Well, my initial impressions of Chronicon were quite positive, it seemed true to its' word of respecting your time, and being quite open to building your own way. Unfortunately, the endgame (i.e. where all ARPGs live) stripped that all away bit by bit. The cost to experiment with builds in gear is insane. I spent 30 hours grinding for 1 or 2 true legendaries and never saw either, and so I just don't even get to TRY those builds. If they had been bad, I'd need to get MORE copies of those true legendaries (that I didn't see for 30 hours) to try them in another way.
If it's literally the only game you'll ever play for months and months, it'd be a solid ARPG. But respectful of your time it is not, and I feel like so many of the positive reviews are from people that just played through the campaign and tucked it away for a while. Because the campaign is so easy you can do literally anything with your gear and skill points and beat it on the hardest setting.
So far the community has been pretty hostile towards me asking for a way to actually target specific true legendaries or make TLs more available too, which is always a bad sign. Hostile community almost always means hardcore game which almost always means "it's bad for most people".
Edit: For reference, I can go through the entire season journey in Diablo 3 (starting from level 1 from scratch, up to and including the "challenge" steps of the journey) in less than 30 hours. You can also experiment with basically any build you want in less than an hour once you are able to farm at all. And I wouldn't even call Diablo 3 generous with my time, they've just added so many systems over the years for helping cut down the RNG reliance, with good cause. It's crazy to see Chronicon throw pure mythic RNG at you at the end game and call that respectful.