Community MetaSteam | January 2024 - Let's get this year started!

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Hektor

Autobahnraser
Nov 1, 2018
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fwiw, PUBG was a much slower burn, it needed almost a month to sell one million copies.
Palworld has sold 5 million in 3 days.
 
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kio

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Apr 19, 2019
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I don't personally care about Palworld but I am rooting for it to leech away as many players from Fortnite as possible. Also, there's no way Epic isn't feverishly working on a 'Fortnite BattlePets' or whatever as we speak.
That's actually a very good name and I suspect their lurking ninjas already stole it
 
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yuraya

MetaMember
May 4, 2019
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"Pokemon has nothing to fear and doesnt need to change, they will sell 20 million every game regardless"

I hear quite often.
BUT! will they be okay in the future? Will they still sell 20 million without changing, when their next-gen games look like this:


You know its bad when your mountains look worse than Dark Souls 2 mountains.
 

Arc

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Sep 19, 2020
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I don't personally care about Palworld but I am rooting for it to leech away as many players from Fortnite as possible. Also, there's no way Epic isn't feverishly working on a 'Fortnite BattlePets' or whatever as we speak.
There are currently more people playing Palworld than Fortnite right now. Granted it's not the fairest comparison as Fortnite just had downtime and it peaks during Europe/America hours while Palworld is more Asia centric. But the fact it's beating Fortnite at all at any point in time is a feat.
 

STHX

MetaMember
Sep 20, 2021
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Italy
There is a lot I can pretend to ignore graphically as long as the game is still acceptable but this


This is just taking the piss. Texture alignment has been solved more than 30 years ago. This here, like I don't even know where to start. I'm surprised it doesn't show an empty texture or a void on the side with how it looks they just took the wall and made it taller
 

Spamlynguist

I can never decide on an avatar
Dec 31, 2018
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"Pokemon has nothing to fear and doesnt need to change, they will sell 20 million every game regardless"

I hear quite often.
BUT! will they be okay in the future? Will they still sell 20 million without changing, when their next-gen games look like this:



Sure Palworld is a different genre, but as the plagiarism debate clearly demonstrates, a Pokemon game can look better than a Nintendo 64 game.
Will the Pokemon gamers still be satisfied with that graphic? Will they still be satisfied with the gameplay mechanics when Palworld has so much more to offer regarding the Pokemons?
Palworld is showing what it MEANS to be a Pokemon of a specific type, having the gameplay mechanics that pokemon gamers only saw in the TV show.
I still can't believe it shipped like this, those gross ass textures on that mountain man... christ :steam_pig_crylaughing:
 

ezodagrom

JELLYBEE
Nov 2, 2018
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Portugal
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Like a Dragon Infinite Wealth starting with an OC of 90, Tekken 8 starting with an OC of 91 and Apollo Justice Trilogy starting with an OC of 83. :blobeyes:

 

Mivey

MetaMember
Sep 20, 2018
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Like a Dragon Infinite Wealth starting with an OC of 90, Tekken 8 starting with an OC of 91 and Apollo Justice Trilogy starting with an OC of 83. :blobeyes:

Will be nice to have all Ace Attorney games on Steam. Next stop: Ace Attorney Investigations Collection
 

Derrick01

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Oct 6, 2018
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I'm trying to resist the FOMO urge with yakuza (I refuse to call it by that new name) because I just know I'm going to be irritated by all the rehashed content again. Think it was like 3 games ago, which for me would be somewhere around Y7 or one of the judgements, that it finally started getting to me and then it was ishin last year that I snapped and couldn't take it anymore. Think it was seeing the same minigames again but in the 1800s that did it lol. What really surprises me is how ok everyone else always seems to be with it. I get that it's a budget saving thing but the amount they reuse is pretty overwhelming and we're at like...I dunno it must be at least 15 games by now including the spinoffs and judgement games.

If the granblue demo wasn't as bad as it was this wouldn't be an issue I'd have just gotten that but now it left a gap that my brain wants to fill with something else lol.
 

NarohDethan

There was a fish in the percolator!
Apr 6, 2019
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I don’t even think Switch 2 should be part of the equation.

Whether it uses modified stolen assets or not (and it’s overwhelmingly obvious it does at this point) Palworld should be giving Nintendo and The Pokemon Company pause for thought.

