Community MetaSteam | August 2023 - IT'S MECHA TIME!

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MegaApple

Just another Video Game Enthusiast
Sep 20, 2018
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Something that always flys under the radar in the conversation of larians success is that the multi-player opened the genre up to a whole new audience of casual gamers.

That all on the back of its multi-player, and the open natured mechanics that allows a lot of self expression and "casual fun".
Never considered this angle, wow! This is ripe for great discord parties as well.
 
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jads653

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This better be some translation error.

Hands On: Metal Gear Solid Master Collection Vol. 1 Could Be So Much More, But Isn't

These versions run at 720p, and the Switch version is also seemingly capped at 30fps, despite the original HD releases running at 60fps. Considering the Switch is more powerful than the two consoles that previously held this pair of games, it’s disappointing to say the least that the frames have been halved.
We asked about performance on PS5, Xbox Series X, plus the newly announced PS4 release; Konami clarified that the games will be targeting the same resolution (720p) and frame rate of the initial HD releases. Given that Switch isn’t running them at 60fps, we suppose we’ll have to wait and see how things fare on the other platforms.
 

C-Dub

Makoto Niijima Fan Club President
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jads653

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They’ve double confirmed it.

They’ve also confirmed KB or KB/M controls are coming to PC where applicable (for example, MGS1 is keyboard only, whereas MGS2 is mostly keyboard save for FPV aiming).

Mods will almost certainly fix these. But it’s just yet another re-release that Konami has botched.
Would be absolutely funny and tragic if the GOG version of 1 and 2 turn out to be the better version. Or emulating the original PS1 and PS2 versions.
 
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C-Dub

Makoto Niijima Fan Club President
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Would be absolutely funny and tragic if the GOG version of 1 and 2 turn out to be the better version. Or emulating the original PS1 and PS2 versions.
Emulation of the PS2 versions MGS2 & 3 won’t be the best version, or even playable for most, because they have specific controller requirements that the vast majority of people would not be able to meet.
 
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Mivey

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The multi camera shots are probably the most impressive thing about this for me. As DOS fan, if you haven't blown up every location at least once with explosive barrels (or anything else that goes boom), then you haven't really started playing the game yet.
 
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Acidote

Omega Yul
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Emulation of the PS2 versions MGS2 & 3 won’t be the best version, or even playable for most, because they have specific controller requirements that the vast majority of people would not be able to meet.
And last time I tried it was a PITA even for those of us who can meet those requirements because we have controllers with pressure sensitive buttons and the such.
 

C-Dub

Makoto Niijima Fan Club President
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And last time I tried it was a PITA even for those of us who can meet those requirements because we have controllers with pressure sensitive buttons and the such.
Yeah, it’s really important Konami gets these versions right, or it’s the 360 version of the HD Collection that needs to be emulated on PC to have a quality experience.
 
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Ge0force

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I've decided not to buy Forza Horizon 5. The 10 hours I spent with it during the free weekend are sufficient for me. The endless rewinding and effortless progression is great for casual gamers, but I'm getting bored if a game doesn't challenge me enough.

It's a damn good looking game though, especially the jungle area.
 

kafiend

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No, larian managed to take what's a very deeply single player rooted experience, brought it into the modern world of coop games, and managed to pull it of in a way that not only didn't harm what makes it a good single player game, but even made it a better single player game for it too.
Larian will always get a free pass on that and I love them for it. Coop exists, I'm happy for it to exist and more the merrier etc. Just don't mess with me gaming solo.
 
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Derrick01

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If this is true they're gonna quietly shit this out in the middle of one of the most insane months in recent history just to get it out and move on. Very few will focus on what a disaster the game is when there's all these other big games to focus on. Might be the smartest move paradox has made with this game yet.
 

C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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If this is true they're gonna quietly shit this out in the middle of one of the most insane months in recent history just to get it out and move on. Very few will focus on what a disaster the game is when there's all these other big games to focus on. Might be the smartest move paradox has made with this game yet.
Yeah, this has “sent to die” written all over it.

Bloodlines is a cursed series.
 
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jads653

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Yeah, it’s really important Konami gets these versions right, or it’s the 360 version of the HD Collection that needs to be emulated on PC to have a quality experience.
You are right, I forgot about the presure sensitive buttons on the Dual Shock 2 controller. (I useally hook up the console controllers to my PC when emulating games). How did they solve that on the XBOX360 HD port which iirc doesn't have the pressure sensitive buttons?
 

Durante

I <3 Pixels
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Larian basically created a new genre that is coop crpg's
I agree with almost everything you said in this post, especially that the impact of co-op and "streamability" in this success is underrated, but this in particular isn't really true.

Baldur's Gate 1 and 2 and Icewind Dale 1 and 2 all had co-op. It wasn't as refined as what BG3 does, but in terms of the actual experience when playing through the entire campaign in coop it also wasn't substantially different.

