I agree. Game Pass is good value to customers. Not every person can afford buying all these games out there. Game Pass provides a way for these people to check out many games which they are not able to pay for.I still like the concept of a gaming subscription. It's a cheap way to try out lots of games, I discovered several of my now favorite games through Game Pass. I think the part where it went wrong was the day-one releases, those services seem to work better for catalog content.
SteamOS provided Microsoft with a template to make Xbox a Windows PC without sacrificing the console experience to a significant degree. I am very curious to see what the next Xbox will be.The console space kind of sucks, I would abandon Xbox if the other two in the market weren’t cunts either. Going any of the three one just has to ignore the shit they do and just game, then I might just stay with what I have.
There a reason I’ve only been collection games on steam.
I would be steam only if I actually had a PC, but well then you are again with Microsoft with windows.
But they will end up with the same problem, even if they're a "gen behind" graphically they'll end up with higher production costs and their games will take longer to make.Nintendo is in best position because they are keeping production cost of their games lower. But that also mean that Nintendo will keep releasing games without proper voice acting, keeping graphics in general lower tier and using artstyle to cover it up and their studios are in Japan where salaries are just fraction of those in US.
I mean the PS5 went up in price in a bunch of markets . And as I said yesterday they can't shrink the chip (part of the price reduction of the PS4 slim was moving from 28 to 16 nm).If the consoles released today, they'd be $600 instead of $500.
Yeah that would also open them up to letting third party hardware manufacturers make xbox machines too, which actually could be a good thing.SteamOS provided Microsoft with a template to make Xbox a Windows PC without sacrificing the console experience to a significant degree. I am very curious to see what the next Xbox will be.
The net sales for the last financial year ending March 31, 2024 were $978 million, up 21% year-over-year, with operating income being $366 million, up 12.3% yoy. Capcom anticipates $1 billion in sales for FY25, ending March 31, 2025.
The company attributes its success to titles like Street Fighter 6, the release of Dragon's Dogma 2.
In Financial Year 2025, Capcom anticipates $1 billion in net sales and $410 million in operating income.
But the Pro is going to be $500 and the regular PS5 will drop in price! You'll see!!There hasn't been price drops on the consoles because they literally can't without losing money. The last 4 years have seen an INSANE amount of inflation. Decades worth crammed into just 4 years.
If the consoles released today, they'd be $600 instead of $500.
The goal of the store was never to just ship software. Instead Microsoft had various projects to replace the old way that applications are built in Windows (the Win32 API) and attempt a clean break. The current UWP thing is their second attempt at this, and it's been made worse by its failure and need to make it partially compatible with Win32 apps, for developers who don't care about this failing standard and don't want to put any work in supporting a new API. UWP is in addition riddled with strange security features that make it much trickier to install. Very easy to end up with UWP apps that break or are mis configuredI still can't believe Microsoft fucked up game pass on PC so bad with their UWP nonsense and sub-par Xbox App. I mean, they are one of the leading software companies in the world and they can't even figure out how to build a decent Steam competitor.
As long as they can sell 10+ millions (or more!) with the next Mario/Zelda/Splatoon/Smash Bros/Pokemon/Animal Crossing I don't think they wil be worried even if dev times increaseNintendo is in best position because they are keeping production cost of their games lower. But that also mean that Nintendo will keep releasing games without proper voice acting, keeping graphics in general lower tier and using artstyle to cover it up and their studios are in Japan where salaries are just fraction of those in US.
Monster Hunter Wilds will probably be the biggest Steam release of 2025, barring a random game exploding like Palworld or GTA 6 releasing on Steam (lol). 1 million CCU for MHW doesn't sound insane.Capcom
As long as they can sell 10+ millions (or more!) with the next Mario/Zelda/Splatoon/Smash Bros/Pokemon/Animal Crossing I don't think they wil be worried even if dev times increase
But that's also the main problem: what about everything else?
Monolith Soft released 2 fully new Xenoblade games, a full Xenoblade remake, and helped with Zelda and Splatoon all during one generation. But will they be able to keep the same output onmore powerful hardware? And will Xenoblade still sell the same (less than 5 millions)? Will it be worth it?
IntSys released 2 Fire Emblem games (with help from 3rd parties like Koei) and also worked on 2 Paper Mario and 2 Warioware games. None of those games managed to break through the 5 millions barrier but hey at least they were quick with developing them. But will that also be true on a more powerful hardware? They do have FE Heroes making money but that's on mobile
The same is also true for the 5 series above. BOTW and TOTK sold a lot, but the Link's Awakening remake did much less. 2D Mario, 3D Mario, Mario Kart sell a lot, but the rest of the Mario sports game don't. Pokemon sells a lot despite the shortcomings, but spinoffs don't. Legend Arceus was the exception but that one was advertised as a mainline game. Animal Crossing sells a lot, but only one can come out in a whole gen and just like the others the spinoffs don't sell, even on mobile
Lastly there is the problem with the price. BOTW and TOKT cost 70€ here (+ 30€ season pass for BOTW). It's also a rare Nintendo game with multiple dubbed languages even if it's not fully dubbed. The only other game with that price is Smash Ultimate (and it has 2 season passes too). But those 3 games are exceptions. I can agree those 3 games have more "effort" than the usual (each for different reasons). Mario never costs more than 60, same for Xenoblade, Fire Emblem, Splatoon, Pokemon and everything else. Season passes prop them up but it's obvious the "plan" is to go to the next price tier. But that requires effort as we have seen during this gen and effort means more dev time and budgets
Even on Switch you can see how long dev times are starting to get. In the end Switch 2 games will take PS4 levels of effort or more otherwise justifying 70 bucks games will be impossible even with an hungry fanbase
lol DD2 really did drop off the face of the earth it's barely sold anything since that 2.5 announcement. They really screwed themselves by pushing that game out to meet quarterly results.Capcom
Before its closure, Arkane had been looking to return to its roots by pitching a new single-player "immersive sim" game, such as a new entry in the Dishonored series, according to the people familiar.
