They're the bestSteam :: Steam Client Beta :: Steam Client Beta - November 1st
The Steam Client Beta has been updated with the following changes: General Additional information about controller support has been added to the client: Game details pages in the library will now show information about specific controller and VR support next to cloud status, achievements, etc...steamcommunity.com
Some nice QoL for PS controllers in this beta update.
USD, the Yen equivalent was north of 3.5 Billion or something close to that.Is that 20 million Yen or USD?
Please, please, please be a good port.is out!
I started the first one since I've had it for a while.this is out:
fixed to 720p again, I have heard. They did 9 years of R&D on how to do other resolutions on PC after Ikaruga, but sadly couldn't find a solution.Please, please, please be a good port.
Good luck!Gonna flash my bios, wish me luck
Yeah, pretty sure the Xbox app doesn't have any way of handling beta branches for games, despite there being several first-party games that have used beta branches over the years that all had to use Steam for that. Sorting games by Metacritic scores is obviously more important.PC game pass takes yet another L.
I'd love that too, but there's not much to be done about it. Valve would somehow need to make custom firmware for those controllers that makes them act like non-standard gamepads.I think it’s really cool that Steam gamepad support has moved from just a generic “Controller Supported” to letting users see what works well with their specific pad. Since I have a DualSense that I use every now and then, this’ll be good to see when I’ll make the most of it.
It’d be cool if Valve had more tightly integrated support for more gamepads too, like 8BitDo. At the moment they just show as Xbox or Switch pads, depending on configuration.
I was excited for this as well. Anyone else getting frequent 1-3 second episodes where graphics freeze? Seems to be getting worse the further I get into the tutorial/introduction as well. Lowering the farthest viewing distance to far and lowering DLAA to DLSS Quality did not help. This is with a 4090 and 12900k system
Here we go!!!
I actually don't think Remedy ever takes itself too seriously in its story telling. They are aware how silly games as a medium can be, and how silly their stories in particular are. There's always plenty of levity, of joking around to lighten the mood. It never goes to MCU levels of having to point out to the audience that things are silly, but calling it "pretentious" seems very strange to me.Story felt pretentious to me.
I wonder why you felt that when this is right in the ending:Story felt pretentious to me.
Reading this is a bit sad.I was excited for this as well. Anyone else getting frequent 1-3 second episodes where graphics freeze? Seems to be getting worse the further I get into the tutorial/introduction as well. Lowering the farthest viewing distance to far and lowering DLAA to DLSS Quality did not help. This is with a 4090 and 12900k system
Here's to 30 more yearsSigil 2 pre-orders are up.
Romero
John and Brenda Romero's game company in Galway, Ireland. We make games and sell game-related merchandise. Doom, Quake, Sigil, Wolfenstein, Commander Keen, Heretic, Hexen, Daikatana, Ravenwood Fair, Hyperspace Delivery Boy, Dangerous Dave, Wizardry, Jagged Alliance, Train, Mechanic is the Messageromero.com
I preordered the basic big box version.
SIGIL II USB — Romero
HOW DO YOU SWIM IN A LAKE THATS NOT A LAKE IN AN OCEAN THATS NOT AN OCEAN ALANI actually don't think Remedy ever takes itself too seriously in its story telling. They are aware how silly games as a medium can be, and how silly their stories in particular are. There's always plenty of levity, of joking around to lighten the mood. It never goes to MCU levels of having to point out to the audience that things are silly, but calling it "pretentious" seems very strange to me.
It cares a lot about its characters and the setting of the FBC, sure, but you don't have to dig deep into that stuff if you don't want to, so I would be interested in what exactly you mean there. I understand I'm completely biased here, Control couldn't be more up my alley with its presentation and art style, but I would like to understand how others see it too.
I TrotskyI wonder why you felt that when this is right in the ending:
It's just the way it's presented, like you're supposed to care about all these concepts and misteries they throw at you without (imo) doing enough to get you invested first. And this game absolutely takes itself seriously.I actually don't think Remedy ever takes itself too seriously in its story telling. They are aware how silly games as a medium can be, and how silly their stories in particular are. There's always plenty of levity, of joking around to lighten the mood. It never goes to MCU levels of having to point out to the audience that things are silly, but calling it "pretentious" seems very strange to me.
It cares a lot about its characters and the setting of the FBC, sure, but you don't have to dig deep into that stuff if you don't want to, so I would be interested in what exactly you mean there. I understand I'm completely biased here, Control couldn't be more up my alley with its presentation and art style, but I would like to understand how others see it too.
I still remember how the very first scenes with Ahti had me laughing, couldn't be more a waking Finnish stereotype, so no Control being a serious game was never my take on it. And as for the setting, it was just so weird that it got me hooked right away. But I can see how those things are pretty subjectiveAnd this game absolutely takes itself seriously.
I still remember how the very first scenes with Ahti had me laughing, couldn't be more a waking Finnish stereotype, so no Control being a serious game was never my take on it. And as for the setting, it was just so weird that it got me hooked right away. But I can see how those things are pretty subjective
and now:Reading this is a bit sad.
Especially since Croteam had their own engine for a long time, and was very reliable and performed extremely well.
Yeah, it's a AAA sequelPlayed the intro missions of SpiderMan 2, it's fine but it's largely the same game as the last two. If you liked those, you'll like this one.
The oneliners are so corny I love it. Just like Terminator the game breaths atmosphere. The music is so good. I would love to see what this studio could do with Judge Dredd, Alien or Total Recall. Too bad the performance of the game is so shitty.Robocop is fun as hell
Yeah, it's a AAA sequel
They kept the original character sprites. Which looks pretty strange when blowing up technically flat 3D models with modern lighting... especially when it zooms in during cut scenes.Star Ocean environments are REALLY nice, I dunno why they went with sprites for the characters and everything, I think it'd look better with some modest 3D models a la modern Trails or Ys games or even Square's own Trials of Mana. Don't get me wrong, I enjoy sprites and even love games that use a blend of 3D environments and sprites like earlier Ys and Trails games and of course the 32bit games they look like, Grandia, Xenogears and such, but I believe the high quality environments here don't match as well as those games that have unfiltered pixel-art esque textures. It's fine still, I'm just saying...
I'd love them to do a Dredd gameThe oneliners are so corny I love it. Just like Terminator the game breaths atmosphere. The music is so good. I would love to see what this studio could do with Judge Dredd, Alien or Total Recall. Too bad the performance of the game is so shitty.
I was excited for this as well. Anyone else getting frequent 1-3 second episodes where graphics freeze? Seems to be getting worse the further I get into the tutorial/introduction as well. Lowering the farthest viewing distance to far and lowering DLAA to DLSS Quality did not help. This is with a 4090 and 12900k system
After fuming about the technical issues for a couple of hours, I read a suggestion on the Steam forums that resolved the issue. Apparently, the frame generation setting is bugged, so disabling it gets rid of the freezing issue.Reading this is a bit sad.
Especially since Croteam had their own engine for a long time, and was very reliable and performed extremely well.