You can’t ignore $150m+ gross revenue in 5 days. Multiply that by each of Nintendo’s core franchises likely to do similar numbers, plus the Nintendo tax that they can charge more for their games, and you’re essentially sitting on a mountain of value there.

I guess the big question is how much money does Nintendo siphon away from their own platform if they release on PC? My guess is it’s nowhere near the gains they’d get.
Nintendo sellls millions of copies of Pokémon everytime they put one out. The idea that people won’t buy the next one because Palworld exists is ludicrous.

Like all meme games, Palworld won’t even be a topic of discussion within a month.
 

Alextended

Segata's Disciple
Jan 28, 2019
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(I refuse to call it by that new name)
Well, that's just its original name and since it no longer technically involves the Yakuza anyway (though I guess Like a Dragon Gaiden could have been called Yakuza still) it's neat that both the Japanese and western names can finally match.

As for reuse of content, Infinite Wealth probably is the one to reuse the least being primarily in all new areas instead of Kamurocho (though you may be visiting for a bit as it's happened in past games where the primary area was different but you still revisited some in the story). Yakuza: Like a Dragon mostly took place in Isezaki Ijincho too, you visited both Kamurocho and Sotenbori, clearly not as fleshed out beyond their main plot beats but still fun to see.

So if there was a time to call that out it's probably passed for now (and it's probably not a coincidence that it passed as the series grew from a niche cult classic into a worldwide success allowing higher investment), I guess we'll see what the next game does. But even prior to that I feel they overhauled the areas at a good pace with next gen sequels and remakes clearly not reusing old assets. Minor (but still fleshed out) side content like the slot cars I couldn't care less if it has the same courses and such (then again I didn't care for it the first time either, perhaps if I actually liked it I'd feel different). Not hard to ignore content that doesn't vibe with you for any reason as it's at worst forced once to introduce it. And it's always awesome to see them include full classic arcade games even if some have been reused before, not having to install/fire up an old game to spend some time with Virtua Fighter 2 is fine by me.

The series has existed since 2005 and has 8 main games including this one so as of 2024, that's not that bad, padding it with separately including remakes, the side games, spin offs and even Judgment (throw Fist of the North Star in?) isn't the way to go imo, for whoever it's too much they don't need to play it all (or any). Mechanically and story wise it was at a dead end and with Like a Dragon they revitalized it in a big way but with the Final Fantasy situation being an alternative it's good to see Sega also continues that same action based vein with Judgment for those who prefer that/can't do turn based (I'll happily do both).

And to link this to the previous discussion regarding Pokemon, eh, I take that series' sticking to its traditions over what Final Fantasy has become too so no, Pokeworld isn't what Nintendo should have done with it if you ask me. It also isn't the usual Nintendo output as has been implied, most of their IP always deliver technically and visually and in every way, from 3D Mario, Kart, Smash and Zelda to Metroid and newer ip like Splatoon or one offs like ARMS Game Freak's technical deficiences aren't the Nintendo norm at all, while actual Pokemon-like games show it's not easy to outdo them in anything but that anyway, lord knows many have tried in the past, from Jade Coccoon and Digimon to Yo-Kai Watch and TemTem, indies and big companies alike keep failing.

Pokeworld is just the survival crafting whatever type game success (there are random games in the genre you may have never heard of that were big success on Steam with 10s of thousands of reviews, of course not to the insane Fortnite levels we see here) taken to the extreme by including Pokemon rather than a Pokemon-like game done better/as it should be/good enough to be the success it has the potential to be (as if it's not already or as if what sells best is objectively best and something everyone else should copy too). There aren't many traidtional JRPG left and the most prominent has moved so far away from tradition Idk why folks gotta trash one that remains as what it is like Pokemon or Dragon Quest and try to ridicule whatever fanbase it may have for liking it, buying each game twice (most don't, it's for kids trading folks), not pushing Nintendo to make them into online/GAAS (suddenly that's not hated?) or whatever.
 
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fantomena

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Dec 17, 2018
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Fuck man. Both Tekken 8 and Infinite Wealth doing amazing review scores.