Of course there were probably more people playing BG3 in co-op on its first day than played all 4 of those games in co-op in total since they were released, so it's absolutely fair to say that Larian popularized it (and as someone who is very much into co-op RPGs I deeply appreciate that), but create a new genre? Not really.

(And I would argue this isn't some "gotcha" where there was some sort of extremely niche indie game that did it before -- BG1 and 2 and to a slightly lesser extent IWD1 and 2 were some of the most popular games in the genre for a long time, and it's not like no one played them in coop).
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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You are right, I forgot about the presure sensitive buttons on the Dual Shock 2 controller. (I useally hook up the console controllers to my PC when emulating games). How did they solve that on the XBOX360 HD port which iirc doesn't have the pressure sensitive buttons?
I can’t remember exactly, but they remapped some actions to multiple button presses (for example, to holster your pistol you press down on your d-pad, I think, and then release the X button).

Not possible to do with emulation of the PS2 game as the holster and shoot controls varied by weapon.
 
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CommodoreKong

Mercenary in the Badlands
Jun 15, 2019
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If this is true they're gonna quietly shit this out in the middle of one of the most insane months in recent history just to get it out and move on. Very few will focus on what a disaster the game is when there's all these other big games to focus on. Might be the smartest move paradox has made with this game yet.
For some reason back when Valve was giving out coupons during one of their Steam sales back in 2019 I used some to preorder this game.

I guess if it turns out to be shit I can refund it and get some extra cash in my Steam account.
 
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Le Pertti

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Oct 10, 2018
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I agree with almost everything you said in this post, especially that the impact of co-op and "streamability" in this success is underrated, but this in particular isn't really true.

Baldur's Gate 1 and 2 and Icewind Dale 1 and 2 all had co-op. It wasn't as refined as what BG3 does, but in terms of the actual experience when playing through the entire campaign in coop it also wasn't substantially different.

Of course there were probably more people playing BG3 in co-op on its first day than played all 4 of those games in co-op in total since they were released, so it's absolutely fair to say that Larian popularized it (and as someone who is very much into co-op RPGs I deeply appreciate that), but create a new genre? Not really.

(And I would argue this isn't some "gotcha" where there was some sort of extremely niche indie game that did it before -- BG1 and 2 and to a slightly lesser extent IWD1 and 2 were some of the most popular games in the genre for a long time, and it's not like no one played them in coop).
Aaah sweet memories of " Gather your party before venturing forth" because friends kept wandering around.
 

Mivey

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I can honestly say I had no idea the Baldur's Gate games were playable in co-op.
It required everyone to be on the same LAN, so pretty much required you to organise your own LAN parties and travel with your PC to your friends place. I don't think it supported split-screen co-op (but I could be wrong about this). Still a pretty nifty feature in 1998.
 
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Kyougar

No reviews, no Buy
Nov 2, 2018
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It required everyone to be on the same LAN, so pretty much required you to organise your own LAN parties and travel with your PC to your friends place. I don't think it supported split-screen co-op (but I could be wrong about this). Still a pretty nifty feature in 1998.
that's wrong
At least BG2 could be played over the internet
 
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Mivey

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that's wrong
At least BG2 could be played over the internet
Oh, that's neat. I guess once it works over LAN, it's not that much work to just allow arbitrary TCP/IP packages, just requires customers to have routers that allow port-forwarding
Though, to be fair, having to set that up manually is still quite the barrier, compared to today where you can just assume that whatever client you use takes care of all that for you
 
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Ge0force

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I was in the mood for a CRPG with all this BG3 talk, so I started pillars of eternity which has been slumbering in my backlog for many years. I enjoyed the game, until I reached Raedric. That guy is impossible to kill with my level 2 party, his knights can one-hit-kill anyone of my fighters.

When asking for help online I got answers like "but you had to do other quests first", "you can also ally with him" and "you probably have a bad party". If that's true, the game doesn't bother to tell me since killing Raedric is a quest I got in the first village. I also didn't have any issues reaching Raedric and I don't want to ally with that jerk.

Oh well, I 'm not in the mood for a CRPG anymore. Uninstalled. 🙄
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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I was in the mood for a CRPG with all this BG3 talk, so I started pillars of eternity which has been slumbering in my backlog for many years. I enjoyed the game, until I reached Raedric. That guy is impossible to kill with my level 2 party, his knights can one-hit-kill anyone of my fighters.

When asking for help online I got answers like "but you had to do other quests first", "you can also ally with him" and "you probably have a bad party". If that's true, the game doesn't bother to tell me since killing Raedric is a quest I got in the first village. I also didn't have any issues reaching Raedric and I don't want to ally with that jerk.

Oh well, I 'm not in the mood for a CRPG anymore. Uninstalled. 🙄
The motherfucker in the castle ? Same experience.

Except that I found POE1 thoroughly mediocre, as in 'you want a classic CRPG, here's one'. Ok...
It's clearly not my priority in my CRPG backlog.
 

