Community The MetaVerse VR thread (hardware/software/etc, all platforms)

Alextended

Segata's Disciple
Jan 28, 2019
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New page, some of the neater recent updates (but not the obvious Alyx/works):

(recap and most - but not all - of the individual videos from the showcase here).
 
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ISee

loves cookies
Mar 1, 2019
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Index has been delivered, now I'll need to buy and download some games to try this week-end :dmcblob:
No matter what you do, take it easy. Do not rush into games with a lot of motion (like lone echo, sprint vector). Try to deal with more "static" games first, if you feel uncomfortable stop for the day. Something like Batm... 5 bucks...

Now excuse me, I see myself out before people ban me for recommending the same stuff over and over again.
Have fun.
 

Milena

Slow Player
Jan 4, 2019
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I'll probably try the free stuff from Valve first, then something else. I do intend to buy the Batman game and I'm checking the sale to see what else could be interesting.
I already have Arizona Sunshine and other VR games in my library thanks to Greenmangaming and their Intel games promotions, I might download one of them as well.

I don't intend to play anything like races or those rhythmic games, I can barely tolerate them with on a TV/monitor :face-with-stuck-out-tongue-and-winking-eye:
 

freshVeggie

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Sep 7, 2018
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Index sold out. That's insane when you consider it's such an enthusiast product.
 

ISee

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Index sold out and according to Reddit Oculus Servers are overloaded and people can't create new accounts.
But HL:Alyx will not increase the adoption rate, impossible.
/s
 

Alextended

Segata's Disciple
Jan 28, 2019
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Weird :p

I added more of the individually released holiday showcase videos in that post (pixel ripped, radial-g, eclipse: edge of light), they're not "new" stuff to repost.

Still missing some you can only find in the showcase video (down the rabbit hole, low-fi, sentenced vr, pistol whip new content and after the fall among others).

Not sure if this was part of it or just the launch trailer for the Quest port itself though:


More indies working with physics stuff. This looks pretty early obviously, not as good as boneworks or nimso ny's stuff yet, but some promising things already.
 
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ISee

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The Oculus Black Friday Sale is bad.
Just overpriced, strangely put together bundles that cost between 50€ and 122€.

Why?
 
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Durante

Durante

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Honestly, I feel like over the past year or two an answer to that question has become more and more apparent: because most companies don't seem to have the first idea on how to do online game distribution well.

I mean, you'd think that things like "your downloads and installs should work and continue working" (hello Windows store!), or "have deals which are appealing to customers' individual preferences" (hello Oculus!), or "have a fucking shopping cart and other bare essentials" (hello Tim!) should be self-evident after they have been demonstrated by e.g. Steam and GoG for over a decade, but apparently it's very hard.
 

Alextended

Segata's Disciple
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Yeah if you ever see a ~10 off deal on Oculus store for a 1st party game you want jump on it cos it aint getting better. Glad I jumped on the last Lone Echo sale. At least their "lower tier" games start at decent pricing by default at ~30 but they would be better 10 off too. 40 isn't bad for their higher tier games but pending personal preferences clearly that doesn't apply universally either, that it's a game they invested more in doesn't mean it has more value to users. Like the Marvel game, Sanzaru's last, that thing has no right to be full price like that as just another arena shooter but license etc probably means it sold decently at one point and reinforced their idea that it's worth that much so they go all Nintendo-like and keep the games at full price or close. Some times third party games are a little cheaper on the Oculus store too (usually when not on sale on Steam yet obviously). But I still go Steam. Last Labyrinth is 5 EUR cheaper atm. It will probably go on a deep Steam sale sooner/deeper than on the Oculus store eventually I imagine.


Also those bundles aren't the only thing on sale, just Oculus own special or whatever. They have more stuff on sale, check the actual store "on sale" category.

Onward for example is 23 EUR on Steam and like half price on Oculus atm. It's cross-play but I'm not sure how/if you can add Steam users to Oculus friends.
 
