity to the developers and games doing this crap.
Really, don't bother, don't waste your time, have some self-esteem, and don't support these people.
I still think we waste so much time talking about the few games we aren't getting, and not enough time on the games we do are getting.