Mivey

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Sep 20, 2018
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Apparently the modder that was gonna mod DLSS into Starfield put DRM in their other DLSS mods, so only people that have subscribed to their patreon can authenticate. It seems like it's a one time thing, can subscribe once and unsubscribe aftewards and the authentication will still work, but, it's still DRM in a mod...

How long until we have pirated mods, and then DRM for the pirated mods, and then pirated meta-mods, and so on and on. An infinite recursion of tools that modify and tweak other tools
 

didamangi

Sometimes maybe good, sometimes maybe shit.
Nov 16, 2018
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Apparently the modder that was gonna mod DLSS into Starfield put DRM in their other DLSS mods, so only people that have subscribed to their patreon can authenticate. It seems like it's a one time thing, can subscribe once and unsubscribe aftewards and the authentication will still work, but, it's still DRM in a mod...

Probably banking on Starfield DLSS mod to make him lots of bucks.
 

inky

🤔
Apr 17, 2019
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I would never pay for something like that (drm on top of a paid mod, good grief).

But it's not like I'm also rooting for Rockstar lawyers here. Developers need to do fucking better with providing as many scaling options from a variety of hw manufacturers to everyone from the beginning.

It fucking sucks MS took AMD's money in this instance.
 

CommodoreKong

Mercenary in the Badlands
Jun 15, 2019
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Apparently the modder that was gonna mod DLSS into Starfield put DRM in their other DLSS mods, so only people that have subscribed to their patreon can authenticate. It seems like it's a one time thing, can subscribe once and unsubscribe aftewards and the authentication will still work, but, it's still DRM in a mod...

I feel like requiring a pateron or payment for a game mod is something even mod friendly companies may look down on.
 

Durante

I <3 Pixels
Oct 21, 2018
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I was in the mood for a CRPG with all this BG3 talk, so I started pillars of eternity which has been slumbering in my backlog for many years. I enjoyed the game, until I reached Raedric. That guy is impossible to kill with my level 2 party, his knights can one-hit-kill anyone of my fighters.

When asking for help online I got answers like "but you had to do other quests first", "you can also ally with him" and "you probably have a bad party". If that's true, the game doesn't bother to tell me since killing Raedric is a quest I got in the first village. I also didn't have any issues reaching Raedric and I don't want to ally with that jerk.

Oh well, I 'm not in the mood for a CRPG anymore. Uninstalled. 🙄
PoE1 is still one of my absolute favourite games of the past decade, but I'd have a hard time arguing that it's for everyone.

Personally, I actively put very significant effort into understanding what the main quest is in any RPG so that I can take special care not to do it until I have no other choice. But I do realize that not everyone enjoys playing games that way.
 

kio

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I have the exact same opinion regarding PoE 1 and the general approach towards main and side quests as Durante.

It's perfectly normal to feel weak and lost for the first few levels in a crpg, that's why it's important to do side stuff to learn the rules and how to exploit them, find better gear, discover new party members that are a better fit for your party, etc.. It's a built-in difficulty and learning curve that exists in all crpgs, regardless of age, but after that, if you're built decently well, it's smooth sailing until the usual difficulty spike in the last area/dungeon.

Regarding PoE1, I know it had it's flaws but I enjoyed it immensely, especially the story, lore of the world, the god's pantheon and the companions were great and had great personal quests (except Pallegina, she sucks). Shoutout to Durance and his whore of a goddess. It's a shame PoE 2 failed to capitalize on the best things of the original and, worst of all, the story was unfinished and probably we'll never know how it ends.
 

didamangi

Sometimes maybe good, sometimes maybe shit.
Nov 16, 2018
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Bomb Rush Cyberfunk looks cool, but watching the reviews, the graffiti flashing it's too much for me to handle, even in video reviews.


And looks like there's not an option to turn it off either.
 

Ge0force

Excluding exclusives
Jan 12, 2019
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PoE1 is still one of my absolute favourite games of the past decade, but I'd have a hard time arguing that it's for everyone.

Personally, I actively put very significant effort into understanding what the main quest is in any RPG so that I can take special care not to do it until I have no other choice. But I do realize that not everyone enjoys playing games that way.
I guess it's not for me. I like freedom in games, but this is just weird game design: the guards in the castle are easy to beat at level 2, while the "boss" of the same castle is technically impossible at that level. I'm not sure what the devs were thinking when designing this. Going all the way back to do other quests right before the end of a quest doesn't seem enjoyable for anyone.

On the other hand, I liked the story and dialogs from the hours I played. I also liked most of the combat, although it was sometimes difficult to see what's going on. I guess keeping an eye on the combat log is a must in this game.

I liked several other CRPG's like DA:Origins, Divinity OS, Wasteland 2 + 3 etc. I liked many things of the first Pathfinder game as well, but also quit that one because I wasn't able to beat the boss in a dungeon that I couldn't leave. Again, such a weird decision.
 
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