I will push a release of Bloodborne on PC based in my will for it to exist. So when it does release, you all should thank me for making it happen.
I think one does not get to meet people with your personality or job very often. So when you arrived here and suddenly started reviewing the evidence, it did not result in the impression which you were looking for. As far as I am concerned, given your background, I would tend to trust you. Show me the proof in PM. That is a joke, don't!I'd say it's more my personality than my profession.
I edited the post several times. Sorry about that.I missed that part. Double post, I assume.
I do understand that. I never in my life imagined being mistaken for a lawyer, however.You need to understand that the last thing that we would want would be to be featured in a press article, which would bring a massive influx of users, this would put pressure on the moderation system, and we would lose the comfort of having a small community. Plus, we could lose our leakers, or they could lose their jobs, or get fined, or whatever could happen for breaking NDA.
So, try not to look like an undercover journalist or a lawyer trying to sue someone for breaking NDA. :kappa:
True. Weird things happen with the "edit" function.edit: weird things happened; I double posted this and Wok answered it before it was posted, somehow. Another mystery to investigate I guess; But I'll pass on this one.
Somehow I thought this was already confirmed for PC, wan't it? at the very least the style is quite similar to another project.Is Grindstone coming to PC sometime or will it be stuck on Apple Arcade and Switch? I have a Switch so I can get it there, but a PC version would be nice too.
This game:
I only want the one we will most certainly not get (Gravity Rush 2). But it's not like I don't have 5 games to play for every 1 I have time for.Here's something edgy, I actually don't care that much for any Sony games, other than Horizon and that we already got!
YOU SIR, you have good tasteI only want the one we will most certainly not get (Gravity Rush 2). But it's not like I don't have 5 games to play for every 1 I have time for.
Again, don't hesitate to tell us what the future holds. I think we all greatly appreciate the risks you take to tell us know of a few things.regarding Bloodborne all I can really say is what I've said many times
I've known of this project since Dec last year.
a first test of my knowledge and what I took part in was in Jan Feb time. a second test happened in march April but I didn't take part in that one ( I was invited to a marvel avengers test that was alot more money compared to the Bloodborne test taking part).
I then took part in another test around September time. another test recently started the beginning of this month aswell.
I have also gone into detail in various things also related and this is where some info went mumbo jumbo and People like Lance entirely misunderstood.
qloc dark souls remastered team is the lead of the project. bluepoint at the early start of this project lent a couple of engineers onto the project to help sort some engine stuff related to things tied to frame rate. ( that is where bluepoint involvement starts and finishes.
the one thing I do not have an answer for and thats for pretty much any leak I do mention is timeframes and or releases. I'm not savvy to that info most of the time. Bloodborne is something I entirely regret even mentioning now because of how rabid so many people have reacted over it and such ( no one here I'm talking in general across other platforms)
Gamall Wednesday Ida
I do want to make one thing perfectly clear I never ever show screens of any said project I'm testing or such things. I also won't ever hand over info as to where I get any of my info from with regards to things I know but not testing. it's one reason I never posted this on era because the info wants to be fact checked thriugh mods etc and if I did that. that would out the info I need to provide into hands of others that could reveal things about me or the person I get some my info in a way that could be absolutely damaging.
most of my leaks will always consist of naming a project n if I know Dev attached to it. relatively rare you will get much more than that unless it's like Bloodborne which I'm testing.
chapter 3 was very stealthy. chapter 4 looking the same.stealth you say
FWIW, for ToCS GoG is more significant. Still single-digit percentage, but more significant.On the topic of GOG, it's unfortunately a bit player (although it will vary by game, and Cyberpunk will most likely skew more heavily towards GOG).
i'd get rid of Sony entirely if we could get all old SEGA games on PCI'd get rid of Sony entirely if we could get all sorts of wacky Sega games, sorry.
