It's basically WMR 1.5. Hopefully the tracking matches Oculus in quality. Still, I doubt this thing will be worth it for most, especially if Oculus drop the price of the S (but it's already ~200 less for its lower resolution and lesser audio), though it'll probably kill HTC's VR with their Cosmos mishaps. Hopefully other companies will follow suit and provide their own take on WMR 1.5 for varying price ranges that can compete, down to the $200 of last gen WMR models but with the base improvements seen here, just different HMD/screen/build quality specs and stuff. Otherwise if you're gonna spend a premium you might as well go full Index.A more affordable version of the Index HMD then? since you won't need the extras
I like seeing new VR models that don't overhaul stuff too much though, lol, first Cosmos, now this use a very similar controller layout, it only means Oculus controllers/features remain competitive and on par longer (it's crazy they got it so right in ~2016) and I don't need to upgrade except when some real sweet stuff arrive for modest prices: VR 2.0 with eye tracking for foveated rendering/gameplay features and finger tracking smoother than index for less moneys or whatever. Maybe wireless connection to PC if that becomes possible already (without crazy extra costs like the Vive wireless adapter). I feel like Quest 2 should have proper wireless (5G?) for PC finally, not the laggy homebrew stuff. But not the other things, too premium to sell any time soon unless they also maintain Quest alongside it and that becomes Quest Pro rather than 2, using its power to run the same games at higher res/hz/settings until they abandon the first.
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