Bamco had a pretty mixed year so far, a few releases that achieved great peak concurrent players numbers (including the elden ring dlc), and alot others that didn't.Gundam continues to show growth as new games are released. i'm pretty sure it's one of the most successful Bamco launches of the year and it's honestly a pretty good examples of how you can nurture a fanbase by investing into the series (more availability, more translations, more dubs etc, all things that improved from CR to GB4). Capcom, Bamco and Sega figured this out, and I hope Koei and SE will figure it too soon
I think the newest SAO game should be doing better concurrent players numbers as its also focused on multiplayer compared to the previous entries. There is a open network test for it coming up so maybe that could be used as a reference tooThe SAO game... the other SAO game from the same studio (Fatal Bullet) peaked at 21k, but that was over 6 years ago, and the 2 most recent games were really mediocre. Even if the 2 newer ones were from a different studio, they've hurt the reputation of the SAO games in general (which wasn't that high to begin with), I guess it all depends on how good or how mediocre the new game will be.
Yeah, plus it has a single player story mode for those that don't care about multiplayer, and for the multiplayer side it has crossplay between all platforms if I'm not mistaken.I think the newest SAO game should be doing better concurrent players numbers as its also focused on multiplayer compared to the previous entries. There is a open network test for it coming up so maybe that could be used as a reference too
Monkey pawn it will be cloud based.Konami strongly implying MGS4 will be in Master Collection Vol. 2.
If I actually get MGS4 on Steam after all these years, I'm going to lose my fucking mind.
Still one of the most ridiculous and unique games ever made. An excellent stealth game too that everyone needs to experience.Konami strongly implying MGS4 will be in Master Collection Vol. 2.
If I actually get MGS4 on Steam after all these years, I'm going to lose my fucking mind.
First game I bought with my PS3 back in 2009.Still one of the most ridiculous and unique games ever made. An excellent stealth game too that everyone needs to experience.
And with the rest of the games being in these collections its no more excuses. I really can't wait too see it on PC.
That's a lot of wishful thinking. I wouldn't expect any PS3 games outside of games that get remakes like TLOU and Demon's Souls.If we do get MGS4 lets say...next year.
And we get RDR1 some time later this year.
Also the Demon Souls remake is on its way for sure.
OG Demon Souls is probably not happening but PS3 emulation is pretty good so wtvr.
____
So after all that....what notable titles are even left from the PS360 era that hasn't hit Steam yet?
There are some Armored Core games I would love to see but that is something Bandai can knock out of the park with a big collection. So it will happen imo.
The Nathan Drake collection will happen as well. It has to.
Killzone and Resistance games can absolutely happen with some collections from Sony.
Same with the old God of War games.
Gears 2 and 3 are probably remakes waiting to be made.
I honestly see all these Sony collections happening over time because the PS6 will likely introduce longer dev times and there will be so many first party gaps in the coming years that Sony/Xbox would have no choice but to start doing these collections. There are so many PS fans today that haven't played so many of those old games it will be worth introducing them. And all this stuff will get released on Steam too.
While there's always a chance it can be an , hopefully this means Control 2 has a Steam release day one.Remedy Entertainment Plc (“Remedy”) announces a strategic partnership agreement with Annapurna Pictures (“Annapurna”). Annapurna will finance 50% of the development budget for the upcoming Control 2 video game and gain the rights to expand the award-winning Control and Alan Wake franchises into film and television.
Vanillaware is the last big one, I think.So after all that....what notable titles are even left from the PS360 era that hasn't hit Steam yet?
Check Mate EGS!
Out now
Didn't Annapurna stop releasing their games on EGS after the first exclusives bombed hard?While there's always a chance it can be an , hopefully this means Control 2 has a Steam release day one.
Annapurna hasn't released a game on Epic in ages, but Remedy is still self publishing Control 2. However as Annapurna is footing half the bill that hopefully means Remedy won't seek out an exclusivity deal.Didn't Annapurna stop releasing their games on EGS after the first exclusives bombed hard?
You can thank me later.I started playing Signalis.
Those first 20 minutes were absolutely fucking amazing. Perhaps the only time I've felt that storytelling specifically in a science fiction game is at the level of a really good science fiction novel.
Yep, already been shown people don't want to pay $70 for games. Let GTA try higher.Baldur's Gate 3 publishing director says "almost all games should cost more at a base level" because they cost so much to make
Baldur's Gate 3 publishing director Michael Douse has reopened the topic of video game prices being very modest for wha…www.rockpapershotgun.com
No. Make smaller games if it cost so much to make them.
Scale them back. im never paying more then $60 for a game.
Well, maybe .You can thank me later.
never trust a KnurekWell, maybe .
The last time you suggested Animal Well after I praised Rainworld, and of course I listen to you so I bought and played that.
And while Animal Well is a nice little Metroidvania puzzle with a great art style and atmosphere, IMHO Rainworld is a once-in-a-decade unique achievement.
(Not that I regret buying or playing Animal Well at all; I just wouldn't put it into the same category of excellence as Rainworld)
Those were my thoughts on the game straight before seeing the first ending.Well, maybe .
The last time you suggested Animal Well after I praised Rainworld, and of course I listen to you so I bought and played that.
