Community MetaSteam | August 2022 - Remember Ringo, With Great Power Comes No Regional Pricing

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hersheyfan

South Sea Islander
Jul 17, 2021
398
1,367
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Manila, Philippines
steamcommunity.com
I'm sure it has been quite a few years, I tried to send PossiblyPudding a birthday present last year and got the same message :(
This is why I stopped doing key giveaways of my bundle extras, both here and on other message boards.

All too often, one of the keys would be region locked for the recipient (despite my paying the same price for the bundle as every other region), and I'd end up having to buy a US key at retail to cover the winner's "prize".:confounded-face:
 

PC-tan

Low Tier Weeb
Jan 19, 2019
3,644
5,935
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28
California
Some Steam Sales stuff.


Long story short, there is a work called Ninja Slayer, it looks like a crowdfunded game for it was released, it didn't sell that well since people didn't realize it was related to said work.

Recently there was an event in Japan called RTA (think of Games Done Quick) and this was one of the games at said event. Once more people realized that the two were connected the name of the game was changed to make a connection between the two and then they saw a more than 4000% increase in sales.






Also the games for the Indie game show for TGS have been selected (I'm curious if they would be given a certain gaming device for the event). Seeing how Valve knows who said indie games are since one of the benefits for being chosen to said event was that your indie game would be part of the Steam Page for TGS.
---------

About the Ninja Slayer game, they have made it a policy of theirs that the game will never see a discount. I think Factario also did something about saying that their game would never be discounted. So at least some people are upfront about it.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,827
15,807
113
A few hours in GTA V and I’m sadly not in love. On the plus side the writing looks good, the game part as a whole looks good (except the aiming, it’s funny how gta never really got that, many sub par clones have better targeting in my vague memories).
But bruh. Bruhhhhh…. It’s like the enemy isn’t on screen but in the UI and design teams.

So yeah, I already encountered several cases of ‘you didn’t do it exactly as we have planned, so try again’. What RDR2 is famous for IIRC.

Then the UI is all sorts of convoluted as shit. Long button press, short press, weird button combo, so much that the game has to constantly remind the player of the layout, as it’s evident no one would internalize such nonsense.
And QOL and accessibility are, well, unfortunately typical Rockstar. So no dub, characters that talk constantly, tutorial pop ups, etc. Good fucking luck following the subs and actually playing. And bruh, that sub font size, are you joking ?

I’m fucking saddened each time I have to pause and go to the dialog log. Why include that shit if you didn’t know there was a big issue, by the way. And as they had to go for full shit cake, the log doesn’t includes the cinematic dialogs.

So yeah, basically a game that constantly fights its player. Great.
 

crimsonheadGCN

MetaMember
Jan 20, 2019
2,991
8,069
113
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Clifton, New Jersey
www.resetera.com

The project, formerly in development at Austin, Texas-based Aspyr Media, is now being led by one of Saber Interactive’s Eastern European studios, according to a person familiar with the change who asked not to be identified because the details are private. Both developers are owned by the Swedish company Embracer Group AB, which obliquely referenced the pivot in a public statement last week. A representative for Embracer didn’t immediately have a comment.
I don't care for KOTOR but this seems to be bad. Saber isn't that good of a developer.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,827
15,807
113
I have sort of a craving for open world games right now. Indulging in it would probably be a mistake as I’m already playing GTAV, but when have I been reasonable ?
But that’s not my point. I looked at the open world tag on steam and, ayup, what was I expecting ?

So you heard it here first folks, Pathfinder Kingmaker is open world.

Now please excuse me while I’m trying to leave my body and go for a walk on the astral plane.
 

thekeats1999

MetaMember
Dec 10, 2018
1,427
4,180
113


Big publishers sure love their dlc spam :sick:
While Total Warhammer has a lot of DLC, this is all 3 games worth of DLC from the last 6 years. It is still compatible with the latest game and can be an important part of the Immortal Empires as this allows you to play across all 3 maps and combined with all the factions available.

my issue is that a lot of the ones that are named Skaven Chieftan or BlackOrk Big Boss are free and should just be rolled into the base game.

but yeah, the three games do have a lot of DLC



I don't care for KOTOR but this seems to be bad. Saber isn't that good of a developer.
Aspyr weren’t filling me with confidence. I remember them more as a porting studio and don’t remember them ever doing something on this scale before. Saber does not reassure me either.
 
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Hektor

Autobahnraser
Nov 1, 2018
5,814
15,987
113
At the final hospital in Two Point Hospital Base game. This shit is too addicting, I have to stop myself or I’d go 10 hours straight.
I think i never actually finished it cuz some of the later missions require too much micro management, which i wasn't as fond of.
Two Point Campus has the same problem unfortunately.
 

NarohDethan

There was a fish in the percolator!
Apr 6, 2019
8,991
25,067
113
I think i never actually finished it cuz some of the later missions require too much micro management, which i wasn't as fond of.
Two Point Campus has the same problem unfortunately.
Yeah you have to organize your staff very well, otherwise it’s a cluster fuck.
 

kio

MetaMember
Apr 19, 2019
1,534
4,957
113
I think i never actually finished it cuz some of the later missions require too much micro management, which i wasn't as fond of.
Two Point Campus has the same problem unfortunately.
What micromanage are you talking about? As far as I remember the most management intensive activity I needed to do was set what each staff was allowed to do when I hired them, it literally took a few seconds.
Other than that there was training but even that wasn't a big deal.
 
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Satori

Junior Member
Apr 5, 2022
886
4,836
93
Sweden
Rumor is Valve is shutting down Steam Videos in November.


"
Steam will shut down the streaming feature from November 1, so everyone who purchased the course will retain their access, not new users. Take advantage!
"
I thought they shut it down or announced they where shutting it down in 2019. valve time i guess. Never used the video section.
 

Panda Pedinte

Best Sig Maker on the board!
Sep 20, 2018
4,795
13,314
113
A few hours in GTA V and I’m sadly not in love. On the plus side the writing looks good, the game part as a whole looks good (except the aiming, it’s funny how gta never really got that, many sub par clones have better targeting in my vague memories).
But bruh. Bruhhhhh…. It’s like the enemy isn’t on screen but in the UI and design teams.

So yeah, I already encountered several cases of ‘you didn’t do it exactly as we have planned, so try again’. What RDR2 is famous for IIRC.

Then the UI is all sorts of convoluted as shit. Long button press, short press, weird button combo, so much that the game has to constantly remind the player of the layout, as it’s evident no one would internalize such nonsense.
And QOL and accessibility are, well, unfortunately typical Rockstar. So no dub, characters that talk constantly, tutorial pop ups, etc. Good fucking luck following the subs and actually playing. And bruh, that sub font size, are you joking ?

I’m fucking saddened each time I have to pause and go to the dialog log. Why include that shit if you didn’t know there was a big issue, by the way. And as they had to go for full shit cake, the log doesn’t includes the cinematic dialogs.

So yeah, basically a game that constantly fights its player. Great.
I felt the same way when I played it years ago.
 
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