You are still getting it day 1 on steam thoughhonestly - i'm not interested anymore ...
i'm not going to buy a game that's been exclusive everywhere for almost 2 years (and that's just on PC ... i'm not even counting the PS4 exclusivity) .... they can keep it
Husbandos are where its atMy hot take for the day : Waifus are over rated
this, i was so hyped,but now, i have 0 interesthonestly - i'm not interested anymore ...
i'm not going to buy a game that's been exclusive everywhere for almost 2 years (and that's just on PC ... i'm not even counting the PS4 exclusivity) .... they can keep it
Well this sucks.Tetris Effect Steam version confirmed for Summer 2021 (at the same time as PS4, EGS and Oculus)
Looks like they've touched up the in-game models which is definitely an upgrade from the badly scaled models lifted straight from the 3DS game.Code of Princess EX
They get about 30-35% after Youtube cut, agency cut, and Japan tax. Still a fucking lot.I think that saturation will likely kick In at some point. Also because of how they are a part of a talent agency I would imagine that the actual VTubers only get a small part of that money (unless Bilibili was "generous" or something)
Some of them own their own character and can keep it after they retire but ultimately it depend on the contract.I wonder if for some of the current VTubers the same thing that happened with A I will happen to them (getting replaced since they don't own their characters). And other VTUbers have had to retire for other stuff. I guess it comes down to the contract really
Craftopia
26,499 24-hour peak
27,246 all-time peak [UWSL]a day ago[/UWSL]
Craftopia manages to hold onto its players while attracts new players at the same time. Meanwhile, Avengers keeps losing players on daily basis.Avengers
17,084 24-hour peak
31,165 all-time peak [UWSL]4 days ago[/UWSL]
Just put Spider-man to increase player numbersAlmost a week later, Craftopia triumphs over Avengers.
Craftopia manages to hold onto its players while attracts new players at the same time. Meanwhile, Avengers keeps losing players on daily basis.
Don't try and portray yourself as the victim here.
Your precious waifus are to blame. Also what if it turned out that half of that 27k were people from Japan alone? I mean you never know and things are changing bit by bit over there.Never thought that Craftopia will be that popular.
They get about 30-35% after Youtube cut, agency cut, and Japan tax. Still a fucking lot.
Some of them own their own character and can keep it after they retire but ultimately it depend on the contract.
Char!!!!!!Husbandos are where its at
Some of the Hololive girls are doing collab stream of Craftopia and last time they gathered about 50K viewers, so I reckon the game is quite popular in Japan.Your precious waifus are to blame. Also what if it turned out that half of that 27k were people from Japan alone? I mean you never know and things are changing bit by bit over there.
I assume this is a remaster? It's different publisher, so if it's a remaster then I guess there will be no loyalty discount for previous owners
Some of the Hololive girls are doing collab stream of Craftopia and last time they gathered about 50K viewers, so I reckon the game is quite popular in Japan.
My most popular is a negative one as well!I feel like every time I write a serious review nobody sees it and I end up deleting it.
I wrote a review for a F2P game that I played in closed beta before it came to Steam and literally just said “It used to be good but now its pay to win” and it got 1600 likes somehow and nothing I write seriously will come close to that.
While I get why are you feeling that way, I'm still getting it cause' it's a game I want to play no matter what, if that means waiting 340 more days, so be it, I have waited lhonestly - i'm not interested anymore ...
i'm not going to buy a game that's been exclusive everywhere for almost 2 years (and that's just on PC ... i'm not even counting the PS4 exclusivity) .... they can keep it
Patience is for the winnersWell this sucks.
First eggs, and then Oculus Exclusivity. This one game I REALLY want to have.
Dammit man, 2021 it is now
I don't think I get this joke at this very moment lollmfao. Tim got 2 for the price of 1.
An amazing way to say "we will increase the price".We're retiring the introductory price on the 17th.
That is Game Pass.So who?
Yeah, it is a enhanced port.I assume this is a remaster? It's different publisher, so if it's a remaster then I guess there will be no loyalty discount for previous owners
Switch port for Automata, I guess.New information for NieR Remake, NieR Reincarnation and even NieR Automata?!
Nah, it'll be the exact same port.New unfixed version of NieR Automata for EGS?
As of earlier this year, the Kizuna AI project was split into its own company, the original VA has an advisor role in this new company and she's now the sole VA for the character.I wonder if for some of the current VTubers the same thing that happened with A I will happen to them (getting replaced since they don't own their characters).
The perfect subtitle for a Nier Automate remake.You have confused me.
2 (years of exclusivity) for the price of 1I don't think I get this joke at this very moment lol
Nicalis publishing it is a major reason to avoid itLooks like they've touched up the in-game models which is definitely an upgrade from the badly scaled models lifted straight from the 3DS game.
On the other hand, it's published by Nicalis.
Oh, I don't disagree. I have no inclination of getting it despite the improvements. I'd sooner get a cheap 3DS copy on ebay and run it through Citra, rather than dealing with Nicalis.Nicalis publishing it is a major reason to avoid it
You're quite right. And really, parts of Eternal I really enjoyed. I just wish the designer's hand had been less heavy. I enjoyed 2016 more than it in the end, but there was also another area in which the game failed : tone and humor. While 2016 was deliciously tongue in cheek and respected your intelligence, Eternal is simultaneously completely flanderized with that constant "haha, it doesn't make sense, Slayer go tearrrr" and on the nose jokes that are repeated way past the point of being funny, which they never were... And at the same time just throw the same thing the first game mocked at you in spades : obscure and uninteresting lore... And unskippable cutscenes.With Doom 2016, a lot of people complained that fights felt too samey. And they really did. You dodged most enemies by doing the same thing (just never stop moving). Your weapon choice never mattered much, since all of the weapons were insanely strong and the chainsaw meant you had unlimited ammo for whichever you liked. Then, most fights just spawned in all of (or most of) the basic enemy types you'd already encountered, so fights never felt distinct, and it all blurred together.
Compare that to classic Doom: Enemies had distinct patterns that forced you to play differently. Weapons strength was balanced by ammo and how tough they were to use effectively. And level designers built levels with distinct sorts of fights to keep things feeling fresh.
It really feels like, in Doom Eternal, they tried to fix the sameyness problem of 2016 with brute force. The game still has most of the same problems. Enemies still require you to just constantly move to dodge them. They still throw a formless slurry of previously-encountered enemies into every arena. You can still get unlimited ammo for whatever gun you like by using the chainsaw. All of your high-end weapons are adequate for just about any situation, so there's no good reason to switch them up.
So the only reason to switch weapons is by using brute force to push the player to. You can't kill that enemy with the super shotgun, better switch to plasma! You could 1-shot that caco if you'd just switch to the grenade launcher! Whoops, you ran out of your tiny ammo store and your chainsaw is still on cooldown, better change weapons! It's like they decided that the lack of variety wasn't because Doom 2016 lacked good reasons to switch things up, but because players were just being obstinate. So they force them to change things up. Variety achieved!
I really disliked Doom Eternal, despite being a huge classic Doom fan and loving Doom 2016. If you're not enjoying it, I'd drop it. It doesn't improve.