Re: Bread. I'm glad to know that. I was hoping this wasn't all for some Bloodborne freelance article. I'm thinking, that's worth, what, a couple hundred dollars? And few would read it? That would be taking bread money too literally.Ah, I see there is a misunderstanding here. I mentioned "needing to earn my bread" as a limiter on the time and energy I am willing to spend on this topic. Instead it seems it was understood as "I need to pressure Queen to earn my bread", which is... the radical opposite.
snipped
Yeah I was thinking along those lines as well, since it wasn't clear what the motivation was. GWI just seems to love Souls. A lot. As for the "leaks" and such that's between others and not my business.You need to understand that the last thing that we would want would be to be featured in a press article, which would bring a massive influx of users, this would put pressure on the moderation system, and we would lose the comfort of having a small community. Plus, we could lose our leakers, or they could lose their jobs, or get fined, or whatever could happen for breaking NDA.
What does the widget do and how would their presence drop?Devs are definitely missing out by not having a website presence with a Humble Widget. That 95% is nice. The negative is that your Steam presence drops a bit, but it didn't seem to hurt in this case.
That's because consoles are the in the mainstream. That's what a lot of people think about when they hear 'videogames', as computers are largely associated with work and work related activities.I guess the main thing that rubs me the wrong way is when a PC port is broken or something a vast majority of the industry doesn't seem to care but as soon as it involves consoles then it's front page material.
Sales via the Humble Widget get the developer 95% revenue and the customer a Steam key.What does the widget do and how would their presence drop?
I play SC. Can confirm. This is a leisurely walk in the park and a joy to play compared to that .The thing is, Cyberpunk isn't a broken, glitchy mess at all. It's less buggy than the vast majority of large-scale open world RPGs I've played at launch.
I'm not sure what people expect from a game of this type (I am sure though that at least some of the online outrage is fueled by the performance on last-gen consoles, which is pretty shit and it's fair to point out as a big flaw, but it's neither a bug nor a glitch).
Also, somewhat relatedly, didn't we have a playtracker.net person here? It currently estimates Cyberpunk at 1.4 million players on Steam. That would mean that 76% of all global players were playing it at the same time. On multiple days. Fix your algorithm
I think it has more to do with the fact that Sony, Microsoft and Nintendo spend a lot of money on marketing and ads.That's because consoles are the in the mainstream. That's what a lot of people think about when they hear 'videogames', as computers are largely associated with work and work related activities.
Also, publishers have a nasty tendency of showcasing PC gameplay videos on console annoucements.
Well, yeah. That's where the money is. Remember when Obama said 'Xbox' instead of 'videogames'? Peter Moore probably was in a great mood that week.I think it has more to do with the fact that Sony, Microsoft and Nintendo spend a lot of money on marketing and ads.
And those ads can at times be nice and cool and stuff but they are expensive as hell. SIE has spent well over 2 billion USD In the past on ads. In 2020 SIE has spent more on ads than the other combined, I can't remember how much they spent but it was a lot!!!.I think it has more to do with the fact that Sony, Microsoft and Nintendo spend a lot of money on marketing and ads.
Oh okay I was aware of that but for some reason I thought it was something else. The steam key thing I know that HB does that but I know that they also do DRM free keys for some games as well so I thought that's what it was.Sales via the Humble Widget get the developer 95% revenue and the customer a Steam key.
However since it's an outside sale, these keys don't factor as much into Steams visibility/discovery mechanics. Friends don't see this purchase in the activity feeds, it does not count for the best seller lists and the review does not count towards the percentages, so overall Steam will not "promote" the game as much organically.
I played the first game on PS Vita and liked it a lot. Is the sequel on pc already?Im one of the few people on the planet who have played and finished Gravity Rush 2. Good game. Feel the first game was better, but the sequel was a good game.
