In my humble opinion, a remastered port of a 1995 SNES game should not be running in 30fps while its original counterpart most likely will run at 60fps in an emulator.I don't know how it was in the SaGa 2 port but yeah, it's a wee bit janky.
Hopefully they'll fix this. Not a dealbreaker since it's just a sprite based game but it does feel weird.
At least they didn't put unremovable bilinear filtering on top of everything, so we'll just have count our blessings, I suppose.