Old package (Nacon's)
No DLCs
No achievements
Possibly frogwares not getting the money
THIS IS A NO NO
I wouldn't quite agree, a lot of the Sekiro fights still require you to endure a lot of tedium. My worst memory might be guardian Ape's run back, and the burning castle memory with the drunk guy where you just have to run past (which is really, really hard to do right) or ideally kill a crapton of soliders. I ended up save scumming there, because I'm too old for this sort of bad design.
I did get to the drunkard Juzo fight very early in the game. As in, I defeated the purple ninja by the pagoda without upgrades out of sheer stubbornness and I have to say, that dude was the game's real final boss.Didn't have problems with those myself. With the Guardian Ape fight, I guess you're referring to the second one ? It's not the fastest, I guess, but it's like 15-20 secs tops. I do agree with you on that Drunkard fight. By that point, you could've fought the same mid-boss type three times already, so it personally was pretty easy since I'd gotten decent at it, but I imagine it would be a pain if you don't manage it one go. The rest are pretty easygoing though, imo. There are like one or two exceptions with the Headless IIRC, but generally straightforward. And the proper bosses are always easy to get to. Some of the mid-bosses definitely require a bit of setup if you want to get a stealth deathblow off, sure, but that's a fair tradeoff I think.
Sekiro is secretly a rythm game in the end!The difficulty of Sekiro is what has stopped me from buying it.
Who do they have that could make a proper Commander Keen platformer?If Infinite is poorly received Phil should just let id make the next Halo game. Reboot the entire thing.
At same time give Doom a rest for a while and let 343 make something else. They have so many dev teams and so much legacy ip now they have to let them be creative.
It's not only about one game. He covers a wide spectrum of games.Is Bhoping mentioned in this video? Or is it just about Just Cause?
Sekiro is secretly a rythm game in the end!
Who do they have that could make a proper Commander Keen platformer?
And yet they wonder why they are failing, if you need to pay devs to put their content in, you are already dead.No wonder Ubisoft was all in
Yes, this! I'm surprised to see someone mention this game here! I very much enjoyed it. The last bits of the game are quite a rush. Oh yeah, and the boss fights are fun. Easily one of the highlights of the game.Iconoclasts is fun
No wonder Ubisoft was all in
Wait .... there are other threads?!not that anyone visits other threads
I beat Sekiro and I still never understood this, it just never clicked with me in that regard. For me definitely the hardest of the Soulslikes by FromSoft.
I much prefer the slower pace of Souls combat, and we've not had that for a while now.
Wonder how long until Nacom tries to delete it
I bet you've seen things.i check every single new store page added to steam
You can't store gifts that way any longer, and there will probably be a proper version as soon as all of this is settled. Hopefully, at least! Would be a shame to be stuck with this version.Seems like a good idea to hoard of couple of gifts for sinking city
Yes i take full credit, tnx.
This! I loved the perilous attack parries, but I don't like having to read a sometimes confusing animation to know which one to do in a split-second.I think it’s more like the flow state you get into like in rhythm games, whereby you intuitively feel what’s coming up next. That’s what Sekiro felt like at its best, when you’re just attacking and deflecting. The perilous attacks break up that rhythm a little bit, because there’s less space for error. I’m still not entirely sure how I feel about that mechanic. I think I’d have liked it more if the perilous attacks were color coded by type (thrust, grab, sweep).
Sekiro is secretly a rythm game in the end!
If only I had a Game Boy Advanced Meta-Cloud to play it! Shameful decision to not put the whole series on PSBOX7can't wait for Final Fantasy VII Part 6: Sephiroth goes to Summer Camp Ultimate Director's Cut 012 Duodecim 356/2 Days EX+ Alpha Champion Edition on the PS8, Xbox Series Γ and PC 2 in Spring 2043
I take it from the "more news soon" that they will release their own version (the one PS5 got).
I take it from the "more news soon" that they will release their own version (the one PS5 got).
Very good game. Also surprisingly bleak.Iconoclasts is fun
While MIGHT BE, they must hold the game out of the platforms under Nacon's right until a resolution comes out.I take it from the "more news soon" that they will release their own version (the one PS5 got).