Omg please noGames giant Electronic Arts gatecrashes £725m Codemasters takeover
The $40bn US-based games giant EA has ignited a bidding war for Britain's Codemasters, Sky News understands.news.sky.com
both are bad choices can't they stay independant ?Games giant Electronic Arts gatecrashes £725m Codemasters takeover
The $40bn US-based games giant EA has ignited a bidding war for Britain's Codemasters, Sky News understands.news.sky.com
There have been some "WTF" moments on my side as well.Re: Bread. I'm glad to know that. I was hoping this wasn't all for some Bloodborne freelance article. ...there had been a good deal of WTF-ism in the past few days.
I don't argue the loon point. (If anything I'd argue "affable")I think you must be a total loon. But a good loon. An affable, dedicated sort of loon, with unrivaled commitment to mouse and keyboard. So maybe even when you're done with your enhanced conversations, you should stick around now and then. The forum has been lively anyhow largely thanks to your antics, I'll give you that.
...
GWI just seems to love Souls. A lot.
i wishboth are bad choices can't they stay independant ?
F1 ultimate team would suck so bad oh my God
it's not like Take2 are any better ... have you seen what's going on in the newest NBA?F1 ultimate team would suck so bad oh my God
Really excellent video and worth a watch if you're playing Cyberpunk, I changed to the non ray tracing settings suggested in the video and was able to get an average of about 10 FPS higher than what I was using before.
Oh hi!So hey guys, how you're all.....
It is entirely on CDPR making a game as ambitious as 2077 with 2013 hardware in mind.Yeah, people are conflating the bad showing on old consoles (which are 7 year old machines, that had the specs of mid-range laptops when they were released in 2013) with the state of the game overall.
I just hope the dev team can catch some well deserved off-time and then work on patches and DLC in normal pace. But with the state of the gaming industry, I'm not optimistic.
Wait a moment, I need to write a wall of text to analyse this, and "fact checking" it somehow.
you get what you pay forI bought NBA 2k21 on Stadia (for less than a dollar). It hasn't received any roster updates in the last 2 months.
I am not convinced that it would have made that much of a difference if it released on epic day and date. The EGS version is the cheapest version available (at least in €uroland), the people skipping EGS for all games are massive, which is proven time and time again when (good) games rerelease on Steam after the exclusive period.I found a blog post from the developer of Demoracy 4 that gives a platform split for the game based on the PC store.
Some things to note:
-The pie chart is based on net revenue, so after each respective store's cut.
-The Epic version came out several weeks after the Steam version so it isn't the best direct comparison, but it still did pretty well.
-The developer spent money advertising the Humble Widget version which only takes a 5% charge compared to other stores which would explain the unusually high percentage.
I find this interesting since this is one of the only cases I can remember where a developer actually gave a platform split. It shows, even in the face of increasing competition, Steam is still the biggest player in the PC direct sales market. It also shows Epic is making some headway and the split would have probably been higher if it had released on the same day as Steam and GOG. On the topic of GOG, it's unfortunately a bit player (although it will vary by game, and Cyberpunk will most likely skew more heavily towards GOG). I wish I could find pie charts for games that launched day and date on Steam, EGS and GOG to see what the split is like, but I'm happy to have this information available.
The loon part was exaggeration, in jest. But it was not a great word choice during a series of misunderstandings. For real though, speaking only on my own behalf, I think you're better understood now and welcome.There have been some "WTF" moments on my side as well.
I have been thinking about Wok's point about "looking like a lawyer", and now this, and some exchanges about not sharing my conclusions etc suddenly take on another shade; they made no sense to me at the time. Frankly these are hypotheses that would spontaneously never have crossed my mind.
I had anticipated some social awkwardness, but more purely along the lines of the propriety of questioning someone's word at all, not about my motives for doing so.
So some of my answers may be completely off kilter; for instance my "Golden rain Prophet" bit in my answer to Alexandros earlier may not apply at all. (I'm not too happy about it as an argument either for various reasons, so consider it retracted)
I don't argue the loon point. (If anything I'd argue "affable")
If you consider the resulting mess "lively" ... hum... I'll take it, though if I stick around, I'd much prefer "calm and boring" to "lively".