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lashman

Dead & Forgotten
Sep 5, 2018
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i was wondering - is there a complete(!) list of oculus exclusives somewhere?

google gives me nothing (i don't count that wikipedia page since it only lists a handful of those games)
 
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Alextended

Segata's Disciple
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Dunno. There's not too many. Some of the very earliest exclusives have gone/are going elsewhere, from Mage's Tale to Chronos.

Speaking of Mage's Tale I forgot inXile is meant to have received a 4.5 million budget from gumi inc. for another VR RPG before being bought by Microsoft!

Lolwtf. And yeah I don't like how they're "marketing" that BR thing, it doesn't inspire confidence, but who knows.

Some more Theta Legion stuff, first seen in that holiday showcase.

And a nice if small Karnage Chronicles update. Good little dungeon crawler this (not a rogue-lite like others)!
I also added the Down the Rabbit Hole and Low-Fi holiday showcase stuff in that recap post.
 
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ISee

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i was wondering - is there a complete(!) list of oculus exclusives somewhere?

google gives me nothing (i don't count that wikipedia page since it only lists a handful of those games)
Never found a complete list either, but there are (probably) only a handful really worth talking about. The interesting ones to me are:

Edge of Nowhere
Lone Echo
Arktika.1
Stormland
Asgard's Wrath
Robot Recall

Lone Echo is really good. Maybe the best VR game out there currently, at least the best I've played so far. I understand why people call this the first AAA VR game. Worth the 40€ entry price.

Robot Recall is well done, has fast and nice visuals. Gun mechanics are better than in Arizona Sunshine, but worse than in Raw Data imo. It's an arcade shooter, there is really not much depth here, but many VR shooter games have that problem. Still, a good training game to get used to VR 30€ are a bit much imo though. 15-20€ and I would recommend it.

I'm very interested in Asgard's Wrath and Edge of Nowhere, but I can't buy everything.

For me the biggest problem with Oculus isn't that they are developing, financing and distributing their own games. The problem is that my current game sales are going to lock down, at least influence my future hardware choices. There is no final PC hardware, VR headsets will evolve. What if Index 3 is going to be better and cheaper then Oculus Rift Quest S2? Revive seems to work, but already not perfectly so...?
Instead of happily spending money on their shop, I'm rather careful to not buy something that is also available on Steam.

If they'd open their shop to other Headset, I'd not have any kind of problems with them tbh.
 

Alextended

Segata's Disciple
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If you care for Edge of Nowhere why not Chronos (Darksiders dev., they're both games that'd work out of VR kinda, third person before Touch was a thing)?

Unless you excluded it because recently it became known it's going to other stores (not known if it's only non-VR edition or also VR compatible there).

Wilson's Heart looks pretty good too. And of course we're gettng Lone Echo 2 next year.

Similar node teleportation to Arktika but a pure adventure game rather than a shooter with some pretty decent actors in the various character roles too.

Drop Dead is a pretty decent lightgun-like game, the closest to a real game of the genre imo, though nowhere near all time classics a la the HOTD series.

Robo(no t) Recall is somewhat modable mind you, there are free locomotion mods and stuff but I haven't tried them to know the quality.
 
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ISee

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If you care for Edge of Nowhere why not Chronos
For the same reason I didn't include Luckys Tale: I really didn't invest much time in researching Oculus exclusives tbh and Edge of Nowhere sprung my eye because of the setting. But I'll keep Chronos in mind, thx!
Also good to know about mods for Robot Recall, I had no clue about that too.
 

Alextended

Segata's Disciple
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More Playhouse stuff from another dev twitter account I hadn't found before. This looks so promising to me. Last couple are older tweets from the main.
Stormland is good, but the gameplay loop is repetitive to a fault.
True, I had high hopes but in the end lots of complaints for the game. Still, I played it in 3 hour sessions until I finished the main part in about three of those and have now reached 20 hours total play time after also finishing the so called "post game" stuff (to me they're not post-game but a natural progression) once. I'll probably still complete that twice more to get the true ending or whatever eventually too (completing it on escalation level 2 results in this). Overall worth it.
 