Kindly go fuck yourself Microsoft, go fuck yourself.Tango was in the process of pitching a sequel, said the people, who asked not to be identified discussing nonpublic information.
That channel is great if you're interested in indie games as they cover a lot them, some even in earlier versions.This video popped up on my YouTube recommendations looks really cool
Just a note, the data is until the end of the quarter so 31/03, not much to judge from.lol DD2 really did drop off the face of the earth it's barely sold anything since that 2.5 announcement. They really screwed themselves by pushing that game out to meet quarterly results.
As long as they can sell 10+ millions (or more!) with the next Mario/Zelda/Splatoon/Smash Bros/Pokemon/Animal Crossing I don't think they wil be worried even if dev times increase
But that's also the main problem: what about everything else?
Monolith Soft released 2 fully new Xenoblade games, a full Xenoblade remake, and helped with Zelda and Splatoon all during one generation. But will they be able to keep the same output onmore powerful hardware? And will Xenoblade still sell the same (less than 5 millions)? Will it be worth it?
IntSys released 2 Fire Emblem games (with help from 3rd parties like Koei) and also worked on 2 Paper Mario and 2 Warioware games. None of those games managed to break through the 5 millions barrier but hey at least they were quick with developing them. But will that also be true on a more powerful hardware? They do have FE Heroes making money but that's on mobile
The same is also true for the 5 series above. BOTW and TOTK sold a lot, but the Link's Awakening remake did much less. 2D Mario, 3D Mario, Mario Kart sell a lot, but the rest of the Mario sports game don't. Pokemon sells a lot despite the shortcomings, but spinoffs don't. Legend Arceus was the exception but that one was advertised as a mainline game. Animal Crossing sells a lot, but only one can come out in a whole gen and just like the others the spinoffs don't sell, even on mobile
Lastly there is the problem with the price. BOTW and TOKT cost 70€ here (+ 30€ season pass for BOTW). It's also a rare Nintendo game with multiple dubbed languages even if it's not fully dubbed. The only other game with that price is Smash Ultimate (and it has 2 season passes too). But those 3 games are exceptions. I can agree those 3 games have more "effort" than the usual (each for different reasons). Mario never costs more than 60, same for Xenoblade, Fire Emblem, Splatoon, Pokemon and everything else. Season passes prop them up but it's obvious the "plan" is to go to the next price tier. But that requires effort as we have seen during this gen and effort means more dev time and budgets
Even on Switch you can see how long dev times are starting to get. In the end Switch 2 games will take PS4 levels of effort or more otherwise justifying 70 bucks games will be impossible even with an hungry fanbase
I'd be amazed if they release another "traditional" console, and that was before all this shitAnyone who still thinks that Microsoft will fully invest into a new console generation is very optimistic. (If a new Xbox comes, it will be bog standard without any custom (console) high end parts)
Anyone who still thinks that Microsoft will support the next console generation after 2 years of a last effort and still failing, is delusional.
Yeah I have my Series S boxed up (never done that before for any console that is still "current")I cancelled game pass sub and packed the series X into the closet yesterday.
I wish all the people who are affected will be able to land on somewhere else smoothly.
Microsoft needs to rebrand imo.Anyone who still thinks that Microsoft will fully invest into a new console generation is very optimistic. (If a new Xbox comes, it will be bog standard without any custom (console) high end parts)
Anyone who still thinks that Microsoft will support the next console generation after 2 years of a last effort and still failing, is delusional.
The biggest Troll they could do would be to release a new console generation 1 year after the release of the PS5 pro.Microsoft needs to rebrand imo.
Just get rid of the Xbox brand all together. Its not a console that has success worldwide in any way. It barely has the success in US and UK these days.
Come up with a new console name. It works for Nintendo. They always name their consoles/handhelds something different.
The names of the Xbox consoles have always been very stupid and not gaming friendly.
Xbox One
Xbox One X
Xbox Series S
Xbox Series X
Xbox and 360 were fine but these latest names have been atrocious. Its something you name a tablet or some other crappy office device.
Also their next console has to undercut PS6 by 100-200$. And Elder Scrolls 6 at launch.
I think something like that will be their last chance at any redemption. Otherwise they abandon hardware division and go full on 3rd party publisher.
I hope they give it a shot tho. It would be easy to just quit and get out of the console business but you never know. A successful rebrand could spark decades good competition and maybe they even do something to the benefit of PC gamers as well.
tbh the fact its Line ... and my opposite taste to him in gams ... kinda sold me moreYeah all that unsold me on the bundle lol
Oh! So might be worth considering then?tbh the fact its Line ... and my opposite taste to him in gams ... kinda sold me more
probelm is i already own everything in it lol