Launch Day
So just how big is this game, anyhow? What time should you expect the game to release? And where did I put my keys? The answers to most of these questions can be found below.
Baldur’s Gate 3 will launch on August 3rd at 5pm Gent time, or your non-Belgian timezone equivalent as shown above. There will be no pre-loading of the game before then.
The full release of the game weighs in at approximately 122 GB. Please note that your Early Access save games will not be compatible at launch; however, so much has changed that it’s really worth it to start afresh.
We've also been receiving questions from some of you who have already purchased the game about replacing your PC key with a Mac one. Purchases of Baldur's Gate 3 made through Steam and GOG actually come with
both
PC and Mac access, so you're all good! The Mac version is set to arrive after our PC launch.
Cross-Save Compatibility
Baldur's Gate 3, through virtue of our own accounts system, is cross-save compatible at launch. This will continue to be the case through September 6th’s PlayStation 5 launch, meaning that, for example, if you wanted to play on your PC or Steam Deck, you could continue the adventure on your PS5 on September 6th. The PS5 version is sold separately.
Whether you’re playing on PC, Mac, or PS5, you’ll be able to upload your saves to the cloud via your Larian account and continue right where you left off on a different platform.
Will BG3 Run on Steam Deck at Launch?
Yes, you can play Baldur’s Gate 3 on your Steam Deck at launch and it looks rad. We are aiming for Steam Deck Verified by August 3’s launch date. It launches on Steam Deck with what we consider to be the most optimal graphics settings, but feel free to play around. You’ll be able to avail of full controller support, and split-screen will be disabled on Steam Deck.
We recommend trying out your preferred method of antialiasing. We’ll continue to work on implementing FSR 2.0, but that will be closer to September 6.
4K System Requirements and Ultrawide Support
Baldur’s Gate 3 can be played in 4K and on ultrawide monitors. We created a pipeline that meant that all cinematics in the game were created in a way that supports those of you with a penchant for excess. Let’s have a look!
The purple bars in the images above show the 16:9 cutoff. The green bars show where ultrawide begins, to capture the full expanse of every elongated tentacle.
With a good CPU and a GeForce 3060, you can play at 1440p at 60fps. Native 4K will require double fill rate, so we recommend using a top-end GeForce 4080/4090 or AMD equivalent. And of course, with DLSS, you can reach 4K with lower requirements, thanks to the wizards at Nvidia.