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Durante

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For me the biggest problem with Oculus isn't that they are developing, financing and distributing their own games. The problem is that my current game sales are going to lock down, at least influence my future hardware choices. There is no final PC hardware, VR headsets will evolve. What if Index 3 is going to be better and cheaper then Oculus Rift Quest S2? Revive seems to work, but already not perfectly so...?
Instead of happily spending money on their shop, I'm rather careful to not buy something that is also available on Steam.
Exactly.

It's almost like buying a game that only works on a particular monitor. And then when you eventually get that future tech 8k / 240Hz HW you can't use it with your software. It's really stupid.
 

warp_

タコベルが大好き
Apr 18, 2019
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Lone Echo is down to $25 on the Rift store. It looks kinda neat, anyone here played it?

e: read iSee above saying it's the best VR game out there. that's sold me
 
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ISee

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Lone Echo is down to $25 on the Rift store. It looks kinda neat, anyone here played it?

e: read iSee above saying it's the best VR game out there. that's sold me
If you like puzzle games. But for 25€, it's an easy recommendation.
 

BlueOdin

Turtle
Dec 3, 2018
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Dschörmähnie
So a few pages back I asked about getting into VR this year but have to cancel it due to financial reasons. I plan however to get in sometime next year.

Would love to get an Index but don't know if that is feasible. I am eyeing a more midrange version. Is the Rift S my only option for that? Or are there options on the horizon? Because if possible I would love to not give my money to Facebook.
 
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Alextended

Segata's Disciple
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Imo, yes, Rift S (or Quest if Link proves good enough and you counter the lower hz and comfort with its stand alone capabilities per your preferences) is the one mid-range option. Then there are Windows Mixed Reality kits with further reduced tracking accuracy/range and controller quality on the low-end (though some have better screens or higher resolution or whatever as HMDs vary they all employ the same 2-camera tracking and Microsoft's own controllers). Maybe HTC will have improved the Vive Cosmos tracking and pricing by then or some new product or WMR 2.0 with more cameras will exist and you can go for that or look into buying used Vive components to eventually upgrade to Index controllers (but dealing with the limited Vive wands should be avoided and Index controllers alone cost close to the Rift S). That's assuming your IPD is ok with any, S and all WMR except Samsung's only have software IPD correction limiting the range.

Who knows, maybe Valve will create an Index Lite that is basically more like a Rift S with the Index form factor and input layout (I doubt the controllers would retain all touch/force sensing specs as it would increase the cost and it would kind of defeat the point of a Lite option if you just save the cost of the base stations and tracking hardware within the rest of the components while also making it all unable to mix and match with/upgrade to the main Index parts).

But I wouldn't hold my breath, it seems like too much of a compromise for them to make (yet, if they support lower end stuff with their games anyway...).



 
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fantomena

Oh captain my captain.
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Exactly.

It's almost like buying a game that only works on a particular monitor. And then when you eventually get that future tech 8k / 240Hz HW you can't use it with your software. It's really stupid.
It's why I buy all my VR games on Steam despite owning a Rift.
 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
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I'm a couple of hours into Trover Saves The Universe and if you like Justin Roiland and like Astro Bot then it's a no-brainer really. I've only played it "flat" but i'm going to give it a go in VR after my thrown together mongrel of a lunch.

Yeah, it's not Astro Bot but it works in a very similar way but i don't think you can 'lean' like in Astro. I might replay it in Kiddy mode to see how the censorship works because there's A LOT of swearing but hey. it's Roiland so you know what you;re getting.
 
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Alextended

Segata's Disciple
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Hi #Pioneers, We are quite glad to announce #NOSTOS will #OfficialLaunch on #STEAM for PC&VR devices at [4pm December 6, 2019(PST)]. The full version has least 10h gameplay and supports English, Chinese, Japanese! German, Franch and Russian are also on the way.