And while Animal Well is a nice little Metroidvania puzzle with a great art style and atmosphere, IMHO Rainworld is a once-in-a-decade unique achievement.
(Not that I regret buying or playing Animal Well at all; I just wouldn't put it into the same category of excellence as Rainworld)
There's some pretty good evidence out there that most people have refused the $70 increase. It works for a select few of the absolute biggest games (zelda, sports shit, spiderman etc) but a lot of the lesser hyped games seem to be selling worse at 70 this gen than last gen. There's no way it will work if they raise it even more. Sure GTA can get away with that but barely anything else will especially since these companies don't know how to stop or slow down. You'll see $100 games with $140 special editions and full of mtx just like now.Baldur's Gate 3 publishing director says "almost all games should cost more at a base level" because they cost so much to make
Baldur's Gate 3 publishing director Michael Douse has reopened the topic of video game prices being very modest for wha…www.rockpapershotgun.com
No. Make smaller games if it cost so much to make them.
Scale them back. im never paying more then $60 for a game.
Your fault for trusting KnurekWell, maybe .
The last time you suggested Animal Well after I praised Rainworld, and of course I listen to you so I bought and played that.
And while Animal Well is a nice little Metroidvania puzzle with a great art style and atmosphere, IMHO Rainworld is a once-in-a-decade unique achievement.
(Not that I regret buying or playing Animal Well at all; I just wouldn't put it into the same category of excellence as Rainworld)
The reason that 60 stuck around, is that it has become a psychological barrier to people. Increasing it to 70 is an increase by 16%. That's a drop in the water. Modern games don't need to simply make 16% more money, they need to sell millions more copies and quadruple their revenue. Unless your game is such a phenomenon that people will pay virtually any price, as you said, they will hit that psychological barrier and just wait for a sale. You lose way more revenue from that then you make more money from the 16% increase.There's some pretty good evidence out there that most people have refused the $70 increase. It works for a select few of the absolute biggest games (zelda, sports shit, spiderman etc) but a lot of the lesser hyped games seem to be selling worse at 70 this gen than last gen. There's no way it will work if they raise it even more. Sure GTA can get away with that but barely anything else will especially since these companies don't know how to stop or slow down. You'll see $100 games with $140 special editions and full of mtx just like now.
and when you bake the other stuff into your game and then also ask for 70 on top of that it just pisses people offThe reason that 60 stuck around, is that it has become a psychological barrier to people. Increasing it to 70 is an increase by 16%. That's a drop in the water. Modern games don't need to simply make 16% more money, they need to sell millions more copies and quadruple their revenue. Unless your game is such a phenomenon that people will pay virtually any price, as you said, they will hit that psychological barrier and just wait for a sale. You lose way more revenue from that then you make more money from the 16% increase.
Besides, any business person worth their salt (i.e. no one who clamours for 70$ games) understand that the best way to fleece people, is not to hit them with one large bill, but to get them by thousands of small cuts. Microtransactions, subscriptions, season passes, etc. That's how you double your revenue per user.
In some sense, there's an honesty and simplicity to asking 70$, but it just fails to understand the human psyche and any good marketer has to understand people in order to rob them of their hard earned money.
You mentioned Rainworld thrice in this post and my brain read it as Rimworld every time and I just could not understand what possible connection one would make to recommend Animal Well to a Rimworld fan.Well, maybe .
The last time you suggested Animal Well after I praised Rainworld, and of course I listen to you so I bought and played that.
And while Animal Well is a nice little Metroidvania puzzle with a great art style and atmosphere, IMHO Rainworld is a once-in-a-decade unique achievement.
(Not that I regret buying or playing Animal Well at all; I just wouldn't put it into the same category of excellence as Rainworld)
I was just about to post that lol. They should have done a Steam release day one and try to establish a fanbase before Black Ops 6.EXCLUSIVE - XDefiant is on Borrowed Time as Player Numbers Decline Rapidly
According to sources at Ubisoft, Ubisoft San Francisco has until the end of Season 3 of XDefiant to improve the game's bleak player numbers.insider-gaming.com
If only there was a platform they could put it on that had the potential to give them huge player numbers and lots of revenue.
Meanwhile...One source told me that the game has been struggling to obtain 20,000 concurrent players across all its platforms, whereas another said, “They [Ubisoft] would probably be happy with that number,” suggesting that it’s now much lower.
xDefiant: Im doing terrible, please put me on Steam papa UbiEXCLUSIVE - XDefiant is on Borrowed Time as Player Numbers Decline Rapidly
According to sources at Ubisoft, Ubisoft San Francisco has until the end of Season 3 of XDefiant to improve the game's bleak player numbers.insider-gaming.com
If only there was a platform they could put it on that had the potential to give them huge player numbers and lots of revenue.
Which is very sad because Concord is leaps and bounds a better game and will also share the same fate lolEXCLUSIVE - XDefiant is on Borrowed Time as Player Numbers Decline Rapidly
According to sources at Ubisoft, Ubisoft San Francisco has until the end of Season 3 of XDefiant to improve the game's bleak player numbers.insider-gaming.com
If only there was a platform they could put it on that had the potential to give them huge player numbers and lots of revenue.