I have yet to touch a single Yakuza game (I own 0, Kiwami 1, 2, 3, 4 and Like a Dragon) and have barely played Street Fighter 6.
 

inky

🤔
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depends if Tim copies/buys it before it reaches those numbers :p
Some poor epic devs haven't left the office since this launched trying to get their own copy inside fortnite.

But I'm more curious to see if someone has already pitched a palclone inside ubi's offices.
 
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lashman

Dead & Forgotten
Sep 5, 2018
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Some poor epic devs haven't left the office since this launched trying to get their own copy inside fortnite.

But I'm more curious to see if someone has already pitched a palclone inside ubi's offices.
they are both copying it as we speak, but ubi will have theirs out 3 years from now

:toucan:
 

ZKenir

Setting the Seas Ablaze
May 10, 2019
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Nintendo is definitely aware of Palworld and reacting lighting fast where they can, they have already DMCA'd the modder of the Pokemon mod (what did he expect lol he wanted to get paid for the mod)

 
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crimsonheadGCN

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Jan 20, 2019
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For Project D, if you go into the Steam Community page then the name of the game is Doors. While Project C is just Project C.

they are both copying it as we speak, but ubi will have theirs out 3 years from now

:toucan:
I'm excited for Tom Clancy's The Division: Friend Land when it comes out.
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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Nintendo sellls millions of copies of Pokémon everytime they put one out. The idea that people won’t buy the next one because Palworld exists is ludicrous.

Like all meme games, Palworld won’t even be a topic of discussion within a month.
I don’t know why you quoted my post to say that. I wasn’t claiming Pokémon would stop selling because of Palworld. More alluding to the demand for Nintendo games on PC, and whether selling on PC in addition to console would impact their bottom line negatively (aka move players from Nintendo to PC). It would probably be negligible movement from console to PC, and a lot of revenue on PC.

Sony’s worked it out, MS years before them. Whether the higher ups in Nintendo are listening is another matter.
 
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Kyougar

No reviews, no Buy
Nov 2, 2018
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Nintendo sellls millions of copies of Pokémon everytime they put one out. The idea that people won’t buy the next one because Palworld exists is ludicrous.

Like all meme games, Palworld won’t even be a topic of discussion within a month.
Then they are zombie-like idiots who get milked by the game/company they worship.

Let's imagine GTA would have never made the jump to 3D and every GTA game since GTA 1 and 2 would still be top-down 2D for 30 years because Rockstar says that their fans wouldn't want something different.

Then someone comes and makes a GTA clone that plays like our GTA5. It is a completely different take on the top-down 2D GTA's
Would you really argue that Rockstar fans would still be happy with a top-down 2D GTA in the future?

History has countless examples of juggernauts falling down because they thought their fanbase is OK with halfhearted iterations of games they had played since childhood.
 

Derrick01

MetaMember
Oct 6, 2018
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Well, that's just its original name and since it no longer technically involves the Yakuza anyway (though I guess Like a Dragon Gaiden could have been called Yakuza still) it's neat that both the Japanese and western names can finally match.

As for reuse of content, Infinite Wealth probably is the one to reuse the least being primarily in all new areas instead of Kamurocho (though you may be visiting for a bit as it's happened in past games where the primary area was different but you still revisited some in the story). Yakuza: Like a Dragon mostly took place in Isezaki Ijincho too, you visited both Kamurocho and Sotenbori, clearly not as fleshed out beyond their main plot beats but still fun to see.

So if there was a time to call that out it's probably passed for now (and it's probably not a coincidence that it passed as the series grew from a niche cult classic into a worldwide success allowing higher investment), I guess we'll see what the next game does. But even prior to that I feel they overhauled the areas at a good pace with next gen sequels and remakes clearly not reusing old assets. Minor (but still fleshed out) side content like the slot cars I couldn't care less if it has the same courses and such (then again I didn't care for it the first time either, perhaps if I actually liked it I'd feel different). Not hard to ignore content that doesn't vibe with you for any reason as it's at worst forced once to introduce it. And it's always awesome to see them include full classic arcade games even if some have been reused before, not having to install/fire up an old game to spend some time with Virtua Fighter 2 is fine by me.