 
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EdwardTivrusky

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Already on my wishlist but NetEase... anyway it supports both VR and Monitors so it might be worth finding out how the MP is handled and the cost. Might be able to get a Meta-Nostos crew together in the Co-Op Thread if the stars align.

Be interesting to see if you can mix monitor and VR users in the same group etc.
 
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Alextended

Segata's Disciple
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I don't see a reason to limit interactions between VR and non VR players, there's nothing competitive about it, is there? Anyway, it already doesn't sound too promising with those 10 hours of play (that devs often exaggerate). If you're only gonna do 10 hours why even try to have all these different side elements like the various vehicles and RPG stats and not focus on a few basics to make them as good as you can? Also, I thought this was previously reported as an MMORPG that you can play in and out of VR, but again there's nothing Massive about it after all. 10 hours sounds great for a linear FPS style campaign but not so great for something meant to be a grand open world or whatever else. The art style is nice. I hope it's solid anyway, it could be expanded later if so, but if it's bad, meh.

Edit: This is sorted then.
Nostos is NetEase’s first self-developed VR multiplayer online game with an open world setting, supporting players on both PC and VR platforms playing together.

I refunded Asgard's Wrath early on myself and explained why here, maybe if it goes on a sale similar to Lone Echo's 15 off or more I'll commit to it then.
 
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fantomena

Oh captain my captain.
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Asgard's Wrath is nothing mindblowing, but i's a very solid game. Currently playing it.

Currently, my most anticipated VR games are Boneworks, Saints & Sinner and HLA.

I love physics based games. Blade & Sorcery is currently only a arena fighter (the devs are apparently making a campaign), but it is so much fun. Boneworks seems like B&S on steroids + a campaign that mgiht be very long. Brandon (one of the devs) stated on Reddit that people who likes games like Gorn and B&S can have 100+ hours in Boneworks in not too long time.

Boneworks will have a bunch of "areas" and I can easily see myself using a lot of time in each aerea just be playing around with the physics and using different metods to solve puzzles/problems and killing enemies.
 
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ISee

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I hoped for Asgard's wrath to be a bit better than okay tbh.

AFAIK they have an arena sandbox mode, where you can spawn enemies and have access to all weapons in boneworks. Maybe it is good, but I'm already a bit bored from arena shooting in raw data... It's too repetitive, at least there.
I really hope the campaign isn't going to be to short. I don't expect 12h from a 10 person dev team though, but maybe 6h?
 
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EdwardTivrusky

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Ooooooh, One of us!

I bet he's just running it in mirrored mode to his monitor with a bit of cardboard covering up one of the fishlens views either that or he's got his monitor strapped to his face like Google Cardboard Mega!
 

DollEyes

Out of Mana
Apr 17, 2019
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My Index randomly showed up today even though Steam still says it’s “shipping soon” 🥳

it’s my first time trying VR so played around in the lab for a while and what a trip. First impressions are amazing.

In that robot repair factory demo when the door opens and the busted robot walks through it was kind of terrifying ngl. Archery was my favourite so far.
 

Alextended

Segata's Disciple
Jan 28, 2019
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My Index randomly showed up today even though Steam still says it’s “shipping soon” 🥳

it’s my first time trying VR so played around in the lab for a while and what a trip. First impressions are amazing.

In that robot repair factory demo when the door opens and the busted robot walks through it was kind of terrifying ngl. Archery was my favourite so far.
Cancel your order and get a refund? :p


Glyph has a paid DLC level pack if you like it too. It looks well done but I don't see why it's limited to VR, though I've yet to play it.

 
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Durante

Durante

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I followed lashman's example and finally played A Fisherman's Tale (I got it months ago).

It's surprisingly polished (ran at 144 FPS with good image quality throughout), it uses its gimmick well and in a variety of ways, and it doesn't overstay its welcome (took me a bit over an hour to complete). I'd recommend it, but only in a sale if you are concerned about game time / money.
 

EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
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MS are way behind the field in Console VR and the majority of their market is probably too "Hardcore" to want it.
They have WMR and HoloLens to play with and experiment so they are keeping their toes in at least.
 
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