The series has existed since 2005 and has 8 main games including this one so as of 2024, that's not that bad, padding it with separately including remakes, the side games, spin offs and even Judgment (throw Fist of the North Star in?) isn't the way to go imo, for whoever it's too much they don't need to play it all (or any). Mechanically and story wise it was at a dead end and with Like a Dragon they revitalized it in a big way but with the Final Fantasy situation being an alternative it's good to see Sega also continues that same action based vein with Judgment for those who prefer that/can't do turn based (I'll happily do both).
I just want to be clear that it's not really asset reuse that's my issue with yakuza games. I don't think seeing kamurocho all of the time was an issue with me and even if I did feel a little bored with it that was way at the bottom of my complaints. My issue is content reuse as most of the minigames stay around in each game and they play the exact same too, many of the upgrade systems and menus are very similar across games and even the sub stories start feeling like they've hit a predictable pattern where I can see how it's going to go before it plays out.

Asset reuse in general is a great thing especially when it's handled so well the player won't notice it, but what I meant is kind of like how all ubisoft games have the enemy outpost thing or the radio tower thing back in the day. It starts wearing me out after X number of times seeing it.
 

Blu

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Mar 12, 2019
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I think it's funny they have a game called:


with all this controversy surrounding the designs of the creatures.
 

dex3108

MetaMember
Dec 20, 2018
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Still the only way to make Jedi Survivor somewhat smooth. RivaTuner 80FPs lock (Nvidia FPS lock doesn't clamp FPS well enough) and FrameGen on.

 
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Arc

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Sep 19, 2020
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Two former Nintendo employees talking about Palworld's success. They're not talking from a position of authority, but making assumptions with their experience. Some tl;dw

-Nintendo typically looks down on these types of games
-Nintendo was almost certainly took by surprise at its success
-Nintendo has a complicated relationship with The Pokemon Company and usually bows down to them
-The Pokemon Company is almost certainly not happy
-Nintendo may not do anything as potentially taking away a game from millions of people would be a PR nightmare
-Nintendo may work behind the scenes to prevent another Palworld from happening again

And they talk about their own experiences playing the game and how it is well made and isn't just a big joke.
 

Alextended

Segata's Disciple
Jan 28, 2019
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I like how Nintendo's done exactly nothing about it (or countless other actual Pokemon style JRPGames that have been released the last decades by all sorts of companies and indies) since it was first shown and folks act like they're out there hating/crying all day long. Too bad Geoff and Reggie days are over so he can't pretend to be a hard hitting journalist by pushing such a narrative about it during an interview meant for another product or whatever I guess.

Everybody else: talking shit about its outpokemoness like they're seeing both for the first time (yet somehow also denying how much of a rip off its designs are).

Nintendo: this isn't even our top franchise :sleepy-face::sleep:


Not unlike how Timmy wants to be acknowledged by Valve except palworld is a success and it's not them but fanboys/haters/concern/trolls being desperate.

Seems like it should be a(nother) case study for/against all the AAA devs who make flop after flop and shut down studios left and right rather than Nintendo:shrugblob:

But I guess it's more fun for the usual clickbait crowd to just trash Nintendo over it whether they do or don't do something and until they're forced into any kind of action or statement by making everything about its relation to this game (that we maintain isn't a rip off but can't talk about it without trashing Nintendo) and going after their ex lawyer, ex employees, ex janitor, maybe someone is gonna go ask Iwata's widow and orphans about it and if they played it next, I can't wait!
 
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NarohDethan

There was a fish in the percolator!
Apr 6, 2019
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I don’t know why you quoted my post to say that. I wasn’t claiming Pokémon would stop selling because of Palworld. More alluding to the demand for Nintendo games on PC, and whether selling on PC in addition to console would impact their bottom line negatively (aka move players from Nintendo to PC). It would probably be negligible movement from console to PC, and a lot of revenue on PC.

Sony’s worked it out, MS years before them. Whether the higher ups in Nintendo are listening is another matter.
Right, but that's something that will never happen. Nintendo likes to control their stuff and PC releases are the antithesis of that. The second they put out an official release, people will do 9/11 in Mario Maker, give Pikachu guns and Gardevoir a gigantic dick, and I'm sure that's what Nintendo would hate.
Then they are zombie-like idiots who get milked by the game/company they worship.
Let's not pretend those types exist on every